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@@ -1465,7 +1465,7 @@ local function createWindow()
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local y = object.y
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for i = object.fromMatch, #object.matches do
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local firstColor, secondColor = 0x3C3C3C, 0x777777
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local firstColor, secondColor = 0x3C3C3C, 0x999999
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if i == object.currentMatch then
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buffer.square(object.x, y, object.width, 1, 0x2D2D2D, 0xEEEEEE, " ")
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