local constants = require("scada-common.constants") local ppm = require("scada-common.ppm") local rsio = require("scada-common.rsio") local util = require("scada-common.util") local core = require("graphics.core") local Div = require("graphics.elements.Div") local ListBox = require("graphics.elements.ListBox") local MultiPane = require("graphics.elements.MultiPane") local TextBox = require("graphics.elements.TextBox") local Checkbox = require("graphics.elements.controls.Checkbox") local PushButton = require("graphics.elements.controls.PushButton") local Radio2D = require("graphics.elements.controls.Radio2D") local NumberField = require("graphics.elements.form.NumberField") ---@class rtu_rs_definition ---@field unit integer|nil ---@field port IO_PORT ---@field relay string|nil ---@field side side ---@field color color|nil ---@field invert true|nil local tri = util.trinary local cpair = core.cpair local IO = rsio.IO local IO_LVL = rsio.IO_LVL local IO_MODE = rsio.IO_MODE local LEFT = core.ALIGN.LEFT local self = { rs_cfg_phy = false, ---@type string|nil|false rs_cfg_port = 1, ---@type IO_PORT rs_cfg_editing = false, ---@type integer|false rs_cfg_selection = nil, ---@type TextBox rs_cfg_unit_l = nil, ---@type TextBox rs_cfg_unit = nil, ---@type NumberField rs_cfg_side_l = nil, ---@type TextBox rs_cfg_bundled = nil, ---@type Checkbox rs_cfg_color = nil, ---@type Radio2D rs_cfg_inverted = nil, ---@type Checkbox rs_cfg_shortcut = nil, ---@type TextBox rs_cfg_advanced = nil ---@type PushButton } -- rsio port descriptions local PORT_DESC_MAP = { { IO.F_SCRAM, "Facility SCRAM" }, { IO.F_ACK, "Facility Acknowledge" }, { IO.R_SCRAM, "Reactor SCRAM" }, { IO.R_RESET, "Reactor RPS Reset" }, { IO.R_ENABLE, "Reactor Enable" }, { IO.U_ACK, "Unit Acknowledge" }, { IO.F_ALARM, "Facility Alarm (high prio)" }, { IO.F_ALARM_ANY, "Facility Alarm (any)" }, { IO.F_MATRIX_LOW, "Induction Matrix < " .. (100 * constants.RS_THRESHOLDS.IMATRIX_CHARGE_LOW) .. "%" }, { IO.F_MATRIX_HIGH, "Induction Matrix > " .. (100 * constants.RS_THRESHOLDS.IMATRIX_CHARGE_HIGH) .. "%" }, { IO.F_MATRIX_CHG, "Induction Matrix Charge %" }, { IO.WASTE_PU, "Waste Plutonium Valve" }, { IO.WASTE_PO, "Waste Polonium Valve" }, { IO.WASTE_POPL, "Waste Po Pellets Valve" }, { IO.WASTE_AM, "Waste Antimatter Valve" }, { IO.R_ACTIVE, "Reactor Active" }, { IO.R_AUTO_CTRL, "Reactor in Auto Control" }, { IO.R_SCRAMMED, "RPS Tripped" }, { IO.R_AUTO_SCRAM, "RPS Auto SCRAM" }, { IO.R_HIGH_DMG, "RPS High Damage" }, { IO.R_HIGH_TEMP, "RPS High Temperature" }, { IO.R_LOW_COOLANT, "RPS Low Coolant" }, { IO.R_EXCESS_HC, "RPS Excess Heated Coolant" }, { IO.R_EXCESS_WS, "RPS Excess Waste" }, { IO.R_INSUFF_FUEL, "RPS Insufficient Fuel" }, { IO.R_PLC_FAULT, "RPS PLC Fault" }, { IO.R_PLC_TIMEOUT, "RPS Supervisor Timeout" }, { IO.U_ALARM, "Unit Alarm" }, { IO.U_EMER_COOL, "Unit Emergency Cool. Valve" }, { IO.U_AUX_COOL, "Unit Auxiliary Cool. Valve" } } -- designation (0 = facility, 1 = unit) local PORT_DSGN = { [-1] = 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 } assert(#PORT_DESC_MAP == rsio.NUM_PORTS) assert(#PORT_DSGN == rsio.NUM_PORTS) local side_options = { "Top", "Bottom", "Left", "Right", "Front", "Back" } local side_options_map = { "top", "bottom", "left", "right", "front", "back" } local color_options = { "Red", "Orange", "Yellow", "Lime", "Green", "Cyan", "Light Blue", "Blue", "Purple", "Magenta", "Pink", "White", "Light Gray", "Gray", "Black", "Brown" } local color_options_map = { colors.red, colors.orange, colors.yellow, colors.lime, colors.green, colors.cyan, colors.lightBlue, colors.blue, colors.purple, colors.magenta, colors.pink, colors.white, colors.lightGray, colors.gray, colors.black, colors.brown } -- convert text representation to index ---@param side string local function side_to_idx(side) for k, v in ipairs(side_options_map) do if v == side then return k end end end -- convert color to index ---@param color color local function color_to_idx(color) for k, v in ipairs(color_options_map) do if v == color then return k end end end -- select the subset of redstone entries assigned to the given phy ---@param cfg rtu_rs_definition[] the full redstone entry list ---@param phy string|nil which phy to get redstone entries for ---@param invert boolean? true to get all except this phy ---@return rtu_rs_definition[] local function redstone_subset(cfg, phy, invert) local subset = {} for i = 1, #cfg do if ((not invert) and cfg[i].relay == phy) or (invert and cfg[i].relay ~= phy) then table.insert(subset, cfg[i]) end end return subset end local redstone = {} -- validate a redstone entry ---@param def rtu_rs_definition function redstone.validate(def) return tri(PORT_DSGN[def.port] == 1, util.is_int(def.unit) and def.unit > 0 and def.unit <= 4, def.unit == nil) and rsio.is_valid_port(def.port) and rsio.is_valid_side(def.side) and (def.color == nil or (rsio.is_digital(def.port) and rsio.is_color(def.color))) end -- create the redstone configuration view ---@param tool_ctl _rtu_cfg_tool_ctl ---@param main_pane MultiPane ---@param cfg_sys [ rtu_config, rtu_config, rtu_config, table, function ] ---@param rs_cfg Div ---@param style { [string]: cpair } ---@return MultiPane rs_pane function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style) local settings_cfg, ini_cfg, tmp_cfg, _, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5] local bw_fg_bg = style.bw_fg_bg local g_lg_fg_bg = style.g_lg_fg_bg local nav_fg_bg = style.nav_fg_bg local btn_act_fg_bg = style.btn_act_fg_bg local btn_dis_fg_bg = style.btn_dis_fg_bg --#region Redstone local rs_c_1 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_2 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_3 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_4 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_5 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_6 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_7 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_8 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_9 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_10 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_pane = MultiPane{parent=rs_cfg,x=1,y=4,panes={rs_c_1,rs_c_2,rs_c_3,rs_c_4,rs_c_5,rs_c_6,rs_c_7,rs_c_8,rs_c_9,rs_c_10}} local header = TextBox{parent=rs_cfg,x=1,y=2,text=" Redstone Connections",fg_bg=cpair(colors.black,colors.red)} --#region Interface Selection TextBox{parent=rs_c_1,x=1,y=1,text="Configure this computer or a redstone relay."} local iface_list = ListBox{parent=rs_c_1,x=1,y=3,height=10,width=49,scroll_height=1000,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} -- update relay interface list function tool_ctl.update_relay_list() local mounts = ppm.list_mounts() iface_list.remove_all() -- assemble list of configured relays local relays = {} for i = 1, #tmp_cfg.Redstone do local def = tmp_cfg.Redstone[i] if def.relay and not util.table_contains(relays, def.relay) then table.insert(relays, def.relay) end end -- add unconfigured connected relays for name, entry in pairs(mounts) do if entry.type == "redstone_relay" and not util.table_contains(relays, name) then table.insert(relays, name) end end local function config_rs(name) header.set_value(" Redstone Connections (" .. name .. ")") self.rs_cfg_phy = tri(name == "local", nil, name) tool_ctl.gen_rs_summary() rs_pane.set_value(2) end local line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)} TextBox{parent=line,x=1,y=1,text="@ local",fg_bg=cpair(colors.black,colors.white)} TextBox{parent=line,x=3,y=2,text="This Computer",fg_bg=cpair(colors.gray,colors.white)} local count = #redstone_subset(ini_cfg.Redstone, nil) TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)} PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs("local")end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} for i = 1, #relays do local name = relays[i] line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)} TextBox{parent=line,x=1,y=1,text="@ "..name,fg_bg=cpair(colors.black,colors.white)} TextBox{parent=line,x=3,y=2,text="Redstone Relay",fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=line,x=18,y=2,text=tri(mounts[name],"ONLINE","OFFLINE"),fg_bg=cpair(tri(mounts[name],colors.green,colors.red),colors.white)} count = #redstone_subset(ini_cfg.Redstone, name) TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)} PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs(name)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} end end tool_ctl.update_relay_list() PushButton{parent=rs_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_1,x=27,y=14,min_width=23,text="I don't see my relay!",callback=function()rs_pane.set_value(10)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg} --#endregion --#region Configuration List TextBox{parent=rs_c_2,x=1,y=1,text=" port side/color unit/facility",fg_bg=g_lg_fg_bg} local rs_list = ListBox{parent=rs_c_2,x=1,y=2,height=11,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} local function rs_revert() tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone) tool_ctl.gen_rs_summary() end local function rs_apply() -- add the changed data to the existing saved data local new_data = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy) local new_save = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy, true) for i = 1, #new_data do table.insert(new_save, new_data[i]) end settings.set("Redstone", new_save) if settings.save("/rtu.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) rs_pane.set_value(5) -- for return to list from saved screen -- this will delete unsaved changes for other phy's, which is acceptable tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone) tool_ctl.gen_rs_summary() tool_ctl.update_relay_list() else rs_pane.set_value(6) end end local function rs_back() self.rs_cfg_phy = false rs_pane.set_value(1) header.set_value(" Redstone Connections") end PushButton{parent=rs_c_2,x=1,y=14,text="\x1b Back",callback=rs_back,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} local rs_revert_btn = PushButton{parent=rs_c_2,x=8,y=14,min_width=16,text="Revert Changes",callback=rs_revert,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} PushButton{parent=rs_c_2,x=35,y=14,min_width=7,text="New +",callback=function()rs_pane.set_value(3)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} local rs_apply_btn = PushButton{parent=rs_c_2,x=43,y=14,min_width=7,text="Apply",callback=rs_apply,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} --#endregion --#region Port Selection TextBox{parent=rs_c_3,x=1,y=1,text="Select one of the below ports to use."} local rs_ports = ListBox{parent=rs_c_3,x=1,y=3,height=10,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} local function new_rs(port) self.rs_cfg_editing = false local text if port == -1 then self.rs_cfg_color.hide(true) self.rs_cfg_shortcut.show() self.rs_cfg_side_l.set_value("Output Side") self.rs_cfg_bundled.enable() self.rs_cfg_advanced.disable() text = "You selected the ALL_WASTE shortcut." else self.rs_cfg_shortcut.hide(true) self.rs_cfg_side_l.set_value(tri(rsio.get_io_dir(port) == rsio.IO_DIR.IN, "Input Side", "Output Side")) self.rs_cfg_color.show() local io_type = "analog input " local io_mode = rsio.get_io_mode(port) local inv = tri(rsio.digital_is_active(port, IO_LVL.LOW) == true, "inverted ", "") if rsio.is_analog(port) then self.rs_cfg_bundled.set_value(false) self.rs_cfg_bundled.disable() self.rs_cfg_color.disable() self.rs_cfg_inverted.set_value(false) self.rs_cfg_advanced.disable() else self.rs_cfg_bundled.enable() if