cc-mek-scada/rtu/config/redstone.lua
2025-05-07 11:27:53 -04:00

604 lines
28 KiB
Lua

local constants = require("scada-common.constants")
local ppm = require("scada-common.ppm")
local rsio = require("scada-common.rsio")
local util = require("scada-common.util")
local core = require("graphics.core")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local Radio2D = require("graphics.elements.controls.Radio2D")
local NumberField = require("graphics.elements.form.NumberField")
---@class rtu_rs_definition
---@field unit integer|nil
---@field port IO_PORT
---@field relay string|nil
---@field side side
---@field color color|nil
---@field invert true|nil
local tri = util.trinary
local cpair = core.cpair
local IO = rsio.IO
local IO_LVL = rsio.IO_LVL
local IO_MODE = rsio.IO_MODE
local LEFT = core.ALIGN.LEFT
local self = {
rs_cfg_phy = false, ---@type string|nil|false
rs_cfg_port = 1, ---@type IO_PORT
rs_cfg_editing = false, ---@type integer|false
rs_cfg_selection = nil, ---@type TextBox
rs_cfg_unit_l = nil, ---@type TextBox
rs_cfg_unit = nil, ---@type NumberField
rs_cfg_side_l = nil, ---@type TextBox
rs_cfg_bundled = nil, ---@type Checkbox
rs_cfg_color = nil, ---@type Radio2D
rs_cfg_inverted = nil, ---@type Checkbox
rs_cfg_shortcut = nil, ---@type TextBox
rs_cfg_advanced = nil ---@type PushButton
}
-- rsio port descriptions
local PORT_DESC_MAP = {
{ IO.F_SCRAM, "Facility SCRAM" },
{ IO.F_ACK, "Facility Acknowledge" },
{ IO.R_SCRAM, "Reactor SCRAM" },
{ IO.R_RESET, "Reactor RPS Reset" },
{ IO.R_ENABLE, "Reactor Enable" },
{ IO.U_ACK, "Unit Acknowledge" },
{ IO.F_ALARM, "Facility Alarm (high prio)" },
{ IO.F_ALARM_ANY, "Facility Alarm (any)" },
{ IO.F_MATRIX_LOW, "Induction Matrix < " .. (100 * constants.RS_THRESHOLDS.IMATRIX_CHARGE_LOW) .. "%" },
{ IO.F_MATRIX_HIGH, "Induction Matrix > " .. (100 * constants.RS_THRESHOLDS.IMATRIX_CHARGE_HIGH) .. "%" },
{ IO.F_MATRIX_CHG, "Induction Matrix Charge %" },
{ IO.WASTE_PU, "Waste Plutonium Valve" },
{ IO.WASTE_PO, "Waste Polonium Valve" },
{ IO.WASTE_POPL, "Waste Po Pellets Valve" },
{ IO.WASTE_AM, "Waste Antimatter Valve" },
{ IO.R_ACTIVE, "Reactor Active" },
{ IO.R_AUTO_CTRL, "Reactor in Auto Control" },
{ IO.R_SCRAMMED, "RPS Tripped" },
{ IO.R_AUTO_SCRAM, "RPS Auto SCRAM" },
{ IO.R_HIGH_DMG, "RPS High Damage" },
{ IO.R_HIGH_TEMP, "RPS High Temperature" },
{ IO.R_LOW_COOLANT, "RPS Low Coolant" },
{ IO.R_EXCESS_HC, "RPS Excess Heated Coolant" },
{ IO.R_EXCESS_WS, "RPS Excess Waste" },
{ IO.R_INSUFF_FUEL, "RPS Insufficient Fuel" },
{ IO.R_PLC_FAULT, "RPS PLC Fault" },
{ IO.R_PLC_TIMEOUT, "RPS Supervisor Timeout" },
{ IO.U_ALARM, "Unit Alarm" },
{ IO.U_EMER_COOL, "Unit Emergency Cool. Valve" },
{ IO.U_AUX_COOL, "Unit Auxiliary Cool. Valve" }
}
-- designation (0 = facility, 1 = unit)
local PORT_DSGN = { [-1] = 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 }
assert(#PORT_DESC_MAP == rsio.NUM_PORTS)
assert(#PORT_DSGN == rsio.NUM_PORTS)
local side_options = { "Top", "Bottom", "Left", "Right", "Front", "Back" }
local side_options_map = { "top", "bottom", "left", "right", "front", "back" }
local color_options = { "Red", "Orange", "Yellow", "Lime", "Green", "Cyan", "Light Blue", "Blue", "Purple", "Magenta", "Pink", "White", "Light Gray", "Gray", "Black", "Brown" }
local color_options_map = { colors.red, colors.orange, colors.yellow, colors.lime, colors.green, colors.cyan, colors.lightBlue, colors.blue, colors.purple, colors.magenta, colors.pink, colors.white, colors.lightGray, colors.gray, colors.black, colors.brown }
-- convert text representation to index
---@param side string
local function side_to_idx(side)
for k, v in ipairs(side_options_map) do
if v == side then return k end
end
end
-- convert color to index
---@param color color
local function color_to_idx(color)
for k, v in ipairs(color_options_map) do
