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Author SHA1 Message Date
fur%netscape.com
1c43d4984f This is a copy of regalloc_code2_BRANCH from Netscape's private repository,
as it existed in January of 1998.


git-svn-id: svn://10.0.0.236/branches/regalloc_code2_BRANCH@22571 18797224-902f-48f8-a5cc-f745e15eee43
1999-03-02 16:12:08 +00:00
(no author)
cfe021ff88 This commit was manufactured by cvs2svn to create branch
'regalloc_code2_BRANCH'.

git-svn-id: svn://10.0.0.236/branches/regalloc_code2_BRANCH@22567 18797224-902f-48f8-a5cc-f745e15eee43
1999-03-02 15:57:58 +00:00
45 changed files with 5324 additions and 2970 deletions

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "BitSet.h"
// Return the next bit after index set to true or -1 if none.
//
Int32 BitSet::nextOne(Int32 pos) const
{
++pos;
if (pos < 0 || Uint32(pos) >= universeSize)
return -1;
Uint32 offset = getWordOffset(pos);
Uint8 index = getBitOffset(pos);
Word* ptr = &word[offset];
Word currentWord = *ptr++ >> index;
if (currentWord != Word(0)) {
while ((currentWord & Word(1)) == 0) {
++index;
currentWord >>= 1;
}
return (offset << nBitsInWordLog2) + index;
}
Word* limit = &word[getSizeInWords(universeSize)];
while (ptr < limit) {
++offset;
currentWord = *ptr++;
if (currentWord != Word(0)) {
index = 0;
while ((currentWord & Word(1)) == 0) {
++index;
currentWord >>= 1;
}
return (offset << nBitsInWordLog2) + index;
}
}
return -1;
}
// Return the next bit after index set to false or -1 if none.
//
Int32 BitSet::nextZero(Int32 pos) const
{
++pos;
if (pos < 0 || Uint32(pos) >= universeSize)
return -1;
Uint32 offset = getWordOffset(pos);
Uint8 index = getBitOffset(pos);
Word* ptr = &word[offset];
Word currentWord = *ptr++ >> index;
if (currentWord != Word(~0)) {
for (; index < nBitsInWord; ++index) {
if ((currentWord & Word(1)) == 0) {
Int32 ret = (offset << nBitsInWordLog2) + index;
return (Uint32(ret) < universeSize) ? ret : -1;
}
currentWord >>= 1;
}
}
Word* limit = &word[getSizeInWords(universeSize)];
while (ptr < limit) {
++offset;
currentWord = *ptr++;
if (currentWord != Word(~0)) {
for (index = 0; index < nBitsInWord; ++index) {
if ((currentWord & Word(1)) == 0) {
Int32 ret = (offset << nBitsInWordLog2) + index;
return (Uint32(ret) < universeSize) ? ret : -1;
}
currentWord >>= 1;
}
}
}
return -1;
}
#ifdef DEBUG_LOG
// Print the set.
//
void BitSet::printPretty(LogModuleObject log)
{
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("[ "));
for (Int32 i = firstOne(); i != -1; i = nextOne(i)) {
Int32 currentBit = i;
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("%d", currentBit));
Int32 nextBit = nextOne(currentBit);
if (nextBit != currentBit + 1) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (" "));
continue;
}
while ((nextBit != -1) && (nextBit == (currentBit + 1))) {
currentBit = nextBit;
nextBit = nextOne(nextBit);
}
if (currentBit > (i+1))
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("-%d ", currentBit));
else
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (" %d ", currentBit));
i = currentBit;
}
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("]\n"));
}
#endif // DEBUG_LOG

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _BITSET_H_
#define _BITSET_H_
#include "Fundamentals.h"
#include "LogModule.h"
#include "Pool.h"
#include <string.h>
//------------------------------------------------------------------------------
// BitSet -
class BitSet
{
private:
#if (PR_BITS_PER_WORD == 64)
typedef Uint64 Word;
#elif (PR_BITS_PER_WORD == 32)
typedef Uint32 Word;
#endif
static const nBitsInWord = PR_BITS_PER_WORD;
static const nBytesInWord = PR_BYTES_PER_WORD;
static const nBitsInWordLog2 = PR_BITS_PER_WORD_LOG2;
static const nBytesInWordLog2 = PR_BYTES_PER_WORD_LOG2;
// Return the number of Word need to store the universe.
static Uint32 getSizeInWords(Uint32 sizeOfUniverse) {return (sizeOfUniverse + (nBitsInWord - 1)) >> nBitsInWordLog2;}
// Return the given element offset in its containing Word.
static Uint32 getBitOffset(Uint32 element) {return element & (nBitsInWord - 1);}
// Return the Word offset for the given element int the universe.
static Uint32 getWordOffset(Uint32 element) {return element >> nBitsInWordLog2;}
// Return the mask for the given bit index.
static Word getMask(Uint8 index) {return Word(1) << index;}
private:
Uint32 universeSize; // Size of the universe
Word* word; // universe memory.
private:
// No copy constructor.
BitSet(const BitSet&);
// Check if the given set's universe is of the same size than this universe.
void checkUniverseCompatibility(const BitSet& set) const {assert(set.universeSize == universeSize);}
// Check if pos is valid for this set's universe.
void checkMember(Int32 pos) const {assert(pos >=0 && Uint32(pos) < universeSize);}
public:
// Create a bitset of universeSize bits.
BitSet(Pool& pool, Uint32 universeSize) : universeSize(universeSize) {word = new(pool) Word[getSizeInWords(universeSize)]; clear();}
// Return the size of this bitset.
Uint32 getSize() const {return universeSize;}
// Clear the bitset.
void clear() {memset(word, 0x00, getSizeInWords(universeSize) << nBytesInWordLog2);}
// Clear the bit at index.
void clear(Uint32 index) {checkMember(index); word[getWordOffset(index)] &= ~getMask(index);}
// Set the bitset.
void set() {memset(word, 0xFF, getSizeInWords(universeSize) << nBytesInWordLog2);}
// Set the bit at index.
void set(Uint32 index) {checkMember(index); word[getWordOffset(index)] |= getMask(index);}
// Return true if the bit at index is set.
bool test(Uint32 index) const {checkMember(index); return (word[getWordOffset(index)] & getMask(index)) != 0;}
// Union with the given bitset.
inline void or(const BitSet& set);
// Intersection with the given bitset.
inline void and(const BitSet& set);
// Difference with the given bitset.
inline void difference(const BitSet& set);
// Copy set.
inline BitSet& operator = (const BitSet& set);
// Return true if the bitset are identical.
friend bool operator == (const BitSet& set1, const BitSet& set2);
// Return true if the bitset are different.
friend bool operator != (const BitSet& set1, const BitSet& set2);
// Logical operators.
BitSet& operator |= (const BitSet& set) {or(set); return *this;}
BitSet& operator &= (const BitSet& set) {and(set); return *this;}
BitSet& operator -= (const BitSet& set) {difference(set); return *this;}
// Return the first bit at set to true or -1 if none.
Int32 firstOne() const {return nextOne(-1);}
// Return the next bit after index set to true or -1 if none.
Int32 nextOne(Int32 pos) const;
// Return the first bit at set to false or -1 if none.
Int32 firstZero() const {return nextZero(-1);}
// Return the next bit after index set to false or -1 if none.
Int32 nextZero(Int32 pos) const;
// Iterator to conform with the set API.
typedef Int32 iterator;
// Return true if the walk is ordered.
static bool isOrdered() {return true;}
// Return the iterator for the first element of this set.
iterator begin() const {return firstOne();}
// Return the next iterator.
iterator advance(iterator pos) const {return nextOne(pos);}
// Return true if the iterator is at the end of the set.
bool done(iterator pos) const {return pos == -1;}
// Return the element corresponding to the given iterator.
Uint32 get(iterator pos) const {return pos;}
#ifdef DEBUG_LOG
// Print the set.
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
// Union with the given bitset.
//
inline void BitSet::or(const BitSet& set)
{
checkUniverseCompatibility(set);
Word* src = set.word;
Word* dst = word;
Word* limit = &src[getSizeInWords(universeSize)];
while (src < limit)
*dst++ |= *src++;
}
// Intersection with the given bitset.
//
inline void BitSet::and(const BitSet& set)
{
checkUniverseCompatibility(set);
Word* src = set.word;
Word* dst = word;
Word* limit = &src[getSizeInWords(universeSize)];
while (src < limit)
*dst++ &= *src++;
}
// Difference with the given bitset.
//
inline void BitSet::difference(const BitSet& set)
{
checkUniverseCompatibility(set);
Word* src = set.word;
Word* dst = word;
Word* limit = &src[getSizeInWords(universeSize)];
while (src < limit)
*dst++ &= ~*src++;
}
// Copy the given set into this set.
//
inline BitSet& BitSet::operator = (const BitSet& set)
{
checkUniverseCompatibility(set);
if (this != &set)
memcpy(word, set.word, getSizeInWords(universeSize) << nBytesInWordLog2);
return *this;
}
// Return true if the given set is identical to this set.
inline bool operator == (const BitSet& set1, const BitSet& set2)
{
set1.checkUniverseCompatibility(set2);
if (&set1 == &set2)
return true;
return memcmp(set1.word, set2.word, BitSet::getSizeInWords(set1.universeSize) << BitSet::nBytesInWordLog2) == 0;
}
inline bool operator != (const BitSet& set1, const BitSet& set2) {return !(set1 == set2);}
#endif // _BITSET_H

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _COALESCING_H_
#define _COALESCING_H_
#include "Fundamentals.h"
#include "Pool.h"
#include "RegisterPressure.h"
#include "InterferenceGraph.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "SparseSet.h"
#include "RegisterAllocator.h"
#include "RegisterAllocatorTools.h"
#if 1
// Performing an ultra conservative coalescing meens that when we look at
// candidates (source,destination) for coalescing we need to make sure
// that the combined interference of the source and destination register
// will not exceed the total number of register available for the register
// class.
#define ULTRA_CONSERVATIVE_COALESCING
#else
// If we are not doing an ultra conservative coalescing we have to make sure
// that the total number of neighbor whose degree is greater than the total
// number of register is not greater than the total number of register.
#undef ULTRA_CONSERVATIVE_COALESCING
#endif
template <class RegisterPressure>
struct Coalescing
{
static bool coalesce(RegisterAllocator& registerAllocator);
};
template <class RegisterPressure>
bool Coalescing<RegisterPressure>::coalesce(RegisterAllocator& registerAllocator)
{
Pool& pool = registerAllocator.pool;
// Initialize the lookup table
//
Uint32 rangeCount = registerAllocator.rangeCount;
RegisterName* newRange = new RegisterName[2 * rangeCount];
RegisterName* coalescedRange = &newRange[rangeCount];
RegisterName* name2range = registerAllocator.name2range;
init(coalescedRange, rangeCount);
SparseSet interferences(pool, rangeCount);
InterferenceGraph<RegisterPressure>& iGraph = registerAllocator.iGraph;
bool removedInstructions = false;
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.lndList;
Uint32 nNodes = controlGraph.nNodes;
// Walk the nodes in the loop nesting depth list.
for (Int32 n = nNodes - 1; n >= 0; n--) {
InstructionList& instructions = nodes[n]->getInstructions();
InstructionList::iterator it = instructions.begin();
while (!instructions.done(it)) {
Instruction& instruction = instructions.get(it);
it = instructions.advance(it);
if ((instruction.getFlags() & ifCopy) != 0) {
assert(instruction.getInstructionUseBegin() != instruction.getInstructionUseEnd() && instruction.getInstructionUseBegin()[0].isRegister());
assert(instruction.getInstructionDefineBegin() != instruction.getInstructionDefineEnd() && instruction.getInstructionDefineBegin()[0].isRegister());
RegisterName source = findRoot(name2range[instruction.getInstructionUseBegin()[0].getRegisterName()], coalescedRange);
RegisterName destination = findRoot(name2range[instruction.getInstructionDefineBegin()[0].getRegisterName()], coalescedRange);
if (source == destination) {
instruction.remove();
} else if (!iGraph.interfere(source, destination)) {
InterferenceVector* sourceVector = iGraph.getInterferenceVector(source);
InterferenceVector* destinationVector = iGraph.getInterferenceVector(destination);
#ifdef ULTRA_CONSERVATIVE_COALESCING
interferences.clear();
InterferenceVector* vector;
for (vector = sourceVector; vector != NULL; vector = vector->next) {
RegisterName* neighbors = vector->neighbors;
for (Uint32 i = 0; i < vector->count; i++)
interferences.set(findRoot(neighbors[i], coalescedRange));
}
for (vector = destinationVector; vector != NULL; vector = vector->next) {
RegisterName* neighbors = vector->neighbors;
for (Uint32 i = 0; i < vector->count; i++)
interferences.set(findRoot(neighbors[i], coalescedRange));
}
Uint32 count = interferences.getSize();
#else // ULTRA_CONSERVATIVE_COALESCING
trespass("not implemented");
Uint32 count = 0;
#endif // ULTRA_CONSERVATIVE_COALESCING
if (count < 6 /* FIX: should get the number from the class */) {
// Update the interferences vector.
if (sourceVector == NULL) {
iGraph.setInterferenceVector(source, destinationVector);
sourceVector = destinationVector;
} else if (destinationVector == NULL)
iGraph.setInterferenceVector(destination, sourceVector);
else {
InterferenceVector* last = NULL;
for (InterferenceVector* v = sourceVector; v != NULL; v = v->next)
last = v;
assert(last);
last->next = destinationVector;
iGraph.setInterferenceVector(destination, sourceVector);
}
// Update the interference matrix.
for (InterferenceVector* v = sourceVector; v != NULL; v = v->next) {
RegisterName* neighbors = v->neighbors;
for (Uint32 i = 0; i < v->count; i++) {
RegisterName neighbor = findRoot(neighbors[i], coalescedRange);
iGraph.setInterference(neighbor, source);
iGraph.setInterference(neighbor, destination);
}
}
instruction.remove();
coalescedRange[source] = destination;
removedInstructions = true;
}
}
}
}
}
registerAllocator.rangeCount = compress(registerAllocator.name2range, coalescedRange, registerAllocator.nameCount, rangeCount);
delete newRange;
return removedInstructions;
}
#endif // _COALESCING_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef NEW_LAURENTM_CODE
#include "Coloring.h"
#include "VirtualRegister.h"
#include "FastBitSet.h"
#include "FastBitMatrix.h"
#include "CpuInfo.h"
bool Coloring::
assignRegisters(FastBitMatrix& interferenceMatrix)
{
PRUint32 *stackPtr = new(pool) PRUint32[vRegManager.count()];
return select(interferenceMatrix, stackPtr, simplify(interferenceMatrix, stackPtr));
}
PRInt32 Coloring::
getLowestSpillCostRegister(FastBitSet& bitset)
{
PRInt32 lowest = bitset.firstOne();
if (lowest != -1)
{
Flt32 cost = vRegManager.getVirtualRegister(lowest).spillInfo.spillCost;
for (PRInt32 r = bitset.nextOne(lowest); r != -1; r = bitset.nextOne(r))
{
VirtualRegister& vReg = vRegManager.getVirtualRegister(r);
if (!vReg.spillInfo.infiniteSpillCost && (vReg.spillInfo.spillCost < cost))
{
cost = vReg.spillInfo.spillCost;
lowest = r;
}
}
}
return lowest;
}
PRUint32* Coloring::
simplify(FastBitMatrix interferenceMatrix, PRUint32* stackPtr)
{
// first we construct the sets low and high. low contains all nodes of degree
// inferior to the number of register available on the processor. All the
// nodes with an high degree and a finite spill cost are placed in high.
// Nodes of high degree and infinite spill cost are not included in either sets.
PRUint32 nRegisters = vRegManager.count();
FastBitSet low(pool, nRegisters);
FastBitSet high(pool, nRegisters);
FastBitSet stack(pool, nRegisters);
for (VirtualRegisterManager::iterator i = vRegManager.begin(); !vRegManager.done(i); i = vRegManager.advance(i))
{
VirtualRegister& vReg = vRegManager.getVirtualRegister(i);
if (vReg.getClass() == vrcStackSlot)
{
stack.set(i);
vReg.colorRegister(nRegisters);
}
else
{
if (vReg.colorInfo.interferenceDegree < NUMBER_OF_REGISTERS)
low.set(i);
else // if (!vReg.spillInfo.infiniteSpillCost)
high.set(i);
// Set coloring info.
vReg.spillInfo.willSpill = false;
switch(vReg.getClass())
{
case vrcInteger:
vReg.colorRegister(LAST_GREGISTER + 1);
break;
case vrcFloatingPoint:
case vrcFixedPoint:
vReg.colorRegister(LAST_FPREGISTER + 1);
break;
default:
PR_ASSERT(false); // Cannot happen.
}
}
}
// push the stack registers
PRInt32 j;
for (j = stack.firstOne(); j != -1; j = stack.nextOne(j))
*stackPtr++ = j;
// simplify
while (true)
{
PRInt32 r;
while ((r = getLowestSpillCostRegister(low)) != -1)
{
VirtualRegister& vReg = vRegManager.getVirtualRegister(r);
/* update low and high */
FastBitSet inter(interferenceMatrix.getRow(r), nRegisters);
for (j = inter.firstOne(); j != -1; j = inter.nextOne(j))
{
VirtualRegister& neighbor = vRegManager.getVirtualRegister(j);
// if the new interference degree of one of his neighbor becomes
// NUMBER_OF_REGISTERS - 1 then it is added to the set 'low'.
PRUint32 maxInterference = 0;
switch (neighbor.getClass())
{
case vrcInteger:
maxInterference = NUMBER_OF_GREGISTERS;
break;
case vrcFloatingPoint:
case vrcFixedPoint:
maxInterference = NUMBER_OF_FPREGISTERS;
break;
default:
PR_ASSERT(false);
}
if ((vRegManager.getVirtualRegister(j).colorInfo.interferenceDegree-- == maxInterference))
{
high.clear(j);
low.set(j);
}
vReg.colorInfo.interferenceDegree--;
interferenceMatrix.clear(r, j);
interferenceMatrix.clear(j, r);
}
low.clear(r);
// Push this register.
*stackPtr++ = r;
}
if ((r = getLowestSpillCostRegister(high)) != -1)
{
high.clear(r);
low.set(r);
}
else
break;
}
return stackPtr;
}
bool Coloring::
select(FastBitMatrix& interferenceMatrix, PRUint32* stackBase, PRUint32* stackPtr)
{
PRUint32 nRegisters = vRegManager.count();
FastBitSet usedRegisters(NUMBER_OF_REGISTERS + 1); // usedRegisters if used for both GR & FPR.
FastBitSet preColoredRegisters(NUMBER_OF_REGISTERS + 1);
FastBitSet usedStack(nRegisters + 1);
bool success = true;
Int32 lastUsedSSR = -1;
// select
while (stackPtr != stackBase)
{
// Pop one register.
PRUint32 r = *--stackPtr;
VirtualRegister& vReg = vRegManager.getVirtualRegister(r);
FastBitSet neighbors(interferenceMatrix.getRow(r), nRegisters);
if (vReg.getClass() == vrcStackSlot)
// Stack slots coloring.
{
usedStack.clear();
for (PRInt32 i = neighbors.firstOne(); i != -1; i = neighbors.nextOne(i))
usedStack.set(vRegManager.getVirtualRegister(i).getColor());
Int32 color = usedStack.firstZero();
vReg.colorRegister(color);
if (color > lastUsedSSR)
lastUsedSSR = color;
}
else
// Integer & Floating point register coloring.
{
usedRegisters.clear();
preColoredRegisters.clear();
for (PRInt32 i = neighbors.firstOne(); i != -1; i = neighbors.nextOne(i))
{
VirtualRegister& nvReg = vRegManager.getVirtualRegister(i);
usedRegisters.set(nvReg.getColor());
if (nvReg.isPreColored())
preColoredRegisters.set(nvReg.getPreColor());
}
if (vReg.hasSpecialInterference)
usedRegisters |= vReg.specialInterference;
PRInt8 c = -1;
PRInt8 maxColor = 0;
PRInt8 firstColor = 0;
switch (vReg.getClass())
{
case vrcInteger:
firstColor = FIRST_GREGISTER;
maxColor = LAST_GREGISTER;
break;
case vrcFloatingPoint:
case vrcFixedPoint:
firstColor = FIRST_FPREGISTER;
maxColor = LAST_FPREGISTER;
break;
default:
PR_ASSERT(false);
}
if (vReg.isPreColored())
{
c = vReg.getPreColor();
if (usedRegisters.test(c))
c = -1;
}
else
{
for (c = usedRegisters.nextZero(firstColor - 1); (c >= 0) && (c <= maxColor) && (preColoredRegisters.test(c));
c = usedRegisters.nextZero(c)) {}
}
if ((c >= 0) && (c <= maxColor))
{
vReg.colorRegister(c);
}
else
{
VirtualRegister& stackRegister = vRegManager.newVirtualRegister(vrcStackSlot);
vReg.equivalentRegister[vrcStackSlot] = &stackRegister;
vReg.spillInfo.willSpill = true;
success = false;
}
}
}
#ifdef DEBUG
if (success)
{
for (VirtualRegisterManager::iterator i = vRegManager.begin(); !vRegManager.done(i); i = vRegManager.advance(i))
{
VirtualRegister& vReg = vRegManager.getVirtualRegister(i);
switch (vReg.getClass())
{
case vrcInteger:
if (vReg.getColor() > LAST_GREGISTER)
PR_ASSERT(false);
break;
case vrcFloatingPoint:
case vrcFixedPoint:
#if NUMBER_OF_FPREGISTERS != 0
if (vReg.getColor() > LAST_FPREGISTER)
PR_ASSERT(false);
#endif
break;
default:
break;
}
}
}
#endif
vRegManager.nUsedStackSlots = lastUsedSSR + 1;
return success;
}
#endif // NEW_LAURENTM_CODE

