local log = require("scada-common.log") local ppm = require("scada-common.ppm") local rsio = require("scada-common.rsio") local util = require("scada-common.util") local core = require("graphics.core") local themes = require("graphics.themes") local Div = require("graphics.elements.Div") local ListBox = require("graphics.elements.ListBox") local MultiPane = require("graphics.elements.MultiPane") local TextBox = require("graphics.elements.TextBox") local Checkbox = require("graphics.elements.controls.Checkbox") local PushButton = require("graphics.elements.controls.PushButton") local RadioButton = require("graphics.elements.controls.RadioButton") local NumberField = require("graphics.elements.form.NumberField") local TextField = require("graphics.elements.form.TextField") local IndLight = require("graphics.elements.indicators.IndicatorLight") local tri = util.trinary local cpair = core.cpair local RIGHT = core.ALIGN.RIGHT local self = { importing_legacy = false, importing_any_dc = false, show_auth_key = nil, ---@type function show_key_btn = nil, ---@type PushButton auth_key_textbox = nil, ---@type TextBox auth_key_value = "" } local system = {} -- create the system configuration view ---@param tool_ctl _rtu_cfg_tool_ctl ---@param main_pane MultiPane ---@param cfg_sys [ rtu_config, rtu_config, rtu_config, { [1]: string, [2]: string, [3]: any }[], function ] ---@param divs Div[] ---@param ext [ MultiPane, MultiPane, string[], function, function, function ] ---@param style { [string]: cpair } function system.create(tool_ctl, main_pane, cfg_sys, divs, ext, style) local settings_cfg, ini_cfg, tmp_cfg, fields, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5] local spkr_cfg, net_cfg, log_cfg, clr_cfg, summary = divs[1], divs[2], divs[3], divs[4], divs[5] local peri_pane, rs_pane, NEEDS_UNIT, show_peri_conns, show_rs_conns, exit = ext[1], ext[2], ext[3], ext[4], ext[5], ext[6] local bw_fg_bg = style.bw_fg_bg local g_lg_fg_bg = style.g_lg_fg_bg local nav_fg_bg = style.nav_fg_bg local btn_act_fg_bg = style.btn_act_fg_bg local btn_dis_fg_bg = style.btn_dis_fg_bg --#region Speakers local spkr_c = Div{parent=spkr_cfg,x=2,y=4,width=49} TextBox{parent=spkr_cfg,x=1,y=2,text=" Speaker Configuration",fg_bg=cpair(colors.black,colors.cyan)} TextBox{parent=spkr_c,x=1,y=1,height=2,text="Speakers can be connected to this RTU gateway without RTU unit configuration entries."} TextBox{parent=spkr_c,x=1,y=4,height=3,text="You can change the speaker audio volume from the default. The range is 0.0 to 3.0, where 1.0 is standard volume."} local s_vol = NumberField{parent=spkr_c,x=1,y=8,width=9,max_chars=7,allow_decimal=true,default=ini_cfg.SpeakerVolume,min=0,max=3,fg_bg=bw_fg_bg} TextBox{parent=spkr_c,x=1,y=10,height=3,text="Note: alarm sine waves are at half scale so that multiple will be required to reach full scale.",fg_bg=g_lg_fg_bg} local s_vol_err = TextBox{parent=spkr_c,x=8,y=14,width=35,text="Please set a volume.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_vol() local vol = tonumber(s_vol.get_value()) if vol ~= nil then s_vol_err.hide(true) tmp_cfg.SpeakerVolume = vol main_pane.set_value(3) else s_vol_err.show() end end PushButton{parent=spkr_c,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=spkr_c,x=44,y=14,text="Next \x1a",callback=submit_vol,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Network local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49} local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3}} TextBox{parent=net_cfg,x=1,y=2,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)} TextBox{parent=net_c_1,x=1,y=1,text="Please set the network channels below."} TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels, including the 2 below, must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=8,text="Supervisor Channel"} local svr_chan = NumberField{parent=net_c_1,x=1,y=9,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=9,y=9,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=11,text="RTU Channel"} local rtu_chan = NumberField{parent=net_c_1,x=1,y=12,width=7,default=ini_cfg.RTU_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=9,y=12,height=4,text="[RTU_CHANNEL]",fg_bg=g_lg_fg_bg} local chan_err = TextBox{parent=net_c_1,x=8,y=14,width=35,text="",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_channels() local svr_c = tonumber(svr_chan.get_value()) local rtu_c = tonumber(rtu_chan.get_value()) if svr_c ~= nil and rtu_c ~= nil then tmp_cfg.SVR_Channel = svr_c tmp_cfg.RTU_Channel = rtu_c net_pane.set_value(2) chan_err.hide(true) elseif svr_c == nil then chan_err.set_value("Please set the supervisor channel.") chan_err.show() else chan_err.set_value("Please set the RTU channel.") chan_err.show() end end PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_2,x=1,y=1,text="Connection Timeout"} local timeout = NumberField{parent=net_c_2,x=1,y=2,width=7,default=ini_cfg.ConnTimeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=9,y=2,height=2,text="seconds (default 5)",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally do not want or need to modify this. On slow servers, you can increase this to make the system wait longer before assuming a disconnection.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_2,x=1,y=8,text="Trusted Range"} local range = NumberField{parent=net_c_2,x=1,y=9,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=1,y=10,height=4,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg} local p2_err = TextBox{parent=net_c_2,x=8,y=14,width=35,text="",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_ct_tr() local timeout_val = tonumber(timeout.get_value()) local range_val = tonumber(range.get_value()) if timeout_val ~= nil and range_val ~= nil then tmp_cfg.ConnTimeout = timeout_val tmp_cfg.TrustedRange = range_val net_pane.set_value(3) p2_err.hide(true) elseif timeout_val == nil then p2_err.set_value("Please set the connection timeout.") p2_err.show() else p2_err.set_value("Please set the trusted range.") p2_err.show() end end PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_ct_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_3,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."} TextBox{parent=net_c_3,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra computation (can slow things down).",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_3,x=1,y=11,text="Facility Auth Key"} local key, _ = TextField{parent=net_c_3,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg} local function censor_key(enable) key.censor(tri(enable, "*", nil)) end local hide_key = Checkbox{parent=net_c_3,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key} hide_key.set_value(true) censor_key(true) local key_err = TextBox{parent=net_c_3,x=8,y=14,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_auth() local v = key.get_value() if string.len(v) == 0 or string.len(v) >= 8 then tmp_cfg.AuthKey = key.get_value() main_pane.set_value(4) key_err.hide(true) else key_err.show() end end PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Logging local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49} TextBox{parent=log_cfg,x=1,y=2,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)} TextBox{parent=log_c_1,x=1,y=1,text="Please configure logging below."} TextBox{parent=log_c_1,x=1,y=3,text="Log File Mode"} local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink} TextBox{parent=log_c_1,x=1,y=7,text="Log File Path"} local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg} local en_dbg = Checkbox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)} TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg} local path_err = TextBox{parent=log_c_1,x=8,y=14,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_log() if path.get_value() ~= "" then path_err.hide(true) tmp_cfg.LogMode = mode.get_value() - 1 tmp_cfg.LogPath = path.get_value() tmp_cfg.LogDebug = en_dbg.get_value() tool_ctl.color_apply.hide(true) tool_ctl.color_next.show() main_pane.set_value(5) else path_err.show() end end PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Color Options local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}} TextBox{parent=clr_cfg,x=1,y=2,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)} TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color theme for the front panel."} TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg} TextBox{parent=clr_c_1,x=1,y=7,text="Front Panel Theme"} local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will be split up."