mirror of
https://github.com/IgorTimofeev/MineOS.git
synced 2025-12-20 11:09:21 +01:00
295 lines
11 KiB
Lua
295 lines
11 KiB
Lua
local ecs = require("ECSAPI")
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local components = require("component")
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local serialization = require("serialization")
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local fs = require("filesystem")
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local event = require("event")
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local unicode = require("unicode")
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local image = require("image")
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--------------------------------------------------------------------------------------------------------------------------------------------
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local pathToMultiScreenFolder = "MineOS/System/MultiScreen/"
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local pathToConfigFile = pathToMultiScreenFolder .. "Config.cfg"
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local colors = {
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background = 0x262626,
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foreground = 0xDDDDDD,
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currentScreen = ecs.colors.green,
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screen = 0xDDDDDD,
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}
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local baseResolution = {
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width = 135,
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height = 50,
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}
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local monitors = {}
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--------------------------------------------------------------------------------------------------------------------------------------------
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local function getAllConnectedScreens()
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local massiv = {}
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for address in pairs(components.list("screen")) do
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table.insert(massiv, address)
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end
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return massiv
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end
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local function configurator()
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fs.makeDirectory(pathToMultiScreenFolder)
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ecs.setScale(0.7)
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local data = ecs.universalWindow("auto", "auto", 40, 0xeeeeee, true, {"EmptyLine"}, {"CenterText", 0x880000, "Здорово, ебана!"}, {"EmptyLine"}, {"WrappedText", 0x262626, "Добро пожаловать в программу конфигурации мультимонитора. Вам необходимо указать количество мониторов по ширине и высоте, которые вы желаете объединить, а также выбрать желаемый масштаб."}, {"EmptyLine"}, {"Input", 0x262626, 0x880000, "Ширина"}, {"Input", 0x262626, 0x880000, "Высота"}, {"Slider", 0x262626, 0x880000, 1, 100, 100, "Масштаб: ", "%"}, {"EmptyLine"}, {"Button", {ecs.colors.orange, 0xffffff, "Подтвердить"}, {0x777777, 0xffffff, "Отмена"}})
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local width, height, scale = tonumber(data[1]), tonumber(data[2]), tonumber(data[3]) / 100
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if data[4] == "Отмена" then
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ecs.prepareToExit()
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print("Калибровка отменена!")
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os.exit()
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end
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baseResolution.width, baseResolution.height = math.floor(baseResolution.width * scale), math.floor(baseResolution.height * scale)
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-- ecs.error(baseResolution.width .. "x" ..baseResolution.height .. " ccale = " ..scale)
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local countOfConnectedScreens = #getAllConnectedScreens()
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while ((countOfConnectedScreens - 1) ~= width * height) do
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data = ecs.universalWindow("auto", "auto", 44, 0xeeeeee, true, {"EmptyLine"}, {"WrappedText", 0x262626, "Теперь вам необходимо подключить внешние мониторы. Вы указали, что собираетесь сделать мультимонитор из " .. width*height .. " мониторов, но на данный момент вы подключили " .. countOfConnectedScreens - 1 .. " мониторов. Так что подключайте все так, как указали, и жмите \"Далее\"."}, {"EmptyLine"}, {"Button", {ecs.colors.orange, 0xffffff, "Далее"}, {0x777777, 0xffffff, "Отмена"}})
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if data[1] == "Отмена" then
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ecs.prepareToExit()
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print("Калибровка отменена!")
