local comms = require("scada-common.comms") local log = require("scada-common.log") local network = require("scada-common.network") local types = require("scada-common.types") local util = require("scada-common.util") local core = require("graphics.core") local themes = require("graphics.themes") local Div = require("graphics.elements.Div") local ListBox = require("graphics.elements.ListBox") local MultiPane = require("graphics.elements.MultiPane") local TextBox = require("graphics.elements.TextBox") local Checkbox = require("graphics.elements.controls.Checkbox") local PushButton = require("graphics.elements.controls.PushButton") local RadioButton = require("graphics.elements.controls.RadioButton") local NumberField = require("graphics.elements.form.NumberField") local TextField = require("graphics.elements.form.TextField") local IndLight = require("graphics.elements.indicators.IndicatorLight") local tri = util.trinary local cpair = core.cpair local RIGHT = core.ALIGN.RIGHT local self = { importing_legacy = false, show_auth_key = nil, ---@type function show_key_btn = nil, ---@type PushButton auth_key_textbox = nil, ---@type TextBox auth_key_value = "" } local system = {} -- create the system configuration view ---@param tool_ctl _crd_cfg_tool_ctl ---@param main_pane MultiPane ---@param cfg_sys [ crd_config, crd_config, crd_config, { [1]: string, [2]: string, [3]: any }[], function ] ---@param divs Div[] ---@param ext [ MultiPane, MultiPane, function, function ] ---@param style { [string]: cpair } function system.create(tool_ctl, main_pane, cfg_sys, divs, ext, style) local settings_cfg, ini_cfg, tmp_cfg, fields, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5] local net_cfg, log_cfg, clr_cfg, summary = divs[1], divs[2], divs[3], divs[4] local fac_pane, mon_pane, preset_monitor_fields, exit = ext[1], ext[2], ext[3], ext[4] local bw_fg_bg = style.bw_fg_bg local g_lg_fg_bg = style.g_lg_fg_bg local nav_fg_bg = style.nav_fg_bg local btn_act_fg_bg = style.btn_act_fg_bg local btn_dis_fg_bg = style.btn_dis_fg_bg --#region Network local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49} local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}} TextBox{parent=net_cfg,x=1,y=2,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)} TextBox{parent=net_c_1,x=1,y=1,text="Please set the network channels below."} TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels, including the 3 below, must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=8,width=18,text="Supervisor Channel"} local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=10,width=19,text="Coordinator Channel"} local crd_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=10,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=12,width=14,text="Pocket Channel"} local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg} local chan_err = TextBox{parent=net_c_1,x=8,y=14,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_channels() local svr_c, crd_c, pkt_c = tonumber(svr_chan.get_value()), tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value()) if svr_c ~= nil and crd_c ~= nil and pkt_c ~= nil then tmp_cfg.SVR_Channel, tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = svr_c, crd_c, pkt_c net_pane.set_value(2) chan_err.hide(true) else chan_err.show() end end PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_2,x=1,y=1,text="Please set the connection timeouts below."} TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_2,x=1,y=8,width=19,text="Supervisor Timeout"} local svr_timeout = NumberField{parent=net_c_2,x=20,y=8,width=7,default=ini_cfg.SVR_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=1,y=10,width=14,text="Pocket Timeout"} local api_timeout = NumberField{parent=net_c_2,x=20,y=10,width=7,default=ini_cfg.API_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=28,y=8,height=4,width=7,text="seconds\n\nseconds",fg_bg=g_lg_fg_bg} local ct_err = TextBox{parent=net_c_2,x=8,y=14,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_timeouts() local svr_cto, api_cto = tonumber(svr_timeout.get_value()), tonumber(api_timeout.get_value()) if svr_cto ~= nil and api_cto ~= nil then tmp_cfg.SVR_Timeout, tmp_cfg.API_Timeout = svr_cto, api_cto net_pane.set_value(3) ct_err.hide(true) else ct_err.show() end end PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_3,x=1,y=1,text="Please set the trusted range below."} TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg} local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg} local tr_err = TextBox{parent=net_c_3,x=8,y=14,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_tr() local range_val = tonumber(range.get_value()) if range_val ~= nil then tmp_cfg.TrustedRange = range_val comms.set_trusted_range(range_val) net_pane.set_value(4) tr_err.hide(true) else tr_err.show() end end PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."} TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra computation (can slow things down).",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_4,x=1,y=11,text="Facility Auth Key"} local key, _ = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg} local function censor_key(enable) key.censor(tri(enable, "*", nil)) end local hide_key = Checkbox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key} hide_key.set_value(true) censor_key(true) local key_err = TextBox{parent=net_c_4,x=8,y=14,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_auth() local v = key.get_value() if string.len(v) == 0 or string.len(v) >= 8 then tmp_cfg.AuthKey = key.get_value() key_err.hide(true) -- init mac for supervisor connection if string.len(v) >= 8 then network.init_mac(tmp_cfg.AuthKey) else network.deinit_mac() end -- prep supervisor connection screen tool_ctl.init_sv_connect_ui() main_pane.set_value(3) else key_err.show() end end PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Logging local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49} TextBox{parent=log_cfg,x=1,y=2,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)} TextBox{parent=log_c_1,x=1,y=1,text="Please configure logging below."} TextBox{parent=log_c_1,x=1,y=3,text="Log File Mode"} local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink} TextBox{parent=log_c_1,x=1,y=7,text="Log File Path"} local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg} local en_dbg = Checkbox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)} TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg} local path_err = TextBox{parent=log_c_1,x=8,y=14,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_log() if path.get_value() ~= "" then path_err.hide(true) tmp_cfg.LogMode = mode.get_value() - 1 tmp_cfg.LogPath = path.get_value() tmp_cfg.LogDebug = en_dbg.get_value() tool_ctl.color_apply.hide(true) tool_ctl.color_next.show() main_pane.set_value(8) else path_err.show() end end PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(6)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Color Options local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}} TextBox{parent=clr_cfg,x=1,y=2,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)} TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color themes for the different UI displays."} TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg} TextBox{parent=clr_c_1,x=1,y=7,text="Main UI Theme"} local main_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.MainTheme,options=themes.UI_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_1,x=18,y=7,text="Front Panel Theme"} local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will usually be split up."} TextBox{parent=clr_c_2,x=21,y=7,text="Preview"} local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)} _ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)} _ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)} local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true} local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true} local function recolor(value) local c = themes.smooth_stone.color_modes[value] if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then b_off.hide() g_off.show() else g_off.hide() b_off.show() end if #c == 0 then for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end