The DOM Level 2 Event Model is designed with two main goals. The first goal is the design of a generic event system which allows registration of event handlers, describes event flow through a tree structure, and provides basic contextual information for each event. Additionally, the specification will provide standard modules of events for user interface control and document mutation notifications, including defined contextual information for each of these event modules.
The second goal of the event model is to provide a common subset of the current event
systems used in
The following sections of the Event Model specification define both the specification for the DOM Event Model and a number of conformant event modules designed for use within the model. The Event Model consists of the two sections on event propagation and event listener registration and the Event interface.
A DOM application may use the hasFeature(feature, version)
method of the DOMImplementation interface with parameter
values "Events" and "2.0" (respectively) to determine whether or not the
event module is supported by the implementation. In order to fully support this
module, an implementation must also support the "Core" feature defined in
the DOM Level 2 Core specification
Each event module describes its own feature string in the event module listing.
User interface events. These events are generated by user interaction through an external device (mouse, keyboard, etc.)
Device independent user interface events such as focus change messages or element triggering notifications.
Events caused by any action which modifies the structure of the document.
The process by which an event can be handled by one of the event's
target's
The process by which an event propagates upward through its
A designation for events which indicates that upon handling the event the client may choose to prevent the DOM implementation from processing any default action associated with the event.
Event flow is the process through which the an event originates from the DOM implementation
and is passed into the Document Object Model. The methods of event capture and event
bubbling, along with various event listener registration techniques, allow the event
to then be handled in a number of ways. It can be handled locally at the
EventTarget level or centrally from an EventTarget higher in the document tree.
Each event has an EventTarget toward which the event is directed by the DOM implementation. This
EventTarget is specified in the Event's target attribute. When
the event reaches the target, any event
listeners registered on the EventTarget are triggered. Although all EventListeners
on the EventTarget are guaranteed to be triggered by any event which is received by that
EventTarget, no specification is made as to the order
in which they will receive the event with regards to the other EventListeners on the
EventTarget. If neither event
capture or event bubbling are in use for that particular event,
the event flow process will complete after all listeners have been triggered. If event capture
or event bubbling is in use, the event flow will be modified as described in the sections below.
Any exceptions thrown inside an EventListener will not stop propagation of the
event. It will continue processing any additional EventListener in the described manner.
It is expected that actions taken by EventListeners may cause additional events to
fire. Additional events should be handled in a synchronous manner and may cause reentrancy into
the event model.
Event capture is the process by which an EventListener registered on
an Document, downward, making it the symmetrical opposite of bubbling
which is described below. The chain of EventTargets from the top of the tree
to the event's target is determined before the initial dispatch of the event. If modifications
occur to the tree during event processing, event flow will proceed based on the initial state of the tree.
An EventListener being registered on an EventTarget
may choose to have that EventListener capture events by
specifying the useCapture parameter of the addEventListener
method to be true. Thereafter, when an event of the given type is
dispatched toward a EventListener will not be triggered by events
dispatched directly to the EventTarget upon which it is registered.
If the capturing EventListener wishes to prevent further
processing of the event from occurring it may call the stopProgagation method of
the Event interface. This will prevent further dispatch of the event, although additional EventListeners registered at
the same hierarchy level will still receive the event. Once an event's
stopPropagation method has been called, further calls to that method have
no additional effect. If no additional capturers exist and stopPropagation
has not been called,
the event triggers the appropriate EventListeners on the target
itself.
Although event capture is similar to the delegation based event
model in which all interested parties register their listeners directly on the target
about which they wish to receive notifications, it is different in two important respects.
First, event capture only allows interception of events which are
targeted at EventTarget. It does not allow interception of events
targeted to the capturer's EventTarget, it is specified for a specific type of event.
