Merge branch 'devel' into pocket-alpha-dev

This commit is contained in:
Mikayla 2024-10-12 04:40:27 +00:00
commit 41843a2478
13 changed files with 2525 additions and 2184 deletions

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local comms = require("scada-common.comms")
local network = require("scada-common.network")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local PushButton = require("graphics.elements.controls.PushButton")
local NumberField = require("graphics.elements.form.NumberField")
local tri = util.trinary
local cpair = core.cpair
local PROTOCOL = comms.PROTOCOL
local DEVICE_TYPE = comms.DEVICE_TYPE
local ESTABLISH_ACK = comms.ESTABLISH_ACK
local MGMT_TYPE = comms.MGMT_TYPE
local self = {
nic = nil, ---@type nic
net_listen = false,
sv_addr = comms.BROADCAST,
sv_seq_num = util.time_ms() * 10,
show_sv_cfg = nil, ---@type function
sv_conn_button = nil, ---@type PushButton
sv_conn_status = nil, ---@type TextBox
sv_conn_detail = nil, ---@type TextBox
sv_next = nil, ---@type PushButton
sv_skip = nil, ---@type PushButton
tool_ctl = nil, ---@type _crd_cfg_tool_ctl
tmp_cfg = nil ---@type crd_config
}
-- check if a value is an integer within a range (inclusive)
---@param x any
---@param min integer
---@param max integer
local function is_int_min_max(x, min, max) return util.is_int(x) and x >= min and x <= max end
-- send a management packet to the supervisor
---@param msg_type MGMT_TYPE
---@param msg table
local function send_sv(msg_type, msg)
local s_pkt = comms.scada_packet()
local pkt = comms.mgmt_packet()
pkt.make(msg_type, msg)
s_pkt.make(self.sv_addr, self.sv_seq_num, PROTOCOL.SCADA_MGMT, pkt.raw_sendable())
self.nic.transmit(self.tmp_cfg.SVR_Channel, self.tmp_cfg.CRD_Channel, s_pkt)
self.sv_seq_num = self.sv_seq_num + 1
end
-- handle an establish message from the supervisor
---@param packet mgmt_frame
local function handle_packet(packet)
local error_msg = nil
if packet.scada_frame.local_channel() ~= self.tmp_cfg.CRD_Channel then
error_msg = "Error: unknown receive channel."
elseif packet.scada_frame.remote_channel() == self.tmp_cfg.SVR_Channel and packet.scada_frame.protocol() == PROTOCOL.SCADA_MGMT then
if packet.type == MGMT_TYPE.ESTABLISH then
if packet.length == 2 then
local est_ack = packet.data[1]
local config = packet.data[2]
if est_ack == ESTABLISH_ACK.ALLOW then
if type(config) == "table" and #config == 2 then
local count_ok = is_int_min_max(config[1], 1, 4)
local cool_ok = type(config[2]) == "table" and type(config[2].r_cool) == "table" and #config[2].r_cool == config[1]
if count_ok and cool_ok then
self.tmp_cfg.UnitCount = config[1]
self.tool_ctl.sv_cool_conf = {}
for i = 1, self.tmp_cfg.UnitCount do
local num_b = config[2].r_cool[i].BoilerCount
local num_t = config[2].r_cool[i].TurbineCount
self.tool_ctl.sv_cool_conf[i] = { num_b, num_t }
cool_ok = cool_ok and is_int_min_max(num_b, 0, 2) and is_int_min_max(num_t, 1, 3)
end
end
if not count_ok then
error_msg = "Error: supervisor unit count out of range."
elseif not cool_ok then
error_msg = "Error: supervisor cooling configuration malformed."
self.tool_ctl.sv_cool_conf = nil
end
self.sv_addr = packet.scada_frame.src_addr()
send_sv(MGMT_TYPE.CLOSE, {})
else
error_msg = "Error: invalid cooling configuration supervisor."
end
else
error_msg = "Error: invalid allow reply length from supervisor."
end
elseif packet.length == 1 then
local est_ack = packet.data[1]
if est_ack == ESTABLISH_ACK.DENY then
error_msg = "Error: supervisor connection denied."
elseif est_ack == ESTABLISH_ACK.COLLISION then
error_msg = "Error: a coordinator is already/still connected. Please try again."
elseif est_ack == ESTABLISH_ACK.BAD_VERSION then
error_msg = "Error: coordinator comms version does not match supervisor comms version."
else
error_msg = "Error: invalid reply from supervisor."
end
else
error_msg = "Error: invalid reply length from supervisor."
end
else
error_msg = "Error: didn't get an establish reply from supervisor."
end
end
self.net_listen = false
if error_msg then
self.sv_conn_status.set_value("")
self.sv_conn_detail.set_value(error_msg)
self.sv_conn_button.enable()
else
self.sv_conn_status.set_value("Connected!")
self.sv_conn_detail.set_value("Data received successfully, press 'Next' to continue.")
self.sv_skip.hide()
self.sv_next.show()
end
end
-- handle supervisor connection failure
local function handle_timeout()
self.net_listen = false
self.sv_conn_button.enable()
self.sv_conn_status.set_value("Timed out.")
self.sv_conn_detail.set_value("Supervisor did not reply. Ensure startup app is running on the supervisor.")
end
-- attempt a connection to the supervisor to get cooling info
local function sv_connect()
self.sv_conn_button.disable()
self.sv_conn_detail.set_value("")
local modem = ppm.get_wireless_modem()
if modem == nil then
self.sv_conn_status.set_value("Please connect an ender/wireless modem.")
else
self.sv_conn_status.set_value("Modem found, connecting...")
if self.nic == nil then self.nic = network.nic(modem) end
self.nic.closeAll()
self.nic.open(self.tmp_cfg.CRD_Channel)
self.sv_addr = comms.BROADCAST
self.net_listen = true
send_sv(MGMT_TYPE.ESTABLISH, { comms.version, "0.0.0", DEVICE_TYPE.CRD })
tcd.dispatch_unique(8, handle_timeout)
end
end
local facility = {}
-- create the facility configuration view
---@param tool_ctl _crd_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ crd_config, crd_config, crd_config, { [1]: string, [2]: string, [3]: any }[], function ]
---@param fac_cfg Div
---@param style { [string]: cpair }
---@return MultiPane fac_pane
function facility.create(tool_ctl, main_pane, cfg_sys, fac_cfg, style)
local _, ini_cfg, tmp_cfg, _, _ = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
self.tmp_cfg = tmp_cfg
self.tool_ctl = tool_ctl
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Facility
local fac_c_1 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_2 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_3 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_pane = MultiPane{parent=fac_cfg,x=1,y=4,panes={fac_c_1,fac_c_2,fac_c_3}}
TextBox{parent=fac_cfg,x=1,y=2,text=" Facility Configuration",fg_bg=cpair(colors.black,colors.yellow)}
TextBox{parent=fac_c_1,x=1,y=1,height=4,text="This tool can attempt to connect to your supervisor computer. This would load facility information in order to get the unit count and aid monitor setup."}
TextBox{parent=fac_c_1,x=1,y=6,height=2,text="The supervisor startup app must be running and fully configured on your supervisor computer."}
self.sv_conn_status = TextBox{parent=fac_c_1,x=11,y=9,text=""}
self.sv_conn_detail = TextBox{parent=fac_c_1,x=1,y=11,height=2,text=""}
self.sv_conn_button = PushButton{parent=fac_c_1,x=1,y=9,text="Connect",min_width=9,callback=function()sv_connect()end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
local function sv_skip()
tcd.abort(handle_timeout)
tool_ctl.sv_cool_conf = nil
self.net_listen = false
fac_pane.set_value(2)
end
local function sv_next()
self.show_sv_cfg()
tool_ctl.update_mon_reqs()
fac_pane.set_value(3)
end
PushButton{parent=fac_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.sv_skip = PushButton{parent=fac_c_1,x=44,y=14,text="Skip \x1a",callback=sv_skip,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
self.sv_next = PushButton{parent=fac_c_1,x=44,y=14,text="Next \x1a",callback=sv_next,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,hidden=true}
TextBox{parent=fac_c_2,x=1,y=1,height=3,text="Please enter the number of reactors you have, also referred to as reactor units or 'units' for short. A maximum of 4 is currently supported."}
tool_ctl.num_units = NumberField{parent=fac_c_2,x=1,y=5,width=5,max_chars=2,default=ini_cfg.UnitCount,min=1,max=4,fg_bg=bw_fg_bg}
TextBox{parent=fac_c_2,x=7,y=5,text="reactors"}
TextBox{parent=fac_c_2,x=1,y=7,height=3,text="This will decide how many monitors you need. If this does not match the supervisor's number of reactor units, the coordinator will not connect.",fg_bg=g_lg_fg_bg}
TextBox{parent=fac_c_2,x=1,y=10,height=3,text="Since you skipped supervisor sync, the main monitor minimum height can't be determined precisely. It is marked with * on the next page.",fg_bg=g_lg_fg_bg}
local nu_error = TextBox{parent=fac_c_2,x=8,y=14,width=35,text="Please set the number of reactors.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_num_units()
local count = tonumber(tool_ctl.num_units.get_value())
if count ~= nil and count > 0 and count < 5 then
nu_error.hide(true)
tmp_cfg.UnitCount = count
tool_ctl.update_mon_reqs()
main_pane.set_value(4)
else nu_error.show() end
end
PushButton{parent=fac_c_2,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_2,x=44,y=14,text="Next \x1a",callback=submit_num_units,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_3,x=1,y=1,height=2,text="The following facility configuration was fetched from your supervisor computer."}
local fac_config_list = ListBox{parent=fac_c_3,x=1,y=4,height=9,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
PushButton{parent=fac_c_3,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_3,x=44,y=14,text="Next \x1a",callback=function()main_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Tool and Helper Functions
tool_ctl.is_int_min_max = is_int_min_max
-- reset the connection display for a new attempt
function tool_ctl.init_sv_connect_ui()
self.sv_next.hide()
self.sv_skip.disable()
self.sv_skip.show()
self.sv_conn_button.enable()
self.sv_conn_status.set_value("")
self.sv_conn_detail.set_value("")
-- the user needs to wait a few seconds, encouraging the to connect
tcd.dispatch_unique(2, function () self.sv_skip.enable() end)
end
-- show the facility's unit count and cooling configuration data
function self.show_sv_cfg()
local conf = tool_ctl.sv_cool_conf
fac_config_list.remove_all()
local str = util.sprintf("Facility has %d reactor unit%s:", #conf, tri(#conf==1,"","s"))
TextBox{parent=fac_config_list,text=str,fg_bg=cpair(colors.gray,colors.white)}
for i = 1, #conf do
local num_b, num_t = conf[i][1], conf[i][2]
str = util.sprintf("\x07 Unit %d has %d boiler%s and %d turbine%s", i, num_b, tri(num_b == 1, "", "s"), num_t, tri(num_t == 1, "", "s"))
TextBox{parent=fac_config_list,text=str,fg_bg=cpair(colors.gray,colors.white)}
end
end
--#endregion
return fac_pane
end
-- handle incoming modem messages
---@param side string
---@param sender integer
---@param reply_to integer
---@param message any
---@param distance integer
function facility.receive_sv(side, sender, reply_to, message, distance)
if self.nic ~= nil and self.net_listen then
local s_pkt = self.nic.receive(side, sender, reply_to, message, distance)
if s_pkt and s_pkt.protocol() == PROTOCOL.SCADA_MGMT then
local mgmt_pkt = comms.mgmt_packet()
if mgmt_pkt.decode(s_pkt) then
tcd.abort(handle_timeout)
handle_packet(mgmt_pkt.get())
end
end
end
end
return facility