if v == color then return k end
end
end
-- select the subset of redstone entries assigned to the given phy
---@param cfg rtu_rs_definition[] the full redstone entry list
---@param phy string|nil which phy to get redstone entries for
---@param invert boolean? true to get all except this phy
---@return rtu_rs_definition[]
local function redstone_subset(cfg, phy, invert)
local subset = {}
for i = 1, #cfg do
if ((not invert) and cfg[i].relay == phy) or (invert and cfg[i].relay ~= phy) then
table.insert(subset, cfg[i])
end
end
return subset
end
local redstone = {}
-- validate a redstone entry
---@param def rtu_rs_definition
function redstone.validate(def)
return tri(PORT_DSGN[def.port] == 1, util.is_int(def.unit) and def.unit > 0 and def.unit <= 4, def.unit == nil) and
rsio.is_valid_port(def.port) and
rsio.is_valid_side(def.side) and
(def.color == nil or (rsio.is_digital(def.port) and rsio.is_color(def.color)))
end
-- create the redstone configuration view
---@param tool_ctl _rtu_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ rtu_config, rtu_config, rtu_config, table, function ]
---@param rs_cfg Div
---@param style { [string]: cpair }
---@return MultiPane rs_pane
function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
local settings_cfg, ini_cfg, tmp_cfg, _, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Redstone
local rs_c_1 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_2 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_3 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_4 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_5 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_6 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_7 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_8 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_9 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_10 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_pane = MultiPane{parent=rs_cfg,x=1,y=4,panes={rs_c_1,rs_c_2,rs_c_3,rs_c_4,rs_c_5,rs_c_6,rs_c_7,rs_c_8,rs_c_9,rs_c_10}}
local header = TextBox{parent=rs_cfg,x=1,y=2,text=" Redstone Connections",fg_bg=cpair(colors.black,colors.red)}
--#region Interface Selection
TextBox{parent=rs_c_1,x=1,y=1,text="Configure this computer or a redstone relay."}
local iface_list = ListBox{parent=rs_c_1,x=1,y=3,height=10,width=49,scroll_height=1000,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
-- update relay interface list
function tool_ctl.update_relay_list()
local mounts = ppm.list_mounts()
iface_list.remove_all()
-- assemble list of configured relays
local relays = {}
for i = 1, #tmp_cfg.Redstone do
local def = tmp_cfg.Redstone[i]
if def.relay and not util.table_contains(relays, def.relay) then
table.insert(relays, def.relay)
end
end
-- add unconfigured connected relays
for name, entry in pairs(mounts) do
if entry.type == "redstone_relay" and not util.table_contains(relays, name) then
table.insert(relays, name)
end
end
local function config_rs(name)
header.set_value(" Redstone Connections (" .. name .. ")")
self.rs_cfg_phy = tri(name == "local", nil, name)
tool_ctl.gen_rs_summary()
rs_pane.set_value(2)
end
local line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=1,y=1,text="@ local",fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=3,y=2,text="This Computer",fg_bg=cpair(colors.gray,colors.white)}
local count = #redstone_subset(ini_cfg.Redstone, nil)
TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs("local")end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
for i = 1, #relays do
local name = relays[i]
line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=1,y=1,text="@ "..name,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=3,y=2,text="Redstone Relay",fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=line,x=18,y=2,text=tri(mounts[name],"ONLINE","OFFLINE"),fg_bg=cpair(tri(mounts[name],colors.green,colors.red),colors.white)}