else term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.red, c[3].hex) end end TextBox{parent=clr_c_2,x=1,y=7,width=10,text="Color Mode"} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} local function back_from_colors() main_pane.set_value(tri(tool_ctl.jumped_to_color, 1, 7)) tool_ctl.jumped_to_color = false recolor(1) end local function show_access() clr_pane.set_value(2) recolor(c_mode.get_value()) end local function submit_colors() tmp_cfg.MainTheme = main_theme.get_value() tmp_cfg.FrontPanelTheme = fp_theme.get_value() tmp_cfg.ColorMode = c_mode.get_value() if tool_ctl.jumped_to_color then settings.set("MainTheme", tmp_cfg.MainTheme) settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme) settings.set("ColorMode", tmp_cfg.ColorMode) if settings.save("/coordinator.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) clr_pane.set_value(3) else clr_pane.set_value(4) end else tool_ctl.gen_summary(tmp_cfg) tool_ctl.viewing_config = false self.importing_legacy = false tool_ctl.settings_apply.show() main_pane.set_value(9) end end PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply.hide(true) local function c_go_home() main_pane.set_value(1) clr_pane.set_value(1) end TextBox{parent=clr_c_3,x=1,y=1,text="Settings saved!"} PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Summary and Saving local sum_c_1 = Div{parent=summary,x=2,y=4,width=49} local sum_c_2 = Div{parent=summary,x=2,y=4,width=49} local sum_c_3 = Div{parent=summary,x=2,y=4,width=49} local sum_c_4 = Div{parent=summary,x=2,y=4,width=49} local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}} TextBox{parent=summary,x=1,y=2,text=" Summary",fg_bg=cpair(colors.black,colors.green)} local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} local function back_from_summary() if tool_ctl.viewing_config or self.importing_legacy then main_pane.set_value(1) tool_ctl.viewing_config = false self.importing_legacy = false tool_ctl.settings_apply.show() else main_pane.set_value(8) end end ---@param element graphics_element ---@param data any local function try_set(element, data) if data ~= nil then element.set_value(data) end end local function save_and_continue() for _, field in ipairs(fields) do local k, v = field[1], tmp_cfg[field[1]] if v == nil then settings.unset(k) else settings.set(k, v) end end if settings.save("/coordinator.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) try_set(svr_chan, ini_cfg.SVR_Channel) try_set(crd_chan, ini_cfg.CRD_Channel) try_set(pkt_chan, ini_cfg.PKT_Channel) try_set(svr_timeout, ini_cfg.SVR_Timeout) try_set(api_timeout, ini_cfg.API_Timeout) try_set(range, ini_cfg.TrustedRange) try_set(key, ini_cfg.AuthKey) try_set(tool_ctl.num_units, ini_cfg.UnitCount) try_set(tool_ctl.dis_flow_view, ini_cfg.DisableFlowView) try_set(tool_ctl.s_vol, ini_cfg.SpeakerVolume) try_set(tool_ctl.clock_fmt, tri(ini_cfg.Time24Hour, 1, 2)) try_set(tool_ctl.temp_scale, ini_cfg.TempScale) try_set(tool_ctl.energy_scale, ini_cfg.EnergyScale) try_set(mode, ini_cfg.LogMode) try_set(path, ini_cfg.LogPath) try_set(en_dbg, ini_cfg.LogDebug) try_set(main_theme, ini_cfg.MainTheme) try_set(fp_theme, ini_cfg.FrontPanelTheme) try_set(c_mode, ini_cfg.ColorMode) preset_monitor_fields() tool_ctl.gen_mon_list() tool_ctl.view_cfg.enable() tool_ctl.color_cfg.enable() if self.importing_legacy then self.importing_legacy = false sum_pane.set_value(3) else sum_pane.set_value(2) end else sum_pane.set_value(4) end end PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_summary,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} self.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()self.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} TextBox{parent=sum_c_2,x=1,y=1,text="Settings saved!"} local function go_home() main_pane.set_value(1) net_pane.set_value(1) fac_pane.set_value(1) mon_pane.set_value(1) clr_pane.set_value(1) sum_pane.set_value(1) end PushButton{parent=sum_c_2,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_2,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_3,x=1,y=1,height=2,text="The old config.lua and coord.settings files will now be deleted, then the configurator will exit."