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coordinator/config/hmi.lua Normal file
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local ppm = require("scada-common.ppm")
local types = require("scada-common.types")
local util = require("scada-common.util")
local core = require("graphics.core")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local RadioButton = require("graphics.elements.controls.RadioButton")
local NumberField = require("graphics.elements.form.NumberField")
local cpair = core.cpair
local self = {
apply_mon = nil, ---@type PushButton
edit_monitor = nil, ---@type function
mon_iface = "",
mon_expect = {} ---@type integer[]
}
local hmi = {}
-- create the HMI (human machine interface) configuration view
---@param tool_ctl _crd_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ crd_config, crd_config, crd_config, { [1]: string, [2]: string, [3]: any }[], function ]
---@param divs Div[]
---@param style { [string]: cpair }
---@return MultiPane mon_pane
function hmi.create(tool_ctl, main_pane, cfg_sys, divs, style)
local _, ini_cfg, tmp_cfg, _, _ = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local mon_cfg, spkr_cfg, crd_cfg = divs[1], divs[2], divs[3]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Monitors
local mon_c_1 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_2 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_3 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_c_4 = Div{parent=mon_cfg,x=2,y=4,width=49}
local mon_pane = MultiPane{parent=mon_cfg,x=1,y=4,panes={mon_c_1,mon_c_2,mon_c_3,mon_c_4}}
TextBox{parent=mon_cfg,x=1,y=2,text=" Monitor Configuration",fg_bg=cpair(colors.black,colors.blue)}
TextBox{parent=mon_c_1,x=1,y=1,height=5,text="Your configuration requires the following monitors. The main and flow monitors' heights are dependent on your unit count and cooling setup. If you manually entered the unit count, a * will be shown on potentially inaccurate calculations."}
local mon_reqs = ListBox{parent=mon_c_1,x=1,y=7,height=6,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function next_from_reqs()
-- unassign unit monitors above the unit count
for i = tmp_cfg.UnitCount + 1, 4 do tmp_cfg.UnitDisplays[i] = nil end
tool_ctl.gen_mon_list()
mon_pane.set_value(2)
end
PushButton{parent=mon_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_1,x=8,y=14,text="Legacy Options",min_width=16,callback=function()mon_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_1,x=44,y=14,text="Next \x1a",callback=next_from_reqs,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=mon_c_2,x=1,y=1,height=5,text="Please configure your monitors below. You can go back to the prior page without losing progress to double check what you need. All of those monitors must be assigned before you can proceed."}
local mon_list = ListBox{parent=mon_c_2,x=1,y=6,height=7,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local assign_err = TextBox{parent=mon_c_2,x=8,y=14,width=35,text="",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_monitors()
if tmp_cfg.MainDisplay == nil then
assign_err.set_value("Please assign the main monitor.")
elseif tmp_cfg.FlowDisplay == nil and not tmp_cfg.DisableFlowView then
assign_err.set_value("Please assign the flow monitor.")
elseif util.table_len(tmp_cfg.UnitDisplays) ~= tmp_cfg.UnitCount then
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == nil then
assign_err.set_value("Please assign the unit " .. i .. " monitor.")
break
end
end
else
assign_err.hide(true)
main_pane.set_value(5)
return
end
assign_err.show()
end
PushButton{parent=mon_c_2,x=1,y=14,text="\x1b Back",callback=function()mon_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=mon_c_2,x=44,y=14,text="Next \x1a",callback=submit_monitors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local mon_desc = TextBox{parent=mon_c_3,x=1,y=1,height=4,text=""}
local mon_unit_l, mon_unit = nil, nil ---@type TextBox, NumberField
local mon_warn = TextBox{parent=mon_c_3,x=1,y=11,height=2,text="",fg_bg=cpair(colors.red,colors.lightGray)}
---@param val integer assignment type
local function on_assign_mon(val)
if val == 2 and tmp_cfg.DisableFlowView then
self.apply_mon.disable()
mon_warn.set_value("You disabled having a flow view monitor. It can't be set unless you go back and enable it.")
mon_warn.show()
elseif not util.table_contains(self.mon_expect, val) then
self.apply_mon.disable()
mon_warn.set_value("That assignment doesn't fit monitor dimensions. You'll need to resize the monitor for it to work.")
mon_warn.show()
else
self.apply_mon.enable()
mon_warn.hide(true)
end
if val == 3 then
mon_unit_l.show()
mon_unit.show()
else
mon_unit_l.hide(true)
mon_unit.hide(true)
end
local value = mon_unit.get_value()
mon_unit.set_max(tmp_cfg.UnitCount)
if value == "0" or value == nil then mon_unit.set_value(0) end
end
TextBox{parent=mon_c_3,x=1,y=6,width=10,text="Assignment"}
local mon_assign = RadioButton{parent=mon_c_3,x=1,y=7,default=1,options={"Main Monitor","Flow Monitor","Unit Monitor"},callback=on_assign_mon,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.blue}
mon_unit_l = TextBox{parent=mon_c_3,x=18,y=6,width=7,text="Unit ID"}
mon_unit = NumberField{parent=mon_c_3,x=18,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg}
local mon_u_err = TextBox{parent=mon_c_3,x=8,y=14,width=35,text="Please provide a unit ID.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
-- purge all assignments for a given monitor
---@param iface string
local function purge_assignments(iface)
if tmp_cfg.MainDisplay == iface then
tmp_cfg.MainDisplay = nil
elseif tmp_cfg.FlowDisplay == iface then
tmp_cfg.FlowDisplay = nil
else
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == iface then tmp_cfg.UnitDisplays[i] = nil end
end
end
end
local function apply_monitor()
local iface = self.mon_iface
local type = mon_assign.get_value()
local u_id = tonumber(mon_unit.get_value())
if type == 1 then
purge_assignments(iface)
tmp_cfg.MainDisplay = iface
elseif type == 2 then
purge_assignments(iface)
tmp_cfg.FlowDisplay = iface
elseif u_id and u_id > 0 then
purge_assignments(iface)
tmp_cfg.UnitDisplays[u_id] = iface
else
mon_u_err.show()
return
end
tool_ctl.gen_mon_list()
mon_u_err.hide(true)
mon_pane.set_value(2)
end
PushButton{parent=mon_c_3,x=1,y=14,text="\x1b Back",callback=function()mon_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.apply_mon = PushButton{parent=mon_c_3,x=43,y=14,min_width=7,text="Apply",callback=apply_monitor,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
TextBox{parent=mon_c_4,x=1,y=1,height=3,text="For legacy compatibility with facilities built without space for a flow monitor, you can disable the flow monitor requirement here."}
TextBox{parent=mon_c_4,x=1,y=5,height=3,text="Please be aware that THIS OPTION WILL BE REMOVED ON RELEASE. Disabling it will only be available for the remainder of the beta."}
tool_ctl.dis_flow_view = Checkbox{parent=mon_c_4,x=1,y=9,default=ini_cfg.DisableFlowView,label="Disable Flow View Monitor",box_fg_bg=cpair(colors.blue,colors.black)}
local function back_from_legacy()
tmp_cfg.DisableFlowView = tool_ctl.dis_flow_view.get_value()
tool_ctl.update_mon_reqs()
mon_pane.set_value(1)
end
PushButton{parent=mon_c_4,x=44,y=14,min_width=6,text="Done",callback=back_from_legacy,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Speaker
local spkr_c = Div{parent=spkr_cfg,x=2,y=4,width=49}
TextBox{parent=spkr_cfg,x=1,y=2,text=" Speaker Configuration",fg_bg=cpair(colors.black,colors.cyan)}
TextBox{parent=spkr_c,x=1,y=1,height=2,text="The coordinator uses a speaker to play alarm sounds."}
TextBox{parent=spkr_c,x=1,y=4,height=3,text="You can change the speaker audio volume from the default. The range is 0.0 to 3.0, where 1.0 is standard volume."}
tool_ctl.s_vol = NumberField{parent=spkr_c,x=1,y=8,width=9,max_chars=7,allow_decimal=true,default=ini_cfg.SpeakerVolume,min=0,max=3,fg_bg=bw_fg_bg}
TextBox{parent=spkr_c,x=1,y=10,height=3,text="Note: alarm sine waves are at half scale so that multiple will be required to reach full scale.",fg_bg=g_lg_fg_bg}
local s_vol_err = TextBox{parent=spkr_c,x=8,y=14,width=35,text="Please set a volume.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_vol()
local vol = tonumber(tool_ctl.s_vol.get_value())
if vol ~= nil then
s_vol_err.hide(true)
tmp_cfg.SpeakerVolume = vol
main_pane.set_value(6)
