Initial refactoring of TextInput

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UnicornFreedom 2025-08-20 17:45:31 +02:00
parent 8724c4a3ad
commit 81840e4fab
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13 changed files with 251 additions and 308 deletions

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@ -1,7 +1,7 @@
package ocelot.desktop.util
package ocelot.desktop.graphics
import ocelot.desktop.geometry.Rect2D
import ocelot.desktop.graphics.Texture
import ocelot.desktop.util.{Logging, Resource}
import org.lwjgl.opengl.GL11
import totoro.ocelot.brain.util.FontUtils
@ -15,8 +15,8 @@ import scala.io.{Codec, Source}
class Font(val name: String, val fontSize: Int) extends Resource with Logging {
val AtlasWidth = 4096
val AtlasHeight = 4096
var glyphCount = 0
var outOfRangeGlyphCount = 0
private var glyphCount = 0
private var outOfRangeGlyphCount = 0
private val atlas: BufferedImage = {
val icmArr = Array(0.toByte, 0xff.toByte)
@ -134,3 +134,14 @@ class Font(val name: String, val fontSize: Int) extends Resource with Logging {
texture.freeResource()
}
}
object Font extends Resource {
val NormalFont = new Font("unscii-16", 16)
val SmallFont = new Font("unscii-8", 8)
override def freeResource(): Unit = {
super.freeResource()
NormalFont.freeResource()
SmallFont.freeResource()
}
}

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@ -6,7 +6,7 @@ import ocelot.desktop.graphics.Texture.MinFilteringMode
import ocelot.desktop.graphics.mesh.{Mesh2D, MeshInstance2D, MeshVertex2D}
import ocelot.desktop.graphics.render.InstanceRenderer
import ocelot.desktop.ui.UiHandler
import ocelot.desktop.util.{Font, Logging, Resource, Spritesheet}
import ocelot.desktop.util.{Logging, Resource, Spritesheet}
import org.lwjgl.BufferUtils
import org.lwjgl.opengl.{ARBFramebufferObject, GL11, GL21, GL30}
@ -25,9 +25,7 @@ class Graphics(private var width: Int, private var height: Int, private var scal
private val shaderProgram = new ShaderProgram("general")
private val renderer = new InstanceRenderer[MeshVertex2D, MeshInstance2D](Mesh2D.quad, MeshInstance2D, shaderProgram)
private[graphics] val normalFont = new Font("unscii-16", 16)
private val smallFont = new Font("unscii-8", 8)
private var _font: Font = normalFont
private var _font: Font = Font.NormalFont
private var oldFont: Font = _font
private val stack = mutable.Stack[GraphicsState](GraphicsState())
@ -87,8 +85,6 @@ class Graphics(private var width: Int, private var height: Int, private var scal
offscreenTexture.freeResource()
Spritesheet.freeResource()
smallFont.freeResource()
normalFont.freeResource()
renderer.freeResource()
shaderProgram.freeResource()
screenShaderProgram.freeResource()
@ -97,15 +93,15 @@ class Graphics(private var width: Int, private var height: Int, private var scal
def font: Font = _font
def setNormalFont(): Unit = {
if (_font == normalFont) return
if (_font == Font.NormalFont) return
flush()
_font = normalFont
_font = Font.NormalFont
}
def setSmallFont(): Unit = {
if (_font == smallFont) return
if (_font == Font.SmallFont) return
flush()
_font = smallFont
_font = Font.SmallFont
}
def save(): Unit = {

