-- -- I/O Control for Pocket Integration with Supervisor & Coordinator -- local psil = require("scada-common.psil") local types = require("scada-common.types") local ALARM = types.ALARM local iocontrol = {} ---@class pocket_ioctl local io = { nav_root = nil, ---@type nav_tree_node ps = psil.create() } ---@enum POCKET_LINK_STATE local LINK_STATE = { UNLINKED = 0, SV_LINK_ONLY = 1, API_LINK_ONLY = 2, LINKED = 3 } iocontrol.LINK_STATE = LINK_STATE ---@class nav_tree_node ---@field _p nav_tree_node|nil page's parent ---@field _c table page's children ---@field pane_elem graphics_element|nil multipane for this branch ---@field pane_id integer this page's ID in it's contained pane ---@field switcher function|nil function to switch this page's active multipane ---@field nav_to function function to navigate to this page ---@field tasks table tasks to run on this page -- allocate the page navigation tree system
-- navigation is not ready until init_nav has been called function iocontrol.alloc_nav() local self = { root = { _p = nil, _c = {}, pane_id = 0, pane_elem = nil, nav_to = function () end, tasks = {} }, ---@type nav_tree_node cur_page = nil ---@type nav_tree_node } function self.root.switcher(pane_id) if self.root._c[pane_id] then self.root._c[pane_id].nav_to() end end -- find the pane this element belongs to ---@param parent nav_tree_node local function _find_pane(parent) if parent == nil then return nil elseif parent.pane_elem then return parent.pane_elem else return _find_pane(parent._p) end end self.cur_page = self.root ---@class pocket_nav io.nav = {} -- create a new page entry in the page navigation tree ---@param parent nav_tree_node? a parent page or nil to use the root ---@param pane_id integer the pane number for this page in it's parent's multipane ---@param pane graphics_element? this page's multipane, if it has children ---@return nav_tree_node new_page this new page function io.nav.new_page(parent, pane_id, pane) local page = { _p = parent or self.root, _c = {}, pane_id = pane_id, pane_elem = pane, tasks = {} } page._p._c[pane_id] = page function page.nav_to() local p_pane = _find_pane(page._p) if p_pane then p_pane.set_value(page.pane_id) end self.cur_page = page end if pane then function page.switcher() if page._c[pane_id] then page._c[pane_id].nav_to() end end end return page end -- get the currently active page function io.nav.get_current_page() return self.cur_page end -- attempt to navigate up the tree function io.nav.nav_up() local parent = self.cur_page._p -- if a parent is defined and this element is not root if parent then parent.nav_to() end end io.nav_root = self.root end -- complete initialization of navigation by providing the root muiltipane ---@param root_pane graphics_element navigation root multipane ---@param default_page integer? page to nagivate to if nav_up is called on a base node function iocontrol.init_nav(root_pane, default_page) io.nav_root.pane_elem = root_pane ---@todo keep this? -- if default_page ~= nil then -- io.nav_root.nav_to = function() io.nav_root.switcher(default_page) end -- end return io.nav_root end -- initialize facility-independent components of pocket iocontrol ---@param comms pocket_comms function iocontrol.init_core(comms) iocontrol.alloc_nav() ---@class pocket_ioctl_diag io.diag = {} -- alarm testing io.diag.tone_test = { test_1 = function (state) comms.diag__set_alarm_tone(1, state) end, test_2 = function (state) comms.diag__set_alarm_tone(2, state) end, test_3 = function (state) comms.diag__set_alarm_tone(3, state) end, test_4 = function (state) comms.diag__set_alarm_tone(4, state) end, test_5 = function (state) comms.diag__set_alarm_tone(5, state) end, test_6 = function (state) comms.diag__set_alarm_tone(6, state) end, test_7 = function (state) comms.diag__set_alarm_tone(7, state) end, test_8 = function (state) comms.diag__set_alarm_tone(8, state) end, stop_tones = function () comms.diag__set_alarm_tone(0, false) end, test_breach = function (state) comms.diag__set_alarm(ALARM.ContainmentBreach, state) end, test_rad = function (state) comms.diag__set_alarm(ALARM.ContainmentRadiation, state) end, test_lost = function (state) comms.diag__set_alarm(ALARM.ReactorLost, state) end, test_crit = function (state) comms.diag__set_alarm(ALARM.CriticalDamage, state) end, test_dmg = function (state) comms.diag__set_alarm(ALARM.ReactorDamage, state) end, test_overtemp = function (state) comms.diag__set_alarm(ALARM.ReactorOverTemp, state) end, test_hightemp = function (state) comms.diag__set_alarm(ALARM.ReactorHighTemp, state) end, test_wasteleak = function (state) comms.diag__set_alarm(ALARM.ReactorWasteLeak, state) end, test_highwaste = function (state) comms.diag__set_alarm(ALARM.ReactorHighWaste, state) end, test_rps = function (state) comms.diag__set_alarm(ALARM.RPSTransient, state) end, test_rcs = function (state) comms.diag__set_alarm(ALARM.RCSTransient, state) end, test_turbinet = function (state) comms.diag__set_alarm(ALARM.TurbineTrip, state) end, stop_alarms = function () comms.diag__set_alarm(0, false) end, get_tone_states = function () comms.diag__get_alarm_tones() end, ready_warn = nil, ---@type graphics_element tone_buttons = {}, alarm_buttons = {}, tone_indicators = {} -- indicators to update from supervisor tone states } end -- initialize facility-dependent components of pocket iocontrol function iocontrol.init_fac() end -- set network link state ---@param state POCKET_LINK_STATE function iocontrol.report_link_state(state) io.ps.publish("link_state", state) end -- get the IO controller database function iocontrol.get_db() return io end return iocontrol