public class Monster { private int hp; private int damage; private String name; private int maxHp; public Monster(int hp, int damage, String name) { this.hp = hp; this.maxHp = hp; this.damage = damage; this.name = name; } public Monster() { this.hp = 100; this.damage = 3; this.name = "Zombie"; this.maxHp = this.hp; } public int getHp() { return hp; } public int getDamage() { return damage; } public void setDamage(int damage) { this.damage = damage; } public void setHp(int hp) { if (hp <= 0) { System.out.println(this.name + " wurde besiegt."); this.hp = 0; } else { this.hp = hp; } } public String getName() { return name; } public String getTyp() { return name; } public int getMaxHp() { return maxHp; } }