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@ -4,7 +4,7 @@ import ocelot.desktop.color.{Color, RGBAColorNorm}
import ocelot.desktop.geometry.Transform2D
import ocelot.desktop.graphics.mesh.{Mesh2D, MeshInstance2D, MeshVertex2D}
import ocelot.desktop.graphics.render.InstanceRenderer
import ocelot.desktop.util.{Font, Resource, Spritesheet}
import ocelot.desktop.util.{Resource, Spritesheet}
import org.lwjgl.opengl.{ARBFramebufferObject, GL11, GL21, GL30}
import java.nio.ByteBuffer
@ -19,7 +19,7 @@ class ScreenViewport(graphics: Graphics, private var _width: Int, private var _h
private val shaderProgram = graphics.screenShaderProgram
private val renderer = new InstanceRenderer[MeshVertex2D, MeshInstance2D](Mesh2D.quad, MeshInstance2D, shaderProgram)
private val _font = graphics.normalFont
private val _font = Font.NormalFont
private val spriteRect = Spritesheet.sprites("Empty")
private val emptySpriteTrans =

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@ -3,7 +3,7 @@ package ocelot.desktop.ui
import buildinfo.BuildInfo
import ocelot.desktop.audio.{Audio, SoundBuffers, SoundSource}
import ocelot.desktop.geometry.{Rect2D, Size2D, Vector2D}
import ocelot.desktop.graphics.Graphics
import ocelot.desktop.graphics.{Font, Graphics}
import ocelot.desktop.ui.event.handlers.HoverHandler
import ocelot.desktop.ui.event.sources.{BrainEvents, KeyEvents, MouseEvents, ScrollEvents}
import ocelot.desktop.ui.event.{Capturing, CapturingEvent, Dispatchable, HoverEvent, MouseEvent}
@ -418,6 +418,7 @@ object UiHandler extends Logging {
KeyEvents.destroy()
MouseEvents.destroy()
graphics.freeResource()
Font.freeResource()
Audio.removeAllSources()
SoundBuffers.freeResource()
Display.destroy()

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@ -16,8 +16,8 @@ class Button(tooltip: Option[Tooltip] = None) extends Widget with MouseHandler w
def this(tooltip: Tooltip) = this(Some(tooltip))
protected def colorScheme: ColorScheme = ColorScheme.General
override protected val hoverAnimationColorDefault: Color = colorScheme("ButtonBackground")
override protected val hoverAnimationColorActive: Color = colorScheme("ButtonBackgroundActive")
override protected val HoverAnimationColorDefault: Color = colorScheme("ButtonBackground")
override protected val HoverAnimationColorActive: Color = colorScheme("ButtonBackgroundActive")
def text: String = ""

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@ -45,7 +45,7 @@ class ChangeSimulationSpeedDialog extends ModalDialog {
override def onInput(text: String): Unit = {
tickInterval = parseInput(text).map { interval =>
inputTPS.setInput(formatTPS(interval))
inputTPS.text = formatTPS(interval)
interval
}
}
@ -66,7 +66,7 @@ class ChangeSimulationSpeedDialog extends ModalDialog {
override def onInput(text: String): Unit = {
tickInterval = parseInput(text).map { interval =>
inputMSPT.setInput(formatMSPT(interval))
inputMSPT.text = formatMSPT(interval)
interval
}
}

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@ -12,8 +12,8 @@ import ocelot.desktop.util.DrawUtils
class Checkbox(val label: String, val initialValue: Boolean = false, val isSmall: Boolean = false)
extends Widget with MouseHandler with HoverAnimation {
override protected val hoverAnimationColorDefault: Color = ColorScheme("CheckboxBackground")
override protected val hoverAnimationColorActive: Color = ColorScheme("CheckboxBackgroundActive")
override protected val HoverAnimationColorDefault: Color = ColorScheme("CheckboxBackground")
override protected val HoverAnimationColorActive: Color = ColorScheme("CheckboxBackgroundActive")
private var _checked: Boolean = initialValue

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@ -14,8 +14,8 @@ import ocelot.desktop.util.DrawUtils
class Slider(var value: Float, val text: String, val snapPoints: Int = 0)
extends Widget with MouseHandler with HoverAnimation {
override protected val hoverAnimationColorDefault: Color = ColorScheme("SliderBackground")
override protected val hoverAnimationColorActive: Color = ColorScheme("SliderBackgroundActive")
override protected val HoverAnimationColorDefault: Color = ColorScheme("SliderBackground")
override protected val HoverAnimationColorActive: Color = ColorScheme("SliderBackgroundActive")
def onValueChanged(value: Float): Unit = {}
def onValueFinal(value: Float): Unit = {}