Once specified, event capture intercepts all events
of the specified type targeted toward any of the capturer's
Events which are designated as bubbling will initially proceed with the
same event flow as non-bubbling events. The event is dispatched to its target
EventTarget and any event listeners found there are triggered. Bubbling
events will then trigger any additional event listeners found by following the
EventTarget's parent chain upward, checking for any event listeners
registered on each successive EventTarget. This upward propagation will continue
up to and including the Document. EventListeners registered as
capturers will not be triggered during this phase. The chain of EventTargets from the event
target to the top of the tree is determined before the initial dispatch of the event. If modifications
occur to the tree during event processing, event flow will proceed based on the initial state of the tree.
Any event handler may choose to prevent further event propagation
by calling the stopPropagation method of the Event interface. If
any EventListener calls this method, all additional EventListeners
on the current EventTarget will be triggered but bubbling
will cease at that level. Only one call to stopPropagation is required to
prevent further bubbling.
Some events are specified as cancelable. For these events, the DOM implementation generally has a default action associated with the event. An example of this is a hyperlink in a web browser. When the user clicks on the hyperlink the default action is generally to active that hyperlink. Before processing these events, the implementation must check for event listeners registered to receive the event and dispatch the event to those listeners. These listeners then have the option of canceling the implementation's default action or allowing the default action to proceed. In the case of the hyperlink in the browser, canceling the action would have the result of not activating the hyperlink.
Cancelation is accomplished by calling the Event's
preventDefault method. If one or more EventListeners call
preventDefault during any phase of event flow the default action will
be canceled.
Different implementations will specify their own default actions, if any, associated with each event. The DOM does not attempt to specify these actions.
In HTML 4.0, event listeners were specified as attributes of an element. As such,
registration of a second event listener of the same type would replace the
first listener. The DOM Event Model allows registration of multiple event listeners on
a single EventTarget. To achieve this, event listeners are no longer stored as attribute
values.
In order to achieve compatibility with HTML 4.0, implementors may view the setting of
attributes which represent event handlers as the creation and registration of an
EventListener on the EventTarget. The value of useCapture
defaults to false. This EventListener behaves in
the same manner as any other EventListeners which may be registered on the
EventTarget. If the attribute representing the event listener is changed, this may be
viewed as the removal of the previously registered EventListener and the
registration of a new one. No technique is provided to allow HTML 4.0 event listeners
access to the context information defined for each event.
The DOM Level 2 Event Model allows a DOM implementation to support multiple modules of events. The model has been designed to allow addition of new event modules as is required. The DOM will not attempt to define all possible events. For purposes of interoperability, the DOM will define a module of user interface events including lower level device dependent events, a module of UI logical events, and a module of document mutation events. Any new event types defined by third parties must not begin with any upper, lower, or mixed case version of the string "DOM". This prefix is reserved for future DOM event modules. It is also strongly recommended that third parties adding their own events use their own prefix to avoid confusion and lessen the probability of conflicts with other new events.
The User Interface event module is composed of events listed in HTML 4.0 and additional
events which are supported in
A DOM application may use the hasFeature(feature, version)
method of the DOMImplementation interface with parameter
values "UIEvents" and "2.0" (respectively) to determine whether or not
the User Interface event module is supported by the implementation. In
order to fully support this module, an implementation must also support
the "Events" feature defined in this specification and the
"Views" feature defined in the DOM Level 2 Views specification
To create an instance of the UIEvent interface, use the
feature string "UIEvents" as the value of the input parameter used with
the createEvent method of the DocumentEvent
interface.
The different types of such events that can occur are:
The DOMFocusIn event occurs when an Bubbles: Yes Cancelable: No Context Info: None The DOMFocusOut event occurs when a Bubbles: Yes Cancelable: No Context Info: None The activate event occurs when an element is activated, for
instance, thru a mouse click or a keypress. A numerical
argument is provided to give an indication of the type of
activation that occurs: 1 for a simple activation (e.g. a
simple click or Enter), 2 for hyperactivation (for instance a
double click or Shift Enter). Bubbles: Yes Cancelable: Yes Context Info: detail (the numerical value)EventTarget receives focus, for
instance via a pointing device being moved onto an element or
by tabbing navigation to the element. Unlike the HTML event
focus, DOMFocusIn can be applied to any focusable EventTarget, not just FORM
controls.EventTarget loses focus, for
instance via a pointing device being moved out of an element or
by tabbing navigation out of the element. Unlike the HTML event
blur, DOMFocusOut can be applied to any focusable EventTarget, not just FORM
controls.
