MineOS/Applications/MineCodeIDE/MineCodeIDE.lua
Igor Timofeev a48c1e89e2 aaefaef
2017-01-15 00:34:31 +03:00

810 lines
29 KiB
Lua
Executable File

---------------------------------------------------- Libraries ----------------------------------------------------
-- "/MineOS/Desktop/MineCode IDE.app/MineCode IDE.lua"
-- "/MineOS/Applications/MineCode IDE.app/MineCode IDE.lua"
-- package.loaded.syntax = nil
-- package.loaded.GUI = nil
-- package.loaded.windows = nil
-- package.loaded.MineOSCore = nil
require("advancedLua")
local computer = require("computer")
local component = require("component")
local gpu = component.gpu
local fs = require("filesystem")
local buffer = require("doubleBuffering")
local GUI = require("GUI")
local windows = require("windows")
local MineOSCore = require("MineOSCore")
local event = require("event")
local syntax = require("syntax")
local unicode = require("unicode")
local ecs = require("ECSAPI")
local image = require("image")
local keyboard = require("keyboard")
---------------------------------------------------- Constants ----------------------------------------------------
local args = {...}
local config = {
colorScheme = {
topToolBar = 0xBBBBBB,
topMenu = {
backgroundColor = 0xEEEEEE,
textColor = 0x444444,
backgroundPressedColor = 0x3366CC,
textPressedColor = 0xFFFFFF,
},
title = {
default = {
background = 0xDDDDDD,
text = 0x444444
},
warning = {
background = 0x880000,
text = 0xEEEEEE,
}
}
},
scrollSpeed = 8,
}
local cursor = {
position = {
symbol = 20,
line = 8
},
color = 0x00A8FF,
symbol = "",
blinkDelay = 0.4,
blinkState = false,
}
local workPath
local clipboard
local lastErrorLine
local mainWindow = {}
---------------------------------------------------- Safe launch ----------------------------------------------------
local function showErrorMessage(text)
mainWindow.errorMessage.errorTextBox.lines = string.wrap({text}, mainWindow.errorMessage.errorTextBox.width)
mainWindow.errorMessage.height = 2 + #mainWindow.errorMessage.errorTextBox.lines
mainWindow.errorMessage.backgroundPanel.height = mainWindow.errorMessage.height
mainWindow.errorMessage.errorTextBox.height = mainWindow.errorMessage.height - 2
mainWindow.titleTextBox.colors.background, mainWindow.titleTextBox.colors.text = config.colorScheme.title.warning.background, config.colorScheme.title.warning.text
for i = 1, 3 do component.computer.beep(1500, 0.08) end
mainWindow.errorMessage.isHidden = false
end
local function hideErrorMessage()
mainWindow.titleTextBox.colors.background = config.colorScheme.title.default.background
mainWindow.titleTextBox.colors.text = config.colorScheme.title.default.text
mainWindow.errorMessage.isHidden = true
end
---------------------------------------------------- Cursor methods ----------------------------------------------------
local function deselectLastErrorLine()
if lastErrorLine then mainWindow.codeView.highlights[lastErrorLine] = nil end
end
local function clearSelection()
mainWindow.codeView.selections[1] = nil
end
local function fixFromLineByCursorPosition()
if mainWindow.codeView.fromLine > cursor.position.line then
mainWindow.codeView.fromLine = cursor.position.line
elseif mainWindow.codeView.fromLine + mainWindow.codeView.height - 2 < cursor.position.line then
mainWindow.codeView.fromLine = cursor.position.line - mainWindow.codeView.height + 2
end
end
local function fixFromSymbolByCursorPosition()
if mainWindow.codeView.fromSymbol > cursor.position.symbol then
mainWindow.codeView.fromSymbol = cursor.position.symbol