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@ -3,7 +3,7 @@ package ocelot.desktop.ui.widget
import ocelot.desktop.ColorScheme
import ocelot.desktop.color.Color
import ocelot.desktop.geometry.Size2D
import ocelot.desktop.graphics.Graphics
import ocelot.desktop.graphics.{Font, Graphics}
import ocelot.desktop.ui.UiHandler
import ocelot.desktop.ui.event.handlers.MouseHandler
import ocelot.desktop.ui.event.sources.KeyEvents
@ -13,12 +13,33 @@ import ocelot.desktop.util.DrawUtils
import ocelot.desktop.util.animation.ColorAnimation
import org.lwjgl.input.Keyboard
import scala.collection.mutable.ArrayBuffer
class TextInput(val initialText: String = "") extends Widget with MouseHandler with HoverAnimation {
override protected val hoverAnimationColorDefault: Color = ColorScheme("TextInputBackground")
override protected val hoverAnimationColorActive: Color = ColorScheme("TextInputBackgroundActive")
private val CursorBlinkTime = 2f
private val PlaceholderForegroundColor: Color = ColorScheme("TextInputForegroundDisabled")
override protected val HoverAnimationColorDefault: Color = ColorScheme("TextInputBackground")
override protected val HoverAnimationColorActive: Color = ColorScheme("TextInputBackgroundActive")
// text state
private var chars = initialText.toCharArray
private var textChanged = false
// cursor state
private var cursorPos = 0
private var cursorOffset = 0f
// view state
private var isFocused = false
private var scroll = 0f
private var blinkTimer = 0f
private var prevEnabled = enabled
private val foregroundAnimation = new ColorAnimation(targetForegroundColor, 7f)
private val borderAnimation = new ColorAnimation(targetBorderColor, 7f)
// public API
// -------------------------------------------------------------------------------------------------------------------
def onInput(text: String): Unit = {}
def onConfirm(): Unit = {
@ -28,125 +49,24 @@ class TextInput(val initialText: String = "") extends Widget with MouseHandler w
def validator(text: String): Boolean = true
final def isInputValid: Boolean = validator(text)
var isFocused = false
def text: String = chars.mkString
def text_=(value: String): Unit = chars = value.toCharArray
protected var placeholder: Array[Char] = "".toCharArray
def placeholder_=(value: String): Unit = placeholder = value.toCharArray
private var cursorPos = 0
private var cursorOffset = 0f
private var scroll = 0f
private val CursorBlinkTime = 2f
private var blinkTimer = 0f
private var chars = initialText.toCharArray
private var textWidth = 0
private var textChanged = false
private val events = ArrayBuffer[TextEvent]()
override protected def receiveClickEvents: Boolean = true
// TODO: implement text selection
// override protected def receiveDragEvents: Boolean = true
override protected def allowClickReleaseOutsideThreshold: Boolean = false
override def receiveAllMouseEvents = true
private var prevEnabled = enabled
eventHandlers += {
case MouseEvent(MouseEvent.State.Released, MouseEvent.Button.Left) =>
if (isFocused && !clippedBounds.contains(UiHandler.mousePosition)) {
unfocus()
}
case ClickEvent(MouseEvent.Button.Left, pos) if enabled =>
focus()
events += new CursorMoveTo(pos.x)
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_LEFT, _) if isFocused =>
events += new CursorMoveLeft
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_RIGHT, _) if isFocused =>
events += new CursorMoveRight
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_HOME, _) if isFocused =>
events += new CursorMoveStart
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_END, _) if isFocused =>
events += new CursorMoveEnd
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_BACK, _) if isFocused =>
