Кароч вроде релиз хыыыы

This commit is contained in:
Igor 2016-03-08 16:42:32 +03:00
parent 7e501a2532
commit c63248d631

View File

@ -256,13 +256,13 @@ end
local function renderCurrentLayerOnHologram(xStart, yStart, zStart)
if showLayerOnHologram then
for i = yStart, yStart + 16 do
component.hologram.set(xStart - 1, i, zStart + currentLayer - 1, 3)
component.hologram.set(xStart + 16, i, zStart + currentLayer - 1, 3)
component.hologram.set(xStart - 1, i, zStart + (16 - currentLayer), 3)
component.hologram.set(xStart + 16, i, zStart + (16 - currentLayer), 3)
end
for i = (xStart-1), (xStart + 16) do
component.hologram.set(i, yStart - 1, zStart + currentLayer - 1, 3)
component.hologram.set(i, yStart + 16, zStart + currentLayer - 1, 3)
component.hologram.set(i, yStart - 1, zStart + (16 - currentLayer), 3)
component.hologram.set(i, yStart + 16, zStart + (16 - currentLayer), 3)
end
end
end
@ -281,9 +281,9 @@ local function drawModelOnHologram()
--Эта хуйня для того, чтобы в разных режимах не ебало мозг
if (model.shapes[shape].state and currentMode == 2) or (not model.shapes[shape].state and currentMode == 1) then
if shape == currentShape then
component.hologram.set(xStart + x, yStart + 15 - z, zStart + y, 2)
component.hologram.set(xStart + x, yStart + y, zStart + 15 - z, 2)
else
component.hologram.set(xStart + x, yStart + 15 - z, zStart + y, 1)
component.hologram.set(xStart + x, yStart + y, zStart + 15 - z, 1)
end
end
end
@ -309,12 +309,12 @@ local function printModel(count)
for i in pairs(model.shapes) do
printer.addShape(
model.shapes[i][1],
(16-model.shapes[i][3]),
(16-model.shapes[i][2]),
(model.shapes[i][2]),
(model.shapes[i][3]),
model.shapes[i][4],
(16-model.shapes[i][6]),
(16-model.shapes[i][5]),
(model.shapes[i][5]),
(model.shapes[i][6]),
model.shapes[i].texture,
model.shapes[i].state,
@ -370,24 +370,25 @@ local function drawDrawingZone()
selectionEndPoint.x = model.shapes[shape][4]
selectionEndPoint.y = model.shapes[shape][5]
selectionEndPoint.z = model.shapes[shape][6]
local yDifference = selectionEndPoint.y - selectionStartPoint.y + 1
if currentLayer <= selectionEndPoint.y and currentLayer >= selectionStartPoint.y then
if currentLayer >= selectionStartPoint.z and currentLayer <= selectionEndPoint.z then
if shape ~= currentShape then
local h, s, b = colorlib.HEXtoHSB(shapeColors[shape])
s = 30
-- ecs.error("РИСУЮ")
drawPixel(selectionStartPoint.x, selectionStartPoint.z, selectionEndPoint.x - selectionStartPoint.x + 1, selectionEndPoint.z - selectionStartPoint.z + 1, colorlib.HSBtoHEX(h, s, b))
drawPixel(selectionStartPoint.x, 18 - selectionStartPoint.y - yDifference, selectionEndPoint.x - selectionStartPoint.x + 1, yDifference, colorlib.HSBtoHEX(h, s, b))
-- drawPixel(selectionStartPoint.x, selectionStartPoint.z, selectionEndPoint.x - selectionStartPoint.x + 1, selectionEndPoint.z - selectionStartPoint.z + 1, shapeColors[shape], trasparency)
else
drawPixel(selectionStartPoint.x, selectionStartPoint.z, selectionEndPoint.x - selectionStartPoint.x + 1, selectionEndPoint.z - selectionStartPoint.z + 1, shapeColors[shape])
drawPixel(selectionStartPoint.x, 18 - selectionStartPoint.y - yDifference, selectionEndPoint.x - selectionStartPoint.x + 1, yDifference, shapeColors[shape])
--Точки
if selectionStartPoint.y == currentLayer then
drawPixel(selectionStartPoint.x, selectionStartPoint.z, 1, 1, colors.drawingZoneStartPoint)
if selectionStartPoint.z == currentLayer then
drawPixel(selectionStartPoint.x, 17 - selectionStartPoint.y, 1, 1, colors.drawingZoneStartPoint)
end
if selectionEndPoint.y == currentLayer then
drawPixel(selectionEndPoint.x, selectionEndPoint.z, 1, 1, colors.drawingZoneEndPoint)
if selectionEndPoint.z == currentLayer then
drawPixel(selectionEndPoint.x, 17 - selectionEndPoint.y, 1, 1, colors.drawingZoneEndPoint)
end
end
end
@ -430,13 +431,13 @@ end
------------------------------------------------------------------------------------------------------------------------
model = {}
fixModelArray()