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os.exit()
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end
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countOfConnectedScreens = #getAllConnectedScreens()
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end
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----
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local w, h = 8, 3
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local xC, yC = 1, 1
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local xSize, ySize = gpu.getResolution()
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local mainScreenAddress = gpu.getScreen()
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local function drawMonitors()
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ecs.clearScreen(colors.background)
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local x, y = 3, 2
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local xPos, yPos = x, y
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for j = 1, height do
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for i = 1, width do
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if j == yC and i == xC then
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ecs.square(xPos, yPos, w, h, colors.currentScreen)
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else
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ecs.square(xPos, yPos, w, h, colors.screen)
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end
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xPos = xPos + w + 2
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end
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yPos = yPos + h + 1
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xPos = x
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end
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gpu.setBackground(colors.background)
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gpu.setForeground(colors.foreground)
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ecs.centerText("x", ySize - 5, "Начинаем процесс калибровки. Коснитесь монитора, подсвеченного зеленым цветом.")
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ecs.centerText("x", ySize - 4, "Не нарушайте порядок прокосновений!")
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end
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local touchArray = {}
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while xC <= width and yC <= height do
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drawMonitors()
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local e = {event.pull()}
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if e[1] == "touch" then
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if e[2] ~= mainScreenAddress then
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local success = true
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for i = 1, #touchArray do
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if touchArray[i] == e[2] then
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success = false
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break
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end
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end
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if success then
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ecs.rebindGPU(e[2])
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gpu.setResolution(baseResolution.width, baseResolution.height)
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local color = math.random(0x555555, 0xffffff)
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ecs.square(1,1,160,50,color)
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gpu.setForeground(0xffffff - color)
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ecs.centerText("xy", 0, "Монитор " .. xC .. "x" .. yC .. " откалиброван!")
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-- table.insert(touchArray, {address = e[2], position = {x = xC, y = yC}})
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touchArray[xC] = touchArray[xC] or {}
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touchArray[xC][yC] = touchArray[xC][yC] or {}
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touchArray[xC][yC].address = e[2]
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ecs.rebindGPU(mainScreenAddress)
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ecs.setScale(0.7)
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xC = xC + 1
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if xC > width and yC < height then xC = 1; yC = yC + 1 end
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else
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ecs.error("Тупая скотина, зачем ты тыкаешь на монитор, которого уже касался? На твое счастье в этой проге есть защита от конченных дебилов вроде тебя.")
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end
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else
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ecs.error("Ну что ты за мудак криворукий! Сказано же, каких мониторов касаться. Не трогай этот монитор.")
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end
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end
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end
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monitors = touchArray
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monitors.countOfScreensByWidth = width
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monitors.countOfScreensByHeight = height
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monitors.screenResolutionByWidth = baseResolution.width
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monitors.screenResolutionByHeight = baseResolution.height
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monitors.totalResolutionByWidth = baseResolution.width * width
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monitors.totalResolutionByHeight = baseResolution.height * height
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ecs.prepareToExit()
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ecs.universalWindow("auto", "auto", 40, 0xeeeeee, true, {"EmptyLine"}, {"CenterText", 0x262626, "Калибровка успешно завершена!"}, {"EmptyLine"}, {"Button", {ecs.colors.orange, 0xffffff, "Отлично"}})
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gpu.setBackground(0x000000)
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for x = 1, #monitors do
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for y = 1, #monitors[x] do
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gpu.bind(monitors[x][y].address)
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gpu.fill(1, 1, 160, 50, " ")
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end
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end
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gpu.bind(mainScreenAddress)
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ecs.prepareToExit()
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end
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local function saveConfig()
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local file = io.open(pathToConfigFile, "w")
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file:write(serialization.serialize(monitors))
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file:close()
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end
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local function loadConfig()
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if fs.exists(pathToConfigFile) then
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local file = io.open(pathToConfigFile, "r")
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monitors = serialization.unserialize(file:read("*a"))
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file:close()
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print(" ")
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print("Файл конфигурации мультимонитора успешно загружен.")