elseif mainWindow.codeView.fromSymbol + mainWindow.codeView.codeAreaWidth - 3 < cursor.position.symbol then
mainWindow.codeView.fromSymbol = cursor.position.symbol - mainWindow.codeView.codeAreaWidth + 3
end
end
local function fixCursorPosition(symbol, line)
if line < 1 then
line = 1
elseif line > #mainWindow.codeView.lines then
line = #mainWindow.codeView.lines
end
local lineLength = unicode.len(mainWindow.codeView.lines[line])
if symbol < 1 or lineLength == 0 then
symbol = 1
elseif symbol > lineLength then
symbol = lineLength + 1
end
return symbol, line
end
local function setCursorPosition(symbol, line)
cursor.position.symbol, cursor.position.line = fixCursorPosition(symbol, line)
fixFromLineByCursorPosition()
fixFromSymbolByCursorPosition()
deselectLastErrorLine()
hideErrorMessage()
end
local function setCursorPositionAndClearSelection(symbol, line)
setCursorPosition(symbol, line)
clearSelection()
end
local function convertScreenCoordinatesToCursorPosition(x, y)
return x - mainWindow.codeView.codeAreaPosition + mainWindow.codeView.fromSymbol - 1, y - mainWindow.codeView.y + mainWindow.codeView.fromLine
end
local function isClickedOnCodeArea(x, y)
return
x >= mainWindow.codeView.codeAreaPosition and
y >= mainWindow.codeView.y and
x < mainWindow.width and
y < mainWindow.codeView.y + mainWindow.codeView.height - 1
end
local function moveCursor(symbolOffset, lineOffset)
local newSymbol, newLine = cursor.position.symbol + symbolOffset, cursor.position.line + lineOffset
if newSymbol < 1 then
newLine, newSymbol = newLine - 1, math.huge
elseif newSymbol > unicode.len(mainWindow.codeView.lines[newLine] or "") + 1 then
newLine, newSymbol = newLine + 1, 1
end
setCursorPositionAndClearSelection(newSymbol, newLine)
end
local function setCursorPositionToHome()
setCursorPositionAndClearSelection(1, 1)
end
local function setCursorPositionToEnd()
setCursorPositionAndClearSelection(unicode.len(mainWindow.codeView.lines[#mainWindow.codeView.lines]) + 1, #mainWindow.codeView.lines)
end
local function scroll(direction, speed)
if direction == 1 then
if mainWindow.codeView.fromLine > speed then
mainWindow.codeView.fromLine = mainWindow.codeView.fromLine - speed
else
mainWindow.codeView.fromLine = 1
end
else
if mainWindow.codeView.fromLine < #mainWindow.codeView.lines - speed then
mainWindow.codeView.fromLine = mainWindow.codeView.fromLine + speed
else
mainWindow.codeView.fromLine = #mainWindow.codeView.lines
end
end
end
local function gotoLine(line)
mainWindow.codeView.fromLine = math.floor(line - mainWindow.codeView.height / 2) + 1
if mainWindow.codeView.fromLine < 1 then
mainWindow.codeView.fromLine = 1
elseif mainWindow.codeView.fromLine > #mainWindow.codeView.lines then
mainWindow.codeView.fromLine = #mainWindow.codeView.lines
end
end
---------------------------------------------------- File processing methods ----------------------------------------------------
local function removeTabs(text)
return text:gsub("\t", string.rep(" ", mainWindow.codeView.indentationWidth))
end
local function loadFile(path)
mainWindow.codeView.fromLine, mainWindow.codeView.fromSymbol, mainWindow.codeView.lines, mainWindow.codeView.maximumLineLength = 1, 1, {}, 0
local file = io.open(path, "r")
for line in file:lines() do
line = removeTabs(line)
table.insert(mainWindow.codeView.lines, line)
mainWindow.codeView.maximumLineLength = math.max(mainWindow.codeView.maximumLineLength, unicode.len(line))
end
file:close()
workPath = path
setCursorPositionAndClearSelection(1, 1)
end
local function saveFile(path)
fs.makeDirectory(fs.path(path))
