#479 fixed dynamic tank fill color in pocket

This commit is contained in:
Mikayla Fischler 2024-12-20 17:20:56 -05:00
parent 3f42adea5b
commit de3fa163c5

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@ -57,7 +57,7 @@ return function (app, page, panes, tank_pane, tank_id, ps, update)
local is_water = fac.tank_fluid_types[tank_id] == COOLANT_TYPE.WATER local is_water = fac.tank_fluid_types[tank_id] == COOLANT_TYPE.WATER
TextBox{parent=tank_div,y=6,text=util.trinary(is_water,"Water","Sodium").." Level",width=12,fg_bg=label} TextBox{parent=tank_div,y=6,text=util.trinary(is_water,"Water","Sodium").." Level",width=12,fg_bg=label}
local level = HorizontalBar{parent=tank_div,y=7,bar_fg_bg=cpair(util.trinary(is_water,colors.blue,colors.cyan),colors.gray),height=1,width=21} local level = HorizontalBar{parent=tank_div,y=7,bar_fg_bg=cpair(util.trinary(is_water,colors.blue,colors.lightBlue),colors.gray),height=1,width=21}
TextBox{parent=tank_div,y=9,text="Tank Fill Mode",width=14,fg_bg=label} TextBox{parent=tank_div,y=9,text="Tank Fill Mode",width=14,fg_bg=label}
local can_fill = IconIndicator{parent=tank_div,y=10,label="Fill",states=mode_ind_s} local can_fill = IconIndicator{parent=tank_div,y=10,label="Fill",states=mode_ind_s}