From 3553aa7e6e3f8343ec9aea9c3382417224309320 Mon Sep 17 00:00:00 2001 From: Fingercomp Date: Sun, 9 Jul 2023 05:25:30 +0700 Subject: [PATCH] Adjust the fixUV translation constant MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Now that the spritesheet size is 1024×1024, it has to use a different denominator. --- src/main/scala/ocelot/desktop/graphics/Graphics.scala | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/scala/ocelot/desktop/graphics/Graphics.scala b/src/main/scala/ocelot/desktop/graphics/Graphics.scala index 8b1de41..4362f8b 100644 --- a/src/main/scala/ocelot/desktop/graphics/Graphics.scala +++ b/src/main/scala/ocelot/desktop/graphics/Graphics.scala @@ -329,7 +329,7 @@ class Graphics(private var scalingFactor: Float) extends Logging with Resource { val uvTransform = Transform2D.translate(spriteRect.x, spriteRect.y) >> (if (fixUV) - Transform2D.scale(spriteRect.w - 0.25f / 512, spriteRect.h - 0.25f / 512) + Transform2D.scale(spriteRect.w - 0.25f / 1024, spriteRect.h - 0.25f / 1024) else Transform2D.scale(spriteRect.w, spriteRect.h))