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "RegisterAllocator.h"
#include "VirtualRegister.h"
#include "InterferenceGraph.h"
#include "SparseSet.h"
#include "Spilling.h"
#include "Splits.h"
UT_EXTERN_LOG_MODULE(RegAlloc);
template <class RegisterPressure>
class Coloring
{
private:
static RegisterName* simplify(RegisterAllocator& registerAllocator, RegisterName* coloringStack);
static bool select(RegisterAllocator& registerAllocator, RegisterName* coloringStack, RegisterName* coloringStackPtr);
public:
static bool color(RegisterAllocator& registerAllocator);
static void finalColoring(RegisterAllocator& registerAllocator);
};
template <class RegisterPressure>
void Coloring<RegisterPressure>::finalColoring(RegisterAllocator& registerAllocator)
{
RegisterName* color = registerAllocator.color;
RegisterName* name2range = registerAllocator.name2range;
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
usePtr->setRegisterName(color[name2range[usePtr->getRegisterName()]]);
#ifdef DEBUG
RegisterID rid = usePtr->getRegisterID();
setColoredRegister(rid);
usePtr->setRegisterID(rid);
#endif // DEBUG
}
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
definePtr->setRegisterName(color[name2range[definePtr->getRegisterName()]]);
#ifdef DEBUG
RegisterID rid = definePtr->getRegisterID();
setColoredRegister(rid);
definePtr->setRegisterID(rid);
#endif // DEBUG
}
}
}
}
template <class RegisterPressure>
bool Coloring<RegisterPressure>::select(RegisterAllocator& registerAllocator, RegisterName* coloringStack, RegisterName* coloringStackPtr)
{
Uint32 rangeCount = registerAllocator.rangeCount;
RegisterName* color = new RegisterName[rangeCount];
registerAllocator.color = color;
for (Uint32 r = 1; r < rangeCount; r++)
color[r] = RegisterName(6); // FIX;
// Color the preColored registers.
//
VirtualRegisterManager& vrManager = registerAllocator.vrManager;
RegisterName* name2range = registerAllocator.name2range;
PreColoredRegister* machineEnd = vrManager.getMachineRegistersEnd();
for (PreColoredRegister* machinePtr = vrManager.getMachineRegistersBegin(); machinePtr < machineEnd; machinePtr++)
if (machinePtr->id != invalidID) {
color[name2range[getName(machinePtr->id)]] = machinePtr->color;
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\twill preColor range %d as %d\n", name2range[getName(machinePtr->id)], machinePtr->color));
}
SpillCost* cost = registerAllocator.spillCost;
Pool& pool = registerAllocator.pool;
SparseSet& spill = *new(pool) SparseSet(pool, rangeCount);
registerAllocator.willSpill = &spill;
SparseSet neighborColors(pool, 6); // FIX
InterferenceGraph<RegisterPressure>& iGraph = registerAllocator.iGraph;
bool coloringFailed = false;
while (coloringStackPtr > coloringStack) {
RegisterName range = *--coloringStackPtr;
if (!cost[range].infinite && cost[range].cost < 0) {
coloringFailed = true;
spill.set(range);
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\tfailed to color %d, will spill.\n", range));
} else {
neighborColors.clear();
for (InterferenceVector* vector = iGraph.getInterferenceVector(range); vector != NULL; vector = vector->next)
for (Int32 i = vector->count - 1; i >= 0; --i) {
RegisterName neighborColor = color[vector->neighbors[i]];
if (neighborColor < 6) // FIX
neighborColors.set(neighborColor);
}
if (neighborColors.getSize() == 6) { // FIX
coloringFailed = true;
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\tfailed to color %d, ", range));
if (!Splits<RegisterPressure>::findSplit(registerAllocator, color, range)) {
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("will spill.\n"));
spill.set(range);
} else
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("will split.\n"));
} else {
for (Uint32 i = 0; i < 6; i++) // FIX
if (!neighborColors.test(i)) {
fprintf(stdout, "\twill color %d as %d\n", range, i);
color[range] = RegisterName(i);
break;
}
}
}
}
#ifdef DEBUG_LOG
if (coloringFailed) {
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("Coloring failed:\n"));
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\twill spill: "));
spill.printPretty(UT_LOG_MODULE(RegAlloc));
} else {
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("Coloring succeeded:\n"));
for (Uint32 i = 1; i < rangeCount; i++)
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\trange %d colored as %d\n", i, color[i]));
}
#endif
return !coloringFailed;
}
template <class RegisterPressure>
RegisterName* Coloring<RegisterPressure>::simplify(RegisterAllocator& registerAllocator, RegisterName* coloringStack)
{
InterferenceGraph<RegisterPressure>& iGraph = registerAllocator.iGraph;
SpillCost* spillCost = registerAllocator.spillCost;
Uint32 rangeCount = registerAllocator.rangeCount;
Uint32* degree = new Uint32[rangeCount];
for (RegisterName i = RegisterName(1); i < rangeCount; i = RegisterName(i + 1)) {
InterferenceVector* vector = iGraph.getInterferenceVector(i);
degree[i] = (vector != NULL) ? vector->count : 0;
}
Pool& pool = registerAllocator.pool;
SparseSet low(pool, rangeCount);
SparseSet high(pool, rangeCount);
SparseSet highInfinite(pool, rangeCount);
SparseSet preColored(pool, rangeCount);
// Get the precolored registers.
//
VirtualRegisterManager& vrManager = registerAllocator.vrManager;
RegisterName* name2range = registerAllocator.name2range;
PreColoredRegister* machineEnd = vrManager.getMachineRegistersEnd();
for (PreColoredRegister* machinePtr = vrManager.getMachineRegistersBegin(); machinePtr < machineEnd; machinePtr++)
if (machinePtr->id != invalidID)
preColored.set(name2range[getName(machinePtr->id)]);
// Insert the live ranges in the sets.
//
for (Uint32 range = 1; range < rangeCount; range++)
if (!preColored.test(range))
if (degree[range] < 6) // FIX
low.set(range);
else if (!spillCost[range].infinite)
high.set(range);
else
highInfinite.set(range);
#ifdef DEBUG_LOG
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("Coloring sets:\n\tlow = "));
low.printPretty(UT_LOG_MODULE(RegAlloc));
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\thigh = "));
high.printPretty(UT_LOG_MODULE(RegAlloc));
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\thighInfinite = "));
highInfinite.printPretty(UT_LOG_MODULE(RegAlloc));
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\tpreColored = "));
preColored.printPretty(UT_LOG_MODULE(RegAlloc));
#endif // DEBUG_LOG
RegisterName* coloringStackPtr = coloringStack;
while (low.getSize() != 0 || high.getSize() != 0) {
while (low.getSize() != 0) {
RegisterName range = RegisterName(low.getOne());
low.clear(range);
*coloringStackPtr++ = range;
for (InterferenceVector* vector = iGraph.getInterferenceVector(range); vector != NULL; vector = vector->next)
for (Int32 i = (vector->count - 1); i >= 0; --i) {
RegisterName neighbor = vector->neighbors[i];
degree[neighbor]--;
if (degree[neighbor] < 6) // FIX
if (high.test(neighbor)) {
high.clear(neighbor);
low.set(neighbor);
} else if (highInfinite.test(neighbor)) {
highInfinite.clear(neighbor);
low.set(neighbor);
}
}
}
if (high.getSize() != 0) {
RegisterName best = RegisterName(high.getOne());
double bestCost = spillCost[best].cost;
double bestDegree = degree[best];
// Choose the next best candidate.
//
for (SparseSet::iterator i = high.begin(); !high.done(i); i = high.advance(i)) {
RegisterName range = RegisterName(high.get(i));
double thisCost = spillCost[range].cost;
double thisDegree = degree[range];
if (thisCost * bestDegree < bestCost * thisDegree) {
best = range;
bestCost = thisCost;
bestDegree = thisDegree;
}
}
high.clear(best);
low.set(best);
}
}
assert(highInfinite.getSize() == 0);
delete degree;
#ifdef DEBUG_LOG
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("Coloring stack:\n\t"));
for (RegisterName* sp = coloringStack; sp < coloringStackPtr; ++sp)
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("%d ", *sp));
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\n"));
#endif // DEBUG_LOG
return coloringStackPtr;
}
template <class RegisterPressure>
bool Coloring<RegisterPressure>::color(RegisterAllocator& registerAllocator)
{
RegisterName* coloringStack = new RegisterName[registerAllocator.rangeCount];
return select(registerAllocator, coloringStack, simplify(registerAllocator, coloringStack));
}

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include <string.h>
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "DominatorGraph.h"
DominatorGraph::DominatorGraph(ControlGraph& controlGraph) : controlGraph(controlGraph)
{
Uint32 nNodes = controlGraph.nNodes;
GtoV = new Uint32[nNodes + 1];
VtoG = new Uint32[nNodes + 1];
Uint32 v = 1;
for (Uint32 n = 0; n < nNodes; n++) {
VtoG[v] = n;
GtoV[n] = v++;
}
// Initialize all the 1-based arrays.
//
parent = new Uint32[v];
semi = new Uint32[v];
vertex = new Uint32[v];
label = new Uint32[v];
size = new Uint32[v];
ancestor = new Uint32[v];
child = new Uint32[v];
dom = new Uint32[v];
bucket = new DGLinkedList*[v];
memset(semi, '\0', v * sizeof(Uint32));
memset(bucket, '\0', v * sizeof(DGLinkedList*));
vCount = v;
build();
delete parent;
delete semi;
delete vertex;
delete label;
delete size;
delete ancestor;
delete child;
delete dom;
delete bucket;
}
Uint32 DominatorGraph::DFS(Uint32 vx, Uint32 n)
{
semi[vx] = ++n;
vertex[n] = label[vx] = vx;
ancestor[vx] = child[vx] = 0;
size[vx] = 1;
ControlNode& node = *controlGraph.dfsList[VtoG[vx]];
ControlEdge* successorEnd = node.getSuccessorsEnd();
for (ControlEdge* successorPtr = node.getSuccessorsBegin(); successorPtr < successorEnd; successorPtr++) {
Uint32 w = GtoV[successorPtr->getTarget().dfsNum];
if (semi[w] == 0) {
parent[w] = vx;
n = DFS(w, n);
}
}
return n;
}
void DominatorGraph::LINK(Uint32 vx, Uint32 w)
{
Uint32 s = w;
while (semi[label[w]] < semi[label[child[s]]]) {
if (size[s] + size[child[child[s]]] >= (size[child[s]] << 1)) {
ancestor[child[s]] = s;
child[s] = child[child[s]];
} else {
size[child[s]] = size[s];
s = ancestor[s] = child[s];
}
}
label[s] = label[w];
size[vx] += size[w];
if(size[vx] < (size[w] << 1)) {
Uint32 t = s;
s = child[vx];
child[vx] = t;
}
while( s != 0 ) {
ancestor[s] = vx;
s = child[s];
}
}
void DominatorGraph::COMPRESS(Uint32 vx)
{
if(ancestor[ancestor[vx]] != 0) {
COMPRESS(ancestor[vx]);
if(semi[label[ancestor[vx]]] < semi[label[vx]])
label[vx] = label[ancestor[vx]];
ancestor[vx] = ancestor[ancestor[vx]];
}
}
Uint32 DominatorGraph::EVAL(Uint32 vx)
{
if(ancestor[vx] == 0)
return label[vx];
COMPRESS(vx);
return (semi[label[ancestor[vx]]] >= semi[label[vx]]) ? label[vx] : label[ancestor[vx]];
}
void DominatorGraph::build()
{
Uint32 n = DFS(GtoV[0], 0);
size[0] = label[0] = semi[0];
for (Uint32 i = n; i >= 2; i--) {
Uint32 w = vertex[i];
ControlNode& node = *controlGraph.dfsList[VtoG[w]];
const DoublyLinkedList<ControlEdge>& predecessors = node.getPredecessors();
for (DoublyLinkedList<ControlEdge>::iterator p = predecessors.begin(); !predecessors.done(p); p = predecessors.advance(p)) {
Uint32 vx = GtoV[predecessors.get(p).getSource().dfsNum];
Uint32 u = EVAL(vx);
if(semi[u] < semi[w])
semi[w] = semi[u];
}
DGLinkedList* elem = new DGLinkedList();
elem->next = bucket[vertex[semi[w]]];
elem->index = w;
bucket[vertex[semi[w]]] = elem;
LINK(parent[w], w);
elem = bucket[parent[w]];
while(elem != NULL) {
Uint32 vx = elem->index;
Uint32 u = EVAL(vx);
dom[vx] = (semi[u] < semi[vx]) ? u : parent[w];
elem = elem->next;
}
}
memset(size, '\0', n * sizeof(Uint32));
Pool& pool = controlGraph.pool;
nodes = new(pool) DGNode[n];
for(Uint32 j = 2; j <= n; j++) {
Uint32 w = vertex[j];
Uint32 d = dom[w];
if(d != vertex[semi[w]]) {
d = dom[d];
dom[w] = d;
}
size[d]++;
}
dom[GtoV[0]] = 0;
for (Uint32 k = 1; k <= n; k++) {
DGNode& node = nodes[VtoG[k]];
Uint32 count = size[k];
node.successorsEnd = node.successorsBegin = (count) ? new(pool) Uint32[count] : (Uint32*) 0;
}
for (Uint32 l = 2; l <= n; l++)
*(nodes[VtoG[dom[l]]].successorsEnd)++ = VtoG[l];
}
#ifdef DEBUG_LOG
void DominatorGraph::printPretty(LogModuleObject log)
{
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Dominator Graph:\n"));
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 i = 0; i < nNodes; i++) {
DGNode& node = nodes[i];
if (node.successorsBegin != node.successorsEnd) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\tN%d dominates ", i));
for (Uint32* successorsPtr = node.successorsBegin; successorsPtr < node.successorsEnd; successorsPtr++)
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("N%d ", *successorsPtr));
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
}
}
#endif // DEBUG_LOG