The Mouse event module is composed of events listed in HTML 4.0 and additional
events which are supported in
A DOM application may use the hasFeature(feature, version)
method of the DOMImplementation interface with parameter
values "MouseEvents" and "2.0" (respectively) to determine whether or not
the Mouse event module is supported by the implementation. In order to
fully support this module, an implementation must also support the
"UIEvents" feature defined in this specification. Please, refer to
additional information about
To create an instance of the MouseEvent interface, use the
feature string "MouseEvents" as the value of the input parameter used with
the createEvent method of the DocumentEvent
interface.
The different types of Mouse events that can occur are:
The click event occurs when the pointing device button is clicked over
an element. A click is defined as a mousedown and mouseup over the same screen
location. The sequence of these events is:
Bubbles: Yes Cancelable: Yes Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey, button, detail The mousedown event occurs when the pointing device button is pressed over
an element. This event is valid for most elements. Bubbles: Yes Cancelable: Yes Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey, button, detail The mouseup event occurs when the pointing device button is released over
an element. This event is valid for most elements. Bubbles: Yes Cancelable: Yes Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey, button, detail The mouseover event occurs when the pointing device is moved onto an element.
This event is valid for most elements. Bubbles: Yes Cancelable: Yes Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey, relatedTarget
indicates the The mousemove event occurs when the pointing device is moved while it is
over an element. This event is valid for most elements. Bubbles: Yes Cancelable: No Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey The mouseout event occurs when the pointing device is moved away from an
element. This event is valid for most elements.. Bubbles: Yes Cancelable: Yes Context Info: screenX, screenY, clientX, clientY, altKey, ctrlKey, shiftKey, metaKey, relatedTarget
indicates the detail attribute incrementing with each repetition.
This event is valid for most elements.EventTarget the pointing device is exiting.EventTarget the pointing device is entering.
The DOM Level 2 Event specification does not provide a key event module. An event module designed for use with keyboard input devices will be included in a later version of the DOM specification.
The mutation event module is designed to allow notification of any changes to the structure of a document, including attr and text modifications. It may be noted that none of the mutation events listed are designated as cancelable. This stems from the fact that it is very difficult to make use of existing DOM interfaces which cause document modifications if any change to the document might or might not take place due to cancelation of the related event. Although this is still a desired capability, it was decided that it would be better left until the addition of transactions into the DOM.
Many single modifications of the tree can cause multiple mutation events to be fired. Rather than attempt to specify the ordering of mutation events due to every possible modification of the tree, the ordering of these events is left to the implementation.
A DOM application may use the hasFeature(feature, version)
method of the DOMImplementation interface with parameter
values "MutationEvents" and "2.0" (respectively) to determine whether or not
the Mutation event module is supported by the implementation. In order to
fully support this module, an implementation must also support the
"Events" feature defined in this specification. Please, refer to
additional information about
To create an instance of the MutationEvent interface, use the
feature string "MutationEvents" as the value of the input parameter used with
the createEvent method of the DocumentEvent
interface.
The different types of Mutation events that can occur are:
This is a general event for notification of all changes to the
document. It can be used instead of the more specific events listed
below. It may be fired after a single modification to the document or, at
the implementation's discretion, after multiple changes have occurred. The
latter use should generally be used to accomodate multiple changes which occur
either simultaneously or in rapid succession. The target of this event
is the lowest common parent of the changes which have taken place. This
event is dispatched after any other events caused by the mutation have
fired. Bubbles: Yes Cancelable: No Context Info: None Fired when a node has been added as a Bubbles: Yes Cancelable: No Context Info: relatedNode holds the parent node Fired when a node is being removed from its parent node. This event is
dispatched before the node is removed from the tree. The target of this
event is the node being removed. Bubbles: Yes Cancelable: No Context Info: relatedNode holds the parent node Fired when a node is being removed from a document, either through
direct removal of the Node or removal of a subtree in which it is
contained. This event is dispatched before the removal takes place.