} TextBox{parent=clr_c_2,x=21,y=7,text="Preview"} local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)} _ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)} _ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)} local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true} local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true} local function recolor(value) local c = themes.smooth_stone.color_modes[value] if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then b_off.hide() g_off.show() else g_off.hide() b_off.show() end if #c == 0 then for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end else term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.red, c[3].hex) end end TextBox{parent=clr_c_2,x=1,y=7,width=10,text="Color Mode"} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} local function back_from_colors() main_pane.set_value(tri(tool_ctl.jumped_to_color, 1, 4)) tool_ctl.jumped_to_color = false recolor(1) end local function show_access() clr_pane.set_value(2) recolor(c_mode.get_value()) end local function submit_colors() tmp_cfg.FrontPanelTheme = fp_theme.get_value() tmp_cfg.ColorMode = c_mode.get_value() if tool_ctl.jumped_to_color then settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme) settings.set("ColorMode", tmp_cfg.ColorMode) if settings.save("/rtu.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) clr_pane.set_value(3) else clr_pane.set_value(4) end else tool_ctl.gen_summary(tmp_cfg) tool_ctl.viewing_config = false self.importing_legacy = false tool_ctl.settings_apply.show() tool_ctl.settings_confirm.hide(true) main_pane.set_value(6) end end PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply.hide(true) TextBox{parent=clr_c_3,x=1,y=1,text="Settings saved!"} PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Summary and Saving local sum_c_1 = Div{parent=summary,x=2,y=4,width=49} local sum_c_2 = Div{parent=summary,x=2,y=4,width=49} local sum_c_3 = Div{parent=summary,x=2,y=4,width=49} local sum_c_4 = Div{parent=summary,x=2,y=4,width=49} local sum_c_5 = Div{parent=summary,x=2,y=4,width=49} local sum_c_6 = Div{parent=summary,x=2,y=4,width=49} local sum_c_7 = Div{parent=summary,x=2,y=4,width=49} local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4,sum_c_5,sum_c_6,sum_c_7}} TextBox{parent=summary,x=1,y=2,text=" Summary",fg_bg=cpair(colors.black,colors.green)} local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} local function back_from_settings() if tool_ctl.viewing_config or self.importing_legacy then if self.importing_legacy and self.importing_any_dc then sum_pane.set_value(7) else self.importing_legacy = false tool_ctl.go_home() end tool_ctl.viewing_config = false else main_pane.set_value(5) end end ---@param element graphics_element ---@param data any local function try_set(element, data) if data ~= nil then element.set_value(data) end end ---@param exclude_conns boolean? true to exclude saving peripheral/redstone connections local function save_and_continue(exclude_conns) for _, field in ipairs(fields) do local k, v = field[1], tmp_cfg[field[1]] if not (exclude_conns and (k == "Peripherals" or k == "Redstone")) then if v == nil then settings.unset(k) else settings.set(k, v) end end end -- always set these if missing if settings.get("Peripherals") == nil then settings.set("Peripherals", {}) end if settings.get("Redstone") == nil then settings.set("Redstone", {}) end if settings.save("/rtu.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) try_set(s_vol, ini_cfg.SpeakerVolume) try_set(svr_chan, ini_cfg.SVR_Channel) try_set(rtu_chan, ini_cfg.RTU_Channel) try_set(timeout, ini_cfg.ConnTimeout) try_set(range, ini_cfg.TrustedRange) try_set(key, ini_cfg.AuthKey) try_set(mode, ini_cfg.LogMode) try_set(path, ini_cfg.LogPath) try_set(en_dbg, ini_cfg.LogDebug) try_set(fp_theme, ini_cfg.FrontPanelTheme) try_set(c_mode, ini_cfg.ColorMode) if not exclude_conns then tmp_cfg.Peripherals = tool_ctl.deep_copy_peri(ini_cfg.Peripherals) tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone) tool_ctl.update_peri_list() end tool_ctl.dev_cfg.enable() tool_ctl.rs_cfg.enable() tool_ctl.view_gw_cfg.enable() if self.importing_legacy then self.importing_legacy = false sum_pane.set_value(5) else sum_pane.set_value(4) end else sum_pane.set_value(6) end end PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} self.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()self.