events += new EraseCharBack
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_DELETE, _) if isFocused =>
events += new EraseCharFront
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_INSERT, _) if isFocused =>
// TODO: insert the whole clipboard string at once instead of going char-by-char.
for (char <- UiHandler.clipboard.toCharArray) {
events += new WriteChar(char)
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_V, _)
if isFocused
&& KeyEvents.isControlDown =>
// TODO: insert the whole clipboard string at once instead of going char-by-char.
for (char <- UiHandler.clipboard.toCharArray) {
events += new WriteChar(char)
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_RETURN, _) if isFocused =>
onConfirm()
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, _, char) if isFocused && !char.isControl =>
events += new WriteChar(char)
event.consume()
}
def setInput(text: String): Unit = {
this.chars = text.toCharArray
def text_=(value: String): Unit = {
chars = value.toCharArray
cursorPos = 0
cursorOffset = 0
textWidth = 0
textChanged = true
}
override def minimumSize: Size2D = Size2D(200, 24)
override def maximumSize: Size2D = Size2D(Float.PositiveInfinity, 24)
private val foregroundAnimation = new ColorAnimation(targetForegroundColor, 7f)
private val borderAnimation = new ColorAnimation(targetBorderColor, 7f)
private def updateAnimationTargets(): Unit = {
foregroundAnimation.goto(targetForegroundColor)
borderAnimation.goto(targetBorderColor)
}
protected var placeholder: Array[Char] = "".toCharArray
def placeholder_=(value: String): Unit = placeholder = value.toCharArray
def focus(): Unit = {
if (!isFocused) {
if (enabled) {
isFocused = true
}
updateAnimationTargets()
}
blinkTimer = 0
}
@ -157,6 +77,181 @@ class TextInput(val initialText: String = "") extends Widget with MouseHandler w
}
}
// widget management
// -------------------------------------------------------------------------------------------------------------------
override def minimumSize: Size2D = Size2D(200, 24)
override def maximumSize: Size2D = Size2D(Float.PositiveInfinity, 24)
override protected def receiveClickEvents: Boolean = true
override protected def receiveDragEvents: Boolean = true
override protected def allowClickReleaseOutsideThreshold: Boolean = false
override def receiveAllMouseEvents = true
protected def font(): Font = Font.NormalFont
private def charWidth(c: Char): Int = font().charWidth(c)
private def charsWidth(chars: Array[Char]): Int = charsWidth(chars, 0, chars.length - 1)
private def charsWidth(chars: Array[Char], first: Int, last: Int): Int = {
var width = 0
for (index <- first to last) {
width += font().charWidth(chars(index))
}
width
}
eventHandlers += {
case MouseEvent(MouseEvent.State.Released, MouseEvent.Button.Left) =>
if (isFocused && !clippedBounds.contains(UiHandler.mousePosition)) {
unfocus()
}
case ClickEvent(MouseEvent.Button.Left, mouse) if enabled =>
focus()
val absoluteX = mouse.x - bounds.x + scroll - 4
var width = 0
var pos = 0
while (width < absoluteX && pos < chars.length) {
width += charWidth(chars(pos))
if (width < absoluteX) pos += 1
}
cursorPos = chars.length.min(pos).max(0)
cursorOffset = if (cursorPos > 0) charsWidth(chars, 0, (cursorPos - 1).max(0)) else 0
blinkTimer = 0
adjustScroll()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_LEFT, _) if isFocused =>
if (cursorPos != 0) {
cursorOffset -= charWidth(chars(cursorPos - 1))
cursorPos -= 1
blinkTimer = 0
adjustScroll()
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_RIGHT, _) if isFocused =>
if (cursorPos < chars.length) {
cursorOffset += charWidth(chars(cursorPos))
cursorPos += 1
blinkTimer = 0
adjustScroll()
