The Event interface is used to provide contextual information about an event
to the handler processing the event. An object which implements the Event interface
is generally passed as the first parameter to an event handler. More specific
context information is passed to event handlers by deriving additional interfaces from
Event which contain information directly relating to the type of event
they accompany. These derived interfaces are also implemented by the object passed to the
event listener.
An integer indicating which phase of event flow is being processed.
The current event phase is the capturing phase.
The event is currently being evaluated at the target EventTarget.
The current event phase is the bubbling phase.
The name of the event (case-insensitive). The name must be an
Used to indicate the EventTarget to which the event
was originally dispatched.
Used to indicate the EventTarget whose
EventListeners are currently being processed. This is particularly
useful during capturing and bubbling.
Used to indicate which phase of event flow is currently being evaluated.
Used to indicate whether or not an event is a bubbling event. If the event can bubble the value is true, else the value is false.
Used to indicate whether or not an event can have its default action prevented. If the default action can be prevented the value is true, else the value is false.
Used to specify the time (in milliseconds relative
to the epoch) at which the event was created. Due to the fact that some
systems may not provide this information the value of
timeStamp may be not available for all events. When not
available, a value of 0 will be returned. Examples of epoch time are
the time of the system start or 0:0:0 UTC 1st January 1970.
The stopPropagation method is used prevent further propagation of an event during
event flow. If this method is called by any EventListener the event will cease
propagating through the tree. The event will complete dispatch to all listeners on the current
EventTarget before event flow stops. This method may be used during any stage of
event flow.
If an event is cancelable, the preventDefault method is used
to signify that the event is to be canceled, meaning any default action normally
taken by the implementation as a result of the event will not occur. If, during any stage of event flow,
the preventDefault method is called the event is canceled.
Any default action associated with the event will not occur. Calling this method
for a non-cancelable event has no effect. Once preventDefault has been
called it will remain in effect throughout the remainder of the event's propagation. This
method may be used during any stage of event flow.
The initEvent method is used to initialize the value of an Event created through
the DocumentEvent interface. This method may only be called before the Event has
been dispatched via the dispatchEvent method, though it may be called multiple times during that
phase if necessary. If called multiple times the final invocation takes precedence. If called from a
subclass of Event interface only the values specified in the initEvent method are
modified, all other attributes are left unchanged.
Specifies the event type. This type may be any event type currently
defined in this specification or a new event type.. The string must
be an
Any new event type must not begin with any upper, lower, or mixed case version of the string "DOM". This prefix is reserved for future DOM event sets. It is also strongly recommended that third parties adding their own events use their own prefix to avoid confusion and lessen the probability of conflicts with other new events.
Specifies whether or not the event can bubble.
Specifies whether or not the event's default action can be prevented.