local args = {...}
if args[1] then
open(args[1])
if args[1] == "open" or args[1] == "-o" then
open(args[2])
end
fixModelArray()
drawAll()
drawModelOnHologram()
@ -452,22 +453,22 @@ while true do
if ecs.clickedAtArea(e[3], e[4], xDrawingZone, yDrawingZone, xDrawingZone + drawingZoneWidth - 1, yDrawingZone + drawingZoneHeight - 1) then
if not startPointSelected then
xShapeStart = math.ceil((e[3] - xDrawingZone + 1) / pixelWidth)
yShapeStart = currentLayer
zShapeStart = math.ceil((e[4] - yDrawingZone + 1) / pixelHeight)
yShapeStart = math.ceil((e[4] - yDrawingZone + 1) / pixelHeight)
zShapeStart = currentLayer
startPointSelected = true
model.shapes[currentShape] = nil
-- buffer.square(xDrawingZone, yDrawingZone, drawingZoneWidth, drawingZoneHeight, colors.drawingZoneBackground, 0xFFFFFF, " ")
drawPixel(xShapeStart, zShapeStart, 1, 1, colors.drawingZoneStartPoint)
drawPixel(xShapeStart, yShapeStart, 1, 1, colors.drawingZoneStartPoint)
buffer.draw()
else
xShapeEnd = math.ceil((e[3] - xDrawingZone + 1) / pixelWidth)
yShapeEnd = currentLayer
zShapeEnd = math.ceil((e[4] - yDrawingZone + 1) / pixelHeight)
yShapeEnd = math.ceil((e[4] - yDrawingZone + 1) / pixelHeight)
zShapeEnd = currentLayer
drawPixel(xShapeEnd, zShapeEnd, 1, 1, colors.drawingZoneEndPoint)
drawPixel(xShapeEnd, yShapeEnd, 1, 1, colors.drawingZoneEndPoint)
startPointSelected = false
model.shapes[currentShape] = {
@ -602,7 +603,7 @@ while true do
if key == "Файл" then
action = context.menu(obj.TopMenu[key][1] - 1, obj.TopMenu[key][2] + 1, {"Новый"}, "-", {"Открыть"}, {"Сохранить"}, "-", {"Выход"})
elseif key == "Проектор" then
action = context.menu(obj.TopMenu[key][1] - 1, obj.TopMenu[key][2] + 1, {"Масштаб", not hologramAvailable}, {"Изменить палитру", not hologramAvailable}, "-", {"Включить показ слоя", not hologramAvailable}, {"Отключить показ слоя", not hologramAvailable}, "-", {"Включить вращение", not hologramAvailable}, {"Отключить вращение", not hologramAvailable})
action = context.menu(obj.TopMenu[key][1] - 1, obj.TopMenu[key][2] + 1, {"Масштаб", not hologramAvailable}, {"Отступ проекции", not hologramAvailable}, {"Изменить палитру", not hologramAvailable}, "-", {"Включить показ слоя", not hologramAvailable}, {"Отключить показ слоя", not hologramAvailable}, "-", {"Включить вращение", not hologramAvailable}, {"Отключить вращение", not hologramAvailable})
elseif key == "О программе" then
ecs.universalWindow("auto", "auto", 36, 0x262626, true,
{"EmptyLine"},
@ -658,6 +659,7 @@ while true do
gpu.setResolution(xOld, yOld)
buffer.start()
buffer.draw(true)
if hologramAvailable then component.hologram.clear() end
return
elseif action == "Масштаб" then
local data = ecs.universalWindow("auto", "auto", 36, 0x262626, true,
@ -670,7 +672,28 @@ while true do
)
if data[2] == "OK" then
hologram.setScale(data[1] * 4 / 100)
component.hologram.setScale(data[1] * 4 / 100)
end
elseif action == "Отступ проекции" then
local translation = { component.hologram.getTranslation() }
local data = ecs.universalWindow("auto", "auto", 36, 0x262626, true,
{"EmptyLine"},
{"CenterText", ecs.colors.orange, "Отступ проекции"},
{"EmptyLine"},
{"CenterText", 0xFFFFFF, "Эти параметры позволяют проецировать"},
{"CenterText", 0xFFFFFF, "голограмму на некотором расстоянии от"},
{"CenterText", 0xFFFFFF, "проектора. Удобно, если вы хотите спрятать"},
{"CenterText", 0xFFFFFF, "проектор от чужих глаз."},
{"EmptyLine"},
{"Slider", 0xFFFFFF, ecs.colors.orange, 1, 100, translation[1] * 100, "Ось X: ", "%"},
{"Slider", 0xFFFFFF, ecs.colors.orange, 1, 100, translation[2] * 100, "Ось Y: ", "%"},
{"Slider", 0xFFFFFF, ecs.colors.orange, 1, 100, translation[3] * 100, "Ось Z: ", "%"},
{"EmptyLine"},
{"Button", {ecs.colors.orange, 0xffffff, "OK"}, {0x999999, 0xffffff, "Отмена"}}
)
if data[4] == "OK" then
component.hologram.setTranslation(data[1] / 100, data[2] / 100, data[3] / 100)
end
elseif action == "Изменить палитру" then
local data = ecs.universalWindow("auto", "auto", 36, 0x262626, true,