local file = io.open(path, "w")
for line = 1, #mainWindow.codeView.lines do
file:write(mainWindow.codeView.lines[line], "\n")
end
file:close()
end
local function newFile()
mainWindow.codeView.lines = {
"",
"for i = 1, 10 do",
" print(\"Hello world!\")",
"end",
""
}
workPath = nil
setCursorPositionAndClearSelection(1, 1)
end
local function open()
local data = ecs.universalWindow("auto", "auto", 30, ecs.windowColors.background, true,
{"EmptyLine"},
{"CenterText", 0x000000, "Open file"},
{"EmptyLine"},
{"Input", 0x262626, 0x880000, ""},
{"EmptyLine"},
{"Button", {0xAAAAAA, 0xffffff, "OK"}, {0x888888, 0xffffff, MineOSCore.localization.cancel}}
)
if data[2] == "OK" and fs.exists(data[1]) then
loadFile(data[1])
setCursorPositionAndClearSelection(1, 1)
end
end
local function saveAs()
local data = ecs.universalWindow("auto", "auto", 30, ecs.windowColors.background, true,
{"EmptyLine"},
{"CenterText", 0x000000, "Save as"},
{"EmptyLine"},
{"Input", 0x262626, 0x880000, ""},
{"EmptyLine"},
{"Button", {0xAAAAAA, 0xffffff, "OK"}, {0x888888, 0xffffff, MineOSCore.localization.cancel}}
)
if data[2] == "OK" then
saveFile(data[1])
workPath = data[1]
end
end
local function save()
saveFile(workPath)
end
local function run()
deselectLastErrorLine()
local loadSuccess, loadReason = load(table.concat(mainWindow.codeView.lines, "\n"))
if loadSuccess then
local oldResolutionX, oldResolutionY = gpu.getResolution()
gpu.setBackground(0x262626); gpu.setForeground(0xFFFFFF); gpu.fill(1, 1, oldResolutionX, oldResolutionY, " "); require("term").setCursor(1, 1)
local xpcallSuccess, xpcallReason = xpcall(loadSuccess, debug.traceback)
if xpcallSuccess then
MineOSCore.waitForPressingAnyKey()
end
gpu.setResolution(oldResolutionX, oldResolutionY)
buffer.start()
mainWindow:draw()
if not xpcallSuccess then
showErrorMessage(xpcallReason)
end
buffer:draw()
else
local match = string.match(loadReason, ":(%d+)%:")
lastErrorLine = tonumber(match)
mainWindow.codeView.highlights[lastErrorLine] = 0xFF4444
gotoLine(lastErrorLine)
showErrorMessage(loadReason)
end
end
---------------------------------------------------- Text processing methods ----------------------------------------------------
local function deleteLine(line)
if #lines > 0 then
table.remove(mainWindow.codeView.lines, line)
setCursorPositionAndClearSelection(1, cursor.position.line)
end
end
local function deleteSpecifiedData(fromSymbol, fromLine, toSymbol, toLine)
local upperLine = unicode.sub(mainWindow.codeView.lines[fromLine], 1, fromSymbol - 1)
local lowerLine = unicode.sub(mainWindow.codeView.lines[toLine], toSymbol + 1, -1)
for line = fromLine + 1, toLine do
table.remove(mainWindow.codeView.lines, fromLine + 1)
end
mainWindow.codeView.lines[fromLine] = upperLine .. lowerLine
setCursorPositionAndClearSelection(fromSymbol, fromLine)
end
local function deleteSelectedData()
if mainWindow.codeView.selections[1] then
deleteSpecifiedData(
mainWindow.codeView.selections[1].from.symbol,
mainWindow.codeView.selections[1].from.line,
mainWindow.codeView.selections[1].to.symbol,
mainWindow.codeView.selections[1].to.line
)
clearSelection()
end
end
local function copy()
if mainWindow.codeView.selections[1] then
if mainWindow.codeView.selections[1].to.line == mainWindow.codeView.selections[1].from.line then
clipboard = { unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].from.line], mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol) }
else
clipboard = { unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].from.line], mainWindow.codeView.selections[1].from.symbol, -1) }