count = #redstone_subset(ini_cfg.Redstone, name)
TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs(name)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
end
end
tool_ctl.update_relay_list()
PushButton{parent=rs_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_1,x=27,y=14,min_width=23,text="I don't see my relay!",callback=function()rs_pane.set_value(10)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Configuration List
TextBox{parent=rs_c_2,x=1,y=1,text=" port side/color unit/facility",fg_bg=g_lg_fg_bg}
local rs_list = ListBox{parent=rs_c_2,x=1,y=2,height=11,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function rs_revert()
tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone)
tool_ctl.gen_rs_summary()
end
local function rs_apply()
-- add the changed data to the existing saved data
local new_data = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy)
local new_save = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy, true)
for i = 1, #new_data do table.insert(new_save, new_data[i]) end
settings.set("Redstone", new_save)
if settings.save("/rtu.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
rs_pane.set_value(5)
-- for return to list from saved screen
-- this will delete unsaved changes for other phy's, which is acceptable
tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone)
tool_ctl.gen_rs_summary()
else
rs_pane.set_value(6)
end
end
local function rs_back()
self.rs_cfg_phy = false
rs_pane.set_value(1)
header.set_value(" Redstone Connections")
end
PushButton{parent=rs_c_2,x=1,y=14,text="\x1b Back",callback=rs_back,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local rs_revert_btn = PushButton{parent=rs_c_2,x=8,y=14,min_width=16,text="Revert Changes",callback=rs_revert,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
PushButton{parent=rs_c_2,x=35,y=14,min_width=7,text="New +",callback=function()rs_pane.set_value(3)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
local rs_apply_btn = PushButton{parent=rs_c_2,x=43,y=14,min_width=7,text="Apply",callback=rs_apply,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
--#endregion
--#region Port Selection
TextBox{parent=rs_c_3,x=1,y=1,text="Select one of the below ports to use."}
local rs_ports = ListBox{parent=rs_c_3,x=1,y=3,height=10,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function new_rs(port)
self.rs_cfg_editing = false
local text
if port == -1 then
self.rs_cfg_color.hide(true)
self.rs_cfg_shortcut.show()
self.rs_cfg_side_l.set_value("Output Side")
self.rs_cfg_bundled.enable()
self.rs_cfg_advanced.disable()
text = "You selected the ALL_WASTE shortcut."
else
self.rs_cfg_shortcut.hide(true)
self.rs_cfg_side_l.set_value(tri(rsio.get_io_dir(port) == rsio.IO_DIR.IN, "Input Side", "Output Side"))
self.rs_cfg_color.show()
local io_type = "analog input "
local io_mode = rsio.get_io_mode(port)
local inv = tri(rsio.digital_is_active(port, IO_LVL.LOW) == true, "inverted ", "")
if rsio.is_analog(port) then
self.rs_cfg_bundled.set_value(false)
self.rs_cfg_bundled.disable()
self.rs_cfg_color.disable()
self.rs_cfg_inverted.set_value(false)
self.rs_cfg_advanced.disable()
else
self.rs_cfg_bundled.enable()
if self.rs_cfg_bundled.get_value() then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end
self.rs_cfg_inverted.set_value(false)
self.rs_cfg_advanced.enable()
end
if io_mode == IO_MODE.DIGITAL_IN then
io_type = inv .. "digital input "
elseif io_mode == IO_MODE.DIGITAL_OUT then
io_type = inv .. "digital output "
elseif io_mode == IO_MODE.ANALOG_OUT then
io_type = "analog output "
end
text = "You selected the " .. io_type .. rsio.to_string(port) .. " (for "
if PORT_DSGN[port] == 1 then
text = text .. "a unit)."
