#604 configuration of redstone RTUs

This commit is contained in:
Mikayla Fischler 2025-05-07 11:27:53 -04:00
parent e3dbda3c54
commit 12ead136a3
3 changed files with 208 additions and 84 deletions

View File

@ -1,4 +1,5 @@
local constants = require("scada-common.constants") local constants = require("scada-common.constants")
local ppm = require("scada-common.ppm")
local rsio = require("scada-common.rsio") local rsio = require("scada-common.rsio")
local util = require("scada-common.util") local util = require("scada-common.util")
@ -34,6 +35,7 @@ local IO_MODE = rsio.IO_MODE
local LEFT = core.ALIGN.LEFT local LEFT = core.ALIGN.LEFT
local self = { local self = {
rs_cfg_phy = false, ---@type string|nil|false
rs_cfg_port = 1, ---@type IO_PORT rs_cfg_port = 1, ---@type IO_PORT
rs_cfg_editing = false, ---@type integer|false rs_cfg_editing = false, ---@type integer|false
@ -109,6 +111,23 @@ local function color_to_idx(color)
end end
end end
-- select the subset of redstone entries assigned to the given phy
---@param cfg rtu_rs_definition[] the full redstone entry list
---@param phy string|nil which phy to get redstone entries for
---@param invert boolean? true to get all except this phy
---@return rtu_rs_definition[]
local function redstone_subset(cfg, phy, invert)
local subset = {}
for i = 1, #cfg do
if ((not invert) and cfg[i].relay == phy) or (invert and cfg[i].relay ~= phy) then
table.insert(subset, cfg[i])
end
end
return subset
end
local redstone = {} local redstone = {}
-- validate a redstone entry -- validate a redstone entry
@ -138,21 +157,89 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
--#region Redstone --#region Redstone
local rs_c_1 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_1 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_2 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_2 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_3 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_3 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_4 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_4 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_5 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_5 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_6 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_6 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_7 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_7 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_8 = Div{parent=rs_cfg,x=2,y=4,width=49} local rs_c_8 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_9 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_c_10 = Div{parent=rs_cfg,x=2,y=4,width=49}
local rs_pane = MultiPane{parent=rs_cfg,x=1,y=4,panes={rs_c_1,rs_c_2,rs_c_3,rs_c_4,rs_c_5,rs_c_6,rs_c_7,rs_c_8}} local rs_pane = MultiPane{parent=rs_cfg,x=1,y=4,panes={rs_c_1,rs_c_2,rs_c_3,rs_c_4,rs_c_5,rs_c_6,rs_c_7,rs_c_8,rs_c_9,rs_c_10}}
TextBox{parent=rs_cfg,x=1,y=2,text=" Redstone Connections",fg_bg=cpair(colors.black,colors.red)} local header = TextBox{parent=rs_cfg,x=1,y=2,text=" Redstone Connections",fg_bg=cpair(colors.black,colors.red)}
TextBox{parent=rs_c_1,x=1,y=1,text=" port side/color unit/facility",fg_bg=g_lg_fg_bg} --#region Interface Selection
local rs_list = ListBox{parent=rs_c_1,x=1,y=2,height=11,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
TextBox{parent=rs_c_1,x=1,y=1,text="Configure this computer or a redstone relay."}
local iface_list = ListBox{parent=rs_c_1,x=1,y=3,height=10,width=49,scroll_height=1000,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
-- update relay interface list
function tool_ctl.update_relay_list()
local mounts = ppm.list_mounts()
iface_list.remove_all()
-- assemble list of configured relays
local relays = {}
for i = 1, #tmp_cfg.Redstone do
local def = tmp_cfg.Redstone[i]