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_HOME, _) if isFocused =>
cursorPos = 0
cursorOffset = 0
blinkTimer = 0
scroll = 0
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_END, _) if isFocused =>
val textWidth = charsWidth(chars)
cursorPos = chars.length
cursorOffset = textWidth
blinkTimer = 0
scroll = (textWidth - size.width + 16).max(0)
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_BACK, _) if isFocused =>
val (lhs, rhs) = chars.splitAt(cursorPos)
if (!lhs.isEmpty) {
val cw = charWidth(lhs.last)
chars = lhs.take(lhs.length - 1) ++ rhs
textChanged = true
cursorOffset -= cw
cursorPos -= 1
blinkTimer = 0
scroll = (scroll - cw).max(0)
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_DELETE, _) if isFocused =>
val (lhs, rhs) = chars.splitAt(cursorPos)
if (!rhs.isEmpty) {
val cw = charWidth(rhs.head)
chars = lhs ++ rhs.drop(1)
textChanged = true
blinkTimer = 0
if (rhs.drop(1).map(charWidth).sum < size.width - 16) {
scroll = (scroll - cw).max(0)
}
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_INSERT, _) if isFocused =>
// TODO: insert the whole clipboard string at once instead of going char-by-char.
for (char <- UiHandler.clipboard.toCharArray) {
writeChar(char)
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, Keyboard.KEY_V, _)
if isFocused && KeyEvents.isControlDown =>
// TODO: insert the whole clipboard string at once instead of going char-by-char.
for (char <- UiHandler.clipboard.toCharArray) {
writeChar(char)
}
event.consume()
case event @ KeyEvent(KeyEvent.State.Press, Keyboard.KEY_RETURN, _) if isFocused =>
onConfirm()
event.consume()
case event @ KeyEvent(KeyEvent.State.Press | KeyEvent.State.Repeat, _, char) if isFocused && !char.isControl =>
writeChar(char)
event.consume()
}
private def writeChar(char: Char): Unit = {
val (lhs, rhs) = chars.splitAt(cursorPos)
chars = lhs ++ Array(char) ++ rhs
textChanged = true
cursorOffset += charWidth(chars(cursorPos))
cursorPos += 1
blinkTimer = 0
}
private def adjustScroll(): Unit = {
if (cursorOffset < scroll)
scroll = cursorOffset
if (cursorOffset - scroll > size.width - 16)
scroll = cursorOffset - size.width + 16
}
override def update(): Unit = {
super.update()
if (textChanged) {
onInput(text)
updateAnimationTargets()
textChanged = false
}
val nextEnabled = enabled
if (nextEnabled != prevEnabled) {
updateAnimationTargets()
prevEnabled = nextEnabled
}
if (isFocused && !enabled) {
unfocus()
}
foregroundAnimation.update()
borderAnimation.update()
blinkTimer = (blinkTimer + UiHandler.dt) % CursorBlinkTime
}
private def updateAnimationTargets(): Unit = {
foregroundAnimation.goto(targetForegroundColor)
borderAnimation.goto(targetBorderColor)
}
private def targetBorderColor: Color = ColorScheme(
if (validator(chars.mkString)) {
if (isFocused) "TextInputBorderFocused"
@ -174,29 +269,14 @@ class TextInput(val initialText: String = "") extends Widget with MouseHandler w
else "TextInputForeground"
)
private val placeholderForegroundColor: Color = ColorScheme("TextInputForegroundDisabled")
override def draw(g: Graphics): Unit = {
if (textWidth == 0f && chars.nonEmpty)
textWidth = chars.map(g.font.charWidth(_)).sum
textChanged = false
for (event <- events) event.handle(g)
events.clear()
if (textChanged) {
val str = chars.mkString
onInput(str)
updateAnimationTargets()
}
g.rect(bounds, hoverAnimation.color)
DrawUtils.ring(g, position.x, position.y, size.width, size.height, thickness = 2, borderAnimation.color)
g.setScissor(position.x + 4, position.y, size.width - 8f, size.height)
g.background = Color.Transparent
g.foreground = if (chars.nonEmpty || isFocused) foregroundAnimation.color else placeholderForegroundColor
