_G.buffer = require("doubleBuffering") _G.unicode = require("unicode") local syntax = {} ---------------------------------------------------------------------------------------------------------------------------------------- --Стандартные цветовые схемы syntax.colorSchemes = { midnight = { background = 0x262626, text = 0xffffff, strings = 0xff2024, loops = 0xffff98, comments = 0xa2ffb7, boolean = 0xffcc66, logic = 0xffcc66, numbers = 0x24c0ff, functions = 0xffcc66, compares = 0xffff98, lineNumbers = 0x444444, lineNumbersText = 0xDDDDDD, scrollBar = 0x444444, scrollBarPipe = 0x24c0ff, selection = 0x99B2F2, }, sunrise = { background = 0xffffff, text = 0x262626, strings = 0x880000, loops = 0x24c0ff, comments = 0xa2ffb7, boolean = 0x19c0cc, logic = 0x880000, numbers = 0x24c0ff, functions = 0x24c0ff, compares = 0x880000, lineNumbers = 0x444444, lineNumbersText = 0xDDDDDD, scrollBar = 0x444444, scrollBarPipe = 0x24c0ff, selection = 0x99B2F2, }, } --Текущая цветовая схема local currentColorScheme = {} --Шаблоны поиска local patterns ---------------------------------------------------------------------------------------------------------------------------------------- --Пересчитать цвета шаблонов --Приоритет поиска шаблонов снижается сверху вниз local function definePatterns() patterns = { --Комментарии { pattern = "%-%-.*", color = currentColorScheme.comments, cutFromLeft = 0, cutFromRight = 0 }, --Строки { pattern = "\"[^\"\"]*\"", color = currentColorScheme.strings, cutFromLeft = 0, cutFromRight = 0 }, --Циклы, условия, объявления { pattern = "while ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "do$", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "do ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "end$", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "end ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "for ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = " in ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "repeat ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "if ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "then", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "until ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "return", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "local ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "function ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "else$", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "else ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, { pattern = "elseif ", color = currentColorScheme.loops, cutFromLeft = 0, cutFromRight = 1 }, --Состояния переменной { pattern = "true", color = currentColorScheme.boolean, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "false", color = currentColorScheme.boolean, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "nil", color = currentColorScheme.boolean, cutFromLeft = 0, cutFromRight = 0 }, --Функции { pattern = "%s([%a%d%_%-%.]*)%(", color = currentColorScheme.functions, cutFromLeft = 0, cutFromRight = 1 }, --And, or, not, break { pattern = " and ", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 1 }, { pattern = " or ", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 1 }, { pattern = " not ", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 1 }, { pattern = " break$", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "^break", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 0 }, { pattern = " break ", color = currentColorScheme.logic, cutFromLeft = 0, cutFromRight = 0 }, --Сравнения и мат. операции { pattern = "<=", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = ">=", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "<", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = ">", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "==", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "~=", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "=", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%+", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%-", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%*", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%/", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%.%.", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "%#", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "#^", color = currentColorScheme.compares, cutFromLeft = 0, cutFromRight = 0 }, --Числа { pattern = "%s(0x)(%w*)", color = currentColorScheme.numbers, cutFromLeft = 0, cutFromRight = 0 }, { pattern = "(%s)([%d%.]*)", color = currentColorScheme.numbers, cutFromLeft = 0, cutFromRight = 0 }, } end --Костыльная замена обычному string.find() --Работает медленнее, но хотя бы поддерживает юникод function unicode.find(str, pattern, init, plain) -- checkArg(1, str, "string") -- checkArg(2, pattern, "string") -- checkArg(3, init, "number", "nil") if init then if init < 0 then init = -#unicode.sub(str,init) elseif init > 0 then init = #unicode.sub(str, 1, init - 1) + 1 end end a, b = string.find(str, pattern, init, plain) if a then local ap, bp = str:sub(1, a - 1), str:sub(a,b) a = unicode.len(ap) + 1 b = a + unicode.len(bp) - 1 return a, b else return a end end --Объявить новую цветовую схему function syntax.setColorScheme(colorScheme) --Выбранная цветовая схема currentColorScheme = colorScheme --Пересчитываем шаблоны definePatterns() end ---------------------------------------------------------------------------------------------------------------------------------------- --Проанализировать строку и создать на ее основе цветовую карту function syntax.highlight(x, y, text, fromSymbol, limit) --Кароч вооот, хыыы local searchFrom, starting, ending --Загоняем в буфер всю строку базового цвета buffer.text(x - fromSymbol + 1, y, currentColorScheme.text, text) --Перебираем шаблоны for i = #patterns, 1, -1 do searchFrom = 1 --Перебираем весь текст, а то мало ли шаблон дохуя