if def.relay and not util.table_contains(relays, def.relay) then
table.insert(relays, def.relay)
end
end
-- add unconfigured connected relays
for name, entry in pairs(mounts) do
if entry.type == "redstone_relay" and not util.table_contains(relays, name) then
table.insert(relays, name)
end
end
local function config_rs(name)
header.set_value(" Redstone Connections (" .. name .. ")")
self.rs_cfg_phy = tri(name == "local", nil, name)
tool_ctl.gen_rs_summary()
rs_pane.set_value(2)
end
local line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=1,y=1,text="@ local",fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=3,y=2,text="This Computer",fg_bg=cpair(colors.gray,colors.white)}
local count = #redstone_subset(ini_cfg.Redstone, nil)
TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs("local")end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
for i = 1, #relays do
local name = relays[i]
line = Div{parent=iface_list,height=2,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=1,y=1,text="@ "..name,fg_bg=cpair(colors.black,colors.white)}
TextBox{parent=line,x=3,y=2,text="Redstone Relay",fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=line,x=18,y=2,text=tri(mounts[name],"ONLINE","OFFLINE"),fg_bg=cpair(tri(mounts[name],colors.green,colors.red),colors.white)}
count = #redstone_subset(ini_cfg.Redstone, name)
TextBox{parent=line,x=33,y=2,width=16,alignment=core.ALIGN.RIGHT,text=count.." connections",fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=line,x=41,y=1,min_width=8,height=1,text="CONFIG",callback=function()config_rs(name)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
end
end
tool_ctl.update_relay_list()
PushButton{parent=rs_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_1,x=27,y=14,min_width=23,text="I don't see my relay!",callback=function()rs_pane.set_value(10)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Configuration List
TextBox{parent=rs_c_2,x=1,y=1,text=" port side/color unit/facility",fg_bg=g_lg_fg_bg}
local rs_list = ListBox{parent=rs_c_2,x=1,y=2,height=11,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function rs_revert() local function rs_revert()
tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone) tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone)
@ -160,29 +247,44 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
end end
local function rs_apply() local function rs_apply()
settings.set("Redstone", tmp_cfg.Redstone) -- add the changed data to the existing saved data
local new_data = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy)
local new_save = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy, true)
for i = 1, #new_data do table.insert(new_save, new_data[i]) end
settings.set("Redstone", new_save)
if settings.save("/rtu.settings") then if settings.save("/rtu.settings") then
load_settings(settings_cfg, true) load_settings(settings_cfg, true)
load_settings(ini_cfg) load_settings(ini_cfg)
rs_pane.set_value(4) rs_pane.set_value(5)
-- for return to list from saved screen -- for return to list from saved screen
-- this will delete unsaved changes for other phy's, which is acceptable
tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone) tmp_cfg.Redstone = tool_ctl.deep_copy_rs(ini_cfg.Redstone)
tool_ctl.gen_rs_summary() tool_ctl.gen_rs_summary()
else else
rs_pane.set_value(5) rs_pane.set_value(6)
end end
end end
PushButton{parent=rs_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} local function rs_back()
local rs_revert_btn = PushButton{parent=rs_c_1,x=8,y=14,min_width=16,text="Revert Changes",callback=rs_revert,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} self.rs_cfg_phy = false
PushButton{parent=rs_c_1,x=35,y=14,min_width=7,text="New +",callback=function()rs_pane.set_value(2)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} rs_pane.set_value(1)
