polish: tweak underneath shadow

This commit is contained in:
Calum H. authored and Alejandro González committed 2025-06-14 17:45:04 +02:00
1 parent cf354d2bbc
commit 11926ef3da
1 file changed
+3 -3
@@ -36,7 +36,7 @@
<TresCircleGeometry :args="[1, 32]" />
<TresMeshBasicMaterial
color="#000000"
:opacity="0.6"
:opacity="0.3"
transparent
:depth-write="false"
/>
@@ -309,8 +309,8 @@ function createRadialTexture(size: number): THREE.CanvasTexture {
canvas.width = canvas.height = size
const ctx = canvas.getContext('2d') as CanvasRenderingContext2D
const grad = ctx.createRadialGradient(size / 2, size / 2, 0, size / 2, size / 2, size / 2)
grad.addColorStop(0, 'rgba(119,119,119,0.25)')
grad.addColorStop(1, 'rgba(255,255,255,0)')
grad.addColorStop(0, 'rgba(119,119,119,0.15)')
grad.addColorStop(0.9, 'rgba(255,255,255,0)')
ctx.fillStyle = grad
ctx.fillRect(0, 0, size, size)
return new THREE.CanvasTexture(canvas)