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Meow
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@@ -562,12 +562,12 @@ local function update(force)
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end
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-- Group pixels that need to be drawn by background and foreground
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changes[currentFrameBackground] = changes[currentFrameBackground] or {}
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changesCurrentFrameBackground = changes[currentFrameBackground]
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changesCurrentFrameBackground[currentFrameForeground] = changesCurrentFrameBackground[currentFrameForeground] or {index = 1}
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changesCurrentFrameBackgroundCurrentFrameForeground = changesCurrentFrameBackground[currentFrameForeground]
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changesCurrentFrameBackground = changes[currentFrameBackground] or {}
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changes[currentFrameBackground] = changesCurrentFrameBackground
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changesCurrentFrameBackgroundCurrentFrameForeground = changesCurrentFrameBackground[currentFrameForeground] or {index = 1}
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changesCurrentFrameBackground[currentFrameForeground] = changesCurrentFrameBackgroundCurrentFrameForeground
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changesCurrentFrameBackgroundCurrentFrameForegroundIndex = changesCurrentFrameBackgroundCurrentFrameForeground.index
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changesCurrentFrameBackgroundCurrentFrameForeground[changesCurrentFrameBackgroundCurrentFrameForegroundIndex], changesCurrentFrameBackgroundCurrentFrameForegroundIndex = x, changesCurrentFrameBackgroundCurrentFrameForegroundIndex + 1
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changesCurrentFrameBackgroundCurrentFrameForeground[changesCurrentFrameBackgroundCurrentFrameForegroundIndex], changesCurrentFrameBackgroundCurrentFrameForegroundIndex = y, changesCurrentFrameBackgroundCurrentFrameForegroundIndex + 1
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changesCurrentFrameBackgroundCurrentFrameForeground[changesCurrentFrameBackgroundCurrentFrameForegroundIndex], changesCurrentFrameBackgroundCurrentFrameForegroundIndex = tableConcat(equalChars), changesCurrentFrameBackgroundCurrentFrameForegroundIndex + 1
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