else s_vol_err.show() end
end
PushButton{parent=spkr_c,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=spkr_c,x=44,y=14,text="Next \x1a",callback=submit_vol,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Coordinator UI
local crd_c_1 = Div{parent=crd_cfg,x=2,y=4,width=49}
TextBox{parent=crd_cfg,x=1,y=2,text=" Coordinator UI Configuration",fg_bg=cpair(colors.black,colors.lime)}
TextBox{parent=crd_c_1,x=1,y=1,height=3,text="Configure the UI interface options below if you wish to customize formats."}
TextBox{parent=crd_c_1,x=1,y=4,text="Clock Time Format"}
tool_ctl.clock_fmt = RadioButton{parent=crd_c_1,x=1,y=5,default=util.trinary(ini_cfg.Time24Hour,1,2),options={"24-Hour","12-Hour"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
TextBox{parent=crd_c_1,x=1,y=8,text="Temperature Scale"}
tool_ctl.temp_scale = RadioButton{parent=crd_c_1,x=1,y=9,default=ini_cfg.TempScale,options=types.TEMP_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
TextBox{parent=crd_c_1,x=24,y=8,text="Energy Scale"}
tool_ctl.energy_scale = RadioButton{parent=crd_c_1,x=24,y=9,default=ini_cfg.EnergyScale,options=types.ENERGY_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
local function submit_ui_opts()
tmp_cfg.Time24Hour = tool_ctl.clock_fmt.get_value() == 1
tmp_cfg.TempScale = tool_ctl.temp_scale.get_value()
tmp_cfg.EnergyScale = tool_ctl.energy_scale.get_value()
main_pane.set_value(7)
end
PushButton{parent=crd_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=crd_c_1,x=44,y=14,text="Next \x1a",callback=submit_ui_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Tool and Helper Functions
-- update list of monitor requirements
function tool_ctl.update_mon_reqs()
local plural = tmp_cfg.UnitCount > 1
if tool_ctl.sv_cool_conf ~= nil then
local cnf = tool_ctl.sv_cool_conf
local row1_tall = cnf[1][1] > 1 or cnf[1][2] > 2 or (cnf[2] and (cnf[2][1] > 1 or cnf[2][2] > 2))
local row1_short = (cnf[1][1] == 0 and cnf[1][2] == 1) and (cnf[2] == nil or (cnf[2][1] == 0 and cnf[2][2] == 1))
local row2_tall = (cnf[3] and (cnf[3][1] > 1 or cnf[3][2] > 2)) or (cnf[4] and (cnf[4][1] > 1 or cnf[4][2] > 2))
local row2_short = (cnf[3] == nil or (cnf[3][1] == 0 and cnf[3][2] == 1)) and (cnf[4] == nil or (cnf[4][1] == 0 and cnf[4][2] == 1))
if tmp_cfg.UnitCount <= 2 then
tool_ctl.main_mon_h = util.trinary(row1_tall, 5, 4)
else
-- is only one tall and the other short, or are both tall? -> 5 or 6; are neither tall? -> 5
if row1_tall or row2_tall then
tool_ctl.main_mon_h = util.trinary((row1_short and row2_tall) or (row1_tall and row2_short), 5, 6)
else tool_ctl.main_mon_h = 5 end
end
else
tool_ctl.main_mon_h = util.trinary(tmp_cfg.UnitCount <= 2, 4, 5)
end
tool_ctl.flow_mon_h = 2 + tmp_cfg.UnitCount
local asterisk = util.trinary(tool_ctl.sv_cool_conf == nil, "*", "")
local m_at_least = util.trinary(tool_ctl.main_mon_h < 6, "at least ", "")
local f_at_least = util.trinary(tool_ctl.flow_mon_h < 6, "at least ", "")
mon_reqs.remove_all()
TextBox{parent=mon_reqs,x=1,y=1,text="\x1a "..tmp_cfg.UnitCount.." Unit View Monitor"..util.trinary(plural,"s","")}
TextBox{parent=mon_reqs,x=1,y=1,text=" "..util.trinary(plural,"each ","").."must be 4 blocks wide by 4 tall",fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=mon_reqs,x=1,y=1,text="\x1a 1 Main View Monitor"}
TextBox{parent=mon_reqs,x=1,y=1,text=" must be 8 blocks wide by "..m_at_least..tool_ctl.main_mon_h..asterisk.." tall",fg_bg=cpair(colors.gray,colors.white)}
if not tmp_cfg.DisableFlowView then
TextBox{parent=mon_reqs,x=1,y=1,text="\x1a 1 Flow View Monitor"}
TextBox{parent=mon_reqs,x=1,y=1,text=" must be 8 blocks wide by "..f_at_least..tool_ctl.flow_mon_h.." tall",fg_bg=cpair(colors.gray,colors.white)}
end
end
-- set/edit a monitor's assignment
---@param iface string
---@param device ppm_entry
function self.edit_monitor(iface, device)
self.mon_iface = iface
local dev = device.dev
local w, h = ppm.monitor_block_size(dev.getSize())
local msg = "This size doesn't match a required screen. Please go back and resize it, or configure below at the risk of it not working."
self.mon_expect = {}
mon_assign.set_value(1)
mon_unit.set_value(0)
if w == 4 and h == 4 then
msg = "This could work as a unit display. Please configure below."
self.mon_expect = { 3 }
mon_assign.set_value(3)
elseif w == 8 then
if h >= tool_ctl.main_mon_h and h >= tool_ctl.flow_mon_h then
msg = "This could work as either your main monitor or flow monitor. Please configure below."
self.mon_expect = { 1, 2 }
if tmp_cfg.MainDisplay then mon_assign.set_value(2) end
elseif h >= tool_ctl.main_mon_h then
msg = "This could work as your main monitor. Please configure below."
self.mon_expect = { 1 }
elseif h >= tool_ctl.flow_mon_h then
msg = "This could work as your flow monitor. Please configure below."
self.mon_expect = { 2 }
mon_assign.set_value(2)
end
end
-- override if a config exists
if tmp_cfg.MainDisplay == iface then
mon_assign.set_value(1)
elseif tmp_cfg.FlowDisplay == iface then
mon_assign.set_value(2)
else
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == iface then
mon_assign.set_value(3)
mon_unit.set_value(i)
break
end
end
end
on_assign_mon(mon_assign.get_value())
mon_desc.set_value(util.c("You have selected '", iface, "', which has a block size of ", w, " wide by ", h, " tall. ", msg))
mon_pane.set_value(3)
end
-- generate the list of available monitors
function tool_ctl.gen_mon_list()
mon_list.remove_all()
local missing = { main = tmp_cfg.MainDisplay ~= nil, flow = tmp_cfg.FlowDisplay ~= nil, unit = {} }
for i = 1, tmp_cfg.UnitCount do missing.unit[i] = tmp_cfg.UnitDisplays[i] ~= nil end
-- list connected monitors
local monitors = ppm.get_monitor_list()
for iface, device in pairs(monitors) do
local dev = device.dev ---@type Monitor
dev.setTextScale(0.5)
dev.setTextColor(colors.white)
dev.setBackgroundColor(colors.black)
dev.clear()
dev.setCursorPos(1, 1)
dev.setTextColor(colors.magenta)
dev.write("This is monitor")
dev.setCursorPos(1, 2)
dev.setTextColor(colors.white)
dev.write(iface)
local assignment = "Unused"
if tmp_cfg.MainDisplay == iface then
assignment = "Main"
missing.main = false
elseif tmp_cfg.FlowDisplay == iface then
assignment = "Flow"
missing.flow = false
else
for i = 1, tmp_cfg.UnitCount do
if tmp_cfg.UnitDisplays[i] == iface then
missing.unit[i] = false
assignment = "Unit " .. i
break
end
end
end
local line = Div{parent=mon_list,x=1,y=1,height=1}
TextBox{parent=line,x=1,y=1,width=6,text=assignment,fg_bg=cpair(util.trinary(assignment=="Unused",colors.red,colors.blue),colors.white)}
TextBox{parent=line,x=8,y=1,text=iface}
local w, h = ppm.monitor_block_size(dev.getSize())
local function unset_mon()
purge_assignments(iface)
tool_ctl.gen_mon_list()
end
TextBox{parent=line,x=33,y=1,width=4,text=w.."x"..h,fg_bg=cpair(colors.black,colors.white)}
PushButton{parent=line,x=37,y=1,min_width=5,height=1,text="SET",callback=function()self.edit_monitor(iface,device)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
local unset = PushButton{parent=line,x=42,y=1,min_width=7,height=1,text="UNSET",callback=unset_mon,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.black,colors.gray)}
if assignment == "Unused" then unset.disable() end
end
local dc_list = {} -- disconnected monitor list
if missing.main then table.insert(dc_list, { "Main", tmp_cfg.MainDisplay }) end
if missing.flow then table.insert(dc_list, { "Flow", tmp_cfg.FlowDisplay }) end
for i = 1, tmp_cfg.UnitCount do
if missing.unit[i] then table.insert(dc_list, { "Unit " .. i, tmp_cfg.UnitDisplays[i] }) end
end
-- add monitors that are assigned but not connected
for i = 1, #dc_list do
local line = Div{parent=mon_list,x=1,y=1,height=1}
TextBox{parent=line,x=1,y=1,width=6,text=dc_list[i][1],fg_bg=cpair(colors.blue,colors.white)}
TextBox{parent=line,x=8,y=1,text="disconnected",fg_bg=cpair(colors.red,colors.white)}
local function unset_mon()
purge_assignments(dc_list[i][2])
tool_ctl.gen_mon_list()
end
TextBox{parent=line,x=33,y=1,width=4,text="?x?",fg_bg=cpair(colors.black,colors.white)}
PushButton{parent=line,x=37,y=1,min_width=5,height=1,text="SET",callback=function()end,dis_fg_bg=cpair(colors.black,colors.gray)}.disable()
PushButton{parent=line,x=42,y=1,min_width=7,height=1,text="UNSET",callback=unset_mon,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.black,colors.gray)}
end
end
--#endregion
return mon_pane
end
return hmi