for line = mainWindow.codeView.selections[1].from.line + 1, mainWindow.codeView.selections[1].to.line - 1 do
table.insert(clipboard, mainWindow.codeView.lines[line])
end
table.insert(clipboard, unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].to.line], 1, mainWindow.codeView.selections[1].to.symbol))
end
end
end
local function cut()
if mainWindow.codeView.selections[1] then
copy()
deleteSelectedData()
end
end
local function paste(pasteLines)
if pasteLines then
if mainWindow.codeView.selections[1] then
deleteSelectedData()
end
local firstPart = unicode.sub(mainWindow.codeView.lines[cursor.position.line], 1, cursor.position.symbol - 1)
local secondPart = unicode.sub(mainWindow.codeView.lines[cursor.position.line], cursor.position.symbol, -1)
if #pasteLines == 1 then
mainWindow.codeView.lines[cursor.position.line] = firstPart .. pasteLines[1] .. secondPart
setCursorPositionAndClearSelection(cursor.position.symbol + unicode.len(pasteLines[1]), cursor.position.line)
else
mainWindow.codeView.lines[cursor.position.line] = firstPart .. pasteLines[1]
for pasteLine = #pasteLines - 1, 2, -1 do
table.insert(mainWindow.codeView.lines, cursor.position.line + 1, pasteLines[pasteLine])
end
table.insert(mainWindow.codeView.lines, cursor.position.line + #pasteLines - 1, pasteLines[#pasteLines] .. secondPart)
setCursorPositionAndClearSelection(unicode.len(pasteLines[#pasteLines]) + 1, cursor.position.line + #pasteLines - 1)
end
end
end
local function backspace()
if mainWindow.codeView.selections[1] then
deleteSelectedData()
else
if cursor.position.symbol > 1 then
deleteSpecifiedData(cursor.position.symbol - 1, cursor.position.line, cursor.position.symbol - 1, cursor.position.line)
else
if cursor.position.line > 1 then
deleteSpecifiedData(unicode.len(mainWindow.codeView.lines[cursor.position.line - 1]) + 1, cursor.position.line - 1, 0, cursor.position.line)
end
end
end
end
local function enter()
local firstPart = unicode.sub(mainWindow.codeView.lines[cursor.position.line], 1, cursor.position.symbol - 1)
local secondPart = unicode.sub(mainWindow.codeView.lines[cursor.position.line], cursor.position.symbol, -1)
mainWindow.codeView.lines[cursor.position.line] = firstPart
table.insert(mainWindow.codeView.lines, cursor.position.line + 1, secondPart)
setCursorPositionAndClearSelection(1, cursor.position.line + 1)
end
local function selectAll()
mainWindow.codeView.selections[1] = {from = {}, to = {}}
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].from.line = 1, 1
mainWindow.codeView.selections[1].to.symbol, mainWindow.codeView.selections[1].to.line = unicode.len(mainWindow.codeView.lines[#mainWindow.codeView.lines]), #mainWindow.codeView.lines
end
---------------------------------------------------- Text comments-related methods ----------------------------------------------------
local function isLineCommented(line)
return mainWindow.codeView.lines[line]:match("%-%-[^%-]")
end
local function commentLine(line)
mainWindow.codeView.lines[line] = "-- " .. mainWindow.codeView.lines[line]
end
local function uncommentLine(line)
mainWindow.codeView.lines[line], countOfReplaces = mainWindow.codeView.lines[line]:gsub("%-%-%s", "", 1)
return countOfReplaces
end
local function toggleComment()
if mainWindow.codeView.selections[1] then
local allLinesAreCommented = true
for line = mainWindow.codeView.selections[1].from.line, mainWindow.codeView.selections[1].to.line do
if not isLineCommented(line) then
allLinesAreCommented = false
end
end
