2019-01-19 11:31:04 +03:00

47 lines
1.7 KiB
Lua

local args = {...}
local workspace, window, localization = args[1], args[2], args[3]
local GUI = require("GUI")
local screen = require("Screen")
local image = require("Image")
local paths = require("Paths")
local text = require("Text")
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local module = {}
module.name = localization.moduleEvent
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module.onTouch = function()
window.contentContainer:removeChildren()
local container = window.contentContainer:addChild(GUI.container(1, 1, window.contentContainer.width, window.contentContainer.height))
local layout = container:addChild(GUI.layout(1, 1, container.width, window.contentContainer.height, 1, 1))
layout:setAlignment(1, 1, GUI.ALIGNMENT_HORIZONTAL_CENTER, GUI.ALIGNMENT_VERTICAL_TOP)
layout:setMargin(1, 1, 0, 1)
local textBox = layout:addChild(GUI.textBox(1, 1, container.width - 4, container.height - 4, nil, 0x888888, {localization.waitingEvents .. "..."}, 1, 0, 0))
local switch = layout:addChild(GUI.switchAndLabel(1, 1, 27, 6, 0x66DB80, 0x1E1E1E, 0xFFFFFF, 0x2D2D2D, localization.processingEnabled .. ": ", true)).switch
textBox.eventHandler = function(workspace, object, ...)
local eventData = {...}
if switch.state and eventData[1] then
local lines = table.concat(eventData, " ")
lines = text.wrap(lines, textBox.width)
for i = 1, #lines do
table.insert(textBox.lines, lines[i])
end
textBox:scrollToEnd()
workspace:draw()
end
end
end
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return module