Merge branch 'devel' into rtu-redstone-enhancements
This commit is contained in:
commit
fa2a6d7786
@ -250,6 +250,7 @@ function hmi.create(tool_ctl, main_pane, cfg_sys, divs, style)
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local function submit_ui_opts()
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tmp_cfg.Time24Hour = tool_ctl.clock_fmt.get_value() == 1
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tmp_cfg.GreenPuPellet = tool_ctl.pellet_color.get_value() == 1
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tmp_cfg.TempScale = tool_ctl.temp_scale.get_value()
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tmp_cfg.EnergyScale = tool_ctl.energy_scale.get_value()
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main_pane.set_value(7)
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@ -380,6 +380,7 @@ function system.create(tool_ctl, main_pane, cfg_sys, divs, ext, style)
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try_set(tool_ctl.num_units, ini_cfg.UnitCount)
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try_set(tool_ctl.dis_flow_view, ini_cfg.DisableFlowView)
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try_set(tool_ctl.s_vol, ini_cfg.SpeakerVolume)
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try_set(tool_ctl.pellet_color, ini_cfg.GreenPuPellet)
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try_set(tool_ctl.clock_fmt, tri(ini_cfg.Time24Hour, 1, 2))
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try_set(tool_ctl.temp_scale, ini_cfg.TempScale)
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try_set(tool_ctl.energy_scale, ini_cfg.EnergyScale)
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@ -78,6 +78,7 @@ local tool_ctl = {
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-- settings elements from hmi
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dis_flow_view = nil, ---@type Checkbox
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s_vol = nil, ---@type NumberField
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pellet_color = nil, ---@type RadioButton
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clock_fmt = nil, ---@type RadioButton
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temp_scale = nil, ---@type RadioButton
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energy_scale = nil, ---@type RadioButton
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@ -19,7 +19,7 @@ local renderer = require("coordinator.renderer")
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local sounder = require("coordinator.sounder")
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local threads = require("coordinator.threads")
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local COORDINATOR_VERSION = "v1.6.13"
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local COORDINATOR_VERSION = "v1.6.14"
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local CHUNK_LOAD_DELAY_S = 30.0
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@ -325,7 +325,7 @@ local function new_view(root, x, y)
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TextBox{parent=waste_status,y=i,text="U"..i.." Waste",width=8}
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local a_waste = IndicatorLight{parent=waste_status,x=10,y=i,label="Auto",colors=ind_wht}
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local waste_m = StateIndicator{parent=waste_status,x=17,y=i,states=style.waste.states_abbrv,value=1,min_width=6}
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local waste_m = StateIndicator{parent=waste_status,x=17,y=i,states=style.get_waste().states_abbrv,value=1,min_width=6}
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a_waste.register(unit.unit_ps, "U_AutoWaste", a_waste.update)
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waste_m.register(unit.unit_ps, "U_WasteProduct", waste_m.update)
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@ -339,11 +339,11 @@ local function new_view(root, x, y)
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TextBox{parent=waste_sel,text="WASTE PRODUCTION",alignment=ALIGN.CENTER,width=21,x=1,y=2,fg_bg=cutout_fg_bg}
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local rect = Rectangle{parent=waste_sel,border=border(1,colors.brown,true),width=21,height=22,x=1,y=3}
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local status = StateIndicator{parent=rect,x=2,y=1,states=style.waste.states,value=1,min_width=17}
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local status = StateIndicator{parent=rect,x=2,y=1,states=style.get_waste().states,value=1,min_width=17}
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status.register(facility.ps, "current_waste_product", status.update)
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local waste_prod = RadioButton{parent=rect,x=2,y=3,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.brown}
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local waste_prod = RadioButton{parent=rect,x=2,y=3,options=style.get_waste().options,callback=process.set_process_waste,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.brown}
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waste_prod.register(facility.ps, "process_waste_product", waste_prod.set_value)
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@ -398,7 +398,7 @@ local function init(parent, id)
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local waste_proc = Rectangle{parent=main,border=border(1,colors.brown,true),thin=true,width=33,height=3,x=46,y=49}
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local waste_div = Div{parent=waste_proc,x=2,y=1,width=31,height=1}
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local waste_mode = MultiButton{parent=waste_div,x=1,y=1,options=style.waste.unit_opts,callback=unit.set_waste,min_width=6}
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local waste_mode = MultiButton{parent=waste_div,x=1,y=1,options=style.get_waste().unit_opts,callback=unit.set_waste,min_width=6}
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waste_mode.register(u_ps, "U_WasteMode", waste_mode.set_value)
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@ -227,10 +227,13 @@ style.sps = {
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}
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}
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-- get waste styling, which depends on the configuration
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---@return { states: { color: color, text: string }, states_abbrv: { color: color, text: string }, options: string[], unit_opts: { text: string, fg_bg: cpair, active_fg_bg:cpair } }
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function style.get_waste()
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local pu_color = util.trinary(config.GreenPuPellet, colors.green, colors.cyan)
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local po_color = util.trinary(config.GreenPuPellet, colors.cyan, colors.green)
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style.waste = {
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return {
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-- auto waste processing states
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states = {
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{ color = cpair(colors.black, pu_color), text = "PLUTONIUM" },
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@ -252,5 +255,6 @@ style.waste = {
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{ text = "AM", fg_bg = cpair(colors.black, colors.lightGray), active_fg_bg = cpair(colors.black, colors.purple) }
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}
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}
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end
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return style
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@ -53,25 +53,43 @@ function system.create(tool_ctl, main_pane, cfg_sys, divs, style, exit)
