Правильный вывод кол-ва сущностей

Теперь игра случайно не попытается найти координату X не существующего спрайта
This commit is contained in:
MrPixel92 2023-05-02 19:16:29 +03:00 committed by GitHub
parent 1a60bbb63e
commit 87503f903b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -740,8 +740,8 @@ function rayEngine.update()
"FPS: " .. string.format("%.2f",fps),
"freeRAM: " .. string.format("%.2f", computer.freeMemory() / 1024) .. " KB",
"pos: " .. string.format("%.2f", rayEngine.player.position.x) .. " x " .. string.format("%.2f", rayEngine.player.position.y),
"blocks: " .. string.format("%i", #rayEngine.hitBlocks) .. "x" .. string.format("%i", #rayEngine.hitBlocks[1]),
"entities: " .. string.format("%i", #rayEngine.entities) .. ", " .. string.format("%i", rayEngine.entities[1].x),
"collision check blocks: " .. string.format("%i", #rayEngine.hitBlocks) .. "x" .. string.format("%i", #rayEngine.hitBlocks[1]),
"entities: " .. string.format("%i", #rayEngine.entities),
"entities at: " .. string.format("%i", #rayEngine.caughtEntities),
"sprites: " .. string.format("%i", #rayEngine.sprites)
)