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Update Shooting.lua
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@ -144,8 +144,6 @@ local function drawMishen()
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drawKrug(xCenter, yCenter, 20 - i*2, color)
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end
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SetPixel(xCenter, yCenter, 0xff0000)
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newObj("Buttons", "Выйти", ecs.drawAdaptiveButton(xScore, 37, 14, 1, "Выйти", ecs.colors.blue, 0xffffff))
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end
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local function AddPlayer(name)
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@ -233,7 +231,11 @@ local function drawLastScore(x, y, score, color)
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ecs.square((x + 6) * 2, y, 35, 7, 0x262626)
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drawKrug(x + 3, y + 3, 3, color)
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drawText(x + 9, y, score, 0xffffff)
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newObj("Buttons", "Выйти", ecs.drawAdaptiveButton(xScore, 37, 14, 1, "Выйти", ecs.colors.blue, 0xffffff))
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end
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local function Tir()
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ecs.prepareToExit()
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