self.rs_cfg_unit_l.show()
self.rs_cfg_unit.show()
else
self.rs_cfg_unit_l.hide(true)
self.rs_cfg_unit.hide(true)
text = text .. "the facility)."
end
end
self.rs_cfg_selection.set_value(text)
self.rs_cfg_port = port
rs_pane.set_value(4)
end
-- add entries to redstone option list
local all_w_macro = Div{parent=rs_ports,height=1}
PushButton{parent=all_w_macro,x=1,y=1,min_width=14,alignment=LEFT,height=1,text=">ALL_WASTE",callback=function()new_rs(-1)end,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.black)}
TextBox{parent=all_w_macro,x=16,y=1,width=5,text="[n/a]",fg_bg=cpair(colors.lightGray,colors.white)}
TextBox{parent=all_w_macro,x=22,y=1,text="Create all 4 waste entries",fg_bg=cpair(colors.gray,colors.white)}
for i = 1, rsio.NUM_PORTS do
local p = PORT_DESC_MAP[i][1]
local name = rsio.to_string(p)
local io_dir = tri(rsio.get_io_dir(p) == rsio.IO_DIR.IN, "[in]", "[out]")
local btn_color = tri(rsio.get_io_dir(p) == rsio.IO_DIR.IN, colors.yellow, colors.lightBlue)
local entry = Div{parent=rs_ports,height=1}
PushButton{parent=entry,x=1,y=1,min_width=14,alignment=LEFT,height=1,text=">"..name,callback=function()new_rs(p)end,fg_bg=cpair(colors.black,btn_color),active_fg_bg=cpair(colors.white,colors.black)}
TextBox{parent=entry,x=16,y=1,width=5,text=io_dir,fg_bg=cpair(colors.lightGray,colors.white)}
TextBox{parent=entry,x=22,y=1,text=PORT_DESC_MAP[i][2],fg_bg=cpair(colors.gray,colors.white)}
end
PushButton{parent=rs_c_3,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Port Configuration
self.rs_cfg_selection = TextBox{parent=rs_c_4,x=1,y=1,height=2,text=""}
PushButton{parent=rs_c_4,x=36,y=3,text="What's that?",min_width=14,callback=function()rs_pane.set_value(8)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.rs_cfg_side_l = TextBox{parent=rs_c_4,x=1,y=4,width=11,text="Output Side"}
local side = Radio2D{parent=rs_c_4,x=1,y=5,rows=1,columns=6,default=1,options=side_options,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.red}
self.rs_cfg_unit_l = TextBox{parent=rs_c_4,x=25,y=7,width=7,text="Unit ID"}
self.rs_cfg_unit = NumberField{parent=rs_c_4,x=33,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg}
local function set_bundled(bundled)
if bundled then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end
end
self.rs_cfg_shortcut = TextBox{parent=rs_c_4,x=1,y=9,height=4,text="This shortcut will add entries for each of the 4 waste outputs. If you select bundled, 4 colors will be assigned to the selected side. Otherwise, 4 default sides will be used."}
self.rs_cfg_shortcut.hide(true)
self.rs_cfg_bundled = Checkbox{parent=rs_c_4,x=1,y=7,label="Is Bundled?",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=set_bundled,disable_fg_bg=g_lg_fg_bg}
self.rs_cfg_color = Radio2D{parent=rs_c_4,x=1,y=9,rows=4,columns=4,default=1,options=color_options,radio_colors=cpair(colors.lightGray,colors.black),color_map=color_options_map,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg}
self.rs_cfg_color.disable()
local rs_err = TextBox{parent=rs_c_4,x=8,y=14,width=30,text="Unit ID invalid.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
rs_err.hide(true)
local function back_from_rs_opts()
rs_err.hide(true)
if self.rs_cfg_editing ~= false then rs_pane.set_value(2) else rs_pane.set_value(3) end
end
local function save_rs_entry()
assert(self.rs_cfg_phy ~= false, "tried to save a redstone entry without a phy")
local port = self.rs_cfg_port
local u = tonumber(self.rs_cfg_unit.get_value())
if PORT_DSGN[port] == 0 or (util.is_int(u) and u > 0 and u < 5) then
rs_err.hide(true)
if port >= 0 then
---@type rtu_rs_definition
local def = {
unit = tri(PORT_DSGN[port] == 1, u, nil),
port = port,
side = side_options_map[side.get_value()],
color = tri(self.rs_cfg_bundled.get_value() and rsio.is_digital(port), color_options_map[self.rs_cfg_color.get_value()], nil),
invert = self.rs_cfg_inverted.get_value() or nil,
relay = self.rs_cfg_phy
}
if self.rs_cfg_editing == false then
-- check for duplicate inputs for this unit/facility
if (rsio.get_io_dir(port) == rsio.IO_DIR.IN) then
for i = 1, #tmp_cfg.Redstone do