The target of this event is the Node being removed. If the Node is
being directly removed the DOMNodeRemoved event will fire before the
DOMNodeRemovedFromDocument event. Bubbles: No Cancelable: No Context Info: None Fired when a node is being inserted into a document, either through
direct insertion of the Node or insertion of a subtree in which it is
contained. This event is dispatched after the insertion has taken
place. The target of this event is the node being inserted. If the
Node is being directly inserted the DOMNodeInserted event will fire before
the DOMNodeInsertedIntoDocument event. Bubbles: No Cancelable: No Context Info: None Fired after an Bubbles: Yes Cancelable: No Context Info: attrName, attrChange, prevValue, newValue, relatedNode Fired after CharacterData within a node has been modified but the node
itself has not been inserted or deleted. This event is also triggered by
modifications to PI elements. The target of this event is the
CharacterData node. Bubbles: Yes Cancelable: No Context Info: prevValue, newValueAttr has been modified on a node. The target of this
event is the Node whose Attr changed. The value of attrChange indicates
whether the Attr was modified, added, or removed. The
value of relatedNode indicates the Attr node whose value has been affected. It is expected
that string based replacement of an Attr value will be viewed as a modification of the Attr
since its identity does not change. Subsequently replacement of the Attr node with a different
Attr node is viewed as the removal of the first Attr node and the addition of the second.
The HTML event module is composed of events listed in HTML 4.0 and additional
events which are supported in
A DOM application may use the hasFeature(feature, version)
method of the DOMImplementation interface with parameter
values "HTMLEvents" and "2.0" (respectively) to determine whether or not
the HTML event module is supported by the implementation. In order to
fully support this module, an implementation must also support the
"Events" feature defined in this specification. Please, refer to
additional information about
To create an instance of the Event interface for
the HTML event module, use the
feature string "HTMLEvents" as the value of the input parameter used with
the createEvent method of the DocumentEvent
interface.
The HTML events use the base DOM Event interface to pass contextual information.
The different types of such events that can occur are:
The load event occurs when the DOM implementation finishes loading all content within
a document, all frames within a FRAMESET, or an OBJECT element. Bubbles: No Cancelable: No Context Info: None The unload event occurs when the DOM implementation removes a document from a window
or frame. This event is valid for BODY and FRAMESET elements. Bubbles: No Cancelable: No Context Info: None The abort event occurs when page loading is stopped before an image has
been allowed to completely load. This event applies to OBJECT elements. Bubbles: Yes Cancelable: No Context Info: None The error event occurs when an image does not load properly or when an
error occurs during script execution. This event is valid for OBJECT
elements, BODY elements, and FRAMESET element. Bubbles: Yes Cancelable: No Context Info: None The select event occurs when a user selects some text in a text field.
This event is valid for INPUT and TEXTAREA elements. Bubbles: Yes Cancelable: No Context Info: None The change event occurs when a control loses the input focus and its value
has been modified since gaining focus. This event is valid for INPUT, SELECT, and TEXTAREA.
element. Bubbles: Yes Cancelable: No Context Info: None The submit event occurs when a form is submitted. This event only applies to the
FORM element. Bubbles: Yes Cancelable: Yes Context Info: None The reset event occurs when a form is reset. This event only applies to the FORM
element. Bubbles: Yes Cancelable: No Context Info: None The focus event occurs when an element receives focus either via a pointing
device or by tabbing navigation. This event is valid for the following
elements: LABEL, INPUT, SELECT, TEXTAREA, and BUTTON. Bubbles: No Cancelable: No Context Info: None The blur event occurs when an element loses focus either via the pointing
device or by tabbing navigation. This event is valid for the following
elements: LABEL, INPUT, SELECT, TEXTAREA, and BUTTON. Bubbles: No Cancelable: No Context Info: None The resize event occurs when a document view is resized. Bubbles: Yes Cancelable: No Context Info: None The scroll event occurs when a document view is
scrolled. Bubbles: Yes Cancelable: No Context Info: None