Add snow wallpaper

This commit is contained in:
Smok1e 2024-01-21 01:52:38 +03:00
parent 74221cb731
commit a9f209bcb8

View File

@ -0,0 +1,168 @@
local screen = require("Screen")
local color = require("Color")
local filesystem = require("Filesystem")
local system = require("System")
local GUI = require("GUI")
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local configPath = filesystem.path(system.getCurrentScript()) .. "Config.cfg"
local config = {
backgroundColor = 0x0F0F0F,
snowflakeColor = 0xFFFFFF,
snowflakeAmount = 20,
maxStackHeight = 10,
maxWind = 2
}
if filesystem.exists(configPath) then
for key, value in pairs(filesystem.readTable(configPath)) do
config[key] = value
end
end
local function saveConfig()
filesystem.writeTable(configPath, config)
end
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local mathRandom, mathFloor, tableInsert, tableRemove, screenSemiPixelSet, screenDrawSemiPixelRectangle = math.random, math.floor, table.insert, table.remove, screen.semiPixelSet, screen.drawSemiPixelRectangle
local snowflakes = {}
local stacks = {}
local wind = 0
local lastUpdateTime = computer.uptime()
return {
draw = function(object)
-- Spawning snowflakes
for i = 1, config.snowflakeAmount - #snowflakes do
local distance = math.random()
tableInsert(snowflakes, {
x = mathRandom(1, object.width) - 1,
y = 0,
color = color.transition(config.snowflakeColor, config.backgroundColor, .2 + .8 * distance),
speed = 2 - 1.5 * distance,
vx = 0
})
end
-- Clear the area
screen.drawRectangle(object.x, object.y, object.width, object.height, config.backgroundColor, 0, " ")
-- Rendering snowflakes
for index, snowflake in pairs(snowflakes) do
local x, y = mathFloor(snowflake.x), mathFloor(snowflake.y)
screenSemiPixelSet(
object.x + x,
object.y + y,
snowflake.color
)
end
local maxHeight = object.height * 2
-- Rendering stacks
local removeRow = mathRandom(1, 100) == 1
for x, height in pairs(stacks) do
screenDrawSemiPixelRectangle(object.x + x, object.y + object.height * 2 - height, 1, height, config.snowflakeColor)
if height > config.maxStackHeight then
stacks[x] = 0
end
end
-- Updating snowflakes
local currentTime = computer.uptime()
local deltaTime = (currentTime - lastUpdateTime) * 20
wind = wind + .1 * (2 * mathRandom() - 1) * deltaTime
if wind > config.maxWind then wind = config.maxWind end
if wind < -config.maxWind then wind = -config.maxWind end
for index, snowflake in pairs(snowflakes) do
snowflake.y = snowflake.y + deltaTime * snowflake.speed
snowflake.x = snowflake.x + deltaTime * (wind * snowflake.speed + snowflake.vx)
snowflake.vx = snowflake.vx + (mathRandom() * 2 - 1) * 0.1 * deltaTime
if snowflake.vx > 1 then snowflake.vx = 1 end
if snowflake.vx < -1 then snowflake.vx = -1 end
if snowflake.x < 0 then
snowflake.x = object.width - snowflake.x
elseif snowflake.x >= object.width then
snowflake.x = snowflake.x - object.width
end
local x, y = mathFloor(snowflake.x), mathFloor(snowflake.y)
local stack = stacks[x] or 0
if y >= maxHeight - stack then
stacks[x] = stack + 1
tableRemove(snowflakes, index)
end
end
lastUpdateTime = currentTime
end,
configure = function(layout)
layout:addChild(GUI.colorSelector(1, 1, 36, 3, config.backgroundColor, "Background color")).onColorSelected = function(_, object)
config.backgroundColor = object.color
saveConfig()
end
layout:addChild(GUI.colorSelector(1, 1, 36, 3, config.snowflakeColor, "Snowflake color")).onColorSelected = function(_, object)
config.snowflakeColor = object.color
saveConfig()
end
local snowflakeAmountSlider = layout:addChild(
GUI.slider(
1, 1,
36,
0x66DB80,
0xE1E1E1,
0xFFFFFF,
0xA5A5A5,
5, 50,
config.snowflakeAmount,
false,
"Snowflake amount: "
)
)
snowflakeAmountSlider.roundValues = true
snowflakeAmountSlider.onValueChanged = function()
config.snowflakeAmount = math.floor(snowflakeAmountSlider.value)
saveConfig()
end
local maxStackHeightSlider = layout:addChild(
GUI.slider(
1, 1,
36,
0x66DB80,
0xE1E1E1,
0xFFFFFF,
0xA5A5A5,
0, 50,
config.maxStackHeight,
false,
"Stack height limit: "
)
)
maxStackHeightSlider.roundValues = true
maxStackHeightSlider.onValueChanged = function()
config.maxStackHeight = math.floor(maxStackHeightSlider.value)
saveConfig()
end
end
}
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