Bump OpenGL version to allow using inverse()

Perhaps Metal is more strict about versions, or vendors provide this function in 140 on other platforms
This commit is contained in:
AtomicScience 2025-02-17 11:12:49 +03:00
parent 7b89069c40
commit 6f1f1fffc7

View File

@ -1,4 +1,4 @@
#version 140
#version 150
in vec3 inPos;
in vec3 inNormal;