-- CopyPizding from eu_tomat *meowderful* guide local component = require("component") local screenScale = {} ------------------------------------------------------------------------------------------------------ function screenScale.getResolution(scale, debug) if not scale or scale > 1 then scale = 1 elseif scale < 0.1 then scale = 0.1 end local gpu = component.gpu local sw, sh = component.proxy(gpu.getScreen()).getAspectRatio() local sa = (sw * 2 - 0.5) / (sh - 0.25) local gw, gh = gpu.maxResolution() if sa > gw / gh then gh = gw / sa else gw = gh * sa end return math.floor(gw * scale), math.floor(gh * scale) end function screenScale.set(scale) component.gpu.setResolution(screenScale.getResolution(scale)) end ------------------------------------------------------------------------------------------------------ -- screenScale.set(0.8) ------------------------------------------------------------------------------------------------------ return screenScale