-- Import libraries local GUI = require("GUI") local system = require("System") --------------------------------------------------------------------------------- -- Add a new window to MineOS workspace local workspace, window, menu = system.addWindow(GUI.filledWindow(1, 1, 60, 20, 0xE1E1E1)) -- Get localization table dependent of current system language local localization = system.getCurrentScriptLocalization() -- Add single cell layout to window local layout = window:addChild(GUI.layout(1, 1, window.width, window.height, 1, 1)) -- Add nice gray text object to layout layout:addChild(GUI.text(1, 1, 0x4B4B4B, localization.greeting .. system.getUser())) -- Customize MineOS menu for this application by your will local contextMenu = menu:addContextMenuItem("File") contextMenu:addItem("New") contextMenu:addSeparator() contextMenu:addItem("Open") contextMenu:addItem("Save", true) contextMenu:addItem("Save as") contextMenu:addSeparator() contextMenu:addItem("Close").onTouch = function() window:remove() end -- You can also add items without context menu menu:addItem("Example item").onTouch = function() GUI.alert("It works!") end -- Create callback function with resizing rules when window changes its' size window.onResize = function(newWidth, newHeight) window.backgroundPanel.width, window.backgroundPanel.height = newWidth, newHeight layout.width, layout.height = newWidth, newHeight end --------------------------------------------------------------------------------- -- Draw changes on screen after customizing your window workspace:draw()