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@ -0,0 +1,577 @@
local comms = require("scada-common.comms")
local log = require("scada-common.log")
local network = require("scada-common.network")
local types = require("scada-common.types")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local RadioButton = require("graphics.elements.controls.RadioButton")
local NumberField = require("graphics.elements.form.NumberField")
local TextField = require("graphics.elements.form.TextField")
local IndLight = require("graphics.elements.indicators.IndicatorLight")
local tri = util.trinary
local cpair = core.cpair
local RIGHT = core.ALIGN.RIGHT
local self = {
importing_legacy = false,
show_auth_key = nil, ---@type function
show_key_btn = nil, ---@type PushButton
auth_key_textbox = nil, ---@type TextBox
auth_key_value = ""
}
local system = {}
-- create the system configuration view
---@param tool_ctl _crd_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ crd_config, crd_config, crd_config, { [1]: string, [2]: string, [3]: any }[], function ]
---@param divs Div[]
---@param ext [ MultiPane, MultiPane, function, function ]
---@param style { [string]: cpair }
function system.create(tool_ctl, main_pane, cfg_sys, divs, ext, style)
local settings_cfg, ini_cfg, tmp_cfg, fields, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local net_cfg, log_cfg, clr_cfg, summary = divs[1], divs[2], divs[3], divs[4]
local fac_pane, mon_pane, preset_monitor_fields, exit = ext[1], ext[2], ext[3], ext[4]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Network
local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}}
TextBox{parent=net_cfg,x=1,y=2,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)}
TextBox{parent=net_c_1,x=1,y=1,text="Please set the network channels below."}
TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels, including the 3 below, must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=8,width=18,text="Supervisor Channel"}
local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=10,width=19,text="Coordinator Channel"}
local crd_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=10,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=12,width=14,text="Pocket Channel"}
local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg}
local chan_err = TextBox{parent=net_c_1,x=8,y=14,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_channels()
local svr_c, crd_c, pkt_c = tonumber(svr_chan.get_value()), tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value())
if svr_c ~= nil and crd_c ~= nil and pkt_c ~= nil then
tmp_cfg.SVR_Channel, tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = svr_c, crd_c, pkt_c
net_pane.set_value(2)
chan_err.hide(true)
else chan_err.show() end
end
PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,text="Please set the connection timeouts below."}
TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_2,x=1,y=8,width=19,text="Supervisor Timeout"}
local svr_timeout = NumberField{parent=net_c_2,x=20,y=8,width=7,default=ini_cfg.SVR_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=10,width=14,text="Pocket Timeout"}
local api_timeout = NumberField{parent=net_c_2,x=20,y=10,width=7,default=ini_cfg.API_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=28,y=8,height=4,width=7,text="seconds\n\nseconds",fg_bg=g_lg_fg_bg}
local ct_err = TextBox{parent=net_c_2,x=8,y=14,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_timeouts()
local svr_cto, api_cto = tonumber(svr_timeout.get_value()), tonumber(api_timeout.get_value())
if svr_cto ~= nil and api_cto ~= nil then
tmp_cfg.SVR_Timeout, tmp_cfg.API_Timeout = svr_cto, api_cto
net_pane.set_value(3)
ct_err.hide(true)
else ct_err.show() end
end
PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_3,x=1,y=1,text="Please set the trusted range below."}
TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg}
local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg}
local tr_err = TextBox{parent=net_c_3,x=8,y=14,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_tr()
local range_val = tonumber(range.get_value())
if range_val ~= nil then
tmp_cfg.TrustedRange = range_val
comms.set_trusted_range(range_val)
net_pane.set_value(4)
tr_err.hide(true)
else tr_err.show() end
end
PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."}
TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra compution (can slow things down).",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_4,x=1,y=11,text="Facility Auth Key"}
local key, _ = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg}
local function censor_key(enable) key.censor(tri(enable, "*", nil)) end
local hide_key = Checkbox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key}
hide_key.set_value(true)
censor_key(true)
local key_err = TextBox{parent=net_c_4,x=8,y=14,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_auth()
local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then
tmp_cfg.AuthKey = key.get_value()
key_err.hide(true)
-- init mac for supervisor connection
if string.len(v) >= 8 then network.init_mac(tmp_cfg.AuthKey) else network.deinit_mac() end
-- prep supervisor connection screen
tool_ctl.init_sv_connect_ui()
main_pane.set_value(3)
else key_err.show() end
end
PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Logging
local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49}
TextBox{parent=log_cfg,x=1,y=2,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)}
TextBox{parent=log_c_1,x=1,y=1,text="Please configure logging below."}
TextBox{parent=log_c_1,x=1,y=3,text="Log File Mode"}
local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink}
TextBox{parent=log_c_1,x=1,y=7,text="Log File Path"}
local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg}
local en_dbg = Checkbox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)}
TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg}
local path_err = TextBox{parent=log_c_1,x=8,y=14,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_log()
if path.get_value() ~= "" then
path_err.hide(true)
tmp_cfg.LogMode = mode.get_value() - 1
tmp_cfg.LogPath = path.get_value()
tmp_cfg.LogDebug = en_dbg.get_value()
tool_ctl.color_apply.hide(true)
tool_ctl.color_next.show()
main_pane.set_value(8)
else path_err.show() end
end
PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(6)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Color Options
local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}}
TextBox{parent=clr_cfg,x=1,y=2,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)}
TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color themes for the different UI displays."}
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,text="Main UI Theme"}
local main_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.MainTheme,options=themes.UI_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_1,x=18,y=7,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will usually be split up."}
TextBox{parent=clr_c_2,x=21,y=7,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
if #c == 0 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
TextBox{parent=clr_c_2,x=1,y=7,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local function back_from_colors()
main_pane.set_value(tri(tool_ctl.jumped_to_color, 1, 7))
tool_ctl.jumped_to_color = false
recolor(1)
end
local function show_access()
clr_pane.set_value(2)
recolor(c_mode.get_value())
end
local function submit_colors()
tmp_cfg.MainTheme = main_theme.get_value()
tmp_cfg.FrontPanelTheme = fp_theme.get_value()
tmp_cfg.ColorMode = c_mode.get_value()
if tool_ctl.jumped_to_color then
settings.set("MainTheme", tmp_cfg.MainTheme)
settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme)
settings.set("ColorMode", tmp_cfg.ColorMode)
if settings.save("/coordinator.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
clr_pane.set_value(3)
else
clr_pane.set_value(4)
end
else
tool_ctl.gen_summary(tmp_cfg)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
main_pane.set_value(9)
end
end
PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply.hide(true)
local function c_go_home()
main_pane.set_value(1)
clr_pane.set_value(1)
end
TextBox{parent=clr_c_3,x=1,y=1,text="Settings saved!"}
PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Summary and Saving
local sum_c_1 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_2 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_3 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_4 = Div{parent=summary,x=2,y=4,width=49}
local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}}
TextBox{parent=summary,x=1,y=2,text=" Summary",fg_bg=cpair(colors.black,colors.green)}
local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function back_from_summary()
if tool_ctl.viewing_config or self.importing_legacy then
main_pane.set_value(1)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
else
main_pane.set_value(8)
end
end
---@param element graphics_element
---@param data any
local function try_set(element, data)
if data ~= nil then element.set_value(data) end
end
local function save_and_continue()
for _, field in ipairs(fields) do
local k, v = field[1], tmp_cfg[field[1]]
if v == nil then settings.unset(k) else settings.set(k, v) end
end
if settings.save("/coordinator.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
try_set(svr_chan, ini_cfg.SVR_Channel)
try_set(crd_chan, ini_cfg.CRD_Channel)
try_set(pkt_chan, ini_cfg.PKT_Channel)
try_set(svr_timeout, ini_cfg.SVR_Timeout)
try_set(api_timeout, ini_cfg.API_Timeout)
try_set(range, ini_cfg.TrustedRange)
try_set(key, ini_cfg.AuthKey)
try_set(tool_ctl.num_units, ini_cfg.UnitCount)
try_set(tool_ctl.dis_flow_view, ini_cfg.DisableFlowView)
try_set(tool_ctl.s_vol, ini_cfg.SpeakerVolume)
try_set(tool_ctl.clock_fmt, tri(ini_cfg.Time24Hour, 1, 2))
try_set(tool_ctl.temp_scale, ini_cfg.TempScale)
try_set(tool_ctl.energy_scale, ini_cfg.EnergyScale)
try_set(mode, ini_cfg.LogMode)
try_set(path, ini_cfg.LogPath)
try_set(en_dbg, ini_cfg.LogDebug)
try_set(main_theme, ini_cfg.MainTheme)
try_set(fp_theme, ini_cfg.FrontPanelTheme)
try_set(c_mode, ini_cfg.ColorMode)
preset_monitor_fields()
tool_ctl.gen_mon_list()
tool_ctl.view_cfg.enable()
tool_ctl.color_cfg.enable()
if self.importing_legacy then
self.importing_legacy = false
sum_pane.set_value(3)
else
sum_pane.set_value(2)
end
else
sum_pane.set_value(4)
end
end
PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_summary,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()self.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
TextBox{parent=sum_c_2,x=1,y=1,text="Settings saved!"}
local function go_home()
main_pane.set_value(1)
net_pane.set_value(1)
fac_pane.set_value(1)
mon_pane.set_value(1)
clr_pane.set_value(1)
sum_pane.set_value(1)
end
PushButton{parent=sum_c_2,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_2,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_3,x=1,y=1,height=2,text="The old config.lua and coord.settings files will now be deleted, then the configurator will exit."}
local function delete_legacy()
fs.delete("/coordinator/config.lua")
fs.delete("/coord.settings")
exit()
end
PushButton{parent=sum_c_3,x=1,y=14,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_3,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
--#region Tool Functions
-- load a legacy config file
function tool_ctl.load_legacy()
local config = require("coordinator.config")
tmp_cfg.SVR_Channel = config.SVR_CHANNEL
tmp_cfg.CRD_Channel = config.CRD_CHANNEL
tmp_cfg.PKT_Channel = config.PKT_CHANNEL
tmp_cfg.SVR_Timeout = config.SV_TIMEOUT
tmp_cfg.API_Timeout = config.API_TIMEOUT
tmp_cfg.TrustedRange = config.TRUSTED_RANGE
tmp_cfg.AuthKey = config.AUTH_KEY or ""
tmp_cfg.UnitCount = config.NUM_UNITS
tmp_cfg.DisableFlowView = config.DISABLE_FLOW_VIEW
tmp_cfg.SpeakerVolume = config.SOUNDER_VOLUME
tmp_cfg.Time24Hour = config.TIME_24_HOUR
tmp_cfg.LogMode = config.LOG_MODE
tmp_cfg.LogPath = config.LOG_PATH
tmp_cfg.LogDebug = config.LOG_DEBUG or false
settings.load("/coord.settings")
tmp_cfg.MainDisplay = settings.get("PRIMARY_DISPLAY")
tmp_cfg.FlowDisplay = settings.get("FLOW_DISPLAY")
tmp_cfg.UnitDisplays = settings.get("UNIT_DISPLAYS", {})
-- if there are extra monitor entries, delete them now
-- not doing so will cause the app to fail to start
if tool_ctl.is_int_min_max(tmp_cfg.UnitCount, 1, 4) then
for i = tmp_cfg.UnitCount + 1, 4 do tmp_cfg.UnitDisplays[i] = nil end
end
if settings.get("ControlStates") == nil then
local ctrl_states = {
process = settings.get("PROCESS"),
waste_modes = settings.get("WASTE_MODES"),
priority_groups = settings.get("PRIORITY_GROUPS"),
}
settings.set("ControlStates", ctrl_states)
end
settings.unset("PRIMARY_DISPLAY")
settings.unset("FLOW_DISPLAY")
settings.unset("UNIT_DISPLAYS")
settings.unset("PROCESS")
settings.unset("WASTE_MODES")
settings.unset("PRIORITY_GROUPS")
tool_ctl.gen_summary(tmp_cfg)
sum_pane.set_value(1)
main_pane.set_value(9)
self.importing_legacy = true
end
-- expose the auth key on the summary page
function self.show_auth_key()
self.show_key_btn.disable()
self.auth_key_textbox.set_value(self.auth_key_value)
end
-- generate the summary list
---@param cfg crd_config
function tool_ctl.gen_summary(cfg)
setting_list.remove_all()
local alternate = false
local inner_width = setting_list.get_width() - 1
self.show_key_btn.enable()
self.auth_key_value = cfg.AuthKey or "" -- to show auth key
for i = 1, #fields do
local f = fields[i]
local height = 1
local label_w = string.len(f[2])
local val_max_w = (inner_width - label_w) + 1
local raw = cfg[f[1]]
local val = util.strval(raw)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "TempScale" then
val = util.strval(types.TEMP_SCALE_NAMES[raw])
elseif f[1] == "EnergyScale" then
val = util.strval(types.ENERGY_SCALE_NAMES[raw])
elseif f[1] == "MainTheme" then
val = util.strval(themes.ui_theme_name(raw))
elseif f[1] == "FrontPanelTheme" then
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
val = util.strval(themes.color_mode_name(raw))
elseif f[1] == "UnitDisplays" and type(cfg.UnitDisplays) == "table" then
val = ""
for idx = 1, #cfg.UnitDisplays do
val = val .. util.trinary(idx == 1, "", "\n") .. util.sprintf(" \x07 Unit %d - %s", idx, cfg.UnitDisplays[idx])
end
end
if val == "nil" then val = "<not set>" end
local c = util.trinary(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white))
alternate = not alternate
if string.len(val) > val_max_w then
local lines = util.strwrap(val, inner_width)
height = #lines + 1
end
if (f[1] == "UnitDisplays") and (height == 1) and (val ~= "<not set>") then height = 2 end
local line = Div{parent=setting_list,height=height,fg_bg=c}
TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)}
local textbox
if height > 1 then
textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1}
else
textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT}
end
if f[1] == "AuthKey" then self.auth_key_textbox = textbox end
end
end
--#endregion
end
return system

