tweak(app-lib): improve consistency of skin field serialization case

This commit is contained in:
Alejandro González 2025-05-12 20:15:48 +02:00
parent 65d15fe751
commit 9dda6e0016
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2 changed files with 3 additions and 2 deletions

View File

@ -103,6 +103,7 @@ impl Skin {
}
#[derive(Deserialize, Serialize, Debug)]
#[serde(rename_all = "snake_case")]
pub enum SkinSource {
/// A default Minecraft skin, which may be assigned to players at random by default.
Default,

View File

@ -1127,7 +1127,7 @@ async fn minecraft_token(
#[derive(
sqlx::Type, Deserialize, Serialize, Debug, Copy, Clone, PartialEq, Eq,
)]
#[serde(rename_all(deserialize = "UPPERCASE"))]
#[serde(rename_all = "UPPERCASE")]
#[sqlx(rename_all = "UPPERCASE")]
pub enum MinecraftSkinVariant {
/// The classic player model, with arms that are 4 pixels wide.
@ -1141,7 +1141,7 @@ pub enum MinecraftSkinVariant {
}
#[derive(Deserialize, Serialize, Debug, Copy, Clone, PartialEq, Eq)]
#[serde(rename_all(deserialize = "UPPERCASE"))]
#[serde(rename_all = "UPPERCASE")]
pub enum MinecraftCharacterExpressionState {
/// This expression is selected for being displayed ingame.
///