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print(" ")
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print("Количество экранов: " .. monitors.countOfScreensByWidth .. "x" .. monitors.countOfScreensByHeight .. " шт")
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print("Разрешение каждого экрана: " .. monitors.screenResolutionByWidth .. "x" .. monitors.screenResolutionByHeight .. " px")
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print("Суммарного разрешение кластера: ".. monitors.totalResolutionByWidth .. "x" .. monitors.totalResolutionByHeight .. " px")
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print(" ")
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else
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configurator()
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saveConfig()
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loadConfig()
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end
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end
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--------------------------------------------------------------------------------------------------------------------------------------------
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local currentBackground, currentForeground, currentAddress = 0x000000, 0xffffff, ""
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local multiScreen = {}
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function multiScreen.setBackground(color)
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currentBackground = color
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end
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function multiScreen.setForeground(color)
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currentForeground = color
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end
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local function getMonitorAndCoordinates(x, y)
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local xMonitor = math.ceil(x / monitors.screenResolutionByWidth)
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local yMonitor = math.ceil(y / monitors.screenResolutionByHeight)
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local xPos = x - (xMonitor - 1) * monitors.screenResolutionByWidth
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local yPos = y - (yMonitor - 1) * monitors.screenResolutionByHeight
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-- print("x = " .. x)
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-- print("y = " .. y)
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-- print("xMonitor = " .. xMonitor)
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-- print("yMonitor = " .. yMonitor)
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-- print("xPos = " .. xPos)
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-- print("yPos = " .. yPos)
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return xMonitor, yMonitor, xPos, yPos
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end
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function multiScreen.clear(color)
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for x = 1, #monitors do
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for y = 1, #monitors[x] do
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gpu.bind(monitors[x][y].address)
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gpu.setResolution(monitors.screenResolutionByWidth, monitors.screenResolutionByHeight)
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gpu.setBackground(color)
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gpu.fill(1, 1, 160, 50, " ")
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end
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end
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end
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function multiScreen.set(x, y, text)
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for i = 1, unicode.len(text) do
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local xMonitor, yMonitor, xPos, yPos = getMonitorAndCoordinates(x + i - 1, y)
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if currentAddress ~= monitors[xMonitor][yMonitor].address then
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gpu.bind(monitors[xMonitor][yMonitor].address)
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currentAddress = monitors[xMonitor][yMonitor].address
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gpu.setResolution(monitors.screenResolutionByWidth, monitors.screenResolutionByHeight)
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end
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if gpu.getBackground ~= currentBackground then gpu.setBackground(currentBackground) end
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if gpu.getForeground ~= currentForeground then gpu.setForeground(currentForeground) end
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gpu.set(xPos, yPos, unicode.sub(text, i, i))
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end
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end
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function multiScreen.image(x, y, picture)
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local sizeOfPixelData = 4
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local function convertIndexToCoords(index)
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index = (index + sizeOfPixelData - 1) / sizeOfPixelData
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local ostatok = index % picture.width
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local x = (ostatok == 0) and picture.width or ostatok
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local y = math.ceil(index / picture.width)
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ostatok = nil
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return x, y
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end
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local function convertCoordsToIndex(x, y)
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return (picture.width * (y - 1) + x) * sizeOfPixelData - sizeOfPixelData + 1
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end
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local xPos, yPos
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for i = 1, #picture, sizeOfPixelData do
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xPos, yPos = convertIndexToCoords(i)
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if picture[i + 2] ~= 0xff then
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multiScreen.setBackground(picture[i])
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multiScreen.setForeground(picture[i + 1])
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multiScreen.set(x + xPos - 1, y + yPos - 1, picture[i + 3])
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end
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end
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end
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--------------------------------------------------------------------------------------------------------------------------------------------
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loadConfig()
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multiScreen.clear(0x000000)
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local picture = image.load("4.png")
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multiScreen.image(2, 2, picture)
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-- multiScreen.setBackground(ecs.colors.green)
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-- multiScreen.setForeground(ecs.colors.white)
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-- multiScreen.set(130, 2, "Сука мать ебал, пидор ты ебаный, хыыы!")
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-- multiScreen.set(230, 4, "Сука мать ебал, пидор ты ебаный, хыыы!")
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--------------------------------------------------------------------------------------------------------------------------------------------
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return multiScreen
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