local GUI = require("GUI") local screen = require("Screen") local fs = require("Filesystem") local bigLetters = require("BigLetters") local paths = require("Paths") -------------------------------------------------------------------------------- local configPath = paths.user.applicationData .. "/YobaReactors.cfg" local config = fs.exists(configPath) and fs.readTable(configPath) or { delay = 5000, links = {} } local palette = { 0x00FF00,0x00B600,0x33DB00,0x99FF00,0xCCFF00,0xFFDB00,0xFFB600,0xFF9200,0xFF6D00,0xFF4900,0xFF2400,0xFF0000 } local sides = { [0] = "Bottom", [1] = "Top", [2] = "Back", [3] = "Front", [4] = "Right", [5] = "Left" } local ios = {} for address in component.list("redstone") do table.insert(ios, component.proxy(address)) end -------------------------------------------------------------------------------- screen.setResolution(screen.getScaledResolution(1)) local workspace = GUI.workspace() workspace:addChild(GUI.panel(1, 1, workspace.width, workspace.height, 0x1E1E1E)) local statLayout = workspace:addChild(GUI.layout(1, 1, 56, workspace.height, 1, 1)) statLayout.localX = workspace.width - statLayout.width - 3 local totalEnergy = 0 local totalEnergyObject = statLayout:addChild(GUI.object(1, 1, statLayout.width, 6)) totalEnergyObject.draw = function() local text = tostring(totalEnergy) .. " eu" bigLetters.drawText(math.floor(totalEnergyObject.x + totalEnergyObject.width / 2 - bigLetters.getTextSize(text) / 2), totalEnergyObject.y, 0xFFFFFF, text) end local masterEnable = statLayout:addChild(GUI.button(1, 1, statLayout.width, 3, 0x2D2D2D, 0x969696, 0x33B640, 0xFFFFFF, "MASTER ENABLE")) local masterDisable = statLayout:addChild(GUI.button(1, 1, statLayout.width, 3, 0x2D2D2D, 0x969696, 0x660000, 0xFFFFFF, "MASTER DISABLE")) masterEnable.animated, masterDisable.animated = false, false local delaySlider = statLayout:addChild(GUI.slider(1, 1, statLayout.width, 0x33B640, 0x0, 0xFFFFFF, 0xAAAAAA, 0, 10000, config.delay, false, "UPDATE DELAY: ", " MSEC")) delaySlider.roundValues = true delaySlider.onValueChanged = function() config.delay = delaySlider.value fs.writeTable(configPath, config) end local contorollersContainer = workspace:addChild(GUI.container(1, 1, workspace.width, workspace.height)) local function setButtonState(button, state) button.pressed = state button.text = button.pressed and "ENABLED" or "DISABLED" end local function newController(x, y, reactorProxy) local object = GUI.window(x, y, 38, 5) object.reactorProxy = reactorProxy object:addChild(GUI.panel(1, 1, object.width, object.height, 0x2D2D2D)) object.button = object:addChild(GUI.button(1, 1, 16, 3, 0x660000, 0xFFFFFF, 0x33B640, 0xFFFFFF, "DISABLED")) object.button.localX = object.width - object.button.width + 1 object.button.switchMode = true object.button.animated = false -- I/O comboBox object.ioComboBox = object:addChild(GUI.comboBox(object.button.localX, object.button.localY + object.button.height, object.button.width, 1, 0x4B4B4B, 0x787878, 0x5A5A5A, 0x696969)) object.ioComboBox.dropDownMenu.itemHeight = 1 object.ioComboBox:addItem("Not assigned") for i = 1, #ios do object.ioComboBox:addItem("I/O " .. ios[i].address) if config.links[reactorProxy.address] and config.links[reactorProxy.address].address == ios[i].address then object.ioComboBox.selectedItem = i + 1 end end -- Side comboBox object.sideComboBox = object:addChild(GUI.comboBox(object.button.localX, object.button.localY + object.button.height + 1, object.button.width, 1, 0x3C3C3C, 0x787878, 0x5A5A5A, 0x696969)) object.sideComboBox.dropDownMenu.itemHeight = 