local types = require("scada-common.types") local util = require("scada-common.util") local iocontrol = require("pocket.iocontrol") local style = require("pocket.ui.style") local core = require("graphics.core") local Div = require("graphics.elements.Div") local TextBox = require("graphics.elements.TextBox") local DataIndicator = require("graphics.elements.indicators.DataIndicator") local HorizontalBar = require("graphics.elements.indicators.HorizontalBar") local IconIndicator = require("graphics.elements.indicators.IconIndicator") local StateIndicator = require("graphics.elements.indicators.StateIndicator") local CONTAINER_MODE = types.CONTAINER_MODE local COOLANT_TYPE = types.COOLANT_TYPE local cpair = core.cpair local label = style.label local lu_col = style.label_unit_pair local text_fg = style.text_fg local mode_ind_s = { { color = cpair(colors.black, colors.lightGray), symbol = "-" }, { color = cpair(colors.black, colors.white), symbol = "+" } } -- create a dynamic tank view for the unit or facility app ---@param app pocket_app ---@param page nav_tree_page|nil parent page, if applicable ---@param panes Div[] ---@param tank_pane Div ---@param tank_id integer global facility tank ID (as used for tank list, etc) ---@param ps psil ---@param update function return function (app, page, panes, tank_pane, tank_id, ps, update) local fac = iocontrol.get_db().facility local tank_div = Div{parent=tank_pane,x=2,width=tank_pane.get_width()-2} table.insert(panes, tank_div) local tank_page = app.new_page(page, #panes) tank_page.tasks = { update } TextBox{parent=tank_div,y=1,text="Dyn Tank",width=9} local status = StateIndicator{parent=tank_div,x=10,y=1,states=style.dtank.states,value=1,min_width=12} status.register(ps, "DynamicTankStateStatus", status.update) TextBox{parent=tank_div,y=3,text="Fill",width=10,fg_bg=label} local tank_pcnt = DataIndicator{parent=tank_div,x=14,y=3,label="",format="%5.2f",value=100,unit="%",lu_colors=lu_col,width=8,fg_bg=text_fg} local tank_amnt = DataIndicator{parent=tank_div,label="",format="%18d",value=0,commas=true,unit="mB",lu_colors=lu_col,width=21,fg_bg=text_fg} local is_water = fac.tank_fluid_types[tank_id] == COOLANT_TYPE.WATER TextBox{parent=tank_div,y=6,text=util.trinary(is_water,"Water","Sodium").." Level",width=12,fg_bg=label} local level = HorizontalBar{parent=tank_div,y=7,bar_fg_bg=cpair(util.trinary(is_water,colors.blue,colors.lightBlue),colors.gray),height=1,width=21} TextBox{parent=tank_div,y=9,text="Tank Fill Mode",width=14,fg_bg=label} local can_fill = IconIndicator{parent=tank_div,y=10,label="Fill",states=mode_ind_s} local can_empty = IconIndicator{parent=tank_div,y=11,label="Empty",states=mode_ind_s} local function _can_fill(mode) can_fill.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.FILL)) end local function _can_empty(mode) can_empty.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.EMPTY)) end tank_pcnt.register(ps, "fill", function (f) tank_pcnt.update(f * 100) end) tank_amnt.register(ps, "stored", function (sto) tank_amnt.update(sto.amount) end) level.register(ps, "fill", level.update) can_fill.register(ps, "container_mode", _can_fill) can_empty.register(ps, "container_mode", _can_empty) return tank_page.nav_to end