File diff suppressed because it is too large Load Diff

View File

@ -7,7 +7,7 @@ local flasher = require("graphics.flasher")
local core = {}
core.version = "2.4.2"
core.version = "2.4.3"
core.flasher = flasher
core.events = events

View File

@ -10,6 +10,7 @@ local ALIGN = core.ALIGN
---@class textbox_args
---@field text string text to show
---@field alignment? ALIGN text alignment, left by default
---@field trim_whitespace? boolean true to trim whitespace before/after lines of text
---@field anchor? boolean true to use this as an anchor, making it focusable
---@field parent graphics_element
---@field id? string element id
@ -59,7 +60,7 @@ return function (args)
-- trim leading/trailing whitespace, except on the first line
-- leading whitespace on the first line is usually intentional
if i > 1 then
if args.trim_whitespace == true then
lines[i] = util.trim(lines[i])
end

View File

@ -29,15 +29,15 @@ local function init(parent, y, is_api)
local waiting_x = math.floor(parent.get_width() / 2) - 1
local msg = TextBox{parent=box,x=3,y=11,width=box.get_width()-4,height=2,text="",alignment=ALIGN.CENTER,fg_bg=cpair(colors.red,style.root.bkg)}
local msg = TextBox{parent=box,x=3,y=11,width=box.get_width()-4,height=2,text="",alignment=ALIGN.CENTER,fg_bg=cpair(colors.red,style.root.bkg),trim_whitespace=true}
if is_api then
WaitingAnim{parent=box,x=waiting_x,y=1,fg_bg=cpair(colors.blue,style.root.bkg)}
TextBox{parent=box,y=5,text="Connecting to API",alignment=ALIGN.CENTER,fg_bg=cpair(colors.white,style.root.bkg)}
TextBox{parent=box,y=5,text="Connecting to API",alignment=ALIGN.CENTER,fg_bg=cpair(colors.white,style.root.bkg),trim_whitespace=true}
msg.register(iocontrol.get_db().ps, "api_link_msg", msg.set_value)
else
WaitingAnim{parent=box,x=waiting_x,y=1,fg_bg=cpair(colors.green,style.root.bkg)}
TextBox{parent=box,y=5,text="Connecting to Supervisor",alignment=ALIGN.CENTER,fg_bg=cpair(colors.white,style.root.bkg)}
TextBox{parent=box,y=5,text="Connecting to Supervisor",alignment=ALIGN.CENTER,fg_bg=cpair(colors.white,style.root.bkg),trim_whitespace=true}
msg.register(iocontrol.get_db().ps, "svr_link_msg", msg.set_value)
end

View File

@ -42,10 +42,10 @@ local configurator = {}
local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = themes.smooth_stone.colors
style.colors = themes.smooth_stone.colors
style.bw_fg_bg = cpair(colors.black, colors.white)
style.g_lg_fg_bg = cpair(colors.gray, colors.lightGray)

View File

@ -31,7 +31,7 @@ local sna_rtu = require("rtu.dev.sna_rtu")
local sps_rtu = require("rtu.dev.sps_rtu")
local turbinev_rtu = require("rtu.dev.turbinev_rtu")
local RTU_VERSION = "v1.10.12"
local RTU_VERSION = "v1.10.13"
local RTU_UNIT_TYPE = types.RTU_UNIT_TYPE
local RTU_HW_STATE = databus.RTU_HW_STATE

