local colors = { } local color = 0x000000 local gray = 0x000000 local xPos, yPos = 2, 2 local function printColor(color) gpu.setForeground(color) gpu.set(xPos, yPos, ecs.HEXtoString(color, 6, true)) yPos = yPos + 1 if yPos > 48 then yPos = 2; xPos = xPos + 10 end end local function addColor(value) table.insert(colors, color) printColor(color) color = color + value end local function add4() addColor(0x40) addColor(0x40) addColor(0x3F) addColor(0x40) addColor(0x40) color = bit32.band(color, 0xffff00) end local function createNext4(value) add4() color = color + value yPos = yPos + 1 end local function add8() createNext4(0x2300) createNext4(0x2400) createNext4(0x2300) createNext4(0x2400) createNext4(0x2300) createNext4(0x2400) createNext4(0x2300) createNext4(0x2400) end local function newGray() gray = gray + 0x0F0F0F printColor(gray) table.insert(colors, gray) end local function add8WithGray() add8() for i = 1, 3 do newGray() end color = bit32.band(color, 0xff0000) color = color + 0x320000 end ecs.prepareToExit() ecs.error("Создаем таблицу") for i = 1, 6 do add8WithGray() end for i = 1, 3 do table.remove(colors, #colors) end ecs.wait() ecs.prepareToExit() ecs.error("Размер массива = " .. #colors .. ", рисуем таблицу") xPos, yPos = 2, 2 local file = io.open("colors.lua", "w") file:write("return {\n") for i = 1, #colors do printColor(colors[i]) file:write(" [" .. ecs.HEXtoString(i - 1, 2, true) .. "] = " .. ecs.HEXtoString(colors[i], 6, true) .. ",\n") end file:write("}\n") file:close()