210 lines
4.9 KiB
Lua

local GUI = require("GUI")
local system = require("System")
local screen = require("Screen")
local text = require("Text")
---------------------------------------------------------------------------------
local HISTORY_LIMIT = 100
local workspace, window, menu = system.addWindow(GUI.filledWindow(1, 1, 90, 25, 0xE1E1E1))
local lines = {
{ text = (computer.getArchitecture and computer.getArchitecture() or "Lua 5.2") .. " Copyright (C) 1994-2019 Lua.org, PUC-Rio", color = 0x696969 },
{ text = "Type a statement and hit Enter to evaluate it", color = 0x969696 },
{ text = "Prefix an expression with \"=\" to show its value", color = 0x969696 },
"\t",
}
local treePanel = window:addChild(GUI.panel(1, 1, 22, 3, 0x2D2D2D))
local tree = window:addChild(GUI.tree(1, 4, treePanel.width, 1, 0x2D2D2D, 0xD2D2D2, 0x878787, 0x696969, 0xE1E1E1, 0x2D2D2D, 0x696969, 0x696969, 0x4B4B4B, 0x696969, GUI.IO_MODE_BOTH, GUI.IO_MODE_BOTH))
local textBox = window:addChild(GUI.textBox(1, 2, 1, 1, nil, 0x3C3C3C, lines, 1, 0, 0, true))
textBox.passScreenEvents = true
local input = window:addChild(GUI.input(1, 1, 1, 3, 0xD2D2D2, 0x3C3C3C, 0x969696, 0xD2D2D2, 0x3C3C3C, "", "Type statement here"))
local lastInput = input.text
input.historyEnabled = true
-- input.textDrawMethod = function(x, y, color, text)
-- if text == input.placeholderText then
-- screen.drawText(x, y, color, text)
-- else
-- GUI.highlightString(x, y, input.width - 2, 1, 2, GUI.LUA_SYNTAX_PATTERNS, GUI.LUA_SYNTAX_COLOR_SCHEME, text)
-- end
-- end
---------------------------------------------------------------------------------
local function add(color, text)
if color then
table.insert(lines, {
text = text,
color = color,
})
else
table.insert(lines, text)
end
if #lines > HISTORY_LIMIT then
table.remove(lines, 1)
end
end
local function addMultiple(color, ...)
local args = {...}
for i = 1, #args do
if type(args[i]) == "table" then
args[i] = text.serialize(args[i], true, " ", 3)
else
args[i] = tostring(args[i])
end
end
for part in table.concat(args, ", "):gmatch("[^\r\n]+") do
add(color, part)
end
textBox:scrollToEnd()
end
local function addPrint(...)
addMultiple(nil, ...)
end
local function addError(...)
addMultiple(0x880000, ...)
end
local sandbox = {}
for key, value in pairs(_G) do
sandbox[key] = value
end
sandbox.print = function(...)
addPrint(...)
workspace:draw()
end
local function updateTree()
local function updateRecursively(t, definitionName, offset)
local list = {}
for key in pairs(t) do
table.insert(list, key)
end
local i, expandables = 1, {}
while i <= #list do
if type(t[list[i]]) == "table" then
table.insert(expandables, list[i])
table.remove(list, i)
else
i = i + 1
end
end
table.sort(expandables, function(a, b) return unicode.lower(tostring(a)) < unicode.lower(tostring(b)) end)
table.sort(list, function(a, b) return unicode.lower(tostring(a)) < unicode.lower(tostring(b)) end)
for i = 1, #expandables do
local definition = definitionName .. expandables[i] .. "."
tree:addItem(
tostring(expandables[i]),
definition,
offset,
true
)
if tree.expandedItems[definition] then
updateRecursively(t[expandables[i]], definition, offset + 2)
end
end
for i = 1, #list do
tree:addItem(
tostring(list[i]),
definitionName .. list[i] .. "()",
offset,
false
)
end
end
tree.items = {}
updateRecursively(sandbox, "", 1)
end
tree.onItemExpanded = function()
updateTree()
end
tree.onItemSelected = function()
input.text = lastInput .. tree.selectedItem
workspace:draw()
end
input.onKeyDown = function(workspace, input, e1, e2, e3, e4)
if e4 == 28 then
local text = input.text:match("^[%s%t]+(.)") or input.text
input.text = ""
lastInput = ""
add(0x969696, "> " .. text)
local pizda = text:match("^=+(.+)")
if pizda then
text = "return " .. pizda
end
local result, reason = load(text, "=lua", "t", sandbox)
if result then
result = {xpcall(result, debug.traceback)}
if result[1] then
if #result > 1 then
addPrint(table.unpack(result, 2))
end
else
addError(table.unpack(result, 2))
end
else
addError(reason)
end
workspace:draw()
else
lastInput = input.text
end
end
input.onInputFinished = function()
end
window.onResize = function(width, height)
window.backgroundPanel.localX = tree.width + 1
window.backgroundPanel.width = width - tree.width
window.backgroundPanel.height = height - 3
textBox.localX = window.backgroundPanel.localX + 1
textBox.width = window.backgroundPanel.width - 2
textBox.height = window.backgroundPanel.height - 2
tree.height = height - 3
input.localX = window.backgroundPanel.localX
input.localY = height - input.height + 1
input.width = window.backgroundPanel.width
end
---------------------------------------------------------------------------------
updateTree()
window.actionButtons:moveToFront()
window:resize(window.width, window.height)
workspace:draw()