View File

@ -0,0 +1,435 @@
local util = require("scada-common.util")
local core = require("graphics.core")
local Div = require("graphics.elements.Div")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local Radio2D = require("graphics.elements.controls.Radio2D")
local RadioButton = require("graphics.elements.controls.RadioButton")
local NumberField = require("graphics.elements.form.NumberField")
local tri = util.trinary
local cpair = core.cpair
local self = {
vis_ftanks = {}, ---@type { line: Div, pipe_conn?: TextBox, pipe_chain?: TextBox, pipe_direct?: TextBox, label?: TextBox }[]
vis_utanks = {} ---@type { line: Div, label: TextBox }[]
}
local facility = {}
-- create the facility configuration view
---@param tool_ctl _svr_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ svr_config, svr_config, svr_config, table, function ]
---@param fac_cfg Div
---@param style { [string]: cpair }
---@return MultiPane fac_pane
function facility.create(tool_ctl, main_pane, cfg_sys, fac_cfg, style)
local _, ini_cfg, tmp_cfg, _, _ = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
--#region Facility
local fac_c_1 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_2 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_3 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_4 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_5 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_6 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_c_7 = Div{parent=fac_cfg,x=2,y=4,width=49}
local fac_pane = MultiPane{parent=fac_cfg,x=1,y=4,panes={fac_c_1,fac_c_2,fac_c_3,fac_c_4,fac_c_5,fac_c_6,fac_c_7}}
TextBox{parent=fac_cfg,x=1,y=2,text=" Facility Configuration",fg_bg=cpair(colors.black,colors.yellow)}
TextBox{parent=fac_c_1,x=1,y=1,height=3,text="Please enter the number of reactors you have, also referred to as reactor units or 'units' for short. A maximum of 4 is currently supported."}
tool_ctl.num_units = NumberField{parent=fac_c_1,x=1,y=5,width=5,max_chars=2,default=ini_cfg.UnitCount,min=1,max=4,fg_bg=bw_fg_bg}
TextBox{parent=fac_c_1,x=7,y=5,text="reactors"}
local nu_error = TextBox{parent=fac_c_1,x=8,y=14,width=35,text="Please set the number of reactors.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_num_units()
local count = tonumber(tool_ctl.num_units.get_value())
if count ~= nil and count > 0 and count < 5 then
nu_error.hide(true)
tmp_cfg.UnitCount = count
local confs = tool_ctl.cooling_elems
if count >= 2 then confs[2].line.show() else confs[2].line.hide(true) end
if count >= 3 then confs[3].line.show() else confs[3].line.hide(true) end
if count == 4 then confs[4].line.show() else confs[4].line.hide(true) end
fac_pane.set_value(2)
else nu_error.show() end
end
PushButton{parent=fac_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_1,x=44,y=14,text="Next \x1a",callback=submit_num_units,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_2,x=1,y=1,height=4,text="Please provide the reactor cooling configuration below. This includes the number of turbines, boilers, and if that reactor has a connection to a dynamic tank for emergency coolant."}
TextBox{parent=fac_c_2,x=1,y=6,text="UNIT TURBINES BOILERS HAS TANK CONNECTION?",fg_bg=g_lg_fg_bg}
for i = 1, 4 do
local num_t, num_b, has_t = 1, 0, false
if ini_cfg.CoolingConfig[i] then
local conf = ini_cfg.CoolingConfig[i]
if util.is_int(conf.TurbineCount) then num_t = math.min(3, math.max(1, conf.TurbineCount or 1)) end
if util.is_int(conf.BoilerCount) then num_b = math.min(2, math.max(0, conf.BoilerCount or 0)) end
has_t = conf.TankConnection == true
end
local line = Div{parent=fac_c_2,x=1,y=7+i,height=1}
TextBox{parent=line,text="Unit "..i,width=6}
local turbines = NumberField{parent=line,x=9,y=1,width=5,max_chars=2,default=num_t,min=1,max=3,fg_bg=bw_fg_bg}
local boilers = NumberField{parent=line,x=20,y=1,width=5,max_chars=2,default=num_b,min=0,max=2,fg_bg=bw_fg_bg}
local tank = Checkbox{parent=line,x=30,y=1,label="Is Connected",default=has_t,box_fg_bg=cpair(colors.yellow,colors.black)}
tool_ctl.cooling_elems[i] = { line = line, turbines = turbines, boilers = boilers, tank = tank }
end
local cool_err = TextBox{parent=fac_c_2,x=8,y=14,width=33,text="Please fill out all fields.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_cooling()
local any_missing = false
for i = 1, tmp_cfg.UnitCount do
local conf = tool_ctl.cooling_elems[i]
any_missing = any_missing or (tonumber(conf.turbines.get_value()) == nil)
any_missing = any_missing or (tonumber(conf.boilers.get_value()) == nil)
end
if any_missing then
cool_err.show()
else
local any_has_tank = false
tmp_cfg.CoolingConfig = {}
for i = 1, tmp_cfg.UnitCount do
local conf = tool_ctl.cooling_elems[i]
-- already verified fields are numbers
tmp_cfg.CoolingConfig[i] = {
TurbineCount = tonumber(conf.turbines.get_value()) --[[@as number]],
BoilerCount = tonumber(conf.boilers.get_value()) --[[@as number]],
TankConnection = conf.tank.get_value()
}
if conf.tank.get_value() then any_has_tank = true end
end
for i = 1, 4 do
local elem = tool_ctl.tank_elems[i]
if i <= tmp_cfg.UnitCount then
elem.div.show()
if tmp_cfg.CoolingConfig[i].TankConnection then
elem.no_tank.hide()
elem.tank_opt.show()
else
elem.tank_opt.hide(true)
elem.no_tank.show()
end
else elem.div.hide(true) end
end
if any_has_tank then fac_pane.set_value(3) else main_pane.set_value(3) end
end
end
PushButton{parent=fac_c_2,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_2,x=44,y=14,text="Next \x1a",callback=submit_cooling,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_3,x=1,y=1,height=6,text="You have set one or more of your units to use dynamic tanks for emergency coolant. You have two paths for configuration. The first is to assign dynamic tanks to reactor units; one tank per reactor, only connected to that reactor. RTU configurations must also assign it as such."}
TextBox{parent=fac_c_3,x=1,y=8,height=3,text="Alternatively, you can configure them as facility tanks to connect to multiple reactor units. These can intermingle with unit-specific tanks."}
tool_ctl.en_fac_tanks = Checkbox{parent=fac_c_3,x=1,y=12,label="Use Facility Dynamic Tanks",default=ini_cfg.FacilityTankMode>0,box_fg_bg=cpair(colors.yellow,colors.black)}
local function submit_en_fac_tank()
if tool_ctl.en_fac_tanks.get_value() then
fac_pane.set_value(4)
tmp_cfg.FacilityTankMode = tri(tmp_cfg.FacilityTankMode == 0, 1, math.min(8, math.max(1, ini_cfg.FacilityTankMode)))
else
tmp_cfg.FacilityTankMode = 0
tmp_cfg.FacilityTankDefs = {}
fac_pane.set_value(7)
end
end
PushButton{parent=fac_c_3,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_3,x=44,y=14,text="Next \x1a",callback=submit_en_fac_tank,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_4,x=1,y=1,height=4,text="Please set unit connections to dynamic tanks, selecting at least one facility tank. The layout for facility tanks will be configured next."}
for i = 1, 4 do
local val = math.max(1, ini_cfg.FacilityTankDefs[i] or 2)
local div = Div{parent=fac_c_4,x=1,y=3+(2*i),height=2}
TextBox{parent=div,x=1,y=1,width=33,text="Unit "..i.." will be connected to..."}
TextBox{parent=div,x=6,y=2,width=3,text="..."}
local tank_opt = Radio2D{parent=div,x=9,y=2,rows=1,columns=2,default=val,options={"its own Unit Tank","a Facility Tank"},radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.yellow,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg}
local no_tank = TextBox{parent=div,x=9,y=2,width=34,text="no tank (as you set two steps ago)",fg_bg=cpair(colors.gray,colors.lightGray),hidden=true}
tool_ctl.tank_elems[i] = { div = div, tank_opt = tank_opt, no_tank = no_tank }
end
local tank_err = TextBox{parent=fac_c_4,x=8,y=14,width=33,text="You selected no facility tanks.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function hide_fconn(i)
if i > 1 then self.vis_ftanks[i].pipe_conn.hide(true)
else self.vis_ftanks[i].line.hide(true) end
end
local function submit_tank_defs()
local any_fac = false
tmp_cfg.FacilityTankDefs = {}
for i = 1, tmp_cfg.UnitCount do
local def
if tmp_cfg.CoolingConfig[i].TankConnection then
def = tool_ctl.tank_elems[i].tank_opt.get_value()
any_fac = any_fac or (def == 2)
else def = 0 end
if def == 1 then
self.vis_utanks[i].line.show()