self.rs_cfg_bundled.get_value() then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end self.rs_cfg_inverted.set_value(false) self.rs_cfg_advanced.enable() end if io_mode == IO_MODE.DIGITAL_IN then io_type = inv .. "digital input " elseif io_mode == IO_MODE.DIGITAL_OUT then io_type = inv .. "digital output " elseif io_mode == IO_MODE.ANALOG_OUT then io_type = "analog output " end text = "You selected the " .. io_type .. rsio.to_string(port) .. " (for " if PORT_DSGN[port] == 1 then text = text .. "a unit)." self.rs_cfg_unit_l.show() self.rs_cfg_unit.show() else self.rs_cfg_unit_l.hide(true) self.rs_cfg_unit.hide(true) text = text .. "the facility)." end end self.rs_cfg_selection.set_value(text) self.rs_cfg_port = port rs_pane.set_value(4) end -- add entries to redstone option list local all_w_macro = Div{parent=rs_ports,height=1} PushButton{parent=all_w_macro,x=1,y=1,min_width=14,alignment=LEFT,height=1,text=">ALL_WASTE",callback=function()new_rs(-1)end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.black)} TextBox{parent=all_w_macro,x=16,y=1,width=5,text="[n/a]",fg_bg=cpair(colors.lightGray,colors.white)} TextBox{parent=all_w_macro,x=22,y=1,text="Create all 4 waste entries",fg_bg=cpair(colors.gray,colors.white)} for i = 1, rsio.NUM_PORTS do local p = PORT_DESC_MAP[i][1] local name = rsio.to_string(p) local io_dir = tri(rsio.get_io_dir(p) == rsio.IO_DIR.IN, "[in]", "[out]") local btn_color = tri(rsio.get_io_dir(p) == rsio.IO_DIR.IN, colors.yellow, colors.lightBlue) local entry = Div{parent=rs_ports,height=1} PushButton{parent=entry,x=1,y=1,min_width=14,alignment=LEFT,height=1,text=">"..name,callback=function()new_rs(p)end,fg_bg=cpair(colors.black,btn_color),active_fg_bg=cpair(colors.white,colors.black)} TextBox{parent=entry,x=16,y=1,width=5,text=io_dir,fg_bg=cpair(colors.lightGray,colors.white)} TextBox{parent=entry,x=22,y=1,text=PORT_DESC_MAP[i][2],fg_bg=cpair(colors.gray,colors.white)} end PushButton{parent=rs_c_3,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Port Configuration self.rs_cfg_selection = TextBox{parent=rs_c_4,x=1,y=1,height=2,text=""} PushButton{parent=rs_c_4,x=36,y=3,text="What's that?",min_width=14,callback=function()rs_pane.set_value(8)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} self.rs_cfg_side_l = TextBox{parent=rs_c_4,x=1,y=4,width=11,text="Output Side"} local side = Radio2D{parent=rs_c_4,x=1,y=5,rows=1,columns=6,default=1,options=side_options,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.red} self.rs_cfg_unit_l = TextBox{parent=rs_c_4,x=25,y=7,width=7,text="Unit ID"} self.rs_cfg_unit = NumberField{parent=rs_c_4,x=33,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg} local function set_bundled(bundled) if bundled then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end end self.rs_cfg_shortcut = TextBox{parent=rs_c_4,x=1,y=9,height=4,text="This shortcut will add entries for each of the 4 waste outputs. If you select bundled, 4 colors will be assigned to the selected side. Otherwise, 4 default sides will be used."} self.rs_cfg_shortcut.hide(true) self.rs_cfg_bundled = Checkbox{parent=rs_c_4,x=1,y=7,label="Is Bundled?",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=set_bundled,disable_fg_bg=g_lg_fg_bg} self.rs_cfg_color = Radio2D{parent=rs_c_4,x=1,y=9,rows=4,columns=4,default=1,options=color_options,radio_colors=cpair(colors.lightGray,colors.black),color_map=color_options_map,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg} self.rs_cfg_color.disable() local rs_err = TextBox{parent=rs_c_4,x=8,y=14,width=30,text="Unit ID invalid.