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--#region Pocket UI
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local ui_c_1 = Div{parent=ui_cfg,x=2,y=4,width=24}
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local ui_c_2 = Div{parent=ui_cfg,x=2,y=4,width=24}
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local ui_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={ui_c_1,ui_c_2}}
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TextBox{parent=ui_cfg,x=1,y=2,text=" Pocket UI",fg_bg=cpair(colors.black,colors.lime)}
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TextBox{parent=ui_c_1,x=1,y=1,height=3,text="You may customize units below."}
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TextBox{parent=ui_c_1,x=1,y=1,height=3,text="You may customize UI options below."}
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TextBox{parent=ui_c_1,x=1,y=4,text="Temperature Scale"}
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local temp_scale = RadioButton{parent=ui_c_1,x=1,y=5,default=ini_cfg.TempScale,options=types.TEMP_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
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TextBox{parent=ui_c_1,y=4,text="Po/Pu Pellet Color"}
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local pellet_color = RadioButton{parent=ui_c_1,y=5,default=util.trinary(ini_cfg.GreenPuPellet,1,2),options={"Green Pu/Cyan Po","Cyan Pu/Green Po"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
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TextBox{parent=ui_c_1,x=1,y=10,text="Energy Scale"}
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local energy_scale = RadioButton{parent=ui_c_1,x=1,y=11,default=ini_cfg.EnergyScale,options=types.ENERGY_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
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TextBox{parent=ui_c_1,y=8,height=4,text="In Mekanism 10.4 and later, pellet colors now match gas colors (Cyan Pu/Green Po).",fg_bg=g_lg_fg_bg}
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local function submit_ui_opts()
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tmp_cfg.GreenPuPellet = pellet_color.get_value() == 1
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ui_pane.set_value(2)
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end
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PushButton{parent=ui_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=ui_c_1,x=19,y=15,text="Next \x1a",callback=submit_ui_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=ui_c_2,x=1,y=1,height=3,text="You may customize units below."}
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TextBox{parent=ui_c_2,x=1,y=4,text="Temperature Scale"}
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local temp_scale = RadioButton{parent=ui_c_2,x=1,y=5,default=ini_cfg.TempScale,options=types.TEMP_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
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TextBox{parent=ui_c_2,x=1,y=10,text="Energy Scale"}
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local energy_scale = RadioButton{parent=ui_c_2,x=1,y=11,default=ini_cfg.EnergyScale,options=types.ENERGY_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
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local function submit_ui_units()
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tmp_cfg.TempScale = temp_scale.get_value()
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tmp_cfg.EnergyScale = energy_scale.get_value()
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main_pane.set_value(3)
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end
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PushButton{parent=ui_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=ui_c_1,x=19,y=15,text="Next \x1a",callback=submit_ui_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=ui_c_2,x=1,y=15,text="\x1b Back",callback=function()ui_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=ui_c_2,x=19,y=15,text="Next \x1a",callback=submit_ui_units,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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--#endregion
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@ -266,6 +284,7 @@ function system.create(tool_ctl, main_pane, cfg_sys, divs, style, exit)
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load_settings(settings_cfg, true)
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load_settings(ini_cfg)
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try_set(pellet_color, ini_cfg.GreenPuPellet)
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try_set(temp_scale, ini_cfg.TempScale)
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try_set(energy_scale, ini_cfg.EnergyScale)
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try_set(svr_chan, ini_cfg.SVR_Channel)
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@ -374,6 +393,8 @@ function system.create(tool_ctl, main_pane, cfg_sys, divs, style, exit)
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val = string.rep("*", string.len(val))
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elseif f[1] == "LogMode" then
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val = tri(raw == log.MODE.APPEND, "append", "replace")
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elseif f[1] == "GreenPuPellet" then
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val = tri(raw, "Green Pu/Cyan Po", "Cyan Pu/Green Po")
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elseif f[1] == "TempScale" then
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val = util.strval(types.TEMP_SCALE_NAMES[raw])
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elseif f[1] == "EnergyScale" then
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@ -29,7 +29,8 @@ local CENTER = core.ALIGN.CENTER
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-- changes to the config data/format to let the user know
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local changes = {
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{ "v0.9.2", { "Added temperature scale options" } },
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{ "v0.11.3", { "Added energy scale options" } }
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{ "v0.11.3", { "Added energy scale options" } },
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{ "v0.13.2", { "Added option for Po/Pu pellet green/cyan pairing" } }
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}
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---@class pkt_configurator
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@ -64,6 +65,7 @@ local tool_ctl = {
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---@class pkt_config
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local tmp_cfg = {
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GreenPuPellet = false,
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TempScale = 1, ---@type TEMP_SCALE
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EnergyScale = 1, ---@type ENERGY_SCALE
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SVR_Channel = nil, ---@type integer
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@ -84,6 +86,7 @@ local settings_cfg = {}
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-- all settings fields, their nice names, and their default values
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local fields = {
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{ "GreenPuPellet", "Pellet Colors", false },
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{ "TempScale", "Temperature Scale", types.TEMP_SCALE.KELVIN },
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{ "EnergyScale", "Energy Scale", types.ENERGY_SCALE.FE },
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{ "SVR_Channel", "SVR Channel", 16240 },
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@ -38,6 +38,7 @@ pocket.config = config