self.vis_utanks[i].label.set_value("Tank U" .. i)
hide_fconn(i)
else
if def == 2 then
if i > 1 then self.vis_ftanks[i].pipe_conn.show()
else self.vis_ftanks[i].line.show() end
else hide_fconn(i) end
self.vis_utanks[i].line.hide(true)
end
tmp_cfg.FacilityTankDefs[i] = def
end
for i = tmp_cfg.UnitCount + 1, 4 do
self.vis_utanks[i].line.hide(true)
end
tool_ctl.vis_draw(tmp_cfg.FacilityTankMode)
if any_fac then
tank_err.hide(true)
fac_pane.set_value(5)
else tank_err.show() end
end
PushButton{parent=fac_c_4,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_4,x=44,y=14,text="Next \x1a",callback=submit_tank_defs,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_5,x=1,y=1,text="Please select your dynamic tank layout."}
TextBox{parent=fac_c_5,x=12,y=3,text="Facility Tanks Unit Tanks",fg_bg=g_lg_fg_bg}
--#region Tank Layout Visualizer
local pipe_cpair = cpair(colors.blue,colors.lightGray)
local vis = Div{parent=fac_c_5,x=14,y=5,height=7}
local vis_unit_list = TextBox{parent=vis,x=15,y=1,width=6,height=7,text="Unit 1\n\nUnit 2\n\nUnit 3\n\nUnit 4"}
-- draw unit tanks and their pipes
for i = 1, 4 do
local line = Div{parent=vis,x=22,y=(i*2)-1,width=13,height=1}
TextBox{parent=line,width=5,text=string.rep("\x8c",5),fg_bg=pipe_cpair}
local label = TextBox{parent=line,x=7,y=1,width=7,text="Tank ?"}
self.vis_utanks[i] = { line = line, label = label }
end
-- draw facility tank connections
local ftank_1 = Div{parent=vis,x=1,y=1,width=13,height=1}
TextBox{parent=ftank_1,width=7,text="Tank F1"}
self.vis_ftanks[1] = {
line = ftank_1, pipe_direct = TextBox{parent=ftank_1,x=9,y=1,width=5,text=string.rep("\x8c",5),fg_bg=pipe_cpair}
}
for i = 2, 4 do
local line = Div{parent=vis,x=1,y=(i-1)*2,width=13,height=2}
local pipe_conn = TextBox{parent=line,x=13,y=2,width=1,text="\x8c",fg_bg=pipe_cpair}
local pipe_chain = TextBox{parent=line,x=12,y=1,width=1,height=2,text="\x95\n\x8d",fg_bg=pipe_cpair}
local pipe_direct = TextBox{parent=line,x=9,y=2,width=4,text="\x8c\x8c\x8c\x8c",fg_bg=pipe_cpair}
local label = TextBox{parent=line,x=1,y=2,width=7,text=""}
self.vis_ftanks[i] = { line = line, pipe_conn = pipe_conn, pipe_chain = pipe_chain, pipe_direct = pipe_direct, label = label }
end
-- draw the pipe visualization
---@param mode integer pipe mode
function tool_ctl.vis_draw(mode)
-- is a facility tank connected to this unit
---@param i integer unit 1 - 4
---@return boolean connected
local function is_ft(i) return tmp_cfg.FacilityTankDefs[i] == 2 end
local u_text = ""
for i = 1, tmp_cfg.UnitCount do
u_text = u_text .. "Unit " .. i .. "\n\n"
end
vis_unit_list.set_value(u_text)
local vis_ftanks = self.vis_ftanks
local next_idx = 1
if is_ft(1) then
next_idx = 2
if (mode == 1 and (is_ft(2) or is_ft(3) or is_ft(4))) or (mode == 2 and (is_ft(2) or is_ft(3))) or ((mode == 3 or mode == 5) and is_ft(2)) then
vis_ftanks[1].pipe_direct.set_value("\x8c\x8c\x8c\x9c\x8c")
else
vis_ftanks[1].pipe_direct.set_value(string.rep("\x8c",5))
end
end
local _2_12_need_passt = (mode == 1 and (is_ft(3) or is_ft(4))) or (mode == 2 and is_ft(3))
local _2_46_need_chain = (mode == 4 and (is_ft(3) or is_ft(4))) or (mode == 6 and is_ft(3))
if is_ft(2) then
vis_ftanks[2].label.set_value("Tank F" .. next_idx)
if (mode < 4 or mode == 5) and is_ft(1) then
vis_ftanks[2].label.hide(true)
vis_ftanks[2].pipe_direct.hide(true)
if _2_12_need_passt then
vis_ftanks[2].pipe_chain.set_value("\x95\n\x9d")
else
vis_ftanks[2].pipe_chain.set_value("\x95\n\x8d")
end
vis_ftanks[2].pipe_chain.show()
else
vis_ftanks[2].label.show()
next_idx = next_idx + 1
vis_ftanks[2].pipe_chain.hide(true)
if _2_12_need_passt or _2_46_need_chain then
vis_ftanks[2].pipe_direct.set_value("\x8c\x8c\x8c\x9c")
else
vis_ftanks[2].pipe_direct.set_value("\x8c\x8c\x8c\x8c")
end
vis_ftanks[2].pipe_direct.show()
end
vis_ftanks[2].line.show()
elseif is_ft(1) and _2_12_need_passt then
vis_ftanks[2].label.hide(true)
vis_ftanks[2].pipe_direct.hide(true)
vis_ftanks[2].pipe_chain.set_value("\x95\n\x95")
vis_ftanks[2].pipe_chain.show()
vis_ftanks[2].line.show()
else
vis_ftanks[2].line.hide(true)
end
if is_ft(3) then
vis_ftanks[3].label.set_value("Tank F" .. next_idx)
if (mode < 3 and (is_ft(1) or is_ft(2))) or ((mode == 4 or mode == 6) and is_ft(2)) then
vis_ftanks[3].label.hide(true)
vis_ftanks[3].pipe_direct.hide(true)
if (mode == 1 or mode == 4) and is_ft(4) then
vis_ftanks[3].pipe_chain.set_value("\x95\n\x9d")
else
vis_ftanks[3].pipe_chain.set_value("\x95\n\x8d")
end
vis_ftanks[3].pipe_chain.show()
else
vis_ftanks[3].label.show()
next_idx = next_idx + 1
vis_ftanks[3].pipe_chain.hide(true)
if (mode == 1 or mode == 3 or mode == 4 or mode == 7) and is_ft(4) then
vis_ftanks[3].pipe_direct.set_value("\x8c\x8c\x8c\x9c")
else
vis_ftanks[3].pipe_direct.set_value("\x8c\x8c\x8c\x8c")
end
vis_ftanks[3].pipe_direct.show()
end
vis_ftanks[3].line.show()
elseif (mode == 1 and is_ft(4) and (is_ft(1) or is_ft(2))) or (mode == 4 and is_ft(2) and is_ft(4)) then
vis_ftanks[3].label.hide(true)
vis_ftanks[3].pipe_direct.hide(true)
vis_ftanks[3].pipe_chain.set_value("\x95\n\x95")
vis_ftanks[3].pipe_chain.show()
vis_ftanks[3].line.show()
else
vis_ftanks[3].line.hide(true)
end
if is_ft(4) then
vis_ftanks[4].label.set_value("Tank F" .. next_idx)
if (mode == 1 and (is_ft(1) or is_ft(2) or is_ft(3))) or ((mode == 3 or mode == 7) and is_ft(3)) or (mode == 4 and (is_ft(2) or is_ft(3))) then
vis_ftanks[4].label.hide(true)
vis_ftanks[4].pipe_direct.hide(true)
vis_ftanks[4].pipe_chain.show()
else
vis_ftanks[4].label.show()
vis_ftanks[4].pipe_chain.hide(true)
vis_ftanks[4].pipe_direct.show()
end
vis_ftanks[4].line.show()
else
vis_ftanks[4].line.hide(true)
end
end
local function change_mode(mode)
tmp_cfg.FacilityTankMode = mode
tool_ctl.vis_draw(mode)
end
local tank_modes = { "Mode 1", "Mode 2", "Mode 3", "Mode 4", "Mode 5", "Mode 6", "Mode 7", "Mode 8" }
tool_ctl.tank_mode = RadioButton{parent=fac_c_5,x=1,y=4,callback=change_mode,default=math.max(1,ini_cfg.FacilityTankMode),options=tank_modes,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.yellow}
--#endregion
PushButton{parent=fac_c_5,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_5,x=44,y=14,text="Next \x1a",callback=function()fac_pane.set_value(7)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_5,x=8,y=14,min_width=7,text="About",callback=function()fac_pane.set_value(6)end,fg_bg=cpair(colors.black,colors.lightBlue),active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_6,height=3,text="This visualization tool shows the pipe connections required for a particular dynamic tank configuration you have selected."}
TextBox{parent=fac_c_6,y=5,height=4,text="Examples: A U2 tank should be configured on an RTU as the dynamic tank for unit #2. An F3 tank should be configured on an RTU as the #3 dynamic tank for the facility."}
TextBox{parent=fac_c_6,y=10,height=3,text="Some modes may look the same if you are not using 4 total reactor units. The wiki has details. Modes that look the same will function the same.",fg_bg=g_lg_fg_bg}
PushButton{parent=fac_c_6,x=1,y=14,text="\x1b Back",callback=function()fac_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=fac_c_7,height=6,text="Charge control provides automatic control to maintain an induction matrix charge level. In order to have smoother control, reactors that were activated will be held on at 0.01 mB/t for a short period before allowing them to turn off. This minimizes overshooting the charge target."}
TextBox{parent=fac_c_7,y=8,height=3,text="You can extend this to a full minute to minimize reactors flickering on/off, but there may be more overshoot of the target."}
local ext_idling = Checkbox{parent=fac_c_7,x=1,y=12,label="Enable Extended Idling",default=ini_cfg.ExtChargeIdling,box_fg_bg=cpair(colors.yellow,colors.black)}
local function back_from_idling()
fac_pane.set_value(tri(tmp_cfg.FacilityTankMode == 0, 3, 5))
end
local function submit_idling()
tmp_cfg.ExtChargeIdling = ext_idling.get_value()
main_pane.set_value(3)
end
PushButton{parent=fac_c_7,x=1,y=14,text="\x1b Back",callback=back_from_idling,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=fac_c_7,x=44,y=14,text="Next \x1a",callback=submit_idling,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
return fac_pane
end
return facility