} local function delete_legacy() fs.delete("/coordinator/config.lua") fs.delete("/coord.settings") exit() end PushButton{parent=sum_c_3,x=1,y=14,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_3,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} --#endregion --#region Tool Functions -- load a legacy config file function tool_ctl.load_legacy() local config = require("coordinator.config") tmp_cfg.SVR_Channel = config.SVR_CHANNEL tmp_cfg.CRD_Channel = config.CRD_CHANNEL tmp_cfg.PKT_Channel = config.PKT_CHANNEL tmp_cfg.SVR_Timeout = config.SV_TIMEOUT tmp_cfg.API_Timeout = config.API_TIMEOUT tmp_cfg.TrustedRange = config.TRUSTED_RANGE tmp_cfg.AuthKey = config.AUTH_KEY or "" tmp_cfg.UnitCount = config.NUM_UNITS tmp_cfg.DisableFlowView = config.DISABLE_FLOW_VIEW tmp_cfg.SpeakerVolume = config.SOUNDER_VOLUME tmp_cfg.Time24Hour = config.TIME_24_HOUR tmp_cfg.LogMode = config.LOG_MODE tmp_cfg.LogPath = config.LOG_PATH tmp_cfg.LogDebug = config.LOG_DEBUG or false settings.load("/coord.settings") tmp_cfg.MainDisplay = settings.get("PRIMARY_DISPLAY") tmp_cfg.FlowDisplay = settings.get("FLOW_DISPLAY") tmp_cfg.UnitDisplays = settings.get("UNIT_DISPLAYS", {}) -- if there are extra monitor entries, delete them now -- not doing so will cause the app to fail to start if tool_ctl.is_int_min_max(tmp_cfg.UnitCount, 1, 4) then for i = tmp_cfg.UnitCount + 1, 4 do tmp_cfg.UnitDisplays[i] = nil end end if settings.get("ControlStates") == nil then local ctrl_states = { process = settings.get("PROCESS"), waste_modes = settings.get("WASTE_MODES"), priority_groups = settings.get("PRIORITY_GROUPS"), } settings.set("ControlStates", ctrl_states) end settings.unset("PRIMARY_DISPLAY") settings.unset("FLOW_DISPLAY") settings.unset("UNIT_DISPLAYS") settings.unset("PROCESS") settings.unset("WASTE_MODES") settings.unset("PRIORITY_GROUPS") tool_ctl.gen_summary(tmp_cfg) sum_pane.set_value(1) main_pane.set_value(9) self.importing_legacy = true end -- expose the auth key on the summary page function self.show_auth_key() self.show_key_btn.disable() self.auth_key_textbox.set_value(self.auth_key_value) end -- generate the summary list ---@param cfg crd_config function tool_ctl.gen_summary(cfg) setting_list.remove_all() local alternate = false local inner_width = setting_list.get_width() - 1 self.show_key_btn.enable() self.auth_key_value = cfg.AuthKey or "" -- to show auth key for i = 1, #fields do local f = fields[i] local height = 1 local label_w = string.len(f[2]) local val_max_w = (inner_width - label_w) + 1 local raw = cfg[f[1]] local val = util.strval(raw) if f[1] == "AuthKey" then val = string.rep("*", string.len(val)) elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace") elseif f[1] == "TempScale" then val = util.strval(types.TEMP_SCALE_NAMES[raw]) elseif f[1] == "EnergyScale" then val = util.strval(types.ENERGY_SCALE_NAMES[raw]) elseif f[1] == "MainTheme" then val = util.strval(themes.ui_theme_name(raw)) elseif f[1] == "FrontPanelTheme" then val = util.strval(themes.fp_theme_name(raw)) elseif f[1] == "ColorMode" then val = util.strval(themes.color_mode_name(raw)) elseif f[1] == "UnitDisplays" and type(cfg.UnitDisplays) == "table" then val = "" for idx = 1, #cfg.UnitDisplays do val = val .. util.trinary(idx == 1, "", "\n") .. util.sprintf(" \x07 Unit %d - %s", idx, cfg.UnitDisplays[idx]) end end if val == "nil" then val = "" end local c = util.trinary(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white)) alternate = not alternate if string.len(val) > val_max_w then local lines = util.strwrap(val, inner_width) height = #lines + 1 end if (f[1] == "UnitDisplays") and (height == 1) and (val ~= "") then height = 2 end local line = Div{parent=setting_list,height=height,fg_bg=c} TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)} local textbox if height > 1 then textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1} else textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT} end if f[1] == "AuthKey" then self.auth_key_textbox = textbox end end end --#endregion end return system