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _DOMINATOR_GRAPH_H_
#define _DOMINATOR_GRAPH_H_
#include "LogModule.h"
class ControlGraph;
struct DGNode
{
Uint32* successorsBegin;
Uint32* successorsEnd;
};
struct DGLinkedList
{
DGLinkedList* next;
Uint32 index;
};
class DominatorGraph
{
private:
ControlGraph& controlGraph;
Uint32 vCount;
Uint32* VtoG;
Uint32* GtoV;
Uint32* parent;
Uint32* semi;
Uint32* vertex;
Uint32* label;
Uint32* size;
Uint32* ancestor;
Uint32* child;
Uint32* dom;
DGLinkedList** bucket;
DGNode* nodes;
private:
void build();
Uint32 DFS(Uint32 vx, Uint32 n);
void LINK(Uint32 vx, Uint32 w);
void COMPRESS(Uint32 vx);
Uint32 EVAL(Uint32 vx);
public:
DominatorGraph(ControlGraph& controlGraph);
Uint32* getSuccessorsBegin(Uint32 n) const {return nodes[n].successorsBegin;}
Uint32* getSuccessorsEnd(Uint32 n) const {return nodes[n].successorsEnd;}
#ifdef DEBUG_LOG
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
#endif // _DOMINATOR_GRAPH_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "HashSet.h"

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _HASH_SET_H_
#define _HASH_SET_H_
#include "Fundamentals.h"
#include "Pool.h"
#include <string.h>
struct HashSetElement
{
Uint32 index;
HashSetElement* next;
};
class HashSet
{
private:
static const hashSize = 64;
// Return the hash code for the given element index.
static Uint32 getHashCode(Uint32 index) {return index & (hashSize - 1);} // Could be better !
private:
Pool& allocationPool;
HashSetElement** bucket;
HashSetElement* free;
private:
// No copy constructor.
HashSet(const HashSet&);
// No copy operator.
void operator = (const HashSet&);
public:
// Create a new HashSet.
inline HashSet(Pool& pool, Uint32 universeSize);
// Clear the hashset.
void clear();
// Clear the element for the given index.
void clear(Uint32 index);
// Set the element for the given index.
void set(Uint32 index);
// Return true if the element at index is a member.
bool test(Uint32 index) const;
// Union with the given hashset.
inline void or(const HashSet& set);
// Intersection with the given hashset.
inline void and(const HashSet& set);
// Difference with the given hashset.
inline void difference(const HashSet& set);
// Logical operators.
HashSet& operator |= (const HashSet& set) {or(set); return *this;}
HashSet& operator &= (const HashSet& set) {and(set); return *this;}
HashSet& operator -= (const HashSet& set) {difference(set); return *this;}
// Iterator to conform with the set API.
typedef HashSetElement* iterator;
// Return the iterator for the first element of this set.
iterator begin() const;
// Return the next iterator.
iterator advance(iterator pos) const;
// Return true if the iterator is at the end of the set.
bool done(iterator pos) const {return pos == NULL;}
};
inline HashSet::HashSet(Pool& pool, Uint32 /*universeSize*/)
: allocationPool(pool), free(NULL)
{
bucket = new(pool) HashSetElement*[hashSize];
memset(bucket, '\0', sizeof(HashSetElement*));
}
#endif // _HASH_SET_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _INDEXED_POOL_H_
#define _INDEXED_POOL_H_
#include "Fundamentals.h"
#include <string.h>
#include <stdlib.h>
//------------------------------------------------------------------------------
// IndexedPool<IndexedObjectSubclass> is an indexed pool of objects. The
// template parameter 'IndexedObjectSubclass' must be a subclass of the struct
// IndexedObject.
//
// When the indexed pool is ask to allocate and initialize a new object (using
// the operator new(anIndexedPool) it will zero the memory used to store the
// object and initialize the field 'index' of this object to its position in
// the pool.
//
// An object allocated by the indexed pool can be freed by calling the method
// IndexedPool::release(IndexedElement& objectIndex).
//
// example:
//
// IndexedPool<IndexedElement> elementPool;
//
// IndexedElement& element1 = *new(elementPool) IndexedElement();
// IndexedElement& element2 = *new(elementPool) IndexedElement();
//
// indexedPool.release(element1);
// IndexedElement& element3 = *new(elementPool) IndexedElement();
//
// At this point element1 is no longer a valid object, element2 is at
// index 2 and element3 is at index 1.
//
//------------------------------------------------------------------------------
// IndexedObject -
//
template<class Object>
struct IndexedObject
{
Uint32 index; // Index in the pool.
Object* next; // Used to link IndexedObject together.
Uint32 getIndex() {return index;}
};
//------------------------------------------------------------------------------
// IndexedPool<IndexedObject> -
//
template <class IndexedObject>
class IndexedPool
{
private:
static const blockSize = 4; // Size of one block.
Uint32 nBlocks; // Number of blocks in the pool.
IndexedObject** block; // Array of block pointers.
IndexedObject* freeObjects; // Chained list of free IndexedObjects.
Uint32 nextIndex; // Index of the next free object in the last block.
private:
void allocateAnotherBlock();
IndexedObject& newObject();
public:
IndexedPool() : nBlocks(0), block(NULL), freeObjects(NULL), nextIndex(1) {}
~IndexedPool();
IndexedObject& get(Uint32 index) const;
void release(IndexedObject& object);
void setSize(Uint32 size) {assert(size < nextIndex); nextIndex = size;}
// Return the universe size.
Uint32 getSize() {return nextIndex;}
friend void* operator new(size_t, IndexedPool<IndexedObject>& pool); // Needs to call newObject().
};
// Free all the memory allocated for this object.
//
template <class IndexedObject>
IndexedPool<IndexedObject>::~IndexedPool()
{
for (Uint32 n = 0; n < nBlocks; n++)
free(&((IndexedObject **) &block[n][n*blockSize])[-(n + 1)]);
}
// Release the given. This object will be iserted in the chained
// list of free IndexedObjects. To minimize the fragmentation the chained list
// is ordered by ascending indexes.
//
template <class IndexedObject>
void IndexedPool<IndexedObject>::release(IndexedObject& object)
{
Uint32 index = object.index;
IndexedObject* list = freeObjects;
assert(&object == &get(index)); // Make sure that object is owned by this pool.
if (list == NULL) { // The list is empty.
freeObjects = &object;
object.next = NULL;
} else { // The list contains at least 1 element.
if (index < list->index) { // insert as first element.
freeObjects = &object;
object.next = list;
} else { // Find this object's place.
while ((list->next) != NULL && (list->next->index < index))
list = list->next;
object.next = list->next;
list->next = &object;
}
}
#ifdef DEBUG
// Sanity check to be sure that the list is correctly ordered.
for (IndexedObject* obj = freeObjects; obj != NULL; obj = obj->next)
if (obj->next != NULL)
assert(obj->index < obj->next->index);
#endif
}
// Create a new block of IndexedObjects. We will allocate the memory to
// store IndexedPool::blockSize IndexedObject and the new Array of block
// pointers.
// The newly created IndexedObjects will not be initialized.
//
template <class IndexedObject>
void IndexedPool<IndexedObject>::allocateAnotherBlock()
{
void* memory = (void *) malloc((nBlocks + 1) * sizeof(Uint32) + blockSize * sizeof(IndexedObject));
memcpy(memory, block, nBlocks * sizeof(Uint32));
block = (IndexedObject **) memory;
IndexedObject* objects = (IndexedObject *) &block[nBlocks + 1];
block[nBlocks] = &objects[-(nBlocks * blockSize)];
nBlocks++;
}
// Return the IndexedObject at the position 'index' in the pool.
//
template <class IndexedObject>
IndexedObject& IndexedPool<IndexedObject>::get(Uint32 index) const
{
Uint32 blockIndex = index / blockSize;
assert(blockIndex < nBlocks);
return block[blockIndex][index];
}
// Return the reference of an unused object in the pool.
//
template <class IndexedObject>
IndexedObject& IndexedPool<IndexedObject>::newObject()
{
if (freeObjects != NULL) {
IndexedObject& newObject = *freeObjects;
freeObjects = newObject.next;
return newObject;
}
Uint32 nextIndex = this->nextIndex++;
Uint32 blockIndex = nextIndex / blockSize;
while (blockIndex >= nBlocks)
allocateAnotherBlock();
IndexedObject& newObject = block[blockIndex][nextIndex];
newObject.index = nextIndex;
return newObject;
}
// Return the address of the next unsused object in the given
// indexed pool. The field index of the newly allocated object
// will be initialized to the corresponding index of this object
// in the pool.
//
template <class IndexedObject>
void* operator new(size_t size, IndexedPool<IndexedObject>& pool)
{
assert(size == sizeof(IndexedObject));
return (void *) &pool.newObject();
}
#endif // _INDEXED_POOL_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _INTERFERENCE_GRAPH_H_
#define _INTERFERENCE_GRAPH_H_
#include "Fundamentals.h"
#include "ControlGraph.h"
#include "Primitives.h"
#include "Instruction.h"
#include "VirtualRegister.h"
#include "RegisterPressure.h"
#include "SparseSet.h"
#include <string.h>
struct InterferenceVector
{
Uint32 count;
InterferenceVector* next;
RegisterName* neighbors;
InterferenceVector() : count(0), next(NULL) {}
};
class RegisterAllocator;
template <class RegisterPressure>
class InterferenceGraph
{
private:
RegisterAllocator& registerAllocator;
RegisterPressure::Set* interferences;
InterferenceVector** vector;
Uint32* offset;
Uint32 rangeCount;
private:
// No copy constructor.
InterferenceGraph(const InterferenceGraph&);
// No copy operator.
void operator = (const InterferenceGraph&);
// Check if reg is a member of the universe.
void checkMember(RegisterName name) {assert(name < rangeCount);}
// Return the edge index for the interference between name1 and name2.
Uint32 getEdgeIndex(RegisterName name1, RegisterName name2);
public:
InterferenceGraph(RegisterAllocator& registerAllocator) : registerAllocator(registerAllocator) {}
// Calculate the interferences.
void build();
// Return true if reg1 and reg2 interfere.
bool interfere(RegisterName name1, RegisterName name2);
// Return the interference vector for the given register or NULL if there is none.
InterferenceVector* getInterferenceVector(RegisterName name) {return vector[name];}
// Set the interference between name1 and name2.
void setInterference(RegisterName name1, RegisterName name2);
// Set the interference vector for the given register.
void setInterferenceVector(RegisterName name, InterferenceVector* v) {vector[name] = v;}
#ifdef DEBUG_LOG
// Print the interferences.
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
template <class RegisterPressure>
void InterferenceGraph<RegisterPressure>::build()
{
Pool& pool = registerAllocator.pool;
Uint32 rangeCount = registerAllocator.rangeCount;
this->rangeCount = rangeCount;
// Initialize the structures.
//
offset = new(pool) Uint32[rangeCount + 1];
vector = new(pool) InterferenceVector*[rangeCount];
memset(vector, '\0', sizeof(InterferenceVector*) * rangeCount);
Uint32 o = 0;
offset[0] = 0;
for (Uint32 i = 1; i <= rangeCount; ++i) {
offset[i] = o;
o += i;
}
interferences = new(pool) RegisterPressure::Set(pool, (rangeCount * rangeCount) / 2);
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
RegisterName* name2range = registerAllocator.name2range;
LivenessInfo<RegisterPressure> liveness = Liveness<RegisterPressure>::analysis(controlGraph, rangeCount, name2range);
registerAllocator.liveness = liveness;
SparseSet currentLive(pool, rangeCount);
for (Uint32 n = 0; n < nNodes; n++) {
ControlNode& node = *nodes[n];
currentLive = liveness.liveOut[n];
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i); i = instructions.retreat(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defineBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
InstructionDefine* definePtr;
// Handle the copy instruction to avoid unnecessary interference between the 2 registers.
if ((instruction.getFlags() & ifCopy) != 0) {
assert(useBegin != useEnd && useBegin[0].isRegister());
currentLive.clear(name2range[useBegin[0].getRegisterName()]);
}
// Create the interferences.
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName define = name2range[definePtr->getRegisterName()];
for (SparseSet::iterator e = currentLive.begin(); !currentLive.done(e); e = currentLive.advance(e)) {
RegisterName live = RegisterName(currentLive.get(e));
if ((live != define) && !interfere(live, define) && registerAllocator.canInterfere(live, define)) {
if (vector[define] == NULL)
vector[define] = new(pool) InterferenceVector();
vector[define]->count++;
if (vector[live] == NULL)
vector[live] = new(pool) InterferenceVector();
vector[live]->count++;
setInterference(live, define);
}
}
}
// Now update the liveness.
//
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
currentLive.clear(name2range[definePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
currentLive.set(name2range[usePtr->getRegisterName()]);
}
}
// Allocate the memory to store the interferences.
//
for (Uint32 e = 0; e < rangeCount; e++)
if (vector[e] != NULL) {
InterferenceVector& v = *vector[e];
v.neighbors = new(pool) RegisterName[v.count];
v.count = 0;
}
// Initialize the edges.
//
if (RegisterPressure::Set::isOrdered()) {
RegisterName name1 = RegisterName(0);
for (RegisterPressure::Set::iterator i = interferences->begin(); !interferences->done(i); i = interferences->advance(i)) {
Uint32 interferenceIndex = interferences->get(i);
while(interferenceIndex >= offset[name1 + 1])
name1 = RegisterName(name1 + 1);
assert((interferenceIndex >= offset[name1]) && (interferenceIndex < offset[name1 + 1]));
RegisterName name2 = RegisterName(interferenceIndex - offset[name1]);
assert(interfere(name1, name2));
InterferenceVector& vector1 = *vector[name1];
vector1.neighbors[vector1.count++] = name2;
InterferenceVector& vector2 = *vector[name2];
vector2.neighbors[vector2.count++] = name1;
}
} else {
trespass("not Implemented"); // FIX: need one more pass to initialize the vectors.
}
}
template <class RegisterPressure>
Uint32 InterferenceGraph<RegisterPressure>::getEdgeIndex(RegisterName name1, RegisterName name2)
{
checkMember(name1); checkMember(name2);
assert(name1 != name2); // This is not possible.
return (name1 < name2) ? offset[name2] + name1 : offset[name1] + name2;
}
template <class RegisterPressure>
void InterferenceGraph<RegisterPressure>::setInterference(RegisterName name1, RegisterName name2)
{
interferences->set(getEdgeIndex(name1, name2));
}
template <class RegisterPressure>
bool InterferenceGraph<RegisterPressure>::interfere(RegisterName name1, RegisterName name2)
{
return interferences->test(getEdgeIndex(name1, name2));
}
#ifdef DEBUG_LOG
template <class RegisterPressure>
void InterferenceGraph<RegisterPressure>::printPretty(LogModuleObject log)
{
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Interference Vectors:\n"));
for (Uint32 i = 1; i < rangeCount; i++) {
if (vector[i] != NULL) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\tvr%d: (", i));
for (InterferenceVector* v = vector[i]; v != NULL; v = v->next)
for (Uint32 j = 0; j < v->count; j++) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("%d", v->neighbors[j]));
if (v->next != NULL || j != (v->count - 1))
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (","));
}
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (")\n"));
}
}
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Interference Matrix:\n"));
for (RegisterName name1 = RegisterName(1); name1 < rangeCount; name1 = RegisterName(name1 + 1)) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\t%d:\t", name1));
for (RegisterName name2 = RegisterName(1); name2 < rangeCount; name2 = RegisterName(name2 + 1))
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("%c", ((name1 != name2) && interfere(name1, name2)) ? '1' : '0'));
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
}
#endif // DEBUG_LOG
#endif // _INTERFERENCE_GRAPH_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _LIVE_RANGE_H_
#define _LIVE_RANGE_H_
#include "Fundamentals.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Primitives.h"
#include "Instruction.h"
#include "RegisterAllocator.h"
#include "RegisterAllocatorTools.h"
template <class RegisterPressure>
struct LiveRange
{
static void build(RegisterAllocator& registerAllocator);
};
template <class RegisterPressure>
void LiveRange<RegisterPressure>::build(RegisterAllocator& registerAllocator)
{
// Intialize the lookup table.
//
Uint32 nameCount = registerAllocator.nameCount;
RegisterName* nameTable = new(registerAllocator.pool) RegisterName[2*nameCount];
RegisterName* rangeName = &nameTable[nameCount];
init(rangeName, nameCount);
// Walk the graph.
//
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
SparseSet destination(registerAllocator.pool, nameCount);
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& phiNodes = nodes[n]->getPhiNodeInstructions();
destination.clear();
for (InstructionList::iterator i = phiNodes.begin(); !phiNodes.done(i); i = phiNodes.advance(i)) {
Instruction& phiNode = phiNodes.get(i);
assert(phiNode.getInstructionDefineBegin() != phiNode.getInstructionDefineEnd() && phiNode.getInstructionDefineBegin()[0].isRegister());
destination.set(findRoot(phiNode.getInstructionDefineBegin()[0].getRegisterName(), rangeName));
}
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& phiNode = phiNodes.get(p);
assert(phiNode.getInstructionDefineBegin() != phiNode.getInstructionDefineEnd() && phiNode.getInstructionDefineBegin()[0].isRegister());
RegisterName destinationName = phiNode.getInstructionDefineBegin()[0].getRegisterName();
RegisterName destinationRoot = findRoot(destinationName, rangeName);
InstructionUse* useEnd = phiNode.getInstructionUseEnd();
for (InstructionUse* usePtr = phiNode.getInstructionUseBegin(); usePtr < useEnd; usePtr++) {
assert(usePtr->isRegister());
RegisterName sourceName = usePtr->getRegisterName();
RegisterName sourceRoot = findRoot(sourceName, rangeName);
if (sourceRoot != destinationRoot && !destination.test(sourceRoot))
rangeName[sourceRoot] = destinationRoot;
}
}
}
registerAllocator.rangeCount = compress(registerAllocator.name2range, rangeName, nameCount, nameCount);
}
#endif // _LIVE_RANGE_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _LIVE_RANGE_GRAPH_
#define _LIVE_RANGE_GRAPH_
#include "Fundamentals.h"
#include "Pool.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "RegisterTypes.h"
class RegisterAllocator;
template <class RegisterPressure>
class LiveRangeGraph
{
private:
RegisterAllocator& registerAllocator;
RegisterPressure::Set* edges;
Uint32 rangeCount;
public:
//
//
LiveRangeGraph(RegisterAllocator& registerAllocator) : registerAllocator(registerAllocator) {}
//
//
void build();
//
//
void addEdge(RegisterName name1, RegisterName name2);
//
//
bool haveEdge(RegisterName name1, RegisterName name2);
#ifdef DEBUG_LOG
//
//
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
template <class RegisterPressure>
void LiveRangeGraph<RegisterPressure>::build()
{
Pool& pool = registerAllocator.pool;
Uint32 rangeCount = registerAllocator.rangeCount;
this->rangeCount = rangeCount;
edges = new(pool) RegisterPressure::Set(pool, rangeCount * rangeCount);
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
RegisterName* name2range = registerAllocator.name2range;
LivenessInfo<RegisterPressure>& liveness = registerAllocator.liveness;
SparseSet currentLive(pool, rangeCount);
for (Uint32 n = 0; n < nNodes; n++) {
ControlNode& node = *nodes[n];
currentLive = liveness.liveOut[n];
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i); i = instructions.retreat(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defineBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
InstructionDefine* definePtr;
if ((instruction.getFlags() & ifCopy) != 0) {
assert(useBegin != useEnd && useBegin[0].isRegister());
currentLive.clear(name2range[useBegin[0].getRegisterName()]);
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName define = name2range[definePtr->getRegisterName()];
for (SparseSet::iterator l = currentLive.begin(); !currentLive.done(l); l = currentLive.advance(l)) {
RegisterName live = RegisterName(currentLive.get(l));
if (define != live && registerAllocator.canInterfere(define, live))
addEdge(define, live);
}
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
currentLive.clear(name2range[definePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
currentLive.set(name2range[usePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName use = name2range[usePtr->getRegisterName()];
for (SparseSet::iterator l = currentLive.begin(); !currentLive.done(l); l = currentLive.advance(l)) {
RegisterName live = RegisterName(currentLive.get(l));
if (use != live && registerAllocator.canInterfere(use, live))
addEdge(use, live);
}
}
}
}
}
template <class RegisterPressure>
void LiveRangeGraph<RegisterPressure>::addEdge(RegisterName name1, RegisterName name2)
{
assert(name1 != name2);
edges->set(name1 * rangeCount + name2);
}
template <class RegisterPressure>
bool LiveRangeGraph<RegisterPressure>::haveEdge(RegisterName name1, RegisterName name2)
{
assert(name1 != name2);
return edges->test(name1 * rangeCount + name2);
}
#ifdef DEBUG_LOG
template <class RegisterPressure>
void LiveRangeGraph<RegisterPressure>::printPretty(LogModuleObject log)
{
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Live ranges graph:\n"));
for (RegisterName name1 = RegisterName(1); name1 < rangeCount; name1 = RegisterName(name1 + 1)) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\t%d:\t", name1));
for (RegisterName name2 = RegisterName(1); name2 < rangeCount; name2 = RegisterName(name2 + 1))
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("%c", ((name1 != name2) && haveEdge(name1, name2)) ? '1' : '0'));
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
}
#endif // DEBUG_LOG
#endif // _LIVE_RANGE_GRAPH_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "Liveness.h"