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@ -0,0 +1,625 @@
local log = require("scada-common.log")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local RadioButton = require("graphics.elements.controls.RadioButton")
local NumberField = require("graphics.elements.form.NumberField")
local TextField = require("graphics.elements.form.TextField")
local IndLight = require("graphics.elements.indicators.IndicatorLight")
local tri = util.trinary
local cpair = core.cpair
local RIGHT = core.ALIGN.RIGHT
local self = {
importing_legacy = false,
show_auth_key = nil, ---@type function
show_key_btn = nil, ---@type PushButton
auth_key_textbox = nil, ---@type TextBox
auth_key_value = ""
}
local system = {}
-- create the system configuration view
---@param tool_ctl _svr_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ svr_config, svr_config, svr_config, { [1]: string, [2]: string, [3]: any }[], function ]
---@param divs Div[]
---@param fac_pane MultiPane
---@param style { [string]: cpair }
---@param exit function
function system.create(tool_ctl, main_pane, cfg_sys, divs, fac_pane, style, exit)
local settings_cfg, ini_cfg, tmp_cfg, fields, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local net_cfg, log_cfg, clr_cfg, summary, import_err = divs[1], divs[2], divs[3], divs[4], divs[5]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Network
local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}}
TextBox{parent=net_cfg,x=1,y=2,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)}
TextBox{parent=net_c_1,x=1,y=1,text="Please set the network channels below."}
TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=8,width=18,text="Supervisor Channel"}
local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=9,width=11,text="PLC Channel"}
local plc_chan = NumberField{parent=net_c_1,x=21,y=9,width=7,default=ini_cfg.PLC_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=9,height=4,text="[PLC_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=10,width=19,text="RTU Gateway Channel"}
local rtu_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.RTU_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=10,height=4,text="[RTU_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=11,width=19,text="Coordinator Channel"}
local crd_chan = NumberField{parent=net_c_1,x=21,y=11,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=11,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=12,width=14,text="Pocket Channel"}
local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg}
local chan_err = TextBox{parent=net_c_1,x=8,y=14,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_channels()
local svr_c, plc_c, rtu_c = tonumber(svr_chan.get_value()), tonumber(plc_chan.get_value()), tonumber(rtu_chan.get_value())
local crd_c, pkt_c = tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value())
if svr_c ~= nil and plc_c ~= nil and rtu_c ~= nil and crd_c ~= nil and pkt_c ~= nil then
tmp_cfg.SVR_Channel, tmp_cfg.PLC_Channel, tmp_cfg.RTU_Channel = svr_c, plc_c, rtu_c
tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = crd_c, pkt_c
net_pane.set_value(2)
chan_err.hide(true)
else chan_err.show() end
end
PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,text="Please set the connection timeouts below."}
TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_2,x=1,y=8,width=11,text="PLC Timeout"}
local plc_timeout = NumberField{parent=net_c_2,x=21,y=8,width=7,default=ini_cfg.PLC_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=9,width=19,text="RTU Gateway Timeout"}
local rtu_timeout = NumberField{parent=net_c_2,x=21,y=9,width=7,default=ini_cfg.RTU_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=10,width=19,text="Coordinator Timeout"}
local crd_timeout = NumberField{parent=net_c_2,x=21,y=10,width=7,default=ini_cfg.CRD_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=11,width=14,text="Pocket Timeout"}
local pkt_timeout = NumberField{parent=net_c_2,x=21,y=11,width=7,default=ini_cfg.PKT_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=29,y=8,height=4,width=7,text="seconds\nseconds\nseconds\nseconds",fg_bg=g_lg_fg_bg}
local ct_err = TextBox{parent=net_c_2,x=8,y=14,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_timeouts()
local plc_cto, rtu_cto, crd_cto, pkt_cto = tonumber(plc_timeout.get_value()), tonumber(rtu_timeout.get_value()), tonumber(crd_timeout.get_value()), tonumber(pkt_timeout.get_value())
if plc_cto ~= nil and rtu_cto ~= nil and crd_cto ~= nil and pkt_cto ~= nil then
tmp_cfg.PLC_Timeout, tmp_cfg.RTU_Timeout, tmp_cfg.CRD_Timeout, tmp_cfg.PKT_Timeout = plc_cto, rtu_cto, crd_cto, pkt_cto
net_pane.set_value(3)
ct_err.hide(true)
else ct_err.show() end
end
PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_3,x=1,y=1,text="Please set the trusted range below."}
TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg}
local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg}
local tr_err = TextBox{parent=net_c_3,x=8,y=14,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_tr()
local range_val = tonumber(range.get_value())
if range_val ~= nil then
tmp_cfg.TrustedRange = range_val
net_pane.set_value(4)
tr_err.hide(true)
else tr_err.show() end
end
PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."}
TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra compution (can slow things down).",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_4,x=1,y=11,text="Facility Auth Key"}
local key, _ = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg}
local function censor_key(enable) key.censor(tri(enable, "*", nil)) end
local hide_key = Checkbox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key}
hide_key.set_value(true)
censor_key(true)
local key_err = TextBox{parent=net_c_4,x=8,y=14,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_auth()
local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then
tmp_cfg.AuthKey = key.get_value()
main_pane.set_value(4)
key_err.hide(true)
else key_err.show() end
end
PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Logging
local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49}
TextBox{parent=log_cfg,x=1,y=2,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)}
TextBox{parent=log_c_1,x=1,y=1,text="Please configure logging below."}
TextBox{parent=log_c_1,x=1,y=3,text="Log File Mode"}
local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink}
TextBox{parent=log_c_1,x=1,y=7,text="Log File Path"}
local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg}
local en_dbg = Checkbox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)}
TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg}
local path_err = TextBox{parent=log_c_1,x=8,y=14,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_log()
if path.get_value() ~= "" then
path_err.hide(true)
tmp_cfg.LogMode = mode.get_value() - 1
tmp_cfg.LogPath = path.get_value()
tmp_cfg.LogDebug = en_dbg.get_value()
tool_ctl.color_apply.hide(true)
tool_ctl.color_next.show()
main_pane.set_value(5)
else path_err.show() end
end
PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Color Options
local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}}
TextBox{parent=clr_cfg,x=1,y=2,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)}
TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color theme for the front panel."}
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will be split up."}
TextBox{parent=clr_c_2,x=21,y=7,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
if #c == 0 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
TextBox{parent=clr_c_2,x=1,y=7,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local function back_from_colors()
main_pane.set_value(tri(tool_ctl.jumped_to_color, 1, 4))
tool_ctl.jumped_to_color = false
recolor(1)
end
local function show_access()
clr_pane.set_value(2)
recolor(c_mode.get_value())
end
local function submit_colors()
tmp_cfg.FrontPanelTheme = fp_theme.get_value()
tmp_cfg.ColorMode = c_mode.get_value()
if tool_ctl.jumped_to_color then
settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme)
settings.set("ColorMode", tmp_cfg.ColorMode)
if settings.save("/supervisor.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
clr_pane.set_value(3)
else
clr_pane.set_value(4)
end
else
tool_ctl.gen_summary(tmp_cfg)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
main_pane.set_value(6)
end
end
PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply.hide(true)
local function c_go_home()
main_pane.set_value(1)
clr_pane.set_value(1)
end
TextBox{parent=clr_c_3,x=1,y=1,text="Settings saved!"}
PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Summary and Saving
local sum_c_1 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_2 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_3 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_4 = Div{parent=summary,x=2,y=4,width=49}
local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}}
TextBox{parent=summary,x=1,y=2,text=" Summary",fg_bg=cpair(colors.black,colors.green)}
local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function back_from_settings()
if tool_ctl.viewing_config or self.importing_legacy then
main_pane.set_value(1)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
else
main_pane.set_value(5)
end
end
---@param element graphics_element
---@param data any
local function try_set(element, data)
if data ~= nil then element.set_value(data) end
end
local function save_and_continue()
for _, field in ipairs(fields) do
local k, v = field[1], tmp_cfg[field[1]]
if v == nil then settings.unset(k) else settings.set(k, v) end
end
if settings.save("/supervisor.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
try_set(tool_ctl.num_units, ini_cfg.UnitCount)
try_set(tool_ctl.tank_mode, ini_cfg.FacilityTankMode)
try_set(svr_chan, ini_cfg.SVR_Channel)
try_set(plc_chan, ini_cfg.PLC_Channel)
try_set(rtu_chan, ini_cfg.RTU_Channel)
try_set(crd_chan, ini_cfg.CRD_Channel)
try_set(pkt_chan, ini_cfg.PKT_Channel)
try_set(plc_timeout, ini_cfg.PLC_Timeout)
try_set(rtu_timeout, ini_cfg.RTU_Timeout)
try_set(crd_timeout, ini_cfg.CRD_Timeout)
try_set(pkt_timeout, ini_cfg.PKT_Timeout)
try_set(range, ini_cfg.TrustedRange)
try_set(key, ini_cfg.AuthKey)
try_set(mode, ini_cfg.LogMode)
try_set(path, ini_cfg.LogPath)
try_set(en_dbg, ini_cfg.LogDebug)
try_set(fp_theme, ini_cfg.FrontPanelTheme)
try_set(c_mode, ini_cfg.ColorMode)
for i = 1, #ini_cfg.CoolingConfig do
local cfg, elems = ini_cfg.CoolingConfig[i], tool_ctl.cooling_elems[i]
try_set(elems.boilers, cfg.BoilerCount)
try_set(elems.turbines, cfg.TurbineCount)
try_set(elems.tank, cfg.TankConnection)
end
for i = 1, #ini_cfg.FacilityTankDefs do
try_set(tool_ctl.tank_elems[i].tank_opt, ini_cfg.FacilityTankDefs[i])
end
tool_ctl.en_fac_tanks.set_value(ini_cfg.FacilityTankMode > 0)
tool_ctl.view_cfg.enable()
if self.importing_legacy then
self.importing_legacy = false
sum_pane.set_value(3)
else
sum_pane.set_value(2)
end
else
sum_pane.set_value(4)
end
end
PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()self.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
TextBox{parent=sum_c_2,x=1,y=1,text="Settings saved!"}
local function go_home()
main_pane.set_value(1)
fac_pane.set_value(1)
net_pane.set_value(1)
clr_pane.set_value(1)
sum_pane.set_value(1)
end
PushButton{parent=sum_c_2,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_2,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_3,x=1,y=1,height=2,text="The old config.lua file will now be deleted, then the configurator will exit."}
local function delete_legacy()
fs.delete("/supervisor/config.lua")
exit()
end
PushButton{parent=sum_c_3,x=1,y=14,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_3,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
--#region Import Error
local i_err = Div{parent=import_err,x=2,y=4,width=49}
TextBox{parent=import_err,x=1,y=2,text=" Import Error",fg_bg=cpair(colors.black,colors.red)}
TextBox{parent=i_err,x=1,y=1,text="There is a problem with your config.lua file:"}
local import_err_msg = TextBox{parent=i_err,x=1,y=3,height=6,text=""}
PushButton{parent=i_err,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=i_err,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
--#region Tool Functions
-- load a legacy config file
function tool_ctl.load_legacy()
local config = require("supervisor.config")
tmp_cfg.UnitCount = config.NUM_REACTORS
if config.REACTOR_COOLING == nil or tmp_cfg.UnitCount ~= #config.REACTOR_COOLING then
import_err_msg.set_value("Cooling configuration table length must match the number of units.")
main_pane.set_value(8)
return
end
for i = 1, tmp_cfg.UnitCount do
local cfg = config.REACTOR_COOLING[i]
if type(cfg) ~= "table" then
import_err_msg.set_value("Cooling configuration for unit " .. i .. " must be a table.")
main_pane.set_value(8)
return
end
tmp_cfg.CoolingConfig[i] = { BoilerCount = cfg.BOILERS or 0, TurbineCount = cfg.TURBINES or 1, TankConnection = cfg.TANK or false }
end
tmp_cfg.FacilityTankMode = config.FAC_TANK_MODE
if not (util.is_int(tmp_cfg.FacilityTankMode) and tmp_cfg.FacilityTankMode >= 0 and tmp_cfg.FacilityTankMode <= 8) then
import_err_msg.set_value("Invalid tank mode present in config. FAC_TANK_MODE must be a number 0 through 8.")
main_pane.set_value(8)
return
end
if config.FAC_TANK_MODE > 0 then
if config.FAC_TANK_DEFS == nil or tmp_cfg.UnitCount ~= #config.FAC_TANK_DEFS then
import_err_msg.set_value("Facility tank definitions table length must match the number of units when using facility tanks.")
main_pane.set_value(8)
return
end
for i = 1, tmp_cfg.UnitCount do
tmp_cfg.FacilityTankDefs[i] = config.FAC_TANK_DEFS[i]
end
else
tmp_cfg.FacilityTankMode = 0
tmp_cfg.FacilityTankDefs = {}
end
tmp_cfg.SVR_Channel = config.SVR_CHANNEL
tmp_cfg.PLC_Channel = config.PLC_CHANNEL
tmp_cfg.RTU_Channel = config.RTU_CHANNEL
tmp_cfg.CRD_Channel = config.CRD_CHANNEL
tmp_cfg.PKT_Channel = config.PKT_CHANNEL
tmp_cfg.PLC_Timeout = config.PLC_TIMEOUT
tmp_cfg.RTU_Timeout = config.RTU_TIMEOUT
tmp_cfg.CRD_Timeout = config.CRD_TIMEOUT
tmp_cfg.PKT_Timeout = config.PKT_TIMEOUT
tmp_cfg.TrustedRange = config.TRUSTED_RANGE
tmp_cfg.AuthKey = config.AUTH_KEY or ""
tmp_cfg.LogMode = config.LOG_MODE
tmp_cfg.LogPath = config.LOG_PATH
tmp_cfg.LogDebug = config.LOG_DEBUG or false
tool_ctl.gen_summary(tmp_cfg)
sum_pane.set_value(1)
main_pane.set_value(6)
self.importing_legacy = true
end
-- expose the auth key on the summary page
function self.show_auth_key()
self.show_key_btn.disable()
self.auth_key_textbox.set_value(self.auth_key_value)
end
-- generate the summary list
---@param cfg svr_config
function tool_ctl.gen_summary(cfg)
setting_list.remove_all()
local alternate = false
local inner_width = setting_list.get_width() - 1
self.show_key_btn.enable()
self.auth_key_value = cfg.AuthKey or "" -- to show auth key
for i = 1, #fields do
local f = fields[i]
local height = 1
local label_w = string.len(f[2])
local val_max_w = (inner_width - label_w) + 1
local raw = cfg[f[1]]
local val = util.strval(raw)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = tri(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "FrontPanelTheme" then
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
val = util.strval(themes.color_mode_name(raw))
elseif f[1] == "CoolingConfig" and type(cfg.CoolingConfig) == "table" then
val = ""
for idx = 1, #cfg.CoolingConfig do
local ccfg = cfg.CoolingConfig[idx]
local b_plural = tri(ccfg.BoilerCount == 1, "", "s")
local t_plural = tri(ccfg.TurbineCount == 1, "", "s")
local tank = tri(ccfg.TankConnection, "has tank conn", "no tank conn")
val = val .. tri(idx == 1, "", "\n") ..
util.sprintf(" \x07 unit %d - %d boiler%s, %d turbine%s, %s", idx, ccfg.BoilerCount, b_plural, ccfg.TurbineCount, t_plural, tank)
end
if val == "" then val = "no facility tanks" end
elseif f[1] == "FacilityTankMode" and raw == 0 then val = "0 (n/a, unit mode)"
elseif f[1] == "FacilityTankDefs" and type(cfg.FacilityTankDefs) == "table" then
val = ""
for idx = 1, #cfg.FacilityTankDefs do
local t_mode = "not connected to a tank"
if cfg.FacilityTankDefs[idx] == 1 then
t_mode = "connected to its unit tank"
elseif cfg.FacilityTankDefs[idx] == 2 then
t_mode = "connected to a facility tank"
end
val = val .. tri(idx == 1, "", "\n") .. util.sprintf(" \x07 unit %d - %s", idx, t_mode)
end
if val == "" then val = "no facility tanks" end
end
if val == "nil" then val = "<not set>" end
local c = tri(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white))
alternate = not alternate
if string.len(val) > val_max_w then
local lines = util.strwrap(val, inner_width)
height = #lines + 1
end
local line = Div{parent=setting_list,height=height,fg_bg=c}
TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)}
local textbox
if height > 1 then
textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1}
else
textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT}
end
if f[1] == "AuthKey" then self.auth_key_textbox = textbox end
end
end
--#endregion
end
return system

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@ -22,7 +22,7 @@ local supervisor = require("supervisor.supervisor")
local svsessions = require("supervisor.session.svsessions")
local SUPERVISOR_VERSION = "v1.5.6"
local SUPERVISOR_VERSION = "v1.5.8"
local println = util.println
local println_ts = util.println_ts