for line = mainWindow.codeView.selections[1].from.line, mainWindow.codeView.selections[1].to.line do
if allLinesAreCommented then
uncommentLine(line)
else
commentLine(line)
end
end
local modifyer = 3
if allLinesAreCommented then
modifyer = -3
end
setCursorPosition(cursor.position.symbol + modifyer, cursor.position.line)
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol = mainWindow.codeView.selections[1].from.symbol + modifyer, mainWindow.codeView.selections[1].to.symbol + modifyer
else
if isLineCommented(cursor.position.line) then
if uncommentLine(cursor.position.line) > 0 then
setCursorPositionAndClearSelection(cursor.position.symbol - 3, cursor.position.line)
end
else
commentLine(cursor.position.line)
setCursorPositionAndClearSelection(cursor.position.symbol + 3, cursor.position.line)
end
end
end
---------------------------------------------------- Text indentation-related methods ----------------------------------------------------
local function indentLine(line)
mainWindow.codeView.lines[line] = string.rep(" ", mainWindow.codeView.indentationWidth) .. mainWindow.codeView.lines[line]
end
local function unindentLine(line)
mainWindow.codeView.lines[line], countOfReplaces = string.gsub(mainWindow.codeView.lines[line], "^" .. string.rep("%s", mainWindow.codeView.indentationWidth), "")
return countOfReplaces
end
local function indentOrUnindent(isIndent)
if mainWindow.codeView.selections[1] then
local countOfReplacesInFirstLine, countOfReplacesInLastLine
for line = mainWindow.codeView.selections[1].from.line, mainWindow.codeView.selections[1].to.line do
if isIndent then
indentLine(line)
else
local countOfReplaces = unindentLine(line)
if line == mainWindow.codeView.selections[1].from.line then
countOfReplacesInFirstLine = countOfReplaces
elseif line == mainWindow.codeView.selections[1].to.line then
countOfReplacesInLastLine = countOfReplaces
end
end
end
if isIndent then
setCursorPosition(cursor.position.symbol + mainWindow.codeView.indentationWidth, cursor.position.line)
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol = mainWindow.codeView.selections[1].from.symbol + mainWindow.codeView.indentationWidth, mainWindow.codeView.selections[1].to.symbol + mainWindow.codeView.indentationWidth
else
if countOfReplacesInFirstLine > 0 then
mainWindow.codeView.selections[1].from.symbol = mainWindow.codeView.selections[1].from.symbol - mainWindow.codeView.indentationWidth
if cursor.position.line == mainWindow.codeView.selections[1].from.line then
setCursorPosition(cursor.position.symbol - mainWindow.codeView.indentationWidth, cursor.position.line)
end
end
if countOfReplacesInLastLine > 0 then
mainWindow.codeView.selections[1].to.symbol = mainWindow.codeView.selections[1].to.symbol - mainWindow.codeView.indentationWidth
if cursor.position.line == mainWindow.codeView.selections[1].to.line then
setCursorPosition(cursor.position.symbol - mainWindow.codeView.indentationWidth, cursor.position.line)
end
end
end
else
if isIndent then
indentLine(cursor.position.line)
setCursorPositionAndClearSelection(cursor.position.symbol + mainWindow.codeView.indentationWidth, cursor.position.line)
else
if unindentLine(cursor.position.line) > 0 then
setCursorPositionAndClearSelection(cursor.position.symbol - mainWindow.codeView.indentationWidth, cursor.position.line)
end
end
end
end
---------------------------------------------------- Main window related methods ----------------------------------------------------
local function updateTitle()
mainWindow.titleTextBox.lines[1] = "File: " .. (workPath or "none")
