Уменьшил разрешение в RayEngine.cfg

Иначе люто тормозит
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MrPixel92 2023-05-06 14:57:17 +03:00 committed by GitHub
parent f2ff79e0ba
commit 0d33fff840
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@ -1,28 +1,28 @@
{ {
tileWidth = 32,
screenResolution = { screenResolution = {
height = 50, width = 110,
width = 160 height = 45
}, },
shadingTransparencyMap = { shadingTransparencyMap = {
[12] = 0.50196078431373,
[6] = 1,
[13] = 0.4,
[1] = 0.2, [1] = 0.2,
[2] = 0.4,
[3] = 0.6, [3] = 0.6,
[4] = 0.8,
[5] = 1,
[6] = 1,
[7] = 1, [7] = 1,
[8] = 0.8, [8] = 0.8,
[4] = 0.8,
[9] = 0.8, [9] = 0.8,
[14] = 0.30196078431373, [10] = 0.70196078431373,
[2] = 0.4,
[5] = 1,
[11] = 0.6, [11] = 0.6,
[10] = 0.70196078431373 [12] = 0.50196078431373,
[13] = 0.4,
[14] = 0.30196078431373
}, },
shadingDistance = 500, raycastQuality = 4.8953488372093,
shadingCascades = 8,
useSimpleRenderer = false, useSimpleRenderer = false,
tileWidth = 32, shadingCascades = 8,
raycastQuality = 6.4, drawDistance = 1000,
drawDistance = 1000 shadingDistance = 500
} }