1 for i = 0, 5 do object.sideComboBox:addItem(sides[i]) if config.links[reactorProxy.address] and config.links[reactorProxy.address].side == i then object.sideComboBox.selectedItem = i end end object:addChild(GUI.label(1, 2, object.width - object.button.width, 1, 0x969696, "REACTOR " .. reactorProxy.address:sub(1, 5))):setAlignment(GUI.ALIGNMENT_HORIZONTAL_CENTER, GUI.ALIGNMENT_VERTICAL_TOP) object.temperatureBar = object:addChild(GUI.progressBar(2, 3, object.width - object.button.width - 2, 0x3366CC, 0x1E1E1E, 0x969696, 80, true, false)) object.statusLabel = object:addChild(GUI.label(2, 4, object.temperatureBar.width, 1, 0x5A5A5A, "")):setAlignment(GUI.ALIGNMENT_HORIZONTAL_CENTER, GUI.ALIGNMENT_VERTICAL_TOP) local function getRedstoneProxy() return component.proxy(ios[object.ioComboBox.selectedItem - 1].address) end local function updateButton() object.button.disabled = object.ioComboBox.selectedItem == 1 end object.button.onTouch = function() setButtonState(object.button, object.button.pressed) workspace:draw() getRedstoneProxy().setOutput(object.sideComboBox.selectedItem, object.button.pressed and 15 or 0) end local function saveIOSide() updateButton() workspace:draw() config.links[reactorProxy.address] = config.links[reactorProxy.address] or {} config.links[reactorProxy.address].address = object.ioComboBox.selectedItem > 1 and ios[object.ioComboBox.selectedItem - 1].address or nil config.links[reactorProxy.address].side = object.sideComboBox.selectedItem fs.writeTable(configPath, config) end object.ioComboBox.onItemSelected = saveIOSide object.sideComboBox.onItemSelected = saveIOSide updateButton() if object.ioComboBox.selectedItem > 1 and getRedstoneProxy().getOutput(object.sideComboBox.selectedItem) > 0 then setButtonState(object.button, true) end return object end local x, y, xStart, yStart = 3, 2, 3, 2 for address in component.list("reactor_chamber") do local proxy = component.proxy(address) local object = contorollersContainer:addChild(newController(x, y, proxy)) y = y + object.height + 1 if y >= contorollersContainer.height - object.height then x, y = x + object.width + 2, yStart end end local function update() totalEnergy = 0 for i = 1, #contorollersContainer.children do local object = contorollersContainer.children[i] local heat = object.reactorProxy.getHeat() local value = heat / object.reactorProxy.getMaxHeat() object.temperatureBar.value = value * 100 object.temperatureBar.colors.active = palette[math.floor(value * #palette)] or palette[1] object.statusLabel.text = math.floor(heat) .. " °C, " .. math.floor(object.reactorProxy.getReactorEUOutput()) .. " eU/t" totalEnergy = totalEnergy + math.floor(object.reactorProxy.getReactorEUOutput()) end end local uptime = computer.uptime() contorollersContainer.eventHandler = function(workspace, object, e1) if not e1 and computer.uptime() - uptime > delaySlider.value / 1000 then update() workspace:draw() uptime = computer.uptime() end end local function masterState(state) for i = 1, #contorollersContainer.children do local object = contorollersContainer.children[i] if not object.disabled and object.ioComboBox.selectedItem > 1 then setButtonState(object.button, state) ios[object.ioComboBox.selectedItem - 1].setOutput(object.sideComboBox.selectedItem, state and 15 or 0) end end update() workspace:draw() end masterDisable.onTouch = function() masterState(false) end masterEnable.onTouch = function() masterState(true) end -------------------------------------------------------------------------------- update() workspace:draw(true) workspace:start(0)