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} rs_err.hide(true) local function back_from_rs_opts() rs_err.hide(true) if self.rs_cfg_editing ~= false then rs_pane.set_value(2) else rs_pane.set_value(3) end end local function save_rs_entry() assert(self.rs_cfg_phy ~= false, "tried to save a redstone entry without a phy") local port = self.rs_cfg_port local u = tonumber(self.rs_cfg_unit.get_value()) if PORT_DSGN[port] == 0 or (util.is_int(u) and u > 0 and u < 5) then rs_err.hide(true) if port >= 0 then ---@type rtu_rs_definition local def = { unit = tri(PORT_DSGN[port] == 1, u, nil), port = port, relay = self.rs_cfg_phy, side = side_options_map[side.get_value()], color = tri(self.rs_cfg_bundled.get_value() and rsio.is_digital(port), color_options_map[self.rs_cfg_color.get_value()], nil), invert = self.rs_cfg_inverted.get_value() or nil } if self.rs_cfg_editing == false then -- check for duplicate inputs for this unit/facility if (rsio.get_io_dir(port) == rsio.IO_DIR.IN) then for i = 1, #tmp_cfg.Redstone do if tmp_cfg.Redstone[i].port == port and tmp_cfg.Redstone[i].unit == def.unit then rs_pane.set_value(7) return end end end table.insert(tmp_cfg.Redstone, def) else def.port = tmp_cfg.Redstone[self.rs_cfg_editing].port tmp_cfg.Redstone[self.rs_cfg_editing] = def end elseif port == -1 then local default_sides = { "left", "back", "right", "front" } local default_colors = { colors.red, colors.orange, colors.yellow, colors.lime } for i = 0, 3 do table.insert(tmp_cfg.Redstone, { unit = tri(PORT_DSGN[IO.WASTE_PU + i] == 1, u, nil), port = IO.WASTE_PU + i, relay = self.rs_cfg_phy, side = tri(self.rs_cfg_bundled.get_value(), side_options_map[side.get_value()], default_sides[i + 1]), color = tri(self.rs_cfg_bundled.get_value(), default_colors[i + 1], nil) }) end end rs_pane.set_value(2) tool_ctl.gen_rs_summary() side.set_value(1) self.rs_cfg_bundled.set_value(false) self.rs_cfg_color.set_value(1) self.rs_cfg_color.disable() self.rs_cfg_inverted.set_value(false) self.rs_cfg_advanced.disable() else rs_err.show() end end PushButton{parent=rs_c_4,x=1,y=14,text="\x1b Back",callback=back_from_rs_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} self.rs_cfg_advanced = PushButton{parent=rs_c_4,x=30,y=14,min_width=10,text="Advanced",callback=function()rs_pane.set_value(9)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} PushButton{parent=rs_c_4,x=41,y=14,min_width=9,text="Confirm",callback=save_rs_entry,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} --#endregion TextBox{parent=rs_c_5,x=1,y=1,text="Settings saved!"} PushButton{parent=rs_c_5,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_5,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=rs_c_6,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=rs_c_6,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_6,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=rs_c_7,x=1,y=1,height=6,text="You already configured this input for this facility/unit assignment. There can only be one entry for each input per each unit or the facility (for facility inputs).\n\nPlease select a different port."} PushButton{parent=rs_c_7,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=rs_c_8,x=1,y=1,height=4,text="(Normal) Digital Input: On if there is a redstone signal, off otherwise\nInverted Digital Input: On without a redstone signal, off otherwise"} TextBox{parent=rs_c_8,x=1,y=6,height=4,text="(Normal) Digital Output: Redstone signal to 'turn it on', none to 'turn it off'\nInverted Digital Output: No redstone signal to 'turn it on', redstone signal to 'turn it off'"} TextBox{parent=rs_c_8,x=1,y=11,height=2,text="Analog Input: 0-15 redstone power level input\nAnalog Output: 0-15 scaled redstone power level output"} PushButton{parent=rs_c_8,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=rs_c_9,x=1,y=1,height=5,text="Advanced Options"} self.rs_cfg_inverted = Checkbox{parent=rs_c_9,x=1,y=3,label="Invert",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=function()end,disable_fg_bg=g_lg_fg_bg} TextBox{parent=rs_c_9,x=3,y=4,height=4,text="Digital I/O is already inverted (or not) based on intended use. If you have a non-standard