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=function()save_and_continue(true)end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} tool_ctl.settings_confirm = PushButton{parent=sum_c_1,x=41,y=14,min_width=9,text="Confirm",callback=function()sum_pane.set_value(2)end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} tool_ctl.settings_confirm.hide() TextBox{parent=sum_c_2,x=1,y=1,text="The following peripherals will be imported:"} local peri_import_list = ListBox{parent=sum_c_2,x=1,y=3,height=10,width=49,scroll_height=1000,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} PushButton{parent=sum_c_2,x=1,y=14,text="\x1b Back",callback=function()sum_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_2,x=41,y=14,min_width=9,text="Confirm",callback=function()sum_pane.set_value(3)end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} TextBox{parent=sum_c_3,x=1,y=1,text="The following redstone entries will be imported:"} local rs_import_list = ListBox{parent=sum_c_3,x=1,y=3,height=10,width=49,scroll_height=1000,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} PushButton{parent=sum_c_3,x=1,y=14,text="\x1b Back",callback=function()sum_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_3,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} local function jump_peri_conns() tool_ctl.go_home() show_peri_conns() end local function jump_rs_conns() tool_ctl.go_home() show_rs_conns() end TextBox{parent=sum_c_4,x=1,y=1,text="Settings saved!"} TextBox{parent=sum_c_4,x=1,y=3,height=4,text="Remember to configure any peripherals or redstone that you have connected to this RTU gateway if you have not already done so, or if you have added, removed, or modified any of them."} PushButton{parent=sum_c_4,x=1,y=8,min_width=24,text="Peripheral Connections",callback=jump_peri_conns,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_4,x=1,y=10,min_width=22,text="Redstone Connections",callback=jump_rs_conns,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=sum_c_5,x=1,y=1,height=2,text="The old config.lua file will now be deleted, then the configurator will exit."} local function delete_legacy() fs.delete("/rtu/config.lua") exit() end PushButton{parent=sum_c_5,x=1,y=14,min_width=8,text="Cancel",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_5,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_6,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=sum_c_6,x=1,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_6,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_7,x=1,y=1,height=8,text="Warning!\n\nSome of the devices in your old config file aren't currently connected. If the device isn't connected, the options can't be properly validated. Please either connect your devices and try again or complete the import without validation on those entry's settings."} TextBox{parent=sum_c_7,x=1,y=10,height=3,text="Afterwards, either (a) edit then save entries for currently disconnected devices to properly configure or (b) delete those entries."} PushButton{parent=sum_c_7,x=1,y=14,text="\x1b Back",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_7,x=41,y=14,min_width=9,text="Confirm",callback=function()sum_pane.set_value(1)end,fg_bg=cpair(colors.black,colors.orange),active_fg_bg=btn_act_fg_bg} --#endregion --#region Tool Functions -- load a legacy config file function tool_ctl.load_legacy() local config = require("rtu.config") self.importing_any_dc = false tmp_cfg.SpeakerVolume = config.SOUNDER_VOLUME or 1 tmp_cfg.SVR_Channel = config.SVR_CHANNEL tmp_cfg.RTU_Channel = config.RTU_CHANNEL tmp_cfg.ConnTimeout = config.COMMS_TIMEOUT tmp_cfg.TrustedRange = config.TRUSTED_RANGE tmp_cfg.AuthKey = config.AUTH_KEY or "" tmp_cfg.LogMode = config.LOG_MODE tmp_cfg.LogPath = config.LOG_PATH tmp_cfg.LogDebug = config.LOG_DEBUG or false tmp_cfg.Peripherals = {} tmp_cfg.Redstone = {} local mounts = ppm.list_mounts() peri_import_list.remove_all() for _, entry in ipairs(config.RTU_DEVICES) do local for_facility = entry.for_reactor == 0 local ini_unit = tri(for_facility, nil, entry.for_reactor) local def = { name = entry.name, unit = ini_unit, index = entry.index } local mount = mounts[def.name] local status = " \x13 not connected, please re-config later" local color = colors.orange if mount ~= nil then -- lets make sure things are valid local unit, index, err = nil, nil, false local u, idx = def.unit, def.index if util.table_contains(NEEDS_UNIT, mount.type) then if (mount.type == "dynamicValve" or mount.type == "environmentDetector") and for_facility then -- skip elseif not (util.is_int(u) and u > 0 and u < 5) then err = true else unit = u end end if