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@@ -2039,7 +2039,7 @@ function ecs.universalWindow(x, y, width, background, closeWindowAfter, ...)
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local screenWidth, screenHeight = component.gpu.getResolution()
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local paletteX, paletteY = math.floor(screenWidth / 2 - paletteWidth / 2), math.floor(screenHeight / 2 - paletteHeight / 2)
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local oldPixels = ecs.rememberOldPixels(paletteX, paletteY, paletteX + paletteWidth - 1, paletteY + paletteHeight - 1)
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local color = loadfile("lib/palette.lua")().draw("auto", "auto", objects[key][3])
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local color = require("palette").draw("auto", "auto", objects[key][3])
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ecs.drawOldPixels(oldPixels)
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objects[key][3] = color or oldColor
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