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Пографонистей!
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@ -9,7 +9,9 @@ if not component.isAvailable("gpu") then
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return
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return
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end
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end
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ecs.prepareToExit()
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local xSize, ySize = gpu.getResolution()
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local oldBackground = gpu.getBackground()
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local oldForeground = gpu.getForeground()
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local gpu = component.gpu
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local gpu = component.gpu
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@ -35,9 +37,6 @@ local borders = {{unicode.char(0x2552), unicode.char(0x2550), unicode.char(0x255
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{unicode.char(0x2502), nil, unicode.char(0x2502)},
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{unicode.char(0x2502), nil, unicode.char(0x2502)},
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{unicode.char(0x2514), unicode.char(0x2500), unicode.char(0x2518)}}
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{unicode.char(0x2514), unicode.char(0x2500), unicode.char(0x2518)}}
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local xSize, ySize = gpu.getResolution()
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local oldBackground = gpu.getBackground()
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local oldForeground = gpu.getForeground()
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gpu.setBackground(0xcccccc)
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gpu.setBackground(0xcccccc)
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gpu.fill(1, 1, xSize, #lines + 2, " ")
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gpu.fill(1, 1, xSize, #lines + 2, " ")
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@ -1,2 +1,8 @@
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local ecs = require("ECSAPI")
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local component = require("component")
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ecs.prepareToExit()
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local term = require("term")
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component.gpu.setBackground(_G.OSSettings.shellBackground or 0x1B1B1B)
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component.gpu.setForeground(_G.OSSettings.shellBackground or 0xEEEEEE)
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local width, height = component.gpu.getResolution()
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component.gpu.fill(1, 1, width, height, " ")
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term.setCursor(1, 1)
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@ -1,3 +1,5 @@
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local background, foreground, logoColor = 0xCCCCCC, 0x666666, 0x262626
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do
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do
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_G._OSVERSION = "OpenOS 1.6"
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_G._OSVERSION = "OpenOS 1.6"
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@ -42,28 +44,33 @@ do
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component.invoke(gpu, "bind", screen)
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component.invoke(gpu, "bind", screen)
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w, h = component.invoke(gpu, "maxResolution")
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w, h = component.invoke(gpu, "maxResolution")
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component.invoke(gpu, "setResolution", w, h)
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component.invoke(gpu, "setResolution", w, h)
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component.invoke(gpu, "setBackground", 0x000000)
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component.invoke(gpu, "setBackground", background)
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component.invoke(gpu, "setForeground", 0xFFFFFF)
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component.invoke(gpu, "setForeground", foreground)
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component.invoke(gpu, "fill", 1, 1, w, h, " ")
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component.invoke(gpu, "fill", 1, 1, w, h, " ")
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end
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end
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local y = 1
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local function status(msg)
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local function centerText(y, text, color)
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if gpu and screen then
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if gpu and screen then
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component.invoke(gpu, "set", 1, y, msg)
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local msgWidth = unicode.len(text)
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if y == h then
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local x = math.floor(w / 2 - msgWidth / 2)
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component.invoke(gpu, "copy", 1, 2, w, h - 1, 0, -1)
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component.invoke(gpu, "fill", 1, y, w, 1, " ")
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component.invoke(gpu, "fill", 1, h, w, 1, " ")
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component.invoke(gpu, "setForeground", color)
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else
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component.invoke(gpu, "set", x, y, text)
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y = y + 1
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end
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end
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end
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end
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end
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local y = math.floor(h / 2)
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local function status(text)
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centerText(y - 2, "MineOS", logoColor)
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centerText(y, text, foreground)
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end
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status("Booting " .. _OSVERSION .. "...")
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status("Booting " .. _OSVERSION .. "...")
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-- Custom low-level loadfile/dofile implementation reading from our ROM.
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-- Custom low-level loadfile/dofile implementation reading from our ROM.
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local function loadfile(file)
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local function loadfile(file)
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status("> " .. file)
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status("Loading " .. file)
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local handle, reason = rom.open(file)
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local handle, reason = rom.open(file)
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if not handle then
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if not handle then
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error(reason)
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error(reason)
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@ -94,7 +101,7 @@ do
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end
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end
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end
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end
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status("Initializing package management...")
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status("Initializing package management")
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-- Load file system related libraries we need to load other stuff moree
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-- Load file system related libraries we need to load other stuff moree
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-- comfortably. This is basically wrapper stuff for the file streams
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-- comfortably. This is basically wrapper stuff for the file streams
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@ -126,14 +133,14 @@ do
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-- package.delayed["term"] = true
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-- package.delayed["term"] = true
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end
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end
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status("Initializing file system...")
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status("Initializing file system")
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-- Mount the ROM and temporary file systems to allow working on the file
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-- Mount the ROM and temporary file systems to allow working on the file
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-- system module from this point on.
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-- system module from this point on.
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require("filesystem").mount(computer.getBootAddress(), "/")
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require("filesystem").mount(computer.getBootAddress(), "/")
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package.preload={}
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package.preload={}
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status("Running boot scripts...")
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status("Running boot scripts")
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-- Run library startup scripts. These mostly initialize event handlers.
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-- Run library startup scripts. These mostly initialize event handlers.
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local scripts = {}
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local scripts = {}
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@ -148,7 +155,7 @@ do
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dofile(scripts[i])
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dofile(scripts[i])
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end
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end
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status("Initializing components...")
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status("Initializing components")
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local primaries = {}
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local primaries = {}
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for c, t in component.list() do
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for c, t in component.list() do
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@ -180,6 +187,8 @@ do
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runlevel = 1
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runlevel = 1
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-- Выставляем адекватный масштаб монитора
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-- Выставляем адекватный масштаб монитора
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component.gpu.setBackground(background)
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component.gpu.fill(1, 1, 160, 50, " ")
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ecs.setScale(1)
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ecs.setScale(1)
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end
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end
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