раз встречается while true do starting, ending = unicode.find(text, patterns[i].pattern, searchFrom) if starting and ending then buffer.text(x + starting - fromSymbol, y, patterns[i].color, unicode.sub(text, starting, ending - patterns[i].cutFromRight)) if ending > limit then break end searchFrom = ending + 1 else break end end end end function syntax.convertFileToStrings(path) local array = {} local maximumStringWidth = 0 local file = io.open(path, "r") for line in file:lines() do line = string.gsub(line, " ", string.rep(" ", 4)) maximumStringWidth = math.max(maximumStringWidth, unicode.len(line)) table.insert(array, line) end file:close() return array, maximumStringWidth end -- Открыть окно-просмотрщик кода function syntax.viewCode(x, y, width, height, strings, maximumStringWidth, fromSymbol, fromString, highlightLuaSyntax, selection, highlightedStrings) --Рассчитываем максимальное количество строк, которое мы будем отображать local maximumNumberOfAvailableStrings, yPos if strings[fromString + height - 1] then maximumNumberOfAvailableStrings = fromString + height - 2 else maximumNumberOfAvailableStrings = #strings - 1 end --Рассчитываем ширину полоски с номерами строк local widthOfStringCounter = unicode.len(maximumNumberOfAvailableStrings) + 2 --Рассчитываем стратовую позицию текстового поля local textFieldPosition = x + widthOfStringCounter local widthOfText = width - widthOfStringCounter - 3 local xEnd, yEnd = x + width - 1, y + height - 1 --Рисуем подложку под текст buffer.square(x, y, width, height, currentColorScheme.background, 0xFFFFFF, " ") --Рисуем подложку под номера строк buffer.square(x, y, widthOfStringCounter, height, currentColorScheme.lineNumbers, 0xFFFFFF, " ") --Рисуем вертикальный скроллбар buffer.scrollBar(xEnd, y, 1, height, #strings, fromString, currentColorScheme.scrollBar, currentColorScheme.scrollBarPipe) --Рисуем горизонтальный скроллбар buffer.horizontalScrollBar(x + widthOfStringCounter, yEnd, width - widthOfStringCounter - 1, maximumStringWidth, fromSymbol, currentColorScheme.scrollBar, currentColorScheme.scrollBarPipe) --Подсвечиваем некоторые строки, если указано if highlightedStrings then for i = 1, #highlightedStrings do if highlightedStrings[i].number >= fromString and highlightedStrings[i].number < fromString + height then buffer.square(x, y + highlightedStrings[i].number - fromString, width - 1, 1, highlightedStrings[i].color, 0xFFFFFF, " ") buffer.square(x, y + highlightedStrings[i].number - fromString, widthOfStringCounter, 1, currentColorScheme.lineNumbers, 0xFFFFFF, " ", 60) end end end --Рисуем номера строк yPos = y for i = fromString, maximumNumberOfAvailableStrings do buffer.text(x + widthOfStringCounter - unicode.len(i) - 1, yPos, currentColorScheme.text, tostring(i)) yPos = yPos + 1 end --Рисуем выделение, если оно имеется if selection then --Считаем высоту выделения local heightOfSelection = selection.to.y - selection.from.y + 1 --Если высота выделения > 1 if heightOfSelection > 1 then --Верхнее выделение if selection.from.x < fromSymbol + widthOfText and selection.from.y >= fromString and selection.from.y < fromString + height then local cyka = textFieldPosition + selection.from.x - fromSymbol if cyka < textFieldPosition then cyka = textFieldPosition end buffer.square(cyka, y + selection.from.y - fromString, widthOfText - cyka + widthOfStringCounter + 2 + x, 1, currentColorScheme.selection, 0xFFFFFF, " ") end --Средние выделения if heightOfSelection > 2 then for i = 1, heightOfSelection - 2 do if selection.from.y + i >= fromString and selection.from.y + i < fromString + height then buffer.square(textFieldPosition, y + selection.from.y + i - fromString, widthOfText + 2, 1, currentColorScheme.selection, 0xFFFFFF, " ") end end end --Нижнее выделение if selection.to.x >= fromSymbol and selection.to.y >= fromString and selection.to.y < fromString + height then buffer.square(textFieldPosition, y + selection.to.y - fromString, selection.to.x - fromSymbol + 1, 1, currentColorScheme.selection, 0xFFFFFF, " ") end elseif heightOfSelection == 1 then local cyka = selection.to.x if cyka > fromSymbol + widthOfText - 1 then cyka = fromSymbol + widthOfText - 1 end buffer.square(textFieldPosition + selection.from.x, selection.from.y, cyka - selection.from.x, 1, currentColorScheme.selection, 0xFFFFFF, " ") end end --Выставляем ограничение прорисовки буфера textFieldPosition = textFieldPosition + 1 buffer.setDrawLimit(textFieldPosition, y, widthOfText, height) --Рисуем текст yPos = y for i = fromString, maximumNumberOfAvailableStrings do --Учитываем опциональную подсветку ситнаксиса if highlightLuaSyntax then syntax.highlight(textFieldPosition, yPos, strings[i], fromSymbol, widthOfText) else buffer.text(textFieldPosition, yPos, currentColorScheme.text, unicode.sub(strings[i], fromSymbol, widthOfText)) end yPos = yPos + 1 end --Убираем ограничение отрисовки buffer.resetDrawLimit() return textFieldPosition end ---------------------------------------------------------------------------------------------------------------- -- Стартовое объявление цветовой схемы при загрузке библиотеки syntax.setColorScheme(syntax.colorSchemes.midnight) -- -- Епты бля! -- local strings, maximumStringWidth = syntax.convertFileToStrings("MineOS/Applications/Highlight.app/Resources/TestFile.txt") -- local strings = syntax.convertFileToStrings("OS.lua") -- local xSize, ySize = gpu.getResolution() -- buffer.square(1, 1, xSize, ySize, ecs.colors.red, 0xFFFFFF, " ") -- buffer.draw(true) -- local selection = { -- from = {x = 8, y = 6}, -- to = {x = 16, y = 12} -- } -- local highlightedStrings = { -- {number = 31, color = 0xFF4444}, -- {number = 32, color = 0xFF4444}, -- } -- syntax.viewCode(20, 5, 100, 40, strings, maximumStringWidth, 1, 20, true, selection, highlightedStrings) ---------------------------------------------------------------------------------------------------------------- return syntax