g.foreground = if (chars.nonEmpty || isFocused) foregroundAnimation.color else PlaceholderForegroundColor
var charOffset = 0
val charsToDisplay = if (chars.nonEmpty || isFocused) chars else placeholder
@ -209,149 +289,4 @@ class TextInput(val initialText: String = "") extends Widget with MouseHandler w
g.rect(position.x + 7 + cursorOffset - scroll, position.y + 4, 2, 16, borderAnimation.color)
}
}
override def update(): Unit = {
super.update()
val nextEnabled = enabled
if (nextEnabled != prevEnabled) {
updateAnimationTargets()
prevEnabled = nextEnabled
}
if (isFocused && !enabled) {
unfocus()
}
foregroundAnimation.update()
borderAnimation.update()
blinkTimer = (blinkTimer + UiHandler.dt) % CursorBlinkTime
}
private def charWidth(g: Graphics, c: Char): Int = g.font.charWidth(c)
// noinspection SameParameterValue
private def charsWidth(g: Graphics, chars: Array[Char], first: Int, last: Int): Int = {
var width = 0
for (index <- first to last) {
width += g.font.charWidth(chars(index))
}
width
}
private def adjustScroll(): Unit = {
if (cursorOffset < scroll)
scroll = cursorOffset
if (cursorOffset - scroll > size.width - 16)
scroll = cursorOffset - size.width + 16
}
private abstract class TextEvent {
def handle(g: Graphics): Unit
}
// TODO: refactor this mess. have actions only move the cursor position explicitly.
// then calculate the cursor offset (incl. the scroll offset) based on that automatically
// rather than incrementally in the actions.
private class CursorMoveLeft extends TextEvent {
override def handle(g: Graphics): Unit = {
if (cursorPos == 0) return
cursorOffset -= charWidth(g, chars(cursorPos - 1))
cursorPos -= 1
blinkTimer = 0
adjustScroll()
}
}
private class CursorMoveRight extends TextEvent {
override def handle(g: Graphics): Unit = {
if (cursorPos >= chars.length) return
cursorOffset += charWidth(g, chars(cursorPos))
cursorPos += 1
blinkTimer = 0
adjustScroll()
}
}
private class CursorMoveStart extends TextEvent {
override def handle(g: Graphics): Unit = {
cursorPos = 0
cursorOffset = 0
blinkTimer = 0
scroll = 0
}
}
private class CursorMoveEnd extends TextEvent {
override def handle(g: Graphics): Unit = {
cursorPos = chars.length
cursorOffset = textWidth
blinkTimer = 0
scroll = (textWidth - size.width + 16).max(0)
}
}
private class CursorMoveTo(mouseX: Float) extends TextEvent {
override def handle(g: Graphics): Unit = {
val absoluteX = mouseX - bounds.x + scroll - 4
var width = 0
var pos = 0
while (width < absoluteX && pos < chars.length) {
width += g.font.charWidth(chars(pos))
if (width < absoluteX) pos += 1
}
cursorPos = chars.length.min(pos).max(0)
cursorOffset = if (cursorPos > 0) charsWidth(g, chars, 0, (cursorPos - 1).max(0)) else 0
blinkTimer = 0
adjustScroll()
}
}
private class EraseCharBack extends TextEvent {
override def handle(g: Graphics): Unit = {
val (lhs, rhs) = chars.splitAt(cursorPos)
if (lhs.isEmpty) return
val cw = charWidth(g, lhs.last)
chars = lhs.take(lhs.length - 1) ++ rhs
textChanged = true
textWidth -= cw
cursorOffset -= cw
cursorPos -= 1
blinkTimer = 0
scroll = (scroll - cw).max(0)
}
}
private class EraseCharFront extends TextEvent {
override def handle(g: Graphics): Unit = {
val (lhs, rhs) = chars.splitAt(cursorPos)
if (rhs.isEmpty) return
val cw = charWidth(g, rhs.head)
chars = lhs ++ rhs.drop(1)
textChanged = true
textWidth -= cw
blinkTimer = 0
if (rhs.drop(1).map(charWidth(g, _)).sum < size.width - 16)
scroll = (scroll - cw).max(0)
}
}
private class WriteChar(char: Char) extends TextEvent {
override def handle(g: Graphics): Unit = {
val (lhs, rhs) = chars.splitAt(cursorPos)
chars = lhs ++ Array(char) ++ rhs
textChanged = true
textWidth += charWidth(g, char)
(new CursorMoveRight).handle(g)
}
}
}