local rs_apply_btn = PushButton{parent=rs_c_1,x=43,y=14,min_width=7,text="Apply",callback=rs_apply,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} header.set_value(" Redstone Connections")
end
TextBox{parent=rs_c_2,x=1,y=1,text="Select one of the below ports to use."} PushButton{parent=rs_c_2,x=1,y=14,text="\x1b Back",callback=rs_back,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local rs_revert_btn = PushButton{parent=rs_c_2,x=8,y=14,min_width=16,text="Revert Changes",callback=rs_revert,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
PushButton{parent=rs_c_2,x=35,y=14,min_width=7,text="New +",callback=function()rs_pane.set_value(3)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
local rs_apply_btn = PushButton{parent=rs_c_2,x=43,y=14,min_width=7,text="Apply",callback=rs_apply,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
local rs_ports = ListBox{parent=rs_c_2,x=1,y=3,height=10,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} --#endregion
--#region Port Selection
TextBox{parent=rs_c_3,x=1,y=1,text="Select one of the below ports to use."}
local rs_ports = ListBox{parent=rs_c_3,x=1,y=3,height=10,width=49,scroll_height=200,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function new_rs(port) local function new_rs(port)
self.rs_cfg_editing = false self.rs_cfg_editing = false
@ -241,7 +343,7 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
self.rs_cfg_selection.set_value(text) self.rs_cfg_selection.set_value(text)
self.rs_cfg_port = port self.rs_cfg_port = port
rs_pane.set_value(3) rs_pane.set_value(4)
end end
-- add entries to redstone option list -- add entries to redstone option list
@ -262,38 +364,43 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
TextBox{parent=entry,x=22,y=1,text=PORT_DESC_MAP[i][2],fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=entry,x=22,y=1,text=PORT_DESC_MAP[i][2],fg_bg=cpair(colors.gray,colors.white)}
end end
PushButton{parent=rs_c_2,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_3,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.rs_cfg_selection = TextBox{parent=rs_c_3,x=1,y=1,height=2,text=""} --#endregion
--#region Port Configuration
PushButton{parent=rs_c_3,x=36,y=3,text="What's that?",min_width=14,callback=function()rs_pane.set_value(7)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} self.rs_cfg_selection = TextBox{parent=rs_c_4,x=1,y=1,height=2,text=""}
self.rs_cfg_side_l = TextBox{parent=rs_c_3,x=1,y=4,width=11,text="Output Side"} PushButton{parent=rs_c_4,x=36,y=3,text="What's that?",min_width=14,callback=function()rs_pane.set_value(8)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local side = Radio2D{parent=rs_c_3,x=1,y=5,rows=1,columns=6,default=1,options=side_options,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.red}
self.rs_cfg_unit_l = TextBox{parent=rs_c_3,x=25,y=7,width=7,text="Unit ID"} self.rs_cfg_side_l = TextBox{parent=rs_c_4,x=1,y=4,width=11,text="Output Side"}
self.rs_cfg_unit = NumberField{parent=rs_c_3,x=33,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg} local side = Radio2D{parent=rs_c_4,x=1,y=5,rows=1,columns=6,default=1,options=side_options,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.red}
self.rs_cfg_unit_l = TextBox{parent=rs_c_4,x=25,y=7,width=7,text="Unit ID"}
self.rs_cfg_unit = NumberField{parent=rs_c_4,x=33,y=7,width=10,max_chars=2,min=1,max=4,fg_bg=bw_fg_bg}
local function set_bundled(bundled) local function set_bundled(bundled)
if bundled then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end if bundled then self.rs_cfg_color.enable() else self.rs_cfg_color.disable() end
end end
