local args = {...} local workspace, window, localization = args[1], args[2], args[3] local GUI = require("GUI") local screen = require("Screen") local image = require("Image") local paths = require("Paths") local text = require("Text") ---------------------------------------------------------------------------------------------------------------- local module = {} module.name = localization.moduleEvent ---------------------------------------------------------------------------------------------------------------- module.onTouch = function() window.contentContainer:removeChildren() local container = window.contentContainer:addChild(GUI.container(1, 1, window.contentContainer.width, window.contentContainer.height)) local layout = container:addChild(GUI.layout(1, 1, container.width, window.contentContainer.height, 1, 1)) layout:setAlignment(1, 1, GUI.ALIGNMENT_HORIZONTAL_CENTER, GUI.ALIGNMENT_VERTICAL_TOP) layout:setMargin(1, 1, 0, 1) local textBox = layout:addChild(GUI.textBox(1, 1, container.width - 4, container.height - 4, nil, 0x888888, {localization.waitingEvents .. "..."}, 1, 0, 0)) local switch = layout:addChild(GUI.switchAndLabel(1, 1, 27, 6, 0x66DB80, 0x1E1E1E, 0xFFFFFF, 0x2D2D2D, localization.processingEnabled .. ": ", true)).switch textBox.eventHandler = function(workspace, object, ...) local eventData = {...} if switch.state and eventData[1] then local lines = table.concat(eventData, " ") lines = text.wrap(lines, textBox.width) for i = 1, #lines do table.insert(textBox.lines, lines[i]) end textBox:scrollToEnd() workspace:draw() end end end ---------------------------------------------------------------------------------------------------------------- return module