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _LIVENESS_H_
#define _LIVENESS_H_
#include "Fundamentals.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "RegisterTypes.h"
// ----------------------------------------------------------------------------
// LivenessInfo -
template <class RegisterPressure>
struct LivenessInfo
{
RegisterPressure::Set* liveIn;
RegisterPressure::Set* liveOut;
DEBUG_LOG_ONLY(Uint32 size);
#ifdef DEBUG_LOG
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
// ----------------------------------------------------------------------------
// Liveness
//
// The liveness is defined by the following data-flow equations:
//
// LiveIn(n) = LocalLive(n) U (LiveOut(n) - Killed(n)).
// LiveOut(n) = U LiveIn(s) (s a successor of n).
//
// where LocalLive(n) is the set of used registers in the block n, Killed(n)
// is the set of defined registers in the block n, LiveIn(n) is the set of
// live registers at the begining of the block n and LiveOut(n) is the set
// of live registers at the end of the block n.
//
//
// We will compute the liveness analysis in two stages:
//
// 1- Build LocalLive(n) (wich is an approximation of LiveIn(n)) and Killed(n)
// for each block n.
// 2- Perform a backward data-flow analysis to propagate the liveness information
// through the entire control-flow graph.
//
template <class RegisterPressure>
struct Liveness
{
static LivenessInfo<RegisterPressure> analysis(ControlGraph& controlGraph, Uint32 rangeCount, const RegisterName* name2range);
static LivenessInfo<RegisterPressure> analysis(ControlGraph& controlGraph, Uint32 nameCount);
};
template <class RegisterPressure>
LivenessInfo<RegisterPressure> Liveness<RegisterPressure>::analysis(ControlGraph& controlGraph, Uint32 rangeCount, const RegisterName* name2range)
{
Pool& pool = controlGraph.pool;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
// Allocate the temporary sets.
RegisterPressure::Set* killed = new(pool) RegisterPressure::Set[nNodes](pool, rangeCount);
// Allocate the globals sets.
RegisterPressure::Set* liveIn = new(pool) RegisterPressure::Set[nNodes](pool, rangeCount);
RegisterPressure::Set* liveOut = new(pool) RegisterPressure::Set[nNodes](pool, rangeCount);
// First stage of the liveness analysis: Compute the sets LocalLive(stored in LiveIn) and Killed.
//
for (Uint32 n = 0; n < (nNodes - 1); n++) {
ControlNode& node = *nodes[n];
RegisterPressure::Set& currentLocalLive = liveIn[n];
RegisterPressure::Set& currentKilled = killed[n];
// Find the instructions contributions to the sets LocalLive and Killed.
//
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
// If a VirtualRegister is 'used' before being 'defined' then we add it to set LocalLive.
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
Uint32 index = name2range[usePtr->getRegisterName()];
if (!currentKilled.test(index))
currentLocalLive.set(index);
}
// If a Virtualregister is 'defined' then we add it to the set Killed.
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
currentKilled.set(name2range[definePtr->getRegisterName()]);
}
}
// Second stage of the liveness analysis: We propagate the LiveIn & LiveOut through the entire
// control-flow graph.
//
RegisterPressure::Set temp(pool, rangeCount);
bool changed;
do {
changed = false;
// For all nodes is this graph except the endNode.
for (Int32 n = (nNodes - 2); n >= 0; n--) {
ControlNode& node = *nodes[n];
RegisterPressure::Set& currentLiveIn = liveIn[n];
RegisterPressure::Set& currentLiveOut = liveOut[n];
// Compute temp = Union of LiveIn(s) (s a successor of this node) | usedByPhiNodes(n).
// temp will be the new LiveOut(n).
Uint32 nSuccessors = node.nSuccessors();
if (nSuccessors != 0) {
temp = liveIn[node.nthSuccessor(0).getTarget().dfsNum];
for (Uint32 s = 1; s < nSuccessors; s++)
temp |= liveIn[node.nthSuccessor(s).getTarget().dfsNum];
} else
temp.clear();
// If temp and LiveOut(n) differ then set LiveOut(n) = temp and recalculate the
// new LiveIn(n).
if (currentLiveOut != temp) {
currentLiveOut = temp;
temp -= killed[n]; // FIX: could be optimized with one call to unionDiff !
temp |= currentLiveIn;
if (currentLiveIn != temp) {
currentLiveIn = temp;
changed = true;
}
}
}
} while(changed);
LivenessInfo<RegisterPressure> liveness;
liveness.liveIn = liveIn;
liveness.liveOut = liveOut;
DEBUG_LOG_ONLY(liveness.size = nNodes);
return liveness;
}
template <class RegisterPressure>
LivenessInfo<RegisterPressure> Liveness<RegisterPressure>::analysis(ControlGraph& controlGraph, Uint32 nameCount)
{
Pool& pool = controlGraph.pool;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
// Allocate the temporary sets.
RegisterPressure::Set* killed = new(pool) RegisterPressure::Set[nNodes](pool, nameCount);
RegisterPressure::Set* usedByPhiNodes = NULL;
// Allocate the globals sets.
RegisterPressure::Set* liveIn = new(pool) RegisterPressure::Set[nNodes](pool, nameCount);
RegisterPressure::Set* liveOut = new(pool) RegisterPressure::Set[nNodes](pool, nameCount);
// First stage of the liveness analysis: Compute the sets LocalLive(stored in LiveIn) and Killed.
//
for (Uint32 n = 0; n < (nNodes - 1); n++) {
ControlNode& node = *nodes[n];
RegisterPressure::Set& currentLocalLive = liveIn[n];
RegisterPressure::Set& currentKilled = killed[n];
InstructionList& phiNodes = node.getPhiNodeInstructions();
if ((usedByPhiNodes == NULL) && !phiNodes.empty())
usedByPhiNodes = new(pool) RegisterPressure::Set[nNodes](pool, nameCount);
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& phiNode = phiNodes.get(p);
InstructionDefine& define = phiNode.getInstructionDefineBegin()[0];
currentKilled.set(define.getRegisterName());
typedef DoublyLinkedList<ControlEdge> ControlEdgeList;
const ControlEdgeList& predecessors = node.getPredecessors();
ControlEdgeList::iterator p = predecessors.begin();
InstructionUse* useEnd = phiNode.getInstructionUseEnd();
for (InstructionUse* usePtr = phiNode.getInstructionUseBegin(); usePtr < useEnd; usePtr++, p = predecessors.advance(p))
if (usePtr->isRegister())
usedByPhiNodes[predecessors.get(p).getSource().dfsNum].set(usePtr->getRegisterName());
}
// Find the instructions contributions to the sets LocalLive and Killed.
//
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
// If a VirtualRegister is 'used' before being 'defined' then we add it to set LocalLive.
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
Uint32 index = usePtr->getRegisterName();
if (!currentKilled.test(index))
currentLocalLive.set(index);
}
// If a Virtualregister is 'defined' then we add it to the set Killed.
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
currentKilled.set(definePtr->getRegisterName());
}
}
// Second stage of the liveness analysis: We propagate the LiveIn & LiveOut through the entire
// control-flow graph.
//
RegisterPressure::Set temp(pool, nameCount);
bool changed;
do {
changed = false;
// For all nodes is this graph except the endNode.
for (Int32 n = (nNodes - 2); n >= 0; n--) {
ControlNode& node = *nodes[n];
RegisterPressure::Set& currentLiveIn = liveIn[n];
RegisterPressure::Set& currentLiveOut = liveOut[n];
// Compute temp = Union of LiveIn(s) (s a successor of this node) | usedByPhiNodes(n).
// temp will be the new LiveOut(n).
Uint32 nSuccessors = node.nSuccessors();
if (nSuccessors != 0) {
temp = liveIn[node.nthSuccessor(0).getTarget().dfsNum];
for (Uint32 s = 1; s < nSuccessors; s++)
temp |= liveIn[node.nthSuccessor(s).getTarget().dfsNum];
} else
temp.clear();
// Insert the phiNodes contribution.
if (usedByPhiNodes != NULL)
temp |= usedByPhiNodes[n];
// If temp and LiveOut(n) differ then set LiveOut(n) = temp and recalculate the
// new LiveIn(n).
if (currentLiveOut != temp) {
currentLiveOut = temp;
temp -= killed[n]; // FIX: could be optimized with one call to unionDiff !
temp |= currentLiveIn;
if (currentLiveIn != temp) {
currentLiveIn = temp;
changed = true;
}
}
}
} while(changed);
LivenessInfo<RegisterPressure> liveness;
liveness.liveIn = liveIn;
liveness.liveOut = liveOut;
DEBUG_LOG_ONLY(liveness.size = nNodes);
return liveness;
}
#ifdef DEBUG_LOG
template <class RegisterPressure>
void LivenessInfo<RegisterPressure>::printPretty(LogModuleObject log)
{
for (Uint32 n = 0; n < size; n++) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Node N%d:\n\tliveIn = ", n));
liveIn[n].printPretty(log);
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\tliveOut = "));
liveOut[n].printPretty(log);
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
}
#endif // DEBUG_LOG
#endif // _LIVENESS_H_