self.rs_cfg_shortcut = TextBox{parent=rs_c_3,x=1,y=9,height=4,text="This shortcut will add entries for each of the 4 waste outputs. If you select bundled, 4 colors will be assigned to the selected side. Otherwise, 4 default sides will be used."} self.rs_cfg_shortcut = TextBox{parent=rs_c_4,x=1,y=9,height=4,text="This shortcut will add entries for each of the 4 waste outputs. If you select bundled, 4 colors will be assigned to the selected side. Otherwise, 4 default sides will be used."}
self.rs_cfg_shortcut.hide(true) self.rs_cfg_shortcut.hide(true)
self.rs_cfg_bundled = Checkbox{parent=rs_c_3,x=1,y=7,label="Is Bundled?",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=set_bundled,disable_fg_bg=g_lg_fg_bg} self.rs_cfg_bundled = Checkbox{parent=rs_c_4,x=1,y=7,label="Is Bundled?",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=set_bundled,disable_fg_bg=g_lg_fg_bg}
self.rs_cfg_color = Radio2D{parent=rs_c_3,x=1,y=9,rows=4,columns=4,default=1,options=color_options,radio_colors=cpair(colors.lightGray,colors.black),color_map=color_options_map,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg} self.rs_cfg_color = Radio2D{parent=rs_c_4,x=1,y=9,rows=4,columns=4,default=1,options=color_options,radio_colors=cpair(colors.lightGray,colors.black),color_map=color_options_map,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg}
self.rs_cfg_color.disable() self.rs_cfg_color.disable()
local rs_err = TextBox{parent=rs_c_3,x=8,y=14,width=30,text="Unit ID must be within 1 to 4.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local rs_err = TextBox{parent=rs_c_4,x=8,y=14,width=30,text="Unit ID invalid.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
rs_err.hide(true) rs_err.hide(true)
local function back_from_rs_opts() local function back_from_rs_opts()
rs_err.hide(true) rs_err.hide(true)
if self.rs_cfg_editing ~= false then rs_pane.set_value(1) else rs_pane.set_value(2) end if self.rs_cfg_editing ~= false then rs_pane.set_value(2) else rs_pane.set_value(3) end
end end
local function save_rs_entry() local function save_rs_entry()
assert(self.rs_cfg_phy ~= false, "tried to save a redstone entry without a phy")
local port = self.rs_cfg_port local port = self.rs_cfg_port
local u = tonumber(self.rs_cfg_unit.get_value()) local u = tonumber(self.rs_cfg_unit.get_value())
@ -307,18 +414,21 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
port = port, port = port,
side = side_options_map[side.get_value()], side = side_options_map[side.get_value()],
color = tri(self.rs_cfg_bundled.get_value() and rsio.is_digital(port), color_options_map[self.rs_cfg_color.get_value()], nil), color = tri(self.rs_cfg_bundled.get_value() and rsio.is_digital(port), color_options_map[self.rs_cfg_color.get_value()], nil),
invert = self.rs_cfg_inverted.get_value() or nil,
-- check for duplicate inputs for this unit/facility relay = self.rs_cfg_phy
if (rsio.get_io_dir(port) == rsio.IO_DIR.IN) then }
for i = 1, #tmp_cfg.Redstone do
if tmp_cfg.Redstone[i].port == port and tmp_cfg.Redstone[i].unit == def.unit then
rs_pane.set_value(7)
return
end
end
end
if self.rs_cfg_editing == false then if self.rs_cfg_editing == false then
-- check for duplicate inputs for this unit/facility
if (rsio.get_io_dir(port) == rsio.IO_DIR.IN) then
for i = 1, #tmp_cfg.Redstone do
if tmp_cfg.Redstone[i].port == port and tmp_cfg.Redstone[i].unit == def.unit then
rs_pane.set_value(7)
return
end
end
end
table.insert(tmp_cfg.Redstone, def) table.insert(tmp_cfg.Redstone, def)
else else
def.port = tmp_cfg.Redstone[self.rs_cfg_editing].port def.port = tmp_cfg.Redstone[self.rs_cfg_editing].port
@ -332,12 +442,13 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
unit = tri(PORT_DSGN[IO.WASTE_PU + i] == 1, u, nil), unit = tri(PORT_DSGN[IO.WASTE_PU + i] == 1, u, nil),
port = IO.WASTE_PU + i, port = IO.WASTE_PU + i,
side = tri(self.rs_cfg_bundled.get_value(), side_options_map[side.get_value()], default_sides[i + 1]), side = tri(self.rs_cfg_bundled.get_value(), side_options_map[side.get_value()], default_sides[i + 1]),
