mirror of
https://github.com/IgorTimofeev/MineOS.git
synced 2025-12-20 11:09:21 +01:00
144 lines
5.9 KiB
Lua
144 lines
5.9 KiB
Lua
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------------------------------------------- Библиотеки -------------------------------------------
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local shell = require("shell")
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local component = require("component")
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local unicode = require("unicode")
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local gpu = component.gpu
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------------------------------------------- Переменные -------------------------------------------
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--Массив с программами, которые необходимо загрузить. Первый элемент - ссылка на файл, второй - путь для сохранения файла.
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local applications = {
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/lib/colorlib.lua", "lib/colorlib.lua" },
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/lib/ECSAPI.lua", "lib/ECSAPI.lua" },
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/lib/context.lua", "lib/context.lua" },
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/lib/palette.lua", "lib/palette.lua" },
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/lib/image.lua", "lib/image.lua" },
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{ "https://raw.githubusercontent.com/IgorTimofeev/OpenComputers/master/Applications/Photoshop/Photoshop.lua", "Photoshop.lua" },
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}
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--Получаем размеры монитора
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local xSize, ySize = gpu.getResolution()
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------------------------------------------- Функции -------------------------------------------
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--Отрисовка квадрата указанного цвета
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local function square(x, y, width, height, background)
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gpu.setBackground(background)
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gpu.fill(x, y, width, height, " ")
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end
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--Запомнить область пикселей и возвратить ее в виде массива
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local function rememberOldPixels(x, y, x2, y2)
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local newPNGMassiv = { ["backgrounds"] = {} }
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newPNGMassiv.x, newPNGMassiv.y = x, y
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--Перебираем весь массив стандартного PNG-вида по высоте
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local xCounter, yCounter = 1, 1
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for j = y, y2 do
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xCounter = 1
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for i = x, x2 do
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if (i > xSize or i < 0) or (j > ySize or j < 0) then
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error("Can't remember pixel, because it's located behind the screen: x("..i.."), y("..j..") out of xSize("..xSize.."), ySize("..ySize..")\n")
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end
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local symbol, fore, back = gpu.get(i, j)
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newPNGMassiv["backgrounds"][back] = newPNGMassiv["backgrounds"][back] or {}
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newPNGMassiv["backgrounds"][back][fore] = newPNGMassiv["backgrounds"][back][fore] or {}
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table.insert(newPNGMassiv["backgrounds"][back][fore], {xCounter, yCounter, symbol} )
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xCounter = xCounter + 1
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back, fore, symbol = nil, nil, nil
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end
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yCounter = yCounter + 1
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end
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return newPNGMassiv
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end
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--Нарисовать запомненные ранее пиксели из массива
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local function drawOldPixels(massivSudaPihay)
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--Перебираем массив с фонами
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for back, backValue in pairs(massivSudaPihay["backgrounds"]) do
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gpu.setBackground(back)
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for fore, foreValue in pairs(massivSudaPihay["backgrounds"][back]) do
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gpu.setForeground(fore)
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for pixel = 1, #massivSudaPihay["backgrounds"][back][fore] do
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if massivSudaPihay["backgrounds"][back][fore][pixel][3] ~= transparentSymbol then
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gpu.set(massivSudaPihay.x + massivSudaPihay["backgrounds"][back][fore][pixel][1] - 1, massivSudaPihay.y + massivSudaPihay["backgrounds"][back][fore][pixel][2] - 1, massivSudaPihay["backgrounds"][back][fore][pixel][3])
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end
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end
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end
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end
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end
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--Ограничение длины строки
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local function stringLimit(mode, text, size, noDots)
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if unicode.len(text) <= size then return text end
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local length = unicode.len(text)
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if mode == "start" then
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if noDots then
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return unicode.sub(text, length - size + 1, -1)
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else
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return "…" .. unicode.sub(text, length - size + 2, -1)
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end
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else
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if noDots then
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return unicode.sub(text, 1, size)
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else
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return unicode.sub(text, 1, size - 1) .. "…"
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end
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end
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end
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--Шкала прогресса
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local function progressBar(x, y, width, height, background, foreground, percent)
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local activeWidth = math.ceil(width * percent / 100)
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square(x, y, width, height, background)
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square(x, y, activeWidth, height, foreground)
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end
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--Окно загрузки
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local function downloadWindow()
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--Задаем стартовые координаты
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local width, height = 60, 7
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local progressBarWidth = math.floor(width * 3 / 4)
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local x, y = math.floor(xSize / 2 - width / 2), math.floor(ySize / 2 - height / 2) + 1
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--Запоминаем старые пиксели
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local oldPixels = rememberOldPixels(x, y, x + width - 1, y + height - 1)
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--Рисуем верхний тулбар
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square(x, y, width, 1, 0xcccccc)
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local text = "Загрузка"
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local xPos, yPos = math.floor(xSize / 2 - unicode.len(text) / 2), y
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gpu.setForeground( 0x000000 )
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gpu.set(xPos, yPos, text)
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--Рисуем само окно
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square(x, y + 1, width, height - 1, 0xeeeeee)
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--Загружаем файлы и рисуем шкалу прогресса
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xPos, yPos = math.floor(xSize / 2 - progressBarWidth / 2), math.floor(ySize / 2)
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local percent = 0
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progressBar(xPos, yPos, progressBarWidth, 1, 0xcccccc, 0x3366CC, percent)
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for i = 1, #applications do
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progressBar(xPos, yPos, progressBarWidth, 1, 0xcccccc, 0x3366CC, percent)
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square(xPos, yPos + 1, progressBarWidth, 1, 0xeeeeee)
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gpu.setForeground(0x262626)
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gpu.set(xPos, yPos + 1, stringLimit("end", "Устанавливаю " .. applications[i][2], progressBarWidth))
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shell.execute("wget " .. applications[i][1] .. " " .. applications[i][2] .. " -fQ")
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percent = math.floor(100 * i / #applications)
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end
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progressBar(xPos, yPos, progressBarWidth, 1, 0xcccccc, 0x3366CC, percent)
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os.sleep(0.3)
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--Выпиливаем нарисованное окно
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drawOldPixels(oldPixels)
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end
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------------------------------------------- Программа -------------------------------------------
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downloadWindow()
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