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#! gmake
DEPTH = ../..
MODULE_NAME = RegisterAllocator
include $(DEPTH)/config/config.mk
INCLUDES += \
-I$(DEPTH)/Utilities/General \
-I$(DEPTH)/Utilities/zlib \
-I$(DEPTH)/Runtime/ClassReader \
-I$(DEPTH)/Runtime/NativeMethods \
-I$(DEPTH)/Runtime/System \
-I$(DEPTH)/Runtime/ClassInfo \
-I$(DEPTH)/Runtime/FileReader \
-I$(DEPTH)/Compiler/PrimitiveGraph \
-I$(DEPTH)/Compiler/FrontEnd \
-I$(DEPTH)/Compiler/Optimizer \
-I$(DEPTH)/Compiler/CodeGenerator \
-I$(DEPTH)/Compiler/CodeGenerator/md \
-I$(DEPTH)/Compiler/CodeGenerator/md/$(CPU_ARCH) \
-I$(DEPTH)/Compiler/RegisterAllocator \
-I$(DEPTH)/Driver/StandAloneJava \
-I$(DEPTH)/Debugger \
$(NULL)
CXXSRCS = \
RegisterAllocator.cpp \
RegisterAllocatorTools.cpp \
DominatorGraph.cpp \
VirtualRegister.cpp \
BitSet.cpp \
SparseSet.cpp \
$(NULL)
include $(DEPTH)/config/rules.mk
libs:: $(MODULE)

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@@ -0,0 +1,392 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _PHI_NODE_REMOVER_H_
#define _PHI_NODE_REMOVER_H_
#include "Fundamentals.h"
#include "Pool.h"
#include "ControlGraph.h"
#include "DominatorGraph.h"
#include "VirtualRegister.h"
#include "RegisterPressure.h"
#include "Liveness.h"
#include "Instruction.h"
#include "InstructionEmitter.h"
#include "SparseSet.h"
#include <string.h>
//------------------------------------------------------------------------------
// RegisterNameNode -
struct RegisterNameNode
{
RegisterNameNode* next;
RegisterName newName;
Uint32 nextPushed;
};
//------------------------------------------------------------------------------
// CopyData -
struct CopyData
{
RegisterName source;
RegisterClassKind classKind;
Uint32 useCount;
bool isLiveOut;
RegisterName sourceNameToUse;
RegisterName temporaryName;
RegisterNameNode* newName;
};
//------------------------------------------------------------------------------
// PhiNodeRemover<RegisterPressure> -
template <class RegisterPressure>
struct PhiNodeRemover
{
// Replace the phi nodes by copy instructions.
static void replacePhiNodes(ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter);
};
// Split some of the critical edges and return true if there are still some
// in the graph after that.
//
static bool splitCriticalEdges(ControlGraph& /*cg*/)
{
// FIX: not implemented.
return true;
}
inline void pushName(Pool& pool, RegisterNameNode** stack, SparseSet& pushed, Uint32* nodeListPointer, RegisterName oldName, RegisterName newName)
{
RegisterNameNode& newNode = *new(pool) RegisterNameNode();
if (pushed.test(oldName))
(*stack)->newName = newName;
else {
newNode.newName = newName;
newNode.nextPushed = *nodeListPointer;
*nodeListPointer = oldName;
newNode.next = *stack;
*stack = &newNode;
pushed.set(oldName);
}
}
template <class RegisterPressure>
void PhiNodeRemover<RegisterPressure>::replacePhiNodes(ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter)
{
Pool& pool = controlGraph.pool;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
// Initialize the local variables.
//
// When we insert the copies we will also need to create new VirtualRegisters for
// the insertion of temporaries. The maximum number of temporary register will not
// exceed the number of phiNodes in the primitive graph.
Uint32 nameCount = vrManager.getSize();
Uint32 maxNameCount = nameCount;
for (Uint32 n = 0; n < nNodes; n++)
maxNameCount += nodes[n]->getPhiNodes().length();
// If the CFG contains some critical edges (backward edge which source has more than one
// outgoing edge and destination has more than one incomimg edge) then we need the liveness
// information to be able to insert temporary copies.
RegisterPressure::Set* liveOut = NULL;
if (splitCriticalEdges(controlGraph))
liveOut = Liveness<LowRegisterPressure>::analysis(controlGraph, nameCount).liveOut;
DominatorGraph dGraph(controlGraph);
SparseSet pushed(pool, maxNameCount);
SparseSet destinationList(pool, maxNameCount);
SparseSet workList(pool, maxNameCount);
CopyData* copyStats = new(pool) CopyData[maxNameCount];
memset(copyStats, '\0', maxNameCount*sizeof(CopyData));
struct NodeStack {
Uint32* next;
Uint32* limit;
Uint32 pushedList;
};
// Allocate the node stack and initialize the node stack pointer.
NodeStack* nodeStack = new(pool) NodeStack[nNodes + 1];
NodeStack* nodeStackPtr = nodeStack;
// We start by the begin node.
Uint32 startNode = 0;
Uint32* next = &startNode;
Uint32* limit = &startNode + 1;
while (true) {
if (next == limit) {
// If there are no more node in the sibling, we have to pop the current
// frame from the stack and update the copyStats of the pushed nodes.
//
if (nodeStackPtr == nodeStack)
// We are at the bottom of the stack and there are no more nodes
// to look at. We are done !
break;
--nodeStackPtr;
// We are done with all the children of this node in the dominator tree.
// We need to update the copy information of all the new names pushed
// during the walk over this node.
Uint32 pushedList = nodeStackPtr->pushedList;
while (pushedList != 0) {
Uint32 nextName = copyStats[pushedList].newName->nextPushed;
copyStats[pushedList].newName = copyStats[pushedList].newName->next;
pushedList = nextName;
}
// restore the previous frame.
next = nodeStackPtr->next;
limit = nodeStackPtr->limit;
} else {
Uint32 currentNode = *next++;
Uint32 pushedList = 0;
// Initialize the sets.
pushed.clear();
destinationList.clear();
// STEP1:
// Walk the instruction list and to replace all the instruction uses with their new name.
// If the instruction is a phi node and its defined register is alive at the end of this
// block then we push the defined register into the stack.
//
ControlNode& node = *nodes[currentNode];
RegisterPressure::Set* currentLiveOut = (liveOut != NULL) ? &liveOut[currentNode] : (RegisterPressure::Set*) 0;
InstructionList& phiNodes = node.getPhiNodeInstructions();
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& phiNode = phiNodes.get(p);
InstructionUse* useEnd = phiNode.getInstructionUseEnd();
for (InstructionUse* usePtr = phiNode.getInstructionUseBegin(); usePtr < useEnd; usePtr++) {
assert(usePtr->isRegister());
RegisterName name = usePtr->getRegisterName();
if (copyStats[name].newName != NULL && copyStats[name].newName->newName != name)
usePtr->setRegisterName(copyStats[name].newName->newName);
}
if (currentLiveOut != NULL) {
// This is a phi node and we have to push its defined name if it is live
// at the end of the node. We only need to do this if the CFG has critical edges.
assert(phiNode.getInstructionDefineBegin() != phiNode.getInstructionDefineEnd() && phiNode.getInstructionDefineBegin()[0].isRegister());
RegisterName name = phiNode.getInstructionDefineBegin()[0].getRegisterName();
if (currentLiveOut->test(name))
pushName(pool, &(copyStats[name].newName), pushed, &pushedList, name, name);
}
}
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName name = usePtr->getRegisterName();
if (copyStats[name].newName != NULL && copyStats[name].newName->newName != name)
usePtr->setRegisterName(copyStats[name].newName->newName);
}
}
// STEP2:
// Look at this node's successors' phiNodes. We keep track of the number of time
// a VR will be used by another copy instruction and insert each definition into the
// destinationList. This is the only pass over this node's successors as we will
// get all the information we need in the CopyData structures.
//
ControlEdge* successorEdgeEnd = node.getSuccessorsEnd();
for (ControlEdge* successorEdgePtr = node.getSuccessorsBegin(); successorEdgePtr < successorEdgeEnd; successorEdgePtr++) {
Uint32 useIndex = successorEdgePtr->getIndex();
ControlNode& successor = successorEdgePtr->getTarget();
// Look at its phi nodes. The phi nodes are at the top of the instruction list. We exit
// as soon as we find an instruction which is not a phi node
InstructionList& phiNodes = successor.getPhiNodeInstructions();
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& phiNode = phiNodes.get(p);
assert((phiNode.getInstructionUseBegin() + useIndex) < phiNode.getInstructionUseEnd());
assert(phiNode.getInstructionDefineBegin() != phiNode.getInstructionDefineEnd());
InstructionUse& source = phiNode.getInstructionUseBegin()[useIndex];
InstructionDefine& destination = phiNode.getInstructionDefineBegin()[0];
assert(source.isRegister() && destination.isRegister());
RegisterName sourceName = source.getRegisterName();
RegisterName destinationName = destination.getRegisterName();
// Get the correct name for the source.
if (copyStats[sourceName].newName != NULL)
sourceName = copyStats[sourceName].newName->newName;
// Update the CopyData structures.
if ((sourceName != rnInvalid) && (sourceName != destinationName)) {
copyStats[destinationName].source = sourceName;
copyStats[destinationName].classKind = destination.getRegisterClass();
copyStats[destinationName].isLiveOut = (currentLiveOut != NULL) ? currentLiveOut->test(destinationName) : false;
copyStats[destinationName].sourceNameToUse = destinationName;
copyStats[sourceName].sourceNameToUse = sourceName;
copyStats[sourceName].useCount++;
destinationList.set(destinationName);
}
}
}
// STEP3:
// Insert into the worklist only the destination registers that will be not used in
// another copy instruction in this block.
//
assert(workList.getSize() == 0);
for (SparseSet::iterator d = destinationList.begin(); !destinationList.done(d); d = destinationList.advance(d)) {
Uint32 dest = destinationList.get(d);
if (copyStats[dest].useCount == 0)
workList.set(dest);
}
// STEP4:
// Insert the copy instructions.
//
Uint32 destinationListSize = destinationList.getSize();
InstructionList::iterator endOfTheNode = instructions.end();
// Find the right place to insert the copy instructions.
if (destinationListSize != 0)
while (instructions.get(endOfTheNode).getFlags() & ifControl)
endOfTheNode = instructions.retreat(endOfTheNode);
while (destinationListSize != 0) {
while(workList.getSize()) {
RegisterName destinationName = RegisterName(workList.getOne());
RegisterName sourceName = copyStats[destinationName].source;
workList.clear(destinationName);
if (copyStats[destinationName].isLiveOut && !copyStats[destinationName].temporaryName) {
// Lost copy problem.
copyStats[destinationName].isLiveOut = false;
RegisterName sourceName = destinationName;
RegisterClassKind classKind = copyStats[sourceName].classKind;
RegisterName destinationName = getName(vrManager.newVirtualRegister(classKind));
assert(destinationName < maxNameCount);
copyStats[destinationName].classKind = classKind;
copyStats[sourceName].useCount = 0;
// We need to insert a copy to a temporary register to keep the
// source register valid at the end of the node defining it.
// This copy will be inserted right after the phi node defining it.
RegisterName from = copyStats[sourceName].sourceNameToUse;
Instruction* definingPhiNode = vrManager.getVirtualRegister(from).getDefiningInstruction();
assert(definingPhiNode && (definingPhiNode->getFlags() & ifPhiNode) != 0);
RegisterID fromID = buildRegisterID(from, classKind);
RegisterID toID = buildRegisterID(destinationName, classKind);
Instruction& copy = emitter.newCopy(*definingPhiNode->getPrimitive(), fromID, toID);
vrManager.getVirtualRegister(destinationName).setDefiningInstruction(copy);
definingPhiNode->getPrimitive()->getContainer()->getInstructions().addFirst(copy);
copyStats[sourceName].temporaryName = destinationName;
copyStats[sourceName].sourceNameToUse = destinationName;
pushName(pool, &(copyStats[sourceName].newName), pushed, &pushedList, sourceName, destinationName);
}
// Insert the copy instruction at the end of the current node.
RegisterName from = copyStats[sourceName].sourceNameToUse;
RegisterClassKind classKind = copyStats[destinationName].classKind;
RegisterID fromID = buildRegisterID(from, classKind);
RegisterID toID = buildRegisterID(destinationName, classKind);
Instruction& copy = emitter.newCopy(*vrManager.getVirtualRegister(from).getDefiningInstruction()->getPrimitive(), fromID, toID);
instructions.insertAfter(copy, endOfTheNode);
endOfTheNode = instructions.advance(endOfTheNode);
copyStats[sourceName].useCount = 0;
if (destinationList.test(sourceName) && copyStats[sourceName].isLiveOut)
pushName(pool, &(copyStats[sourceName].newName), pushed, &pushedList, sourceName, destinationName);
copyStats[sourceName].isLiveOut = false;
copyStats[sourceName].sourceNameToUse = destinationName;
if (destinationList.test(sourceName))
workList.set(sourceName);
destinationList.clear(destinationName);
}
destinationListSize = destinationList.getSize();
if (destinationListSize != 0) {
RegisterName sourceName = RegisterName(destinationList.getOne());
RegisterName destinationName;
if (!copyStats[sourceName].temporaryName) {
// Cycle problem.
RegisterClassKind classKind = copyStats[sourceName].classKind;
destinationName = getName(vrManager.newVirtualRegister(classKind));
assert(destinationName < maxNameCount);
copyStats[destinationName].classKind = classKind;
copyStats[sourceName].temporaryName = destinationName;
// Insert the copy instruction at the end of the current node.
RegisterName from = copyStats[sourceName].sourceNameToUse;
RegisterID fromID = buildRegisterID(from, classKind);
RegisterID toID = buildRegisterID(destinationName, classKind);
Instruction& copy = emitter.newCopy(*vrManager.getVirtualRegister(from).getDefiningInstruction()->getPrimitive(), fromID, toID);
vrManager.getVirtualRegister(destinationName).setDefiningInstruction(copy);
instructions.insertAfter(copy, endOfTheNode);
endOfTheNode = instructions.advance(endOfTheNode);
} else
destinationName = copyStats[sourceName].temporaryName;
copyStats[sourceName].useCount = 0;
copyStats[sourceName].isLiveOut = false;
copyStats[sourceName].sourceNameToUse = destinationName;
pushName(pool, &(copyStats[sourceName].newName), pushed, &pushedList, sourceName, destinationName);
workList.set(sourceName);
}
}
nodeStackPtr->pushedList = pushedList;
nodeStackPtr->next = next;
nodeStackPtr->limit = limit;
++nodeStackPtr;
next = dGraph.getSuccessorsBegin(currentNode);
limit = dGraph.getSuccessorsEnd(currentNode);
}
}
}
#endif // _PHI_NODE_REMOVER_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "LogModule.h"
#include "RegisterAllocator.h"
#include "RegisterPressure.h"
#include "RegisterAllocatorTools.h"
#include "PhiNodeRemover.h"
#include "LiveRange.h"
#include "Liveness.h"
#include "InterferenceGraph.h"
#include "LiveRangeGraph.h"
#include "Coalescing.h"
#include "Spilling.h"
#include "Coloring.h"
#include "Splits.h"
class Pool;
class ControlGraph;
class VirtualRegisterManager;
class InstructionEmitter;
UT_DEFINE_LOG_MODULE(RegAlloc);
void RegisterAllocator::allocateRegisters(Pool& pool, ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter)
{
// Insert the phi node instructions. We want to do this to have a single defined register per instruction.
// If we keep the PhiNode (as a DataNode) and a PhiNode is of DoubleWordKind then we have to execute
// some special code for the high word annotation.
//
RegisterAllocatorTools::insertPhiNodeInstructions(controlGraph, emitter);
// Perform some tests on the instruction graph.
//
DEBUG_ONLY(RegisterAllocatorTools::testTheInstructionGraph(controlGraph, vrManager));
// Replace the phi node instructions by their equivalent copy instructions.
//
PhiNodeRemover<LowRegisterPressure>::replacePhiNodes(controlGraph, vrManager, emitter);
// Do the register allocation.
//
RegisterAllocator registerAllocator(pool, controlGraph, vrManager, emitter);
registerAllocator.doGraphColoring();
}
void RegisterAllocator::doGraphColoring()
{
// Initialize the liverange map.
//
initLiveRanges();
// Build the live ranges. We do this to compress the number of RegisterNames
// used in the insterference graph.
//
LiveRange<LowRegisterPressure>::build(*this);
// Remove unnecessary copies.
//
RegisterAllocatorTools::removeUnnecessaryCopies(*this);
for (Uint8 loop = 0; loop < 10; loop++) {
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("********* RegisterAllocator loop %d *********\n", loop));
while(true) {
// Build the interference graph.
//
iGraph.build();
// Coalesce the copy instructions.
//
if (!Coalescing<LowRegisterPressure>::coalesce(*this))
break;
}
// Print the interference graph.
//
DEBUG_LOG_ONLY(iGraph.printPretty(UT_LOG_MODULE(RegAlloc)));
// Calculate the spill costs.
//
Spilling<LowRegisterPressure>::calculateSpillCosts(*this);
DEBUG_LOG_ONLY(RegisterAllocatorTools::printSpillCosts(*this));
// Calculate the split costs.
//
Splits<LowRegisterPressure>::calculateSplitCosts(*this);
DEBUG_LOG_ONLY(RegisterAllocatorTools::printSplitCosts(*this));
// Build the live range graph.
//
lGraph.build();
DEBUG_LOG_ONLY(lGraph.printPretty(UT_LOG_MODULE(RegAlloc)));
// Color the graph. If it succeeds then we're done with the
// register allocation.
//
if (Coloring<LowRegisterPressure>::color(*this)) {
// Write the final colors in the instruction graph.
//
Coloring<LowRegisterPressure>::finalColoring(*this);
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("********** RegisterAllocator done **********\n"));
DEBUG_LOG_ONLY(RegisterAllocatorTools::printInstructions(*this));
return;
}
// We need to spill some registers.
//
Spilling<LowRegisterPressure>::insertSpillCode(*this);
// Insert the split instructions.
//
Splits<LowRegisterPressure>::insertSplitCode(*this);
// Update the live ranges.
//
// FIX
}
#ifdef DEBUG_LOG
RegisterAllocatorTools::updateInstructionGraph(*this);
RegisterAllocatorTools::printInstructions(*this);
#endif
fprintf(stderr, "!!! Coloring failed after 10 loops !!!\n");
abort();
}
void RegisterAllocator::initLiveRanges()
{
Uint32 count = this->nameCount;
RegisterName* name2range = new(pool) RegisterName[nameCount];
for (RegisterName r = RegisterName(1); r < count; r = RegisterName(r + 1))
name2range[r] = r;
this->name2range = name2range;
rangeCount = count;
}