color = tri(self.rs_cfg_bundled.get_value(), default_colors[i + 1], nil) color = tri(self.rs_cfg_bundled.get_value(), default_colors[i + 1], nil),
relay = self.rs_cfg_phy
}) })
end end
end end
rs_pane.set_value(1) rs_pane.set_value(2)
tool_ctl.gen_rs_summary() tool_ctl.gen_rs_summary()
side.set_value(1) side.set_value(1)
@ -349,30 +460,35 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
else rs_err.show() end else rs_err.show() end
end end
PushButton{parent=rs_c_3,x=1,y=14,text="\x1b Back",callback=back_from_rs_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_4,x=1,y=14,text="\x1b Back",callback=back_from_rs_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.rs_cfg_advanced = PushButton{parent=rs_c_3,x=30,y=14,min_width=10,text="Advanced",callback=function()rs_pane.set_value(8)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg} self.rs_cfg_advanced = PushButton{parent=rs_c_4,x=30,y=14,min_width=10,text="Advanced",callback=function()rs_pane.set_value(9)end,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
PushButton{parent=rs_c_3,x=41,y=14,min_width=9,text="Confirm",callback=save_rs_entry,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_4,x=41,y=14,min_width=9,text="Confirm",callback=save_rs_entry,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_4,x=1,y=1,text="Settings saved!"} --#endregion
PushButton{parent=rs_c_4,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_4,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_5,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} TextBox{parent=rs_c_5,x=1,y=1,text="Settings saved!"}
PushButton{parent=rs_c_5,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_5,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_5,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_5,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_6,x=1,y=1,height=5,text="You already configured this input. There can only be one entry for each input.\n\nPlease select a different port."} TextBox{parent=rs_c_6,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=rs_c_6,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_6,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=rs_c_6,x=44,y=14,min_width=6,text="Home",callback=function()tool_ctl.go_home()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_7,x=1,y=1,height=4,text="(Normal) Digital Input: On if there is a redstone signal, off otherwise\nInverted Digital Input: On without a redstone signal, off otherwise"} TextBox{parent=rs_c_7,x=1,y=1,height=6,text="You already configured this input for this facility/unit assignment. There can only be one entry for each input per each unit or the facility (for facility inputs).\n\nPlease select a different port."}
TextBox{parent=rs_c_7,x=1,y=6,height=4,text="(Normal) Digital Output: Redstone signal to 'turn it on', none to 'turn it off'\nInverted Digital Output: No redstone signal to 'turn it on', redstone signal to 'turn it off'"}
TextBox{parent=rs_c_7,x=1,y=11,height=2,text="Analog Input: 0-15 redstone power level input\nAnalog Output: 0-15 scaled redstone power level output"}
PushButton{parent=rs_c_7,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_7,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_8,x=1,y=1,height=5,text="Advanced Options"} TextBox{parent=rs_c_8,x=1,y=1,height=4,text="(Normal) Digital Input: On if there is a redstone signal, off otherwise\nInverted Digital Input: On without a redstone signal, off otherwise"}
self.rs_cfg_inverted = Checkbox{parent=rs_c_8,x=1,y=3,label="Invert",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=function()end,disable_fg_bg=g_lg_fg_bg} TextBox{parent=rs_c_8,x=1,y=6,height=4,text="(Normal) Digital Output: Redstone signal to 'turn it on', none to 'turn it off'\nInverted Digital Output: No redstone signal to 'turn it on', redstone signal to 'turn it off'"}
