mirror of
https://github.com/IgorTimofeev/MineOS.git
synced 2025-12-20 19:19:21 +01:00
54 lines
1.7 KiB
Lua
Executable File
54 lines
1.7 KiB
Lua
Executable File
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local GUI = require("GUI")
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local module = {
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allowSignalConnections = false,
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updateWhenModuleDetailsIsHidden = true,
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}
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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local sleepValue = 1
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-- This method is called once during module initialization
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function module.start(moduleContainer)
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local x, y = 1, moduleContainer.children[#moduleContainer.children].localPosition.y + 2
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local lines = {limit = 5}
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moduleContainer.editWhitelistButton = moduleContainer:addButton(2, y, moduleContainer.width - 2, 1, 0xDDDDDD, 0x262626, 0xAAAAAA, 0x262626, "Whitelist")
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y = y + 2
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moduleContainer.sleepSlider = moduleContainer:addHorizontalSlider(x, y, moduleContainer.width, 0xFFDB80, 0x000000, 0xFFDB40, 0xDDDDDD, 0.5, 2, sleepValue, false, "Sleep: ")
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moduleContainer.sleepSlider.onValueChanged = function()
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sleepValue = moduleContainer.sleepSlider.value
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end
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end
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-- This method is called on each frame update (every second by default), but only if module details is not hidden or updateWhenModuleDetailsIsHidden == true
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function module.update(moduleContainer, eventData)
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if eventData[1] == "motion" then
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if moduleContainer.componentProxy.address == eventData[2] then
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if eventData[6] == "ECS" then
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moduleContainer:sendSignal("redstone", "pulse")
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end
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end
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end
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end
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-- This method is called when a this module receives virtual signal from the another module, but only if field allowSignalConnections == true
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function module.onSignalReceived(moduleContainer, ...)
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------
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return module
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