2024-09-21 18:38:25 -04:00

29 lines
872 B
Lua

-- Div (Division, like in HTML) Graphics Element
local element = require("graphics.element")
---@class div_args
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted
---@field height? integer parent height if omitted
---@field gframe? graphics_frame frame instead of x/y/width/height
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- Create a new div container element.
---@nodiscard
---@param args div_args
---@return Div element, element_id id
return function (args)
-- create new graphics element base object
local e = element.new(args --[[@as graphics_args]])
---@class Div:graphics_element
local Div, id = e.complete()
return Div, id
end