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _REGISTER_ALLOCATOR_H_
#define _REGISTER_ALLOCATOR_H_
class Pool;
class ControlGraph;
class InstructionEmitter;
struct SpillCost;
struct SplitCost;
#include "Liveness.h"
#include "VirtualRegister.h"
#include "RegisterPressure.h" // This should included by Backend.cpp
#include "InterferenceGraph.h"
#include "LiveRangeGraph.h"
//template <class RegisterPressure>
class RegisterAllocator
{
public:
Pool& pool; //
ControlGraph& controlGraph; //
VirtualRegisterManager& vrManager; //
InstructionEmitter& emitter; //
RegisterName* name2range; //
RegisterName* color; //
SpillCost* spillCost; //
SparseSet* willSpill; //
SplitCost* splitCost; //
NameLinkedList** splitAround; //
InterferenceGraph<LowRegisterPressure> iGraph; //
LiveRangeGraph<LowRegisterPressure> lGraph; //
LivenessInfo<LowRegisterPressure> liveness; //
Uint32 nameCount; //
Uint32 rangeCount; //
bool splitFound; //
private:
//
//
void doGraphColoring();
public:
//
//
inline RegisterAllocator(Pool& pool, ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter);
//
//
bool canInterfere(RegisterName /*name1*/, RegisterName /*name2*/) const {return true;}
//
//
void initLiveRanges();
//
//
static void allocateRegisters(Pool& pool, ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter);
};
//
//
inline RegisterAllocator::RegisterAllocator(Pool& pool, ControlGraph& controlGraph, VirtualRegisterManager& vrManager, InstructionEmitter& emitter)
: pool(pool), controlGraph(controlGraph), vrManager(vrManager), emitter(emitter), iGraph(*this), lGraph(*this), nameCount(vrManager.getSize()) {}
#endif // _REGISTER_ALLOCATOR_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "LogModule.h"
#include "RegisterAllocatorTools.h"
#include "Pool.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Primitives.h"
#include "InstructionEmitter.h"
#include "Instruction.h"
#include "RegisterAllocator.h"
#include "Spilling.h"
#include "Splits.h"
#include "BitSet.h"
UT_EXTERN_LOG_MODULE(RegAlloc);
#ifdef DEBUG
void RegisterAllocatorTools::testTheInstructionGraph(ControlGraph& controlGraph, VirtualRegisterManager& vrManager)
{
// Test the declared VirtualRegisters. The register allocator tries to condense the register universe.
// Any gap in the VirtualRegister names will be a loss of efficiency !!!!
Uint32 nameCount = vrManager.getSize();
BitSet registerSeen(controlGraph.pool, nameCount);
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
registerSeen.set(usePtr->getRegisterName());
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
registerSeen.set(definePtr->getRegisterName());
}
InstructionList& phiNodes = nodes[n]->getPhiNodeInstructions();
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& instruction = phiNodes.get(p);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
registerSeen.set(usePtr->getRegisterName());
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
registerSeen.set(definePtr->getRegisterName());
}
}
bool renameRegisters = false;
for (BitSet::iterator i = registerSeen.nextZero(0); !registerSeen.done(i); i = registerSeen.nextZero(i)) {
renameRegisters = true;
fprintf(stderr,
"WARNING: The VirtualRegister vr%d has been allocated during CodeGeneration but\n"
" is never used nor defined by any instruction in the instruction graph\n"
" PLEASE FIX \n",
i);
}
if (renameRegisters) {
Instruction** definingInstruction = new Instruction*[nameCount];
memset(definingInstruction, '\0', nameCount * sizeof(Instruction*));
RegisterName* newName = new RegisterName[nameCount];
memset(newName, '\0', nameCount * sizeof(RegisterName));
RegisterName nextName = RegisterName(1);
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName name = usePtr->getRegisterName();
if (newName[name] == rnInvalid) {
newName[name] = nextName;
definingInstruction[nextName] = vrManager.getVirtualRegister(name).getDefiningInstruction();
nextName = RegisterName(nextName + 1);
}
usePtr->setRegisterName(newName[name]);
}
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName name = definePtr->getRegisterName();
if (newName[name] == rnInvalid) {
newName[name] = nextName;
definingInstruction[nextName] = vrManager.getVirtualRegister(name).getDefiningInstruction();
nextName = RegisterName(nextName + 1);
}
definePtr->setRegisterName(newName[name]);
}
}
InstructionList& phiNodes = nodes[n]->getPhiNodeInstructions();
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& instruction = phiNodes.get(p);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName name = usePtr->getRegisterName();
if (newName[name] == rnInvalid) {
newName[name] = nextName;
definingInstruction[nextName] = vrManager.getVirtualRegister(name).getDefiningInstruction();
nextName = RegisterName(nextName + 1);
}
usePtr->setRegisterName(newName[name]);
}
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName name = definePtr->getRegisterName();
if (newName[name] == rnInvalid) {
newName[name] = nextName;
definingInstruction[nextName] = vrManager.getVirtualRegister(name).getDefiningInstruction();
nextName = RegisterName(nextName + 1);
}
definePtr->setRegisterName(newName[name]);
}
}
}
vrManager.setSize(nextName);
for (RegisterName r = RegisterName(1); r < nextName; r = RegisterName(r + 1))
vrManager.getVirtualRegister(r).definingInstruction = definingInstruction[r];
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("RegisterMap:\n"));
for (Uint32 i = 1; i < nameCount; i++)
if (newName[i] != 0)
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\tvr%d becomes vr%d.\n", i, newName[i]));
else
UT_OBJECTLOG(UT_LOG_MODULE(RegAlloc), PR_LOG_ALWAYS, ("\tvr%d is dead.\n", i));
delete newName;
delete definingInstruction;
}
}
#endif // DEBUG
void RegisterAllocatorTools::removeUnnecessaryCopies(RegisterAllocator& registerAllocator)
{
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
RegisterName* name2range = registerAllocator.name2range;
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i);) {
Instruction& instruction = instructions.get(i);
i = instructions.advance(i);
if (instruction.getFlags() & ifCopy) {
assert(instruction.getInstructionUseBegin() != instruction.getInstructionUseEnd() && instruction.getInstructionUseBegin()[0].isRegister());
assert(instruction.getInstructionDefineBegin() != instruction.getInstructionDefineEnd() && instruction.getInstructionDefineBegin()[0].isRegister());
RegisterName source = name2range[instruction.getInstructionUseBegin()[0].getRegisterName()];
RegisterName destination = name2range[instruction.getInstructionDefineBegin()[0].getRegisterName()];
if (source == destination)
instruction.remove();
}
}
}
}
void RegisterAllocatorTools::updateInstructionGraph(RegisterAllocator& registerAllocator)
{
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
RegisterName* name2range = registerAllocator.name2range;
for (Uint32 n = 0; n < nNodes; n++) {
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
usePtr->setRegisterName(name2range[usePtr->getRegisterName()]);
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
definePtr->setRegisterName(name2range[definePtr->getRegisterName()]);
}
InstructionList& phiNodes = nodes[n]->getPhiNodeInstructions();
for (InstructionList::iterator p = phiNodes.begin(); !phiNodes.done(p); p = phiNodes.advance(p)) {
Instruction& instruction = phiNodes.get(p);
InstructionUse* useEnd = instruction.getInstructionUseEnd();
for (InstructionUse* usePtr = instruction.getInstructionUseBegin(); usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
usePtr->setRegisterName(name2range[usePtr->getRegisterName()]);
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
for (InstructionDefine* definePtr = instruction.getInstructionDefineBegin(); definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
definePtr->setRegisterName(name2range[definePtr->getRegisterName()]);
}
}
}
void RegisterAllocatorTools::insertPhiNodeInstructions(ControlGraph& controlGraph, InstructionEmitter& emitter)
{
Pool& pool = controlGraph.pool;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
ControlNode& node = *nodes[n];
DoublyLinkedList<PhiNode>& phiNodes = node.getPhiNodes();
if (!phiNodes.empty()) {
// Set the index of the incoming edges.
Uint32 index = 0;
const DoublyLinkedList<ControlEdge>& predecessors = node.getPredecessors();
for (DoublyLinkedList<ControlEdge>::iterator p = predecessors.begin(); !predecessors.done(p); p = predecessors.advance(p))
predecessors.get(p).setIndex(index++);
// Insert the phi node instruction in the instruction list.
for (DoublyLinkedList<PhiNode>::iterator i = phiNodes.begin(); !phiNodes.done(i); i = phiNodes.advance(i)) {
PhiNode& phiNode = phiNodes.get(i);
ValueKind kind = phiNode.getKind();
if (!isStorableKind(kind))
continue;
RegisterClassKind classKind = rckGeneral; // FIX: get class kind from phi node kind.
Uint32 nInputs = phiNode.nInputs();
PhiNodeInstruction& phiNodeInstruction = *new(pool) PhiNodeInstruction(&phiNode, pool, nInputs);
emitter.defineProducer(phiNode, phiNodeInstruction, 0, classKind, drLow);
for (Uint32 whichInput = 0; whichInput < nInputs; whichInput++)
emitter.useProducer(phiNode.nthInputVariable(whichInput), phiNodeInstruction, whichInput, classKind, drLow);
node.addPhiNodeInstruction(phiNodeInstruction);
if (isDoublewordKind(kind)) {
PhiNodeInstruction& phiNodeInstruction = *new(pool) PhiNodeInstruction(&phiNode, pool, nInputs);
emitter.defineProducer(phiNode, phiNodeInstruction, 0, classKind, drHigh);
for (Uint32 whichInput = 0; whichInput < nInputs; whichInput++)
emitter.useProducer(phiNode.nthInputVariable(whichInput), phiNodeInstruction, whichInput, classKind, drHigh);
node.addPhiNodeInstruction(phiNodeInstruction);
}
}
}
}
}
#ifdef DEBUG_LOG
void RegisterAllocatorTools::printSpillCosts(RegisterAllocator& registerAllocator)
{
LogModuleObject log = UT_LOG_MODULE(RegAlloc);
Uint32 rangeCount = registerAllocator.rangeCount;
SpillCost* cost = registerAllocator.spillCost;
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Spill costs:\n"));
for (Uint32 i = 1; i < rangeCount; i++) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\trange %d : ", i));
if (cost[i].infinite)
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("infinite\n"));
else
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("%f\n", cost[i].cost));
}
}
void RegisterAllocatorTools::printSplitCosts(RegisterAllocator& registerAllocator)
{
LogModuleObject log = UT_LOG_MODULE(RegAlloc);
Uint32 rangeCount = registerAllocator.rangeCount;
SplitCost* cost = registerAllocator.splitCost;
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("Split costs:\n"));
for (Uint32 i = 1; i < rangeCount; i++) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\trange %d : loads = %f stores = %f\n", i, cost[i].loads, cost[i].stores));
}
}
void RegisterAllocatorTools::printInstructions(RegisterAllocator& registerAllocator)
{
LogModuleObject log = UT_LOG_MODULE(RegAlloc);
ControlNode** nodes = registerAllocator.controlGraph.dfsList;
Uint32 nNodes = registerAllocator.controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("N%d:\n", n));
InstructionList& phiNodes = nodes[n]->getPhiNodeInstructions();
InstructionList& instructions = nodes[n]->getInstructions();
if (!phiNodes.empty()) {
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (" PhiNodes:\n", n));
for(InstructionList::iterator i = phiNodes.begin(); !phiNodes.done(i); i = phiNodes.advance(i)) {
phiNodes.get(i).printPretty(log);
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
if (!instructions.empty())
UT_OBJECTLOG(log, PR_LOG_ALWAYS, (" Instructions:\n", n));
}
for(InstructionList::iterator i = instructions.begin(); !instructions.done(i); i = instructions.advance(i)) {
instructions.get(i).printPretty(log);
UT_OBJECTLOG(log, PR_LOG_ALWAYS, ("\n"));
}
}
}
#endif // DEBUG_LOG

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// -*- mode:C++; tab-width:4; truncate-lines:t -*-
//
// CONFIDENTIAL AND PROPRIETARY SOURCE CODE OF
// NETSCAPE COMMUNICATIONS CORPORATION
// Copyright © 1996, 1997 Netscape Communications Corporation. All Rights
// Reserved. Use of this Source Code is subject to the terms of the
// applicable license agreement from Netscape Communications Corporation.
// The copyright notice(s) in this Source Code does not indicate actual or
// intended publication of this Source Code.
//
// $Id: RegisterAllocatorTools.h,v 1.1.2.1 1999-03-02 16:12:05 fur%netscape.com Exp $
//
#ifndef _REGISTER_ALLOCATOR_TOOLS_H_
#define _REGISTER_ALLOCATOR_TOOLS_H_
#include "LogModule.h"
#include "RegisterTypes.h"
#include <string.h>
class RegisterAllocator;
class ControlGraph;
class InstructionEmitter;
class VirtualRegisterManager;
struct RegisterAllocatorTools
{
//
//
static void insertPhiNodeInstructions(ControlGraph& controlGraph, InstructionEmitter& emitter);
//
//
static void updateInstructionGraph(RegisterAllocator& registerAllocator);
//
//
static void removeUnnecessaryCopies(RegisterAllocator& registerAllocator);
#ifdef DEBUG
//
//
static void testTheInstructionGraph(ControlGraph& controlGraph, VirtualRegisterManager& vrManager);
#endif // DEBUG
#ifdef DEBUG_LOG
//
//
static void printInstructions(RegisterAllocator& registerAllocator);
//
//
static void printSpillCosts(RegisterAllocator& registerAllocator);
//
//
static void printSplitCosts(RegisterAllocator& registerAllocator);
#endif // DEBUG_LOG
};
//
// FIX: this should go in a class (LookupTable ?)
//
inline RegisterName findRoot(RegisterName name, RegisterName* table)
{
RegisterName* stack = table;
RegisterName* stackPtr = stack;
RegisterName newName;
while((newName = table[name]) != name) {
*--stackPtr = name;
name = newName;
}
while (stackPtr != stack)
table[*stackPtr++] = name;
return name;
}
inline void init(RegisterName* table, Uint32 nameCount)
{
for (RegisterName r = RegisterName(0); r < nameCount; r = RegisterName(r + 1))
table[r] = r;
}
inline Uint32 compress(RegisterName* name2range, RegisterName* table, Uint32 nameCount, Uint32 tableSize)
{
RegisterName* liveRange = new RegisterName[tableSize];
memset(liveRange, '\0', tableSize * sizeof(RegisterName));
// Update the lookup table.
for (RegisterName r = RegisterName(1); r < tableSize; r = RegisterName(r + 1))
findRoot(r, table);
// Count the liveranges.
Uint32 liveRangeCount = 1;
for (RegisterName s = RegisterName(1); s < tableSize; s = RegisterName(s + 1))
if (table[s] == s)
liveRange[s] = RegisterName(liveRangeCount++);
for (RegisterName t = RegisterName(1); t < nameCount; t = RegisterName(t + 1))
name2range[t] = liveRange[table[name2range[t]]];
return liveRangeCount;
}
inline double doLog10(Uint32 power)
{
double log = 1.0;
while (power--)
log *= 10.0;
return log;
}
#endif // _REGISTER_ALLOCATOR_TOOLS_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _REGISTER_ASSIGNER_H_
#define _REGISTER_ASSIGNER_H_
#include "Fundamentals.h"
#include "VirtualRegister.h"
class FastBitMatrix;
class RegisterAssigner
{
protected:
VirtualRegisterManager& vRegManager;
public:
RegisterAssigner(VirtualRegisterManager& vrMan) : vRegManager(vrMan) {}
virtual bool assignRegisters(FastBitMatrix& interferenceMatrix) = 0;
};
#endif /* _REGISTER_ASSIGNER_H_ */