mainWindow.titleTextBox.lines[2] = "Cursor: " .. cursor.position.line .. " line, " .. cursor.position.symbol .. " symbol"
if mainWindow.codeView.selections[1] then
local countOfSelectedLines = mainWindow.codeView.selections[1].to.line - mainWindow.codeView.selections[1].from.line + 1
local countOfSelectedSymbols
if mainWindow.codeView.selections[1].from.line == mainWindow.codeView.selections[1].to.line then
countOfSelectedSymbols = unicode.len(unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].from.line], mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol))
else
countOfSelectedSymbols = unicode.len(unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].from.line], mainWindow.codeView.selections[1].from.symbol, -1))
for line = mainWindow.codeView.selections[1].from.line + 1, mainWindow.codeView.selections[1].to.line - 1 do
countOfSelectedSymbols = countOfSelectedSymbols + unicode.len(mainWindow.codeView.lines[line])
end
countOfSelectedSymbols = countOfSelectedSymbols + unicode.len(unicode.sub(mainWindow.codeView.lines[mainWindow.codeView.selections[1].to.line], 1, mainWindow.codeView.selections[1].to.symbol))
end
mainWindow.titleTextBox.lines[3] = "Selection: " .. countOfSelectedLines .. " lines, " .. countOfSelectedSymbols .. " symbols"
else
mainWindow.titleTextBox.lines[3] = "Selection: none"
end
end
local function calculateSizes()
if mainWindow.topToolBar.isHidden then
mainWindow.codeView.localPosition.y, mainWindow.codeView.height = 2, mainWindow.height - 1
mainWindow.errorMessage.localPosition.y = 2
else
mainWindow.codeView.localPosition.y, mainWindow.codeView.height = 5, mainWindow.height - 4
mainWindow.topToolBar.width, mainWindow.topToolBar.backgroundPanel.width = mainWindow.width, mainWindow.width
mainWindow.errorMessage.localPosition.y = 5
end
mainWindow.titleTextBox.width = math.floor(mainWindow.topToolBar.width * 0.32)
mainWindow.titleTextBox.localPosition.x = math.floor(mainWindow.topToolBar.width / 2 - mainWindow.titleTextBox.width / 2)
mainWindow.errorMessage.localPosition.x, mainWindow.errorMessage.width = mainWindow.titleTextBox.localPosition.x, mainWindow.titleTextBox.width
mainWindow.errorMessage.backgroundPanel.width, mainWindow.errorMessage.errorTextBox.width = mainWindow.errorMessage.width, mainWindow.errorMessage.width - 4
mainWindow.topMenu.width = mainWindow.width
mainWindow.codeView.width = mainWindow.width
end
local function createWindow()
mainWindow = windows.fullScreen()
mainWindow.codeView = mainWindow:addCodeView(1, 1, 1, 1, {""}, 1, 1, 1, {}, {}, true, 2)
mainWindow.codeView.scrollBars.vertical.onTouch = function()
mainWindow.codeView.fromLine = mainWindow.codeView.scrollBars.vertical.value
end
mainWindow.codeView.scrollBars.horizontal.onTouch = function()
mainWindow.codeView.fromSymbol = mainWindow.codeView.scrollBars.horizontal.value
end
mainWindow.topMenu = mainWindow:addMenu(1, 1, 1, config.colorScheme.topMenu.backgroundColor, config.colorScheme.topMenu.textColor, config.colorScheme.topMenu.backgroundPressedColor, config.colorScheme.topMenu.textPressedColor)
local item1 = mainWindow.topMenu:addItem("MineCode", 0x0)
item1.onTouch = function()
local menu = GUI.contextMenu(item1.x, item1.y + 1)
menu:addItem("About", true).onTouch = function()
end
menu:addItem("Quit MineCode", false, "^W").onTouch = function()
mainWindow:close()
end
menu:show()
end
local item2 = mainWindow.topMenu:addItem("File")
item2.onTouch = function()
local menu = GUI.contextMenu(item2.x, item2.y + 1)
menu:addItem("New", false, "^N").onTouch = function()