mount.type == "boilerValve" then if not (idx == 1 or idx == 2) then err = true else index = idx end elseif mount.type == "turbineValve" then if not (idx == 1 or idx == 2 or idx == 3) then err = true else index = idx end elseif mount.type == "dynamicValve" and for_facility then if not (util.is_int(idx) and idx > 0 and idx < 5) then err = true else index = idx end elseif mount.type == "dynamicValve" then index = 1 elseif mount.type == "environmentDetector" then if not (util.is_int(idx) and idx > 0) then err = true else index = idx end end if err then status = " \x13 invalid, please re-config later" else def.index = index def.unit = unit status = " \x04 validated" color = colors.green end else self.importing_any_dc = true end table.insert(tmp_cfg.Peripherals, def) local desc = " \x1a " if type(def.index) == "number" then desc = desc .. "#" .. def.index .. " " end if type(def.unit) == "number" then desc = desc .. "for unit " .. def.unit else desc = desc .. "for the facility" end local line = Div{parent=peri_import_list,height=3} TextBox{parent=line,x=1,y=1,text="@ "..def.name,fg_bg=cpair(colors.black,colors.white)} TextBox{parent=line,x=1,y=2,text=status,fg_bg=cpair(color,colors.white)} TextBox{parent=line,x=1,y=3,text=desc,fg_bg=cpair(colors.gray,colors.white)} end rs_import_list.remove_all() for _, entry in ipairs(config.RTU_REDSTONE) do if entry.for_reactor == 0 then entry.for_reactor = nil end for _, io_entry in ipairs(entry.io) do local def = { unit = entry.for_reactor, port = io_entry.port, side = io_entry.side, color = io_entry.bundled_color } table.insert(tmp_cfg.Redstone, def) local name = rsio.to_string(def.port) local io_dir = tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "\x1a", "\x1b") local conn = def.side local unit = "facility" if def.unit then unit = "unit " .. def.unit end if def.color ~= nil then conn = def.side .. "/" .. rsio.color_name(def.color) end local line = Div{parent=rs_import_list,height=1} TextBox{parent=line,x=1,y=1,width=1,text=io_dir,fg_bg=cpair(colors.lightGray,colors.white)} TextBox{parent=line,x=2,y=1,width=14,text=name} TextBox{parent=line,x=18,y=1,width=string.len(conn),text=conn,fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=line,x=40,y=1,text=unit,fg_bg=cpair(colors.gray,colors.white)} end end tool_ctl.gen_summary(tmp_cfg) if self.importing_any_dc then sum_pane.set_value(7) else sum_pane.set_value(1) end main_pane.set_value(6) tool_ctl.settings_apply.hide(true) tool_ctl.settings_confirm.show() self.importing_legacy = true end -- go back to the home page function tool_ctl.go_home() tool_ctl.viewing_config = false self.importing_legacy = false self.importing_any_dc = false main_pane.set_value(1) net_pane.set_value(1) clr_pane.set_value(1) sum_pane.set_value(1) peri_pane.set_value(1) rs_pane.set_value(1) end -- expose the auth key on the summary page function self.show_auth_key() self.show_key_btn.disable() self.auth_key_textbox.set_value(self.auth_key_value) end -- generate the summary list ---@param cfg rtu_config function tool_ctl.gen_summary(cfg) setting_list.remove_all() local alternate = false local inner_width = setting_list.get_width() - 1 self.show_key_btn.enable() self.auth_key_value = cfg.AuthKey or "" -- to show auth key for i = 1, #fields do local f = fields[i] local height = 1 local label_w = string.len(f[2]) local val_max_w = (inner_width - label_w) + 1 local raw = cfg[f[1]] local val = util.strval(raw) if f[1] == "AuthKey" then val = string.rep("*", string.len(val)) elseif f[1] == "LogMode" then val = tri(raw == log.MODE.APPEND, "append", "replace") elseif f[1] == "FrontPanelTheme" then val = util.strval(themes.fp_theme_name(raw)) elseif f[1] == "ColorMode" then val = util.strval(themes.color_mode_name(raw)) end if val == "nil" then val = "" end local c = tri(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white)) alternate = not alternate if (string.len(val) > val_max_w) or string.find(val, "\n") then local lines = util.strwrap(val, inner_width) height = #lines + 1 end local line = Div{parent=setting_list,height=height,fg_bg=c} TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)} local textbox if height > 1 then textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1} else textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT} end if f[1] == "AuthKey" then self.auth_key_textbox = textbox end end end --#endregion end return system