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _REGISTER_CLASS_H_
#define _REGISTER_CLASS_H_
#include "Fundamentals.h"
#include "RegisterTypes.h"
#endif // _REGISTER_CLASS_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _REGISTER_PRESSURE_H_
#define _REGISTER_PRESSURE_H_
#include "BitSet.h"
#include "HashSet.h"
struct LowRegisterPressure
{
typedef BitSet Set;
static const bool setIsOrdered = true;
};
struct HighRegisterPressure
{
typedef HashSet Set;
static const bool setIsOrdered = false;
};
#endif // _REGISTER_PRESSURE_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _REGISTER_TYPES_H_
#define _REGISTER_TYPES_H_
#include "Fundamentals.h"
//------------------------------------------------------------------------------
// RegisterName -
//
enum RegisterName {
rnInvalid = 0,
};
//------------------------------------------------------------------------------
// RegisterClassKind -
//
enum RegisterClassKind {
rckInvalid = 0,
rckGeneral,
rckStackSlot,
nRegisterClassKind
};
//------------------------------------------------------------------------------
// RegisterID -
//
enum RegisterID {
invalidID = 0
};
//------------------------------------------------------------------------------
// RegisterKind -
//
enum RegisterKind {
rkCallerSave = 0,
rkCalleeSave,
};
struct NameLinkedList {
RegisterName name;
NameLinkedList* next;
};
#ifdef DEBUG
const registerNameMask = 0x03ffffff;
const coloredRegisterMask = 0x04000000;
const machineRegisterMask = 0x08000000;
const registerClassMask = 0xf0000000;
const registerNameShift = 0;
const coloredRegisterShift = 26;
const machineRegisterShift = 27;
const registerClassShift = 28;
#else // DEBUG
const registerNameMask = 0x0fffffff;
const registerClassMask = 0xf0000000;
const registerNameShift = 0;
const registerClassShift = 28;
#endif // DEBUG
inline RegisterClassKind getClass(RegisterID registerID) {return RegisterClassKind((registerID & registerClassMask) >> registerClassShift);}
inline RegisterName getName(RegisterID registerID) {return RegisterName((registerID & registerNameMask) >> registerNameShift);}
inline void setClass(RegisterID& registerID, RegisterClassKind classKind) {registerID = RegisterID((registerID & ~registerClassMask) | ((classKind << registerClassShift) & registerClassMask));}
inline void setName(RegisterID& registerID, RegisterName name) {assert((name & ~registerNameMask) == 0); registerID = RegisterID((registerID & ~registerNameMask) | ((name << registerNameShift) & registerNameMask));}
inline RegisterID buildRegisterID(RegisterName name, RegisterClassKind classKind) {return RegisterID(((classKind << registerClassShift) & registerClassMask) | ((name << registerNameShift) & registerNameMask));}
#ifdef DEBUG
inline bool isMachineRegister(RegisterID rid) {return (rid & machineRegisterMask) != 0;}
inline void setMachineRegister(RegisterID& rid) {rid = RegisterID(rid | machineRegisterMask);}
inline bool isColoredRegister(RegisterID rid) {return (rid & coloredRegisterMask) != 0;}
inline void setColoredRegister(RegisterID& rid) {rid = RegisterID(rid | coloredRegisterMask);}
#endif // DEBUG
#endif // _REGISTER_TYPES_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "SSATools.h"
#include "ControlGraph.h"
#include "VirtualRegister.h"
#include "Liveness.h"
void replacePhiNodes(ControlGraph& controlGraph, VirtualRegisterManager& vrManager)
{
if (!controlGraph.hasBackEdges)
return;
Liveness liveness(controlGraph.pool);
liveness.buildLivenessAnalysis(controlGraph, vrManager);
}

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _SSA_TOOLS_H_
#define _SSA_TOOLS_H_
#include "Fundamentals.h"
class ControlGraph;
class VirtualRegisterManager;
extern void replacePhiNodes(ControlGraph& controlGraph, VirtualRegisterManager& vrManager);
#endif // _SSA_TOOLS_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "SparseSet.h"
#include "BitSet.h"
#include "Pool.h"
#ifdef DEBUG_LOG
// Print the set.
//
void SparseSet::printPretty(LogModuleObject log)
{
Pool pool;
BitSet set(pool, universeSize);
for (Uint32 i = 0; i < count; i++)
set.set(node[i].element);
set.printPretty(log);
}
#endif // DEBUG_LOG

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// -*- mode:C++; tab-width:4; truncate-lines:t -*-
//
// CONFIDENTIAL AND PROPRIETARY SOURCE CODE OF
// NETSCAPE COMMUNICATIONS CORPORATION
// Copyright © 1996, 1997 Netscape Communications Corporation. All Rights
// Reserved. Use of this Source Code is subject to the terms of the
// applicable license agreement from Netscape Communications Corporation.
// The copyright notice(s) in this Source Code does not indicate actual or
// intended publication of this Source Code.
//
// $Id: SparseSet.h,v 1.1.2.1 1999-03-02 16:12:07 fur%netscape.com Exp $
//
#ifndef _SPARSE_SET_H_
#define _SPARSE_SET_H_
#include "Fundamentals.h"
#include "Pool.h"
#include "LogModule.h"
#include "BitSet.h"
class SparseSet
{
private:
struct Node {
Uint32 element;
Uint32 stackIndex;
};
Node* node;
Uint32 count;
Uint32 universeSize;
private:
// No copy constructor.
SparseSet(const SparseSet&);
// Check if the given set's universe is of the same size than this universe.
void checkUniverseCompatibility(const SparseSet& set) const {assert(set.universeSize == universeSize);}
// Check if pos is valid for this set's universe.
void checkMember(Int32 pos) const {assert(pos >=0 && Uint32(pos) < universeSize);}
public:
SparseSet(Pool& pool, Uint32 universeSize) : universeSize(universeSize) {node = new(pool) Node[universeSize]; clear();}
// Clear the sparse set.
void clear() {count = 0;}
// Clear the element at index.
inline void clear(Uint32 index);
// Set the element at index.
inline void set(Uint32 index);
// Return true if the element at index is set.
inline bool test(Uint32 index) const;
// Union with the given sparse set.
inline void or(const SparseSet& set);
// Intersection with the given sparse set.
inline void and(const SparseSet& set);
// Difference with the given sparse set.
inline void difference(const SparseSet& set);
// Copy set.
inline SparseSet& operator = (const SparseSet& set);
inline SparseSet& operator = (const BitSet& set);
// Return true if the sparse sets are identical.
friend bool operator == (const SparseSet& set1, const SparseSet& set2);
// Return true if the sparse sets are different.
friend bool operator != (const SparseSet& set1, const SparseSet& set2);
// Logical operators.
SparseSet& operator |= (const SparseSet& set) {or(set); return *this;}
SparseSet& operator &= (const SparseSet& set) {and(set); return *this;}
SparseSet& operator -= (const SparseSet& set) {difference(set); return *this;}
// Iterator to conform with the set API.
typedef Int32 iterator;
// Return the iterator for the first element of this set.
iterator begin() const {return count - 1;}
// Return the next iterator.
iterator advance(iterator pos) const {return --pos;}
// Return true if the iterator is at the end of the set.
bool done(iterator pos) const {return pos < 0;}
// Return the element for the given iterator;
Uint32 get(iterator pos) const {return node[pos].element;}
// Return one element of this set.
Uint32 getOne() const {assert(count > 0); return node[0].element;}
// Return the size of this set.
Uint32 getSize() const {return count;}
#ifdef DEBUG_LOG
// Print the set.
void printPretty(LogModuleObject log);
#endif // DEBUG_LOG
};
inline void SparseSet::clear(Uint32 element)
{
checkMember(element);
Uint32 count = this->count;
Node* node = this->node;
Uint32 stackIndex = node[element].stackIndex;
if ((stackIndex < count) && (node[stackIndex].element == element)) {
Uint32 stackTop = node[count - 1].element;
node[stackIndex].element = stackTop;
node[stackTop].stackIndex = stackIndex;
this->count = count - 1;
}
}
inline void SparseSet::set(Uint32 element)
{
checkMember(element);
Uint32 count = this->count;
Node* node = this->node;
Uint32 stackIndex = node[element].stackIndex;
if ((stackIndex >= count) || (node[stackIndex].element != element)) {
node[count].element = element;
node[element].stackIndex = count;
this->count = count + 1;
}
}
inline bool SparseSet::test(Uint32 element) const
{
checkMember(element);
Node* node = this->node;
Uint32 stackIndex = node[element].stackIndex;
return ((stackIndex < count) && (node[stackIndex].element == element));
}
inline SparseSet& SparseSet::operator = (const SparseSet& set)
{
checkUniverseCompatibility(set);
Uint32 sourceCount = set.getSize();
Node* node = this->node;
memcpy(node, set.node, sourceCount * sizeof(Node));
for (Uint32 i = 0; i < sourceCount; i++) {
Uint32 element = node[i].element;
node[element].stackIndex = i;
}
count = sourceCount;
return *this;
}
inline SparseSet& SparseSet::operator = (const BitSet& set)
{
// FIX: there's room for optimization here.
assert(universeSize == set.getSize());
clear();
for (Int32 i = set.firstOne(); i != -1; i = set.nextOne(i))
this->set(i);
return *this;
}
#endif // _SPARSE_SET_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef NEW_LAURENTM_CODE
#define INCLUDE_EMITTER
#include "CpuInfo.h"
#include "Fundamentals.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "InstructionEmitter.h"
#include "Spilling.h"
void Spilling::
insertSpillCode(ControlNode** dfsList, Uint32 nNodes)
{
PRUint32 nVirtualRegisters = vRegManager.count();
FastBitSet currentLive(vRegManager.pool, nVirtualRegisters);
FastBitSet usedInThisInstruction(vRegManager.pool, nVirtualRegisters);
RegisterFifo grNeedLoad(nVirtualRegisters);
RegisterFifo fpNeedLoad(nVirtualRegisters);
for (PRInt32 n = nNodes - 1; n >= 0; n--)
{
PR_ASSERT(grNeedLoad.empty() & fpNeedLoad.empty());
ControlNode& node = *dfsList[n];
currentLive = node.liveAtEnd;
PRUint32 nGeneralAlive = 0;
PRUint32 nFloatingPointAlive = 0;
// Get the number of registers alive at the end of this node.
for (PRInt32 j = currentLive.firstOne(); j != -1; j = currentLive.nextOne(j))
{
VirtualRegister& vReg = vRegManager.getVirtualRegister(j);
if (vReg.spillInfo.willSpill)
{
currentLive.clear(j);
}
else
{
switch (vReg.getClass())
{
case vrcInteger:
nGeneralAlive++;
break;
case vrcFloatingPoint:
case vrcFixedPoint:
nFloatingPointAlive++;
break;
default:
break;
}
}
}
// if(node.dfsNum == 8) printf("\n________Begin Node %d________\n", node.dfsNum);
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i); i = instructions.retreat(i))
{
Instruction& instruction = instructions.get(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defEnd = instruction.getInstructionDefineEnd();
InstructionDefine* defPtr;
// if(node.dfsNum == 8) { printf("\n");
// instruction.printPretty(stdout);
// printf("\n"); }
// Handle definitions
for (defPtr = defBegin; defPtr < defEnd; defPtr++)
if (defPtr->isVirtualRegister())
{
VirtualRegister& vReg = defPtr->getVirtualRegister();
currentLive.clear(vReg.getRegisterIndex());
switch (vReg.getClass())
{
case vrcInteger:
nGeneralAlive--;
break;
case vrcFloatingPoint:
case vrcFixedPoint:
nFloatingPointAlive--;
break;
default:
break;
}
}
// Check for deaths
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isVirtualRegister())
{
VirtualRegister& vReg = usePtr->getVirtualRegister();
if (!currentLive.test(vReg.getRegisterIndex()))
// This is the last use of this register.
{
currentLive.set(vReg.getRegisterIndex());
switch (vReg.getClass())
{
case vrcInteger:
nGeneralAlive++;
while (/*(nGeneralAlive > NUMBER_OF_GREGISTERS) &&*/ !grNeedLoad.empty())
{
PRUint32 toLoad = grNeedLoad.get();
currentLive.clear(toLoad);
nGeneralAlive--;
VirtualRegister& nReg = vRegManager.getVirtualRegister(toLoad);
Instruction& lastUsingInstruction = *nReg.spillInfo.lastUsingInstruction;
emitter.emitLoadAfter(*lastUsingInstruction.getPrimitive(), lastUsingInstruction.getLinks().prev,
nReg.getAlias(), *nReg.equivalentRegister[vrcStackSlot]);
nReg.releaseSelf();
}
break;
case vrcFloatingPoint:
case vrcFixedPoint:
nFloatingPointAlive++;
while (/*(nFloatingPointAlive > NUMBER_OF_FPREGISTERS) &&*/ !fpNeedLoad.empty())
{
PRUint32 toLoad = fpNeedLoad.get();
currentLive.clear(toLoad);
nFloatingPointAlive--;
VirtualRegister& nReg = vRegManager.getVirtualRegister(toLoad);
Instruction& lastUsingInstruction = *nReg.spillInfo.lastUsingInstruction;
emitter.emitLoadAfter(*lastUsingInstruction.getPrimitive(), lastUsingInstruction.getLinks().prev,
nReg.getAlias(), *nReg.equivalentRegister[vrcStackSlot]);
nReg.releaseSelf();
}
break;
default:
break;
}
}
}
// Handle uses
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isVirtualRegister())
{
VirtualRegister& vReg = usePtr->getVirtualRegister();
PRUint32 registerIndex = vReg.getRegisterIndex();
if (vReg.spillInfo.willSpill) {
#if defined(GENERATE_FOR_X86)
if (!instruction.switchUseToSpill((usePtr - useBegin), *vReg.equivalentRegister[vrcStackSlot]))
#endif
{
switch (vReg.getClass())
{
case vrcInteger:
if (!grNeedLoad.test(registerIndex))
{
grNeedLoad.put(registerIndex);
VirtualRegister& alias = vRegManager.newVirtualRegister(vrcInteger);
if (vReg.isPreColored())
alias.preColorRegister(vReg.getPreColor());
/* if (vReg.hasSpecialInterference) {
alias.specialInterference.sizeTo(NUMBER_OF_REGISTERS);
alias.specialInterference = vReg.specialInterference;
alias.hasSpecialInterference = true;
} */
vReg.setAlias(alias);
vReg.retainSelf();
}
break;
case vrcFloatingPoint:
case vrcFixedPoint:
if (!fpNeedLoad.test(registerIndex))
{
fpNeedLoad.put(registerIndex);
VirtualRegister& alias = vRegManager.newVirtualRegister(vReg.getClass());
if (vReg.isPreColored())
alias.preColorRegister(vReg.getPreColor());
/*if (vReg.hasSpecialInterference) {
alias.specialInterference.sizeTo(NUMBER_OF_REGISTERS);
alias.specialInterference = vReg.specialInterference;
alias.hasSpecialInterference = true;
} */
vReg.setAlias(alias);
vReg.retainSelf();
}
break;
default:
break;
}
usePtr->getVirtualRegisterPtr().initialize(vReg.getAlias());
usedInThisInstruction.set(registerIndex);
vReg.spillInfo.lastUsingInstruction = &instruction;
}
currentLive.clear(registerIndex);
} else { // will not spill
currentLive.set(registerIndex);
}
}
// Handle definitions
for (defPtr = defBegin; defPtr < defEnd; defPtr++)
if (defPtr->isVirtualRegister())
{
VirtualRegister& vReg = defPtr->getVirtualRegister();
if (vReg.spillInfo.willSpill)
#if defined(GENERATE_FOR_X86)
if (!instruction.switchDefineToSpill((defPtr - defBegin), *vReg.equivalentRegister[vrcStackSlot]))
#endif
{
if (usedInThisInstruction.test(vReg.getRegisterIndex()))
// this virtualRegister was used in this instruction and is also defined. We need to move
// this virtual register to its alias first and then save it to memory.
{
emitter.emitStoreAfter(*instruction.getPrimitive(), &instruction.getLinks(),
vReg.getAlias(), *vReg.equivalentRegister[vrcStackSlot]);
defPtr->getVirtualRegisterPtr().initialize(vReg.getAlias());
}
else
{
emitter.emitStoreAfter(*instruction.getPrimitive(), &instruction.getLinks(),
vReg, *vReg.equivalentRegister[vrcStackSlot]);
}
}
}
}
while (!grNeedLoad.empty())
{
PRUint32 nl = grNeedLoad.get();
VirtualRegister& nlReg = vRegManager.getVirtualRegister(nl);
Instruction& lastUse = *nlReg.spillInfo.lastUsingInstruction;
emitter.emitLoadAfter(*lastUse.getPrimitive(), lastUse.getLinks().prev,
nlReg.getAlias(), *nlReg.equivalentRegister[vrcStackSlot]);
nlReg.releaseSelf();
}
while (!fpNeedLoad.empty())
{
PRUint32 nl = fpNeedLoad.get();
VirtualRegister& nlReg = vRegManager.getVirtualRegister(nl);
Instruction& lastUse = *nlReg.spillInfo.lastUsingInstruction;
emitter.emitLoadAfter(*lastUse.getPrimitive(), lastUse.getLinks().prev,
nlReg.getAlias(), *nlReg.equivalentRegister[vrcStackSlot]);
nlReg.releaseSelf();
}
// if(node.dfsNum == 8) printf("\n________End Node %d________\n", node.dfsNum);
}
}
#endif