newFile()
end
menu:addItem("Open", false, "^O").onTouch = function()
open()
end
menu:addSeparator()
menu:addItem("Save", not workPath, "^S").onTouch = function()
save()
end
menu:addItem("Save as", false, "^⇧S").onTouch = function()
saveAs()
end
menu:show()
end
local item3 = mainWindow.topMenu:addItem("View")
item3.onTouch = function()
local menu = GUI.contextMenu(item3.x, item3.y + 1)
menu:addItem("Toggle top toolbar").onTouch = function()
mainWindow.topToolBar.isHidden = not mainWindow.topToolBar.isHidden
calculateSizes()
end
menu:show()
end
-- mainWindow.topMenu:addItem("Properties")
mainWindow.topToolBar = mainWindow:addContainer(1, 2, 1, 3)
mainWindow.topToolBar.backgroundPanel = mainWindow.topToolBar:addPanel(1, 1, 1, 3, config.colorScheme.topToolBar)
mainWindow.titleTextBox = mainWindow.topToolBar:addTextBox(1, 1, 1, 3, 0x0, 0x0, {}, 1):setAlignment(GUI.alignment.horizontal.center, GUI.alignment.vertical.top)
mainWindow.runButton = mainWindow.topToolBar:addAdaptiveButton(1, 1, 2, 1, 0x444444, 0xFFFFFF, 0xFFFFFF, 0x444444, "Run")
mainWindow.runButton.onTouch = function()
run()
end
mainWindow.toggleSyntaxHighlightingButton = mainWindow.topToolBar:addAdaptiveButton(8, 1, 2, 1, 0x262626, 0xDDDDDD, 0x262626, 0xDDDDDD, "Syntax")
mainWindow.toggleSyntaxHighlightingButton.onTouch = function()
mainWindow.codeView.highlightLuaSyntax = not mainWindow.codeView.highlightLuaSyntax
local color1, color2 = 0xDDDDDD, 0x262626
if mainWindow.codeView.highlightLuaSyntax then
color1, color2 = 0x262626, 0xDDDDDD
end
mainWindow.toggleSyntaxHighlightingButton.colors.default.background, mainWindow.toggleSyntaxHighlightingButton.colors.default.text = color1, color2
mainWindow.toggleSyntaxHighlightingButton.colors.pressed.background, mainWindow.toggleSyntaxHighlightingButton.colors.pressed.text = color1, color2
end
mainWindow.errorMessage = mainWindow:addContainer(1, 1, 1, 1)
mainWindow.errorMessage.backgroundPanel = mainWindow.errorMessage:addPanel(1, 1, 1, 1, 0xFFFFFF, 40)
mainWindow.errorMessage.errorTextBox = mainWindow.errorMessage:addTextBox(3, 2, 1, 1, nil, 0x262626, {}, 1)
hideErrorMessage()
mainWindow.onAnyEvent = function(eventData)
cursor.blinkState = not cursor.blinkState
local oldCursorState = cursor.blinkState
cursor.blinkState = true
if eventData[1] == "touch" and isClickedOnCodeArea(eventData[3], eventData[4]) then
if eventData[5] == 1 then
local menu = GUI.contextMenu(eventData[3], eventData[4])
menu:addItem("Cut", not mainWindow.codeView.selections[1], "^C").onTouch = function()
cut()
end
menu:addItem("Copy", not mainWindow.codeView.selections[1], "^C").onTouch = function()
copy()
end
menu:addItem("Paste", not clipboard, "^V").onTouch = function()
paste(clipboard)
end
menu:addSeparator()
menu:addItem("Select all", false, "^A").onTouch = function()
selectAll()
end
menu:show()
else
setCursorPositionAndClearSelection(convertScreenCoordinatesToCursorPosition(eventData[3], eventData[4]))
end
elseif eventData[1] == "drag" and isClickedOnCodeArea(eventData[3], eventData[4]) then
if eventData[5] ~= 1 then
mainWindow.codeView.selections[1] = mainWindow.codeView.selections[1] or {from = {}, to = {}}
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].from.line = cursor.position.symbol, cursor.position.line
mainWindow.codeView.selections[1].to.symbol, mainWindow.codeView.selections[1].to.line = fixCursorPosition(convertScreenCoordinatesToCursorPosition(eventData[3], eventData[4]))
if mainWindow.codeView.selections[1].from.line > mainWindow.codeView.selections[1].to.line then
