fix: renderer not updating variant

This commit is contained in:
Calum H.
2025-05-15 19:36:12 +01:00
committed by Alejandro González
parent 87c07064ad
commit 1a45575225
2 changed files with 3 additions and 2 deletions

View File

@@ -169,7 +169,7 @@ function show(e: MouseEvent, skin?: Skin) {
function hide() {
modal.value?.hide()
setTimeout(resetState, 100)
resetState()
}
async function onTextureSelected(files: FileList|null) {
@@ -215,8 +215,8 @@ async function save() {
await add_and_equip_custom_skin(blob, variant.value, selectedCape.value)
emit('saved')
} else {
await remove_custom_skin(currentSkin.value!)
await add_and_equip_custom_skin(blob, variant.value, selectedCape.value)
await remove_custom_skin(currentSkin.value!)
emit('saved')
}

View File

@@ -100,6 +100,7 @@ async function handleCapeSelected(cape: Cape | undefined) {
slim-model-src="/src/assets/models/slim_player.gltf"
:nametag="settings.hide_nametag_skins_page ? undefined : credentials?.user?.username"
:texture-src="previewSkin"
:variant="selectedSkin?.variant"
/>
</div>
</div>