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _SPILLING_H_
#define _SPILLING_H_
#include "Fundamentals.h"
#include <string.h>
#include "RegisterAllocator.h"
#include "RegisterAllocatorTools.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "SparseSet.h"
template <class RegisterPressure>
class Spilling
{
private:
static void insertStoreAfter(Instruction& instruction, RegisterName name);
static void insertLoadBefore(Instruction& instruction, RegisterName name);
public:
static void calculateSpillCosts(RegisterAllocator& registerAllocator);
static void insertSpillCode(RegisterAllocator& registerAllocator);
};
struct SpillCost
{
double loads;
double stores;
double copies;
double cost;
bool infinite;
};
template <class RegisterPressure>
void Spilling<RegisterPressure>::insertSpillCode(RegisterAllocator& registerAllocator)
{
Uint32 rangeCount = registerAllocator.rangeCount;
RegisterName* name2range = registerAllocator.name2range;
Pool& pool = registerAllocator.pool;
SparseSet currentLive(pool, rangeCount);
SparseSet needLoad(pool, rangeCount);
SparseSet mustSpill(pool, rangeCount);
SparseSet& willSpill = *registerAllocator.willSpill;
ControlGraph& controlGraph = registerAllocator.controlGraph;
RegisterPressure::Set* liveOut = registerAllocator.liveness.liveOut;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
needLoad.clear();
currentLive = liveOut[n];
mustSpill = currentLive;
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i);) {
Instruction& instruction = instructions.get(i);
i = instructions.retreat(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defineBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
InstructionDefine* definePtr;
bool foundLiveDefine = false;
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
if (currentLive.test(name2range[definePtr->getRegisterName()])) {
foundLiveDefine = true;
break;
}
} else {
foundLiveDefine = true;
break;
}
if (defineBegin != defineEnd && !foundLiveDefine) {
fprintf(stderr, "!!! Removed instruction because it was only defining unused registers !!!\n");
instruction.remove();
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName range = name2range[definePtr->getRegisterName()];
#ifdef DEBUG
if (needLoad.test(range))
if (!mustSpill.test(range) && registerAllocator.spillCost[range].infinite && willSpill.test(range)) {
fprintf(stderr, "Tried to spill a register with infinite spill cost\n");
abort();
}
#endif // DEBUG
if (willSpill.test(range))
insertStoreAfter(instruction, range);
needLoad.clear(range);
}
if (instruction.getFlags() & ifCopy)
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName range = name2range[usePtr->getRegisterName()];
if (!currentLive.test(range))
for (SparseSet::iterator r = needLoad.begin(); !needLoad.done(r); r = needLoad.advance(r)) {
RegisterName load = RegisterName(needLoad.get(r));
if (willSpill.test(load))
insertLoadBefore(instruction, load);
mustSpill.set(load);
}
needLoad.clear();
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
currentLive.clear(name2range[definePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName range = name2range[usePtr->getRegisterName()];
currentLive.set(range);
needLoad.set(range);
}
}
for (SparseSet::iterator l = needLoad.begin(); !needLoad.done(l); l = needLoad.advance(l)) {
RegisterName load = RegisterName(needLoad.get(l));
if (willSpill.test(load))
insertLoadBefore(instructions.first(), load);
}
}
}
template <class RegisterPressure>
void Spilling<RegisterPressure>::insertLoadBefore(Instruction& /*instruction*/, RegisterName name)
{
fprintf(stdout, "will insert load for range %d\n", name);
}
template <class RegisterPressure>
void Spilling<RegisterPressure>::insertStoreAfter(Instruction& /*instruction*/, RegisterName name)
{
fprintf(stdout, "will insert store for range %d\n", name);
}
template <class RegisterPressure>
void Spilling<RegisterPressure>::calculateSpillCosts(RegisterAllocator& registerAllocator)
{
Uint32 rangeCount = registerAllocator.rangeCount;
RegisterName* name2range = registerAllocator.name2range;
Pool& pool = registerAllocator.pool;
SparseSet live(pool, rangeCount);
SparseSet needLoad(pool, rangeCount);
SparseSet mustSpill(pool, rangeCount);
SparseSet alreadyStored(pool, rangeCount); // FIX: should get this from previous spilling.
SpillCost* cost = new SpillCost[rangeCount];
memset(cost, '\0', rangeCount * sizeof(SpillCost));
ControlGraph& controlGraph = registerAllocator.controlGraph;
RegisterPressure::Set* liveOut = registerAllocator.liveness.liveOut;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
ControlNode& node = *nodes[n];
double weight = doLog10(node.loopDepth);
needLoad.clear();
live = liveOut[n];
mustSpill = live;
InstructionList& instructions = nodes[n]->getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i); i = instructions.retreat(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defineBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
InstructionDefine* definePtr;
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister()) {
RegisterName range = name2range[definePtr->getRegisterName()];
if (needLoad.test(range))
if (!mustSpill.test(range))
cost[range].infinite = true;
if ((false /* !rematerializable(range) */ || !needLoad.test(range)) && !alreadyStored.test(range))
cost[range].stores += weight;
needLoad.clear(range);
}
if (instruction.getFlags() & ifCopy)
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
if (!live.test(name2range[usePtr->getRegisterName()])) {
for (SparseSet::iterator l = needLoad.begin(); !needLoad.done(l); l = needLoad.advance(l)) {
Uint32 range = needLoad.get(l);
cost[range].loads += weight;
mustSpill.set(range);
}
needLoad.clear();
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
live.clear(name2range[definePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName range = name2range[usePtr->getRegisterName()];
live.set(range);
needLoad.set(range);
}
if (instruction.getFlags() & ifCopy) {
assert(useBegin != useEnd && useBegin[0].isRegister());
assert(defineBegin != defineEnd && defineBegin[0].isRegister());
RegisterName source = name2range[useBegin[0].getRegisterName()];
RegisterName destination = name2range[defineBegin[0].getRegisterName()];
cost[source].copies += weight;
cost[destination].copies += weight;
}
}
for (SparseSet::iterator s = needLoad.begin(); !needLoad.done(s); s = needLoad.advance(s))
cost[needLoad.get(s)].loads += weight;
}
for (Uint32 r = 0; r < rangeCount; r++) {
SpillCost& c = cost[r];
c.cost = 2 * (c.loads + c.stores) - c.copies;
}
registerAllocator.spillCost = cost;
}
#endif // _SPILLING_H_

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _SPLITS_H_
#define _SPLITS_H_
#include "Fundamentals.h"
#include <string.h>
#include "Pool.h"
#include "ControlGraph.h"
#include "ControlNodes.h"
#include "Instruction.h"
#include "RegisterAllocator.h"
#include "RegisterAllocatorTools.h"
UT_EXTERN_LOG_MODULE(RegAlloc);
template <class RegisterPressure>
struct Splits
{
static void calculateSplitCosts(RegisterAllocator& registerAllocator);
static bool findSplit(RegisterAllocator& registerAllocator, RegisterName* color, RegisterName range);
static void insertSplitCode(RegisterAllocator& registerAllocator);
};
struct SplitCost
{
double loads;
double stores;
};
template <class RegisterPressure>
void Splits<RegisterPressure>::insertSplitCode(RegisterAllocator& /*registerAllocator*/)
{
// FIX
}
template <class RegisterPressure>
bool Splits<RegisterPressure>::findSplit(RegisterAllocator& registerAllocator, RegisterName* color, RegisterName range)
{
Pool& pool = registerAllocator.pool;
NameLinkedList** neighborsWithColor = new(pool) NameLinkedList*[6]; // FIX
memset(neighborsWithColor, '\0', 6 * sizeof(NameLinkedList*));
InterferenceGraph<RegisterPressure>& iGraph = registerAllocator.iGraph;
for (InterferenceVector* vector = iGraph.getInterferenceVector(range); vector != NULL; vector = vector->next)
for (Int32 i = vector->count - 1; i >=0; --i) {
RegisterName neighbor = vector->neighbors[i];
RegisterName c = color[neighbor];
if (c < 6) { // FIX
NameLinkedList* node = new(pool) NameLinkedList();
node->name = neighbor;
node->next = neighborsWithColor[c];
neighborsWithColor[c] = node;
}
}
bool splitAroundName = true;
LiveRangeGraph<RegisterPressure>& lGraph = registerAllocator.lGraph;
RegisterName bestColor = RegisterName(6); // FIX
double bestCost = registerAllocator.spillCost[range].cost;
SplitCost* splitCost = registerAllocator.splitCost;
for (RegisterName i = RegisterName(0); i < 6; i = RegisterName(i + 1)) { // FIX
double splitAroundNameCost = 0.0;
bool canSplitAroundName = true;
SplitCost& sCost = splitCost[range];
double addedCost = 2.0 * (sCost.stores + sCost.loads);
for (NameLinkedList* node = neighborsWithColor[i]; node != NULL; node = node->next) {
RegisterName neighbor = node->name;
if (lGraph.haveEdge(neighbor, range)) {
canSplitAroundName = false;
break;
} else
splitAroundNameCost += addedCost;
}
if (canSplitAroundName && splitAroundNameCost < bestCost) {
bestCost = splitAroundNameCost;
bestColor = i;
splitAroundName = true;
}
double splitAroundColorCost = 0.0;
bool canSplitAroundColor = true;
for (NameLinkedList* node = neighborsWithColor[i]; node != NULL; node = node->next) {
RegisterName neighbor = node->name;
if (lGraph.haveEdge(range, neighbor)) {
canSplitAroundColor = false;
break;
} else {
SplitCost& sCost = splitCost[neighbor];
double addedCost = 2.0 * (sCost.stores + sCost.loads);
splitAroundColorCost += addedCost;
}
}
if (canSplitAroundColor && splitAroundColorCost < bestCost) {
bestCost = splitAroundColorCost;
bestColor = i;
splitAroundName = false;
}
}
if (bestColor < RegisterName(6)) {
color[range] = bestColor;
registerAllocator.splitFound = true;
NameLinkedList** splitAround = registerAllocator.splitAround;
if (splitAroundName)
for (NameLinkedList* node = neighborsWithColor[bestColor]; node != NULL; node = node->next) {
NameLinkedList* newNode = new(pool) NameLinkedList();
newNode->name = node->name;
newNode->next = splitAround[range];
splitAround[range] = newNode;
}
else
for (NameLinkedList* node = neighborsWithColor[bestColor]; node != NULL; node = node->next) {
NameLinkedList* newNode = new(pool) NameLinkedList();
RegisterName neighbor = node->name;
newNode->name = range;
newNode->next = splitAround[neighbor];
splitAround[neighbor] = newNode;
}
trespass("Found a split");
return true;
}
return false;
}
template <class RegisterPressure>
void Splits<RegisterPressure>::calculateSplitCosts(RegisterAllocator& registerAllocator)
{
Pool& pool = registerAllocator.pool;
Uint32 rangeCount = registerAllocator.rangeCount;
RegisterName* name2range = registerAllocator.name2range;
SplitCost* splitCost = new(pool) SplitCost[rangeCount];
memset(splitCost, '\0', rangeCount * sizeof(SplitCost));
SparseSet live(pool, rangeCount);
RegisterPressure::Set* liveIn = registerAllocator.liveness.liveIn;
RegisterPressure::Set* liveOut = registerAllocator.liveness.liveOut;
ControlGraph& controlGraph = registerAllocator.controlGraph;
ControlNode** nodes = controlGraph.dfsList;
Uint32 nNodes = controlGraph.nNodes;
for (Uint32 n = 0; n < nNodes; n++) {
ControlNode& node = *nodes[n];
double weight = doLog10(node.loopDepth);
live = liveOut[n];
ControlEdge* successorsEnd = node.getSuccessorsEnd();
for (ControlEdge* successorsPtr = node.getSuccessorsBegin(); successorsPtr < successorsEnd; successorsPtr++) {
ControlNode& successor = successorsPtr->getTarget();
if (successor.getControlKind() != ckEnd) {
RegisterPressure::Set& successorLiveIn = liveIn[successor.dfsNum];
for (SparseSet::iterator i = live.begin(); !live.done(i); i = live.advance(i)) {
RegisterName name = RegisterName(live.get(i));
if (!successorLiveIn.test(name))
splitCost[name].loads += doLog10(successor.loopDepth);
}
}
}
InstructionList& instructions = node.getInstructions();
for (InstructionList::iterator i = instructions.end(); !instructions.done(i); i = instructions.retreat(i)) {
Instruction& instruction = instructions.get(i);
InstructionUse* useBegin = instruction.getInstructionUseBegin();
InstructionUse* useEnd = instruction.getInstructionUseEnd();
InstructionUse* usePtr;
InstructionDefine* defineBegin = instruction.getInstructionDefineBegin();
InstructionDefine* defineEnd = instruction.getInstructionDefineEnd();
InstructionDefine* definePtr;
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
splitCost[name2range[definePtr->getRegisterName()]].stores += weight;
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister()) {
RegisterName range = name2range[usePtr->getRegisterName()];
if (!live.test(range)) {
if (&instruction != &instructions.last())
splitCost[range].loads += weight;
else {
ControlEdge* successorsEnd = node.getSuccessorsEnd();
for (ControlEdge* successorsPtr = node.getSuccessorsBegin(); successorsPtr < successorsEnd; successorsPtr++)
splitCost[range].loads += doLog10(successorsPtr->getTarget().loopDepth);
}
}
}
for (definePtr = defineBegin; definePtr < defineEnd; definePtr++)
if (definePtr->isRegister())
live.clear(name2range[definePtr->getRegisterName()]);
for (usePtr = useBegin; usePtr < useEnd; usePtr++)
if (usePtr->isRegister())
live.set(name2range[usePtr->getRegisterName()]);
}
}
NameLinkedList** splitAround = new(pool) NameLinkedList*[rangeCount];
memset(splitAround, '\0', rangeCount * sizeof(NameLinkedList*));
registerAllocator.splitAround = splitAround;
registerAllocator.splitCost = splitCost;
registerAllocator.splitFound = false;
}
#endif // _SPLITS_H_

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@@ -0,0 +1,186 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "HashTable.h"
#include "Timer.h"
#include "Pool.h"
static Pool pool; // Pool for the Timer class.
static HashTable<TimerEntry*> timerEntries(pool); // Timers hashtable.
const nTimersInABlock = 128; // Number of timers in a block.
static PRTime *timers = new(pool) PRTime[nTimersInABlock]; // A block of timers.