local c = require("component") local event = require("event") local geo = c.geolyzer local holo = c.hologram local gpu = c.gpu local ecs = require("ECSAPI") local args = {...} if not c.isAvailable("geolyzer") or not c.isAvailable("hologram") then error("Подключите геоанализатор и голографический проектор 2-ого уровня") end ------------------------- local xScanFrom, xScanTo = -24, 23 local zScanFrom, zScanTo = xScanFrom, xScanTo local massiv = {} local yModifyer = -20 local scales = {0.33, 0.75, 1, 1.5, 2, 2.5, 3} local currentScale = 1 local countOfScales = #scales local command = args[1] or "scan" local argument1 = args[2] or -24 local argument2 = args[3] or 23 local xSize, ySize = gpu.getResolution() local yCenter = math.floor(ySize / 2) --------------------------------------- local function clear() holo.clear() end local function changeScale() if currentScale < countOfScales then currentScale = currentScale + 1 else currentScale = 1 end holo.setScale(scales[currentScale]) end local function displayRow(x, yModifyer, z, tablica) local color = 1 for i = 1, #tablica do if tablica[i] > 0.5 then color = 1 if tablica[i] < 2 then color = 2 elseif tablica[i] >= 2 and tablica[i] < 3 then color = 1 elseif tablica[i] >= 3 and tablica[i] then color = 3 end if tablica[i + yModifyer] then holo.set(xScanTo - x + 1, i + yModifyer, zScanTo - z + 1, color) end end end end local function displayAllRows() clear() for x, val in pairs(massiv) do for z, val2 in pairs(massiv[x]) do displayRow(x, yModifyer, z, val2) end end end local function scan() clear() ecs.clearScreen(0xffffff) local barWidth = math.floor(xSize / 3 * 2) local percent = 0 local xBar, yBar = math.floor(xSize/2 - barWidth / 2), yCenter local countOfAll = (math.abs(xScanFrom) + math.abs(xScanTo) + 1) ^ 2 local counter = 0 for x = xScanFrom, xScanTo do massiv[x] = {} for z = zScanFrom, zScanTo do massiv[x][z] = geo.scan(x, z, true) for i = 1, #massiv[x][z] do displayRow(x, yModifyer, z, massiv[x][z]) end percent = counter / countOfAll * 100 ecs.progressBar(xBar, yBar, barWidth, 1, 0xcccccc, ecs.colors.blue, percent) gpu.setForeground(0x444444) gpu.setBackground(0xffffff) ecs.centerText("x", yBar + 1, " Сканирование стека на x = "..x..", z = "..z.." ") counter = counter + 1 end end end local obj = {} local function newObj(class, name, ...) obj[class] = obj[class] or {} obj[class][name] = {...} end local function main() ecs.clearScreen(0xffffff) local yPos = yCenter - 10 newObj("buttons", "Сканировать местность", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "Сканировать местность", 0x444444, 0xffffff)); yPos = yPos + 4 newObj("buttons", "Перерисовать голограмму", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "Перерисовать голограмму", 0x444444, 0xffffff)); yPos = yPos + 4 newObj("buttons", "Масштаб", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "Масштаб", 0x444444, 0xffffff)); yPos = yPos + 4 newObj("buttons", "+ 10 блоков", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "+ 10 блоков", 0x444444, 0xffffff)); yPos = yPos + 4 newObj("buttons", "- 10 блоков", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "- 10 блоков", 0x444444, 0xffffff)); yPos = yPos + 4 newObj("buttons", "Выйти", ecs.drawAdaptiveButton("auto", yPos, 3, 1, "Выйти", 0x666666, 0xffffff)); yPos = yPos + 4 gpu.setBackground(0xffffff) gpu.setForeground(0x444444) ecs.centerText("x", yPos, "Модификатор высоты: "..yModifyer) end ---------------------------- changeScale() main() while true do local e = {event.pull()} if e[1] == "touch" then for key, val in pairs(obj["buttons"]) do if ecs.clickedAtArea(e[3], e[4], obj["buttons"][key][1], obj["buttons"][key][2], obj["buttons"][key][3], obj["buttons"][key][4]) then ecs.drawAdaptiveButton(obj["buttons"][key][1], obj["buttons"][key][2], 3, 1, key, ecs.colors.green, 0xffffff) os.sleep(0.3) if key == "Сканировать местность" then scan() elseif key == "Масштаб" then changeScale() elseif key == "Перерисовать голограмму" then displayAllRows() elseif key == "+ 10 блоков" then yModifyer = yModifyer + 10 elseif key == "- 10 блоков" then yModifyer = yModifyer - 10 elseif key == "Выйти" then ecs.prepareToExit() return 0 end main() break end end end end