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https://github.com/IgorTimofeev/MineOS.git
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42 lines
1.6 KiB
Lua
Executable File
42 lines
1.6 KiB
Lua
Executable File
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local module = {
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allowSignalConnections = false,
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updateWhenModuleDetailsIsHidden = false,
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}
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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-- This method is called once during module initialization
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function module.start(moduleContainer)
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local x, y = 2, moduleContainer.children[#moduleContainer.children].localPosition.y + 2
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moduleContainer.capaticyLabel = moduleContainer:addLabel(x, y, moduleContainer.width - 2, 1, 0xDDDDDD, "Capacity"):setAlignment(GUI.alignment.horizontal.center, GUI.alignment.vertical.top); y = y + 1
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moduleContainer.chart = moduleContainer:addChart(x, y, moduleContainer.width - 2, math.floor(moduleContainer.width - 2) / 2, 0xFFFFFF, 0x999999, 0xFFDB40, "t", "%", 0, 100, {})
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end
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-- This method is called on each frame update (every second by default), but only if module details is not hidden or updateWhenModuleDetailsIsHidden == true
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function module.update(moduleContainer, eventData)
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table.insert(moduleContainer.chart.values, math.ceil(moduleContainer.componentProxy.getStored() / moduleContainer.componentProxy.getCapacity() * 100))
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if #moduleContainer.chart.values > 100 then
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table.remove(moduleContainer.chart.values, 1)
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end
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end
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-- This method is called when a this module receives virtual signal from the another module, but only if field allowSignalConnections == true
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function module.onSignalReceived(moduleContainer, ...)
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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return module
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