Igor Timofeev 2cc71a63ca aefaef
2017-01-09 14:40:42 +03:00

42 lines
1.6 KiB
Lua
Executable File

local module = {
allowSignalConnections = false,
updateWhenModuleDetailsIsHidden = false,
}
-------------------------------------------------------------------------------------------------------------------------------------------------------
-- This method is called once during module initialization
function module.start(moduleContainer)
local x, y = 2, moduleContainer.children[#moduleContainer.children].localPosition.y + 2
moduleContainer.capaticyLabel = moduleContainer:addLabel(x, y, moduleContainer.width - 2, 1, 0xDDDDDD, "Capacity"):setAlignment(GUI.alignment.horizontal.center, GUI.alignment.vertical.top); y = y + 1
moduleContainer.chart = moduleContainer:addChart(x, y, moduleContainer.width - 2, math.floor(moduleContainer.width - 2) / 2, 0xFFFFFF, 0x999999, 0xFFDB40, "t", "%", 0, 100, {})
end
-- This method is called on each frame update (every second by default), but only if module details is not hidden or updateWhenModuleDetailsIsHidden == true
function module.update(moduleContainer, eventData)
table.insert(moduleContainer.chart.values, math.ceil(moduleContainer.componentProxy.getStored() / moduleContainer.componentProxy.getCapacity() * 100))
if #moduleContainer.chart.values > 100 then
table.remove(moduleContainer.chart.values, 1)
end
end
-- This method is called when a this module receives virtual signal from the another module, but only if field allowSignalConnections == true
function module.onSignalReceived(moduleContainer, ...)
end
-------------------------------------------------------------------------------------------------------------------------------------------------------
return module