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https://gitlab.com/cc-ru/ocelot/ocelot-desktop.git
synced 2025-12-20 02:59:19 +01:00
Fix incorrect base format + swapped texture arg names
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876043bf2f
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2aba4a7969
@ -10,7 +10,7 @@ import org.lwjgl.opengl.{ARBFramebufferObject, GL11, GL21, GL30}
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import java.nio.ByteBuffer
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class ScreenViewport(graphics: Graphics, private var _width: Int, private var _height: Int) extends Resource {
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private[graphics] var texture = new Texture(_width, _height, GL21.GL_SRGB8, GL11.GL_UNSIGNED_BYTE, 0)
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private[graphics] var texture = new Texture(_width, _height, GL21.GL_SRGB8, GL11.GL_UNSIGNED_BYTE, GL11.GL_RGB)
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private val framebuffer = ARBFramebufferObject.glGenFramebuffers()
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GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, framebuffer)
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GL30.glFramebufferTexture2D(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, GL11.GL_TEXTURE_2D, texture.texture, 0)
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@ -42,10 +42,10 @@ class Texture extends Logging with Resource {
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GL11.GL_UNSIGNED_BYTE, buf)
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}
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def this(width: Int, height: Int, format: Int, dataType: Int, internalFormat: Int) = {
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def this(width: Int, height: Int, internalFormat: Int, dataType: Int, format: Int) = {
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this()
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bind()
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GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, format, width, height, 0, internalFormat, dataType,
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GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, dataType,
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null.asInstanceOf[ByteBuffer])
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}
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@ -23,6 +23,7 @@ import java.nio.channels.Channels
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import java.nio.file.Paths
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import javax.imageio.ImageIO
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import javax.swing.JFileChooser
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import scala.collection.Seq
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import scala.collection.mutable
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import scala.collection.mutable.ArrayBuffer
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import scala.concurrent.duration.DurationInt
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@ -555,14 +556,14 @@ object UiHandler extends Logging {
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* @param capture widgets to deliver events during capture phase, in hierarchy pre-order.
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* @param targets widgets to deliver events during target phase, in hierarchy pre-order.
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*/
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private case class DispatchOrder(capture: collection.Seq[Widget], targets: collection.Seq[Widget])
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private case class DispatchOrder(capture: Seq[Widget], targets: Seq[Widget])
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private object DispatchOrder {
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/**
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* Creates a dispatch order for delivering events to multiple targets.
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* @param targets event targets, in hierarchy pre-order.
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*/
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def resolve(targets: collection.Seq[Widget]): DispatchOrder = {
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def resolve(targets: Seq[Widget]): DispatchOrder = {
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val capture = mutable.Set.empty[Widget]
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for (widget <- targets) {
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