TextBox{parent=rs_c_8,x=3,y=4,height=4,text="Digital I/O is already inverted (or not) based on intended use. If you have a non-standard setup, you can use this option to avoid needing a redstone inverter.",fg_bg=cpair(colors.gray,colors.lightGray)} TextBox{parent=rs_c_8,x=1,y=11,height=2,text="Analog Input: 0-15 redstone power level input\nAnalog Output: 0-15 scaled redstone power level output"}
PushButton{parent=rs_c_8,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=rs_c_8,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_9,x=1,y=1,height=5,text="Advanced Options"}
self.rs_cfg_inverted = Checkbox{parent=rs_c_9,x=1,y=3,label="Invert",default=false,box_fg_bg=cpair(colors.red,colors.black),callback=function()end,disable_fg_bg=g_lg_fg_bg}
TextBox{parent=rs_c_9,x=3,y=4,height=4,text="Digital I/O is already inverted (or not) based on intended use. If you have a non-standard setup, you can use this option to avoid needing a redstone inverter.",fg_bg=cpair(colors.gray,colors.lightGray)}
PushButton{parent=rs_c_9,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=rs_c_10,x=1,y=1,height=10,text="Make sure your relay is either touching the RTU gateway or connected via wired modems. There should be a wired modem on a side of the RTU gateway then one on the device, connected by a cable. The modem on the device needs to be right clicked to connect it (which will turn its border red), at which point the peripheral name will be shown in the chat."}
PushButton{parent=rs_c_10,x=1,y=14,text="\x1b Back",callback=function()rs_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion --#endregion
@ -422,7 +538,7 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
side.set_value(side_to_idx(def.side)) side.set_value(side_to_idx(def.side))
self.rs_cfg_color.set_value(value) self.rs_cfg_color.set_value(value)
self.rs_cfg_inverted.set_value(def.invert or false) self.rs_cfg_inverted.set_value(def.invert or false)
rs_pane.set_value(3) rs_pane.set_value(4)
end end
local function delete_rs_entry(idx) local function delete_rs_entry(idx)
@ -432,34 +548,41 @@ function redstone.create(tool_ctl, main_pane, cfg_sys, rs_cfg, style)
-- generate the redstone summary list -- generate the redstone summary list
function tool_ctl.gen_rs_summary() function tool_ctl.gen_rs_summary()
assert(self.rs_cfg_phy ~= false, "tried to generate a summary without a phy set")
rs_list.remove_all() rs_list.remove_all()
local modified = #ini_cfg.Redstone ~= #tmp_cfg.Redstone local ini = redstone_subset(ini_cfg.Redstone, self.rs_cfg_phy)
local tmp = redstone_subset(tmp_cfg.Redstone, self.rs_cfg_phy)
local modified = #ini ~= #tmp
for i = 1, #tmp_cfg.Redstone do for i = 1, #tmp_cfg.Redstone do
local def = tmp_cfg.Redstone[i] local def = tmp_cfg.Redstone[i]
local name = rsio.to_string(def.port) if def.relay == self.rs_cfg_phy then
local io_dir = tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "\x1a", "\x1b") local name = rsio.to_string(def.port)
local io_c = tri(rsio.is_digital(def.port), colors.blue, colors.purple) local io_dir = tri(rsio.get_io_dir(def.port) == rsio.IO_DIR.IN, "\x1a", "\x1b")
local conn = def.side local io_c = tri(rsio.is_digital(def.port), colors.blue, colors.purple)
local unit = util.strval(def.unit or "F") local conn = def.side
local unit = util.strval(def.unit or "F")
if def.color ~= nil then conn = def.side .. "/" .. rsio.color_name(def.color) end if def.color ~= nil then conn = def.side .. "/" .. rsio.color_name(def.color) end
local entry = Div{parent=rs_list,height=1} local entry = Div{parent=rs_list,height=1}
TextBox{parent=entry,x=1,y=1,width=1,text=io_dir,fg_bg=cpair(tri(def.invert,colors.orange,io_c),colors.white)} TextBox{parent=entry,x=1,y=1,width=1,text=io_dir,fg_bg=cpair(tri(def.invert,colors.orange,io_c),colors.white)}
