From 4dd398e271e10f32d64657db7801dc49a2697f94 Mon Sep 17 00:00:00 2001 From: Igor Timofeev Date: Sun, 20 May 2018 22:46:13 +0300 Subject: [PATCH] Fixed IDE filesystem dialog --- Applications/MineCodeIDE/Main.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Applications/MineCodeIDE/Main.lua b/Applications/MineCodeIDE/Main.lua index 92215707..ad45a120 100755 --- a/Applications/MineCodeIDE/Main.lua +++ b/Applications/MineCodeIDE/Main.lua @@ -593,7 +593,7 @@ local function gotoLineWindow() end local function openFileWindow() - local filesystemDialog = GUI.addFilesystemDialog(mainContainer, 50, math.floor(mainContainer.height * 0.8), true, "Open", "Cancel", "File name", "/") + local filesystemDialog = GUI.addFilesystemDialog(mainContainer, true, 50, math.floor(mainContainer.height * 0.8), "Open", "Cancel", "File name", "/") filesystemDialog:setMode(GUI.IO_MODE_OPEN, GUI.IO_MODE_FILE) filesystemDialog.onSubmit = function(path) loadFile(path) @@ -603,7 +603,7 @@ local function openFileWindow() end local function saveFileAsWindow() - local filesystemDialog = GUI.addFilesystemDialog(mainContainer, 50, math.floor(mainContainer.height * 0.8), true, "Save", "Cancel", "File name", "/") + local filesystemDialog = GUI.addFilesystemDialog(mainContainer, true, 50, math.floor(mainContainer.height * 0.8), "Save", "Cancel", "File name", "/") filesystemDialog:setMode(GUI.IO_MODE_SAVE, GUI.IO_MODE_FILE) filesystemDialog.onSubmit = function(path) saveFile(path)