mainWindow.codeView.selections[1].from.line, mainWindow.codeView.selections[1].to.line = swap(mainWindow.codeView.selections[1].from.line, mainWindow.codeView.selections[1].to.line)
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol = swap(mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol)
elseif mainWindow.codeView.selections[1].from.line == mainWindow.codeView.selections[1].to.line then
if mainWindow.codeView.selections[1].from.symbol > mainWindow.codeView.selections[1].to.symbol then
mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol = swap(mainWindow.codeView.selections[1].from.symbol, mainWindow.codeView.selections[1].to.symbol)
end
end
end
elseif eventData[1] == "key_down" then
-- Ctrl or CMD
if keyboard.isKeyDown(29) or keyboard.isKeyDown(219) then
-- Slash
if eventData[4] == 53 then
toggleComment()
-- A
elseif eventData[4] == 30 then
selectAll()
-- C
elseif eventData[4] == 46 then
copy()
-- V
elseif eventData[4] == 47 then
paste(clipboard)
-- X
elseif eventData[4] == 45 then
cut()
-- W
elseif eventData[4] == 17 then
mainWindow:close()
-- N
elseif eventData[4] == 49 then
newFile()
-- O
elseif eventData[4] == 24 then
open()
-- S + Shift
elseif eventData[4] == 31 and keyboard.isKeyDown(42) then
saveAs()
-- S
elseif eventData[4] == 31 and workPath then
save()
end
-- Arrows up, down, left, right
elseif eventData[4] == 200 then
moveCursor(0, -1)
elseif eventData[4] == 208 then
moveCursor(0, 1)
elseif eventData[4] == 203 then
moveCursor(-1, 0)
elseif eventData[4] == 205 then
moveCursor(1, 0)
-- Backspace
elseif eventData[4] == 14 then
backspace()
-- Tab
elseif eventData[4] == 15 then
if keyboard.isKeyDown(42) then
indentOrUnindent(false)
else
indentOrUnindent(true)
end
-- Enter
elseif eventData[4] == 28 then
enter()
-- F5
elseif eventData[4] == 63 then
run()
-- Home
elseif eventData[4] == 199 then
setCursorPositionToHome()
-- End
elseif eventData[4] == 207 then
setCursorPositionToEnd()
-- Page Up
elseif eventData[4] == 201 then
scroll(1, mainWindow.codeView.height - 2)
-- Page Down
elseif eventData[4] == 209 then
scroll(-1, mainWindow.codeView.height - 2)
else
if not keyboard.isControl(eventData[3]) then
deleteSelectedData()
paste({unicode.char(eventData[3])})
end
end
elseif eventData[1] == "clipboard" then
local lines = {}
for line in data:gmatch("(.+)\n") do
table.insert(lines, removeTabs(line))
end
paste({eventData[3]})
elseif eventData[1] == "scroll" then
if mainWindow.codeView:isClicked(eventData[3], eventData[4]) then
scroll(eventData[5], config.scrollSpeed)
end
elseif not eventData[1] then
cursor.blinkState = oldCursorState
end
updateTitle()
mainWindow:draw()
if cursor.blinkState then
local x, y = mainWindow.codeView.codeAreaPosition + cursor.position.symbol - mainWindow.codeView.fromSymbol + 1, mainWindow.codeView.y + cursor.position.line - mainWindow.codeView.fromLine
if
x >= mainWindow.codeView.codeAreaPosition + 1 and
x <= mainWindow.codeView.codeAreaPosition + mainWindow.codeView.codeAreaWidth - 2 and
y >= mainWindow.codeView.y and
y <= mainWindow.codeView.y + mainWindow.codeView.height - 2
then
buffer.text(x, y, cursor.color, cursor.symbol)
end
end
buffer.draw()
end
end
-----------------------------------------------------------------------------------------------------------------------------
buffer.start()
createWindow()
calculateSizes()
mainWindow.drawShadow = false
mainWindow:draw()
if args[1] == "open" and fs.exists(args[2]) then
loadFile(args[2])
else
newFile()
end
mainWindow:draw()
buffer.draw()
mainWindow:handleEvents(cursor.blinkDelay)