if tmp_cfg.Redstone[i].port == port and tmp_cfg.Redstone[i].unit == def.unit then
rs_pane.set_value(7)
return
end
end
end
table.insert(tmp_cfg.Redstone, def)
else
def.port = tmp_cfg.Redstone[self.rs_cfg_editing].port
tmp_cfg.Redstone[self.rs_cfg_editing] = def
end
elseif port == -1 then
local default_sides = { "left", "back", "right", "front" }
local default_colors = { colors.red, colors.orange, colors.yellow, colors.lime }
for i = 0, 3 do
table.insert(tmp_cfg.Redstone, {
unit = tri(PORT_DSGN[IO.WASTE_PU + i] == 1, u, nil),
port = IO.WASTE_PU + i,
side = tri(self.rs_cfg_bundled.get_value(), side_options_map[side.get_value()], default_sides[i + 1]),
color = tri(self.rs_cfg_bundled.get_value(), default_colors[i + 1], nil),
relay = self.rs_cfg_phy
})
end
end
rs_pane.set_value(2)
tool_ctl.gen_rs_summary()
side.set_value(1)
self.rs_cfg_bundled.set_value(false)
self.rs_cfg_color.set_value(1)
self.rs_cfg_color.disable()
self.rs_cfg_inverted.set_value(false)
self.rs_cfg_advanced.disable()
else rs_err.show() end
end
PushButton{parent=rs_c_4,x=1,y=14,text="\x1b Back",callback=back_from_rs_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.rs_cfg_advanced = PushButton{parent=rs_c_4,x=30,y=14,min_width=10,text="Advanced",callback=function()rs_pane.set_value(9)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
PushButton{parent=rs_c_4,x=41,y=14,min_width=9,text="Confirm",callback=save_rs_entry,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
--#endregion
TextBox{parent=rs_c_5,x=1,y=1,text="Settings saved!"}
PushButton{parent=rs_c_5,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_5,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_6,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=rs_c_6,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_6,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_7,x=1,y=1,height=6,text="You already configured this input for this facility/unit assignment. There can only be one entry for each input per each unit or the facility (for facility inputs).\n\nPlease select a different port."}
PushButton{parent=rs_c_7,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_8,x=1,y=1,height=4,text="(Normal) Digital Input: On if there is a redstone signal, off otherwise\nInverted Digital Input: On without a redstone signal, off otherwise"}
TextBox{parent=rs_c_8,x=1,y=6,height=4,text="(Normal) Digital Output: Redstone signal to 'turn it on', none to 'turn it off'\nInverted Digital Output: No redstone signal to 'turn it on', redstone signal to 'turn it off'"}
TextBox{parent=rs_c_8,x=1,y=11,height=2,text="Analog Input: 0-15 redstone power level input\nAnalog Output: 0-15 scaled redstone power level output"}
PushButton{parent=rs_c_8,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_9,x=1,y=1,height=5,text="Advanced Options"}
self.rs_cfg_inverted = Checkbox{parent=rs_c_9,x=1,y=3,label="Invert",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=function()end,disable_fg_bg=g_lg_fg_bg}
TextBox{parent=rs_c_9,x=3,y=4,height=4,text="Digital I/O is already inverted (or not) based on intended use. If you have a non-standard setup, you can use this option to avoid needing a redstone inverter.",fg_bg=cpair(colors.gray,colors.lightGray)}
PushButton{parent=rs_c_9,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_10,x=1,y=1,height=10,text="Make sure your relay is either touching the RTU gateway or connected via wired modems. There should be a wired modem on a side of the RTU gateway then one on the device, connected by a cable. The modem on the device needs to be right clicked to connect it (which will turn its border red), at which point the peripheral name will be shown in the chat."}
PushButton{parent=rs_c_10,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Tool Functions
local function edit_rs_entry(idx)
local def = tmp_cfg.Redstone[idx]
self.rs_cfg_shortcut.hide(true)
self.rs_cfg_color.show()
self.rs_cfg_port = def.port
self.rs_cfg_editing = idx
local text = "Editing " .. rsio.to_string(def.port) .. " (for "
if PORT_DSGN[def.port] == 1 then
text = text .. "a unit)."