setup, you can use this option to avoid needing a redstone inverter.",fg_bg=cpair(colors.gray,colors.lightGray)} PushButton{parent=rs_c_9,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=rs_c_10,x=1,y=1,height=10,text="Make sure your relay is either touching the RTU gateway or connected via wired modems. There should be a wired modem on a side of the RTU gateway then one on the device, connected by a cable. The modem on the device needs to be right clicked to connect it (which will turn its border red), at which point the peripheral name will be shown in the chat."} PushButton{parent=rs_c_10,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Tool Functions local function edit_rs_entry(idx) local def = tmp_cfg.Redstone[idx] self.rs_cfg_shortcut.hide(true) self.rs_cfg_color.show() self.rs_cfg_port = def.port self.rs_cfg_editing = idx local text = "Editing " .. rsio.to_string(def.port) .. " (for " if PORT_DSGN[def.port] == 1 then text = text .. "a unit)." self.rs_cfg_unit_l.show() self.rs_cfg_unit.show() self.rs_cfg_unit.set_value(def.unit or 1) else self.rs_cfg_unit_l.hide(true) self.rs_cfg_unit.hide(true) text = text .. "the facility)." end if rsio.is_analog(def.port) then self.rs_cfg_bundled.set_value(false) self.rs_cfg_bundled.disable() self.rs_cfg_advanced.disable() else self.rs_cfg_bundled.enable() self.rs_cfg_bundled.set_value(def.color ~= nil) self.rs_cfg_advanced.enable() end local value = 1 if def.color ~= nil then value = color_to_idx(def.color) self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end self.rs_cfg_selection.set_value(text) self.rs_cfg_side_l.set_value(tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "Input Side", "Output Side")) side.set_value(side_to_idx(def.side)) self.rs_cfg_color.set_value(value) self.rs_cfg_inverted.set_value(def.invert or false) rs_pane.set_value(4) end local function delete_rs_entry(idx) table.remove(tmp_cfg.Redstone, idx) tool_ctl.gen_rs_summary() end -- generate the redstone summary list function tool_ctl.gen_rs_summary() assert(self.rs_cfg_phy ~= false, "tried to generate a summary without a phy set") rs_list.remove_all() local ini = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy) local tmp = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy) local modified = #ini ~= #tmp for i = 1, #tmp_cfg.Redstone do local def = tmp_cfg.Redstone[i] if def.relay == self.rs_cfg_phy then local name = rsio.to_string(def.port) local io_dir = tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "\x1a", "\x1b") local io_c = tri(rsio.is_digital(def.port), colors.blue, colors.purple) local conn = def.side local unit = util.strval(def.unit or "F") if def.color ~= nil then conn = def.side .. "/" .. rsio.color_name(def.color) end local entry = Div{parent=rs_list,height=1} TextBox{parent=entry,x=1,y=1,width=1,text=io_dir,fg_bg=cpair(tri(def.invert,colors.orange,io_c),colors.white)} TextBox{parent=entry,x=2,y=1,width=14,text=name} TextBox{parent=entry,x=16,y=1,width=string.len(conn),text=conn,fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=entry,x=33,y=1,width=1,text=unit,fg_bg=cpair(colors.gray,colors.white)} PushButton{parent=entry,x=35,y=1,min_width=6,height=1,text="EDIT",callback=function()edit_rs_entry(i)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} PushButton{parent=entry,x=41,y=1,min_width=8,height=1,text="DELETE",callback=function()delete_rs_entry(i)end,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg} if not modified then local a = ini_cfg.Redstone[i] local b = tmp_cfg.Redstone[i] modified = (a.unit ~= b.unit) or (a.port ~= b.port) or (a.relay ~= b.relay) or (a.side ~= b.side) or (a.color ~= b.color) or (a.invert ~= b.invert) end end end if modified then rs_revert_btn.enable() rs_apply_btn.enable() else rs_revert_btn.disable() rs_apply_btn.disable() end end --#endregion return rs_pane end return redstone