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https://github.com/IgorTimofeev/MineOS.git
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Новое приложение "Viewer"
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@ -774,4 +774,27 @@
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},
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},
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},
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{
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["name"]="MineOS/Applications/Viewer",
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["url"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/Viewer.lua",
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["about"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/About.txt",
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["type"]="Application",
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["icon"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/Icon.pic",
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["createShortcut"] = "desktop",
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["version"]=1.0,
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["resources"]={
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{
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["name"]="arrowLeft.pic",
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["url"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/arrowLeft.pic",
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},
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{
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["name"]="arrowRight.pic",
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["url"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/arrowRight.pic",
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},
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{
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["name"]="play.pic",
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["url"]="IgorTimofeev/OpenComputers/master/Applications/Viewer/play.pic",
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},
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},
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},
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}
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1
Applications/Viewer/About.txt
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1
Applications/Viewer/About.txt
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@ -0,0 +1 @@
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Программа для просмотра изображений в нашем формате .pic, имеется возможность проигрывания картинок в режиме слайдшоу.
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BIN
Applications/Viewer/Icon.pic
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BIN
Applications/Viewer/Icon.pic
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Binary file not shown.
225
Applications/Viewer/Viewer.lua
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225
Applications/Viewer/Viewer.lua
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@ -0,0 +1,225 @@
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local ecs = require("ECSAPI")
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local image = require("image")
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local fs = require("filesystem")
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local buffer = require("doubleBuffering")
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local unicode = require("unicode")
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local event = require("event")
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local pathToApplicationResources = "MineOS/Applications/Viewer.app/Resources/"
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local currentPath = "MineOS/Pictures/"
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local imageList = {}
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local currentImage = 1
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local showGUI = true
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local slideShowInterval = 5
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local enableSlideShow = true
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local currentLoadedImage
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local arrowLeftImage = image.load(pathToApplicationResources .. "arrowLeft.pic")
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local arrowRightImage = image.load(pathToApplicationResources .. "arrowRight.pic")
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local playImage = image.load(pathToApplicationResources .. "play.pic")
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local wallpaperImage = image.load("MineOS/System/OS/Icons/Computer.pic")
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local obj = {}
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buffer.start()
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local function loadImageList()
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local fileList = fs.list(currentPath)
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imageList = {}
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for file in fileList do
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if ecs.getFileFormat(file) == ".pic" then
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table.insert(imageList, currentPath .. file)
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end
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end
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end
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local function loadCurrentImage()
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if #imageList > 0 then
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currentLoadedImage = image.load(imageList[currentImage])
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end
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end
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local function drawImage()
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if #imageList > 0 then
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local xImage, yImage = 1, 1
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if currentLoadedImage.width < buffer.screen.width then xImage = math.floor(buffer.screen.width / 2 - currentLoadedImage.width / 2) end
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if currentLoadedImage.height < buffer.screen.height then yImage = math.floor(buffer.screen.height / 2 - currentLoadedImage.height / 2) end
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buffer.image(xImage, yImage, currentLoadedImage)
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else
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local text = "Изображения в директории \"" .. currentPath .. "\" не найдены"
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buffer.text(math.floor(buffer.screen.width / 2 - unicode.len(text) / 2), math.floor(buffer.screen.height / 2), 0x000000, text)
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end
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end
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local function multipleButtons(x, y, widthOfButton, heightOfButton, spaceBetweenButtons, ...)
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local buttons = {...}
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local objectsToReturn = {}
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for i = 1, #buttons do
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buffer.button(x, y, widthOfButton, heightOfButton, buttons[i][1], buttons[i][2], buttons[i][3])
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table.insert(objectsToReturn, {x, y, x + widthOfButton - 1, y + heightOfButton - 1})
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x = x + widthOfButton + spaceBetweenButtons
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end
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return objectsToReturn
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end
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local function drawBottomButtons()
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local y = buffer.screen.height - 4
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local x = math.floor(buffer.screen.width / 2 - 21)
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obj.arrowLeft = {x, y, x + 7, y + 3}
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buffer.image(x, y, arrowLeftImage); x = x + 10
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obj.play = {x, y, x + 7, y + 3}
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buffer.image(x, y, playImage); x = x + 10
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obj.arrowRight = {x, y, x + 7, y + 3}
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buffer.image(x, y, arrowRightImage); x = x + 12
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obj.wallpaper = {x, y, x + 7, y + 3}
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buffer.image(x, y, wallpaperImage)
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end
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local function drawGUI()
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if showGUI then
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--Верхний бар
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buffer.square(1, 1, buffer.screen.width, 1, 0xFFFFFF, 0xFFFFFF, " ", 30)
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local text = #imageList > 0 and fs.name(imageList[currentImage]) or "Viewer"
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buffer.text(math.floor(buffer.screen.width / 2 - unicode.len(text) / 2), 1, 0x000000, text)
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buffer.text(2, 1, ecs.colors.red, "⬤")
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buffer.text(5, 1, ecs.colors.orange, "⬤")