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function pocket.load_config()
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if not settings.load("/pocket.settings") then return false end
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config.GreenPuPellet = settings.get("GreenPuPellet")
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config.TempScale = settings.get("TempScale")
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config.EnergyScale = settings.get("EnergyScale")
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@ -54,6 +55,7 @@ function pocket.load_config()
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local cfv = util.new_validator()
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cfv.assert_type_bool(config.GreenPuPellet)
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cfv.assert_type_int(config.TempScale)
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cfv.assert_range(config.TempScale, 1, 4)
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cfv.assert_type_int(config.EnergyScale)
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@ -22,7 +22,7 @@ local pocket = require("pocket.pocket")
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local renderer = require("pocket.renderer")
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local threads = require("pocket.threads")
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local POCKET_VERSION = "v0.13.1-beta"
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local POCKET_VERSION = "v0.13.2-beta"
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local println = util.println
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local println_ts = util.println_ts
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@ -95,8 +95,8 @@ local function new_view(root)
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local function set_waste(mode) process.set_unit_waste(i, mode) end
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local waste_prod = StateIndicator{parent=u_div,x=16,y=3,states=style.waste.states_abbrv,value=1,min_width=6}
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local waste_mode = RadioButton{parent=u_div,y=3,options=style.waste.unit_opts,callback=set_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
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local waste_prod = StateIndicator{parent=u_div,x=16,y=3,states=style.get_waste().states_abbrv,value=1,min_width=6}
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local waste_mode = RadioButton{parent=u_div,y=3,options=style.get_waste().unit_opts,callback=set_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
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waste_prod.register(u_ps, "U_WasteProduct", waste_prod.update)
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waste_mode.register(u_ps, "U_WasteMode", waste_mode.set_value)
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@ -159,8 +159,8 @@ local function new_view(root)
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TextBox{parent=c_div,y=1,text="Waste Control",alignment=ALIGN.CENTER}
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local status = StateIndicator{parent=c_div,x=3,y=3,states=style.waste.states,value=1,min_width=17}
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local waste_prod = RadioButton{parent=c_div,y=5,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
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local status = StateIndicator{parent=c_div,x=3,y=3,states=style.get_waste().states,value=1,min_width=17}
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local waste_prod = RadioButton{parent=c_div,y=5,options=style.get_waste().options,callback=process.set_process_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
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status.register(f_ps, "current_waste_product", status.update)
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waste_prod.register(f_ps, "process_waste_product", waste_prod.set_value)
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@ -2,12 +2,18 @@
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-- Graphics Style Options
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--
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local util = require("scada-common.util")
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local core = require("graphics.core")
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local pocket = require("pocket.pocket")
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local style = {}
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local cpair = core.cpair
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local config = pocket.config
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-- GLOBAL --
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style.root = cpair(colors.white, colors.black)
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@ -171,16 +177,22 @@ style.sps = {
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}
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}
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style.waste = {
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-- get waste styling, which depends on the configuration
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---@return { states: { color: color, text: string }, states_abbrv: { color: color, text: string }, options: string[], unit_opts: string[] }
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function style.get_waste()
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local pu_color = util.trinary(config.GreenPuPellet, colors.green, colors.cyan)
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local po_color = util.trinary(config.GreenPuPellet, colors.cyan, colors.green)
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return {
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-- auto waste processing states
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states = {
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{ color = cpair(colors.black, colors.green), text = "PLUTONIUM" },
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{ color = cpair(colors.black, colors.cyan), text = "POLONIUM" },
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{ color = cpair(colors.black, pu_color), text = "PLUTONIUM" },
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{ color = cpair(colors.black, po_color), text = "POLONIUM" },
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{ color = cpair(colors.black, colors.purple), text = "ANTI MATTER" }
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},
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states_abbrv = {
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{ color = cpair(colors.black, colors.green), text = "Pu" },
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{ color = cpair(colors.black, colors.cyan), text = "Po" },
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{ color = cpair(colors.black, pu_color), text = "Pu" },
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{ color = cpair(colors.black, po_color), text = "Po" },
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{ color = cpair(colors.black, colors.purple), text = "AM" }
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},
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-- process radio button options
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@ -188,5 +200,6 @@ style.waste = {
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-- unit waste selection
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unit_opts = { "Auto", "Plutonium", "Polonium", "Antimatter" }
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}
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end
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return style
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