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@ -158,7 +158,7 @@ class SystemSettingsTab extends SettingsTab with Logging {
private def setConfigPath(path: String): Unit = {
Settings.get.brainCustomConfigPath = Some(path)
textInput.setInput(path)
textInput.text = path
restartWarning.isVisible = true
}

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@ -157,8 +157,8 @@ class StatusBar extends Widget {
override def receiveMouseEvents: Boolean = true
override protected val hoverAnimationColorActive: Color = ColorScheme("StatusBarActive")
override protected val hoverAnimationColorDefault: Color = hoverAnimationColorActive.toRGBANorm.withAlpha(0)
override protected val HoverAnimationColorActive: Color = ColorScheme("StatusBarActive")
override protected val HoverAnimationColorDefault: Color = HoverAnimationColorActive.toRGBANorm.withAlpha(0)
override def draw(g: Graphics): Unit = {
g.rect(bounds, hoverAnimation.color)

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@ -13,23 +13,23 @@ import ocelot.desktop.util.animation.ColorAnimation
*/
trait HoverAnimation extends Widget with EventAware with HoverHandler with Updatable {
//noinspection ScalaWeakerAccess
protected val hoverAnimationSpeedEnter: Float = AnimationSpeedHoverEnter
protected val HoverAnimationSpeedEnter: Float = AnimationSpeedHoverEnter
//noinspection ScalaWeakerAccess
protected val hoverAnimationSpeedLeave: Float = AnimationSpeedHoverLeave
protected val hoverAnimationColorDefault: Color = ColorScheme("ButtonBackground")
protected val hoverAnimationColorActive: Color = ColorScheme("ButtonBackgroundActive")
protected val HoverAnimationSpeedLeave: Float = AnimationSpeedHoverLeave
protected val HoverAnimationColorDefault: Color = ColorScheme("ButtonBackground")
protected val HoverAnimationColorActive: Color = ColorScheme("ButtonBackgroundActive")
protected lazy val hoverAnimation: ColorAnimation =
new ColorAnimation(hoverAnimationColorDefault, hoverAnimationSpeedEnter)
new ColorAnimation(HoverAnimationColorDefault, HoverAnimationSpeedEnter)
eventHandlers += {
case Capturing(HoverEvent(HoverEvent.State.Enter)) =>
hoverAnimation.speed = hoverAnimationSpeedEnter
hoverAnimation.goto(hoverAnimationColorActive)
hoverAnimation.speed = HoverAnimationSpeedEnter
hoverAnimation.goto(HoverAnimationColorActive)
case Capturing(HoverEvent(HoverEvent.State.Leave)) =>
hoverAnimation.speed = hoverAnimationSpeedLeave
hoverAnimation.goto(hoverAnimationColorDefault)
hoverAnimation.speed = HoverAnimationSpeedLeave
hoverAnimation.goto(HoverAnimationColorDefault)
}
override def update(): Unit = {

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@ -24,7 +24,7 @@ class OcelotInterfaceWindow(storage: OcelotInterfaceLogStorage) extends PanelWin
children :+= new TextInput() {
override def onConfirm(): Unit = {
pushLine(text)
setInput("")
text = ""
}
}