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buffer.text(8, 1, ecs.colors.green, "⬤")
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--Нижний бар
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local height = 6
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local transparency = 40
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local y = buffer.screen.height - height + 1
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buffer.square(1, y, buffer.screen.width, height, 0x000000, 0xFFFFFF, " ", transparency)
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-- multipleButtons(math.floor(buffer.screen.width / 2 - 16), y, 7, 3, 2, {0xEEEEEE, 0x262626, "←"}, {0xEEEEEE, 0x262626, "►"}, {0xEEEEEE, 0x262626, "→"}, {0xEEEEEE, 0x262626, "♥"})
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drawBottomButtons()
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end
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end
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local function drawAll(force)
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buffer.clear(0xFFFFFF)
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drawImage()
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drawGUI()
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buffer.draw(force)
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end
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local function prevImage()
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currentImage = currentImage - 1
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if currentImage < 1 then currentImage = #imageList end
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loadCurrentImage()
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drawAll()
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end
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local function nextImage()
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currentImage = currentImage + 1
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if currentImage > #imageList then currentImage = 1 end
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loadCurrentImage()
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drawAll()
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end
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local function slideShowDro4er()
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nextImage()
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end
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local function enableSlideShowDro4er()
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enableSlideShow = true
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_G.imageViewerSlideShowTimer = event.timer(slideShowInterval, slideShowDro4er, math.huge)
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end
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local function clicked(x, y, obj)
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if obj and ecs.clickedAtArea(x, y, obj[1], obj[2], obj[3], obj[4]) and #imageList > 0 then
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return true
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end
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return false
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end
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local function press(x, y)
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buffer.square(x, y, 10, 6, 0x000000, 0xFFFFFF, " ", 60)
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drawBottomButtons()
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buffer.draw()
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os.sleep(0.2)
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drawAll()
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end
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------------------------------------------------------------------------------------------------------------------------------------------------
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local args = {...}
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if args[1] == "open" then
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if args[2] then
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currentPath = fs.path(args[2])
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loadImageList()
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for i = 1, #imageList do
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if args[2] == imageList[i] then currentImage = i; break end
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end
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else
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ecs.error("Invalid arguments!")
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return
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end
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else
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loadImageList()
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end
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loadCurrentImage()
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drawAll()
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while true do
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local e = {event.pull()}
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if e[1] == "touch" then
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if enableSlideShow then
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showGUI = true
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enableSlideShow = false
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event.cancel(_G.imageViewerSlideShowTimer)
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drawAll()
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end
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if clicked(e[3], e[4], obj.arrowLeft) then
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press(obj.arrowLeft[1] - 1, obj.arrowLeft[2] - 1)
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prevImage()
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elseif clicked(e[3], e[4], obj.play) then
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press(obj.play[1] - 1, obj.play[2] - 1)
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showGUI = false
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obj = {}
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enableSlideShowDro4er()
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drawAll()
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elseif clicked(e[3], e[4], obj.arrowRight) then
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press(obj.arrowRight[1] - 1, obj.arrowRight[2] - 1)
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nextImage()
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elseif clicked(e[3], e[4], obj.wallpaper) then
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press(obj.wallpaper[1] - 1, obj.wallpaper[2] - 1)
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buffer.clear(0x262626)
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buffer.draw()
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ecs.createShortCut("MineOS/System/OS/Wallpaper.lnk", imageList[currentImage])
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computer.pushSignal("OSWallpaperChanged")
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return
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elseif (e[3] >= 2 and e[3] <= 3 and e[4] == 1) then
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buffer.text(2, 1, ecs.colors.blue, "⬤")
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buffer.draw()
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os.sleep(0.2)
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buffer.clear(0x262626)
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buffer.draw()
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return
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end
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end
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end
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BIN
Applications/Viewer/arrowLeft.pic
Normal file
BIN
Applications/Viewer/arrowLeft.pic
Normal file
Binary file not shown.
BIN
Applications/Viewer/arrowRight.pic
Normal file
BIN
Applications/Viewer/arrowRight.pic
Normal file
Binary file not shown.
BIN
Applications/Viewer/play.pic
Normal file
BIN
Applications/Viewer/play.pic
Normal file
Binary file not shown.
@ -1781,13 +1781,10 @@ function ECSAPI.launchIcon(path, arguments)
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end
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--Если это фоточка
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elseif fileFormat == ".pic" then
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shell.execute("MineOS/Applications/Photoshop.app/Photoshop.lua open " .. path)
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shell.execute("MineOS/Applications/Viewer.app/Viewer.lua open " .. path)
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--Если это 3D-модель
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elseif fileFormat == ".3dm" then
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shell.execute("MineOS/Applications/3DPrint.app/3DPrint.lua open " .. path)
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--Если это фоточка
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elseif fileFormat == ".raw" then
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shell.execute("MineOS/Applications/Photoshop.app/Photoshop.lua open " .. path)
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--Если это текст или конфиг или языковой
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elseif fileFormat == ".txt" or fileFormat == ".cfg" or fileFormat == ".lang" then
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ECSAPI.prepareToExit()
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