TextBox{parent=entry,x=2,y=1,width=14,text=name} TextBox{parent=entry,x=2,y=1,width=14,text=name}
TextBox{parent=entry,x=16,y=1,width=string.len(conn),text=conn,fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=entry,x=16,y=1,width=string.len(conn),text=conn,fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=entry,x=33,y=1,width=1,text=unit,fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=entry,x=33,y=1,width=1,text=unit,fg_bg=cpair(colors.gray,colors.white)}
PushButton{parent=entry,x=35,y=1,min_width=6,height=1,text="EDIT",callback=function()edit_rs_entry(i)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} PushButton{parent=entry,x=35,y=1,min_width=6,height=1,text="EDIT",callback=function()edit_rs_entry(i)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
PushButton{parent=entry,x=41,y=1,min_width=8,height=1,text="DELETE",callback=function()delete_rs_entry(i)end,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg} PushButton{parent=entry,x=41,y=1,min_width=8,height=1,text="DELETE",callback=function()delete_rs_entry(i)end,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg}
if not modified then if not modified then
local a = ini_cfg.Redstone[i] local a = ini_cfg.Redstone[i]
local b = tmp_cfg.Redstone[i] local b = tmp_cfg.Redstone[i]
modified = (a.unit ~= b.unit) or (a.port ~= b.port) or (a.side ~= b.side) or (a.color ~= b.color) or (a.invert ~= b.invert) modified = (a.unit ~= b.unit) or (a.port ~= b.port) or (a.side ~= b.side) or (a.color ~= b.color) or (a.invert ~= b.invert)
end
end end
end end

View File

@ -76,6 +76,7 @@ local tool_ctl = {
gen_summary = nil, ---@type function gen_summary = nil, ---@type function
load_legacy = nil, ---@type function load_legacy = nil, ---@type function
update_peri_list = nil, ---@type function update_peri_list = nil, ---@type function
update_relay_list = nil, ---@type function
gen_peri_summary = nil, ---@type function gen_peri_summary = nil, ---@type function
gen_rs_summary = nil, ---@type function gen_rs_summary = nil, ---@type function
} }
@ -128,7 +129,7 @@ end
---@param data rtu_rs_definition[] ---@param data rtu_rs_definition[]
function tool_ctl.deep_copy_rs(data) function tool_ctl.deep_copy_rs(data)
local array = {} local array = {}
for _, d in ipairs(data) do table.insert(array, { unit = d.unit, port = d.port, side = d.side, color = d.color, invert = d.invert }) end for _, d in ipairs(data) do table.insert(array, { unit = d.unit, port = d.port, side = d.side, color = d.color, invert = d.invert, relay = d.relay }) end
return array return array
end end
@ -208,7 +209,6 @@ local function config_view(display)
end end
local function show_rs_conns() local function show_rs_conns()
tool_ctl.gen_rs_summary()
main_pane.set_value(9) main_pane.set_value(9)
end end
@ -348,10 +348,12 @@ function configurator.configure(ask_config)
---@diagnostic disable-next-line: discard-returns ---@diagnostic disable-next-line: discard-returns
ppm.handle_unmount(param1) ppm.handle_unmount(param1)
tool_ctl.update_peri_list() tool_ctl.update_peri_list()
tool_ctl.update_relay_list()
elseif event == "peripheral" then elseif event == "peripheral" then
---@diagnostic disable-next-line: discard-returns ---@diagnostic disable-next-line: discard-returns
ppm.mount(param1) ppm.mount(param1)
tool_ctl.update_peri_list() tool_ctl.update_peri_list()
tool_ctl.update_relay_list()
end end
if event == "terminate" then return end if event == "terminate" then return end

View File

@ -10,7 +10,6 @@ local redstone = {}
local RTU_UNIT_TYPE = types.RTU_UNIT_TYPE local RTU_UNIT_TYPE = types.RTU_UNIT_TYPE
local MODBUS_FCODE = types.MODBUS_FCODE local MODBUS_FCODE = types.MODBUS_FCODE
local IO_PORT = rsio.IO
local IO_LVL = rsio.IO_LVL local IO_LVL = rsio.IO_LVL
local IO_MODE = rsio.IO_MODE local IO_MODE = rsio.IO_MODE