self.rs_cfg_unit_l.show()
self.rs_cfg_unit.show()
self.rs_cfg_unit.set_value(def.unit or 1)
else
self.rs_cfg_unit_l.hide(true)
self.rs_cfg_unit.hide(true)
text = text .. "the facility)."
end
if rsio.is_analog(def.port) then
self.rs_cfg_bundled.set_value(false)
self.rs_cfg_bundled.disable()
self.rs_cfg_advanced.disable()
else
self.rs_cfg_bundled.enable()
self.rs_cfg_bundled.set_value(def.color ~= nil)
self.rs_cfg_advanced.enable()
end
local value = 1
if def.color ~= nil then
value = color_to_idx(def.color)
self.rs_cfg_color.enable()
else
self.rs_cfg_color.disable()
end
self.rs_cfg_selection.set_value(text)
self.rs_cfg_side_l.set_value(tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "Input Side", "Output Side"))
side.set_value(side_to_idx(def.side))
self.rs_cfg_color.set_value(value)
self.rs_cfg_inverted.set_value(def.invert or false)
rs_pane.set_value(4)
end
local function delete_rs_entry(idx)
table.remove(tmp_cfg.Redstone, idx)
tool_ctl.gen_rs_summary()
end
-- generate the redstone summary list
function tool_ctl.gen_rs_summary()
assert(self.rs_cfg_phy ~= false, "tried to generate a summary without a phy set")
rs_list.remove_all()
local ini = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy)
local tmp = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy)
local modified = #ini ~= #tmp
for i = 1, #tmp_cfg.Redstone do
local def = tmp_cfg.Redstone[i]
if def.relay == self.rs_cfg_phy then
local name = rsio.to_string(def.port)
local io_dir = tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "\x1a", "\x1b")
local io_c = tri(rsio.is_digital(def.port), colors.blue, colors.purple)
local conn = def.side
local unit = util.strval(def.unit or "F")
if def.color ~= nil then conn = def.side .. "/" .. rsio.color_name(def.color) end
local entry = Div{parent=rs_list,height=1}
TextBox{parent=entry,x=1,y=1,width=1,text=io_dir,fg_bg=cpair(tri(def.invert,colors.orange,io_c),colors.white)}
TextBox{parent=entry,x=2,y=1,width=14,text=name}
TextBox{parent=entry,x=16,y=1,width=string.len(conn),text=conn,fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=entry,x=33,y=1,width=1,text=unit,fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=entry,x=35,y=1,min_width=6,height=1,text="EDIT",callback=function()edit_rs_entry(i)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
PushButton{parent=entry,x=41,y=1,min_width=8,height=1,text="DELETE",callback=function()delete_rs_entry(i)end,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg}
if not modified then
local a = ini_cfg.Redstone[i]
local b = tmp_cfg.Redstone[i]
modified = (a.unit ~= b.unit) or (a.port ~= b.port) or (a.side ~= b.side) or (a.color ~= b.color) or (a.invert ~= b.invert)
end
end
end
if modified then
rs_revert_btn.enable()
rs_apply_btn.enable()
else
rs_revert_btn.disable()
rs_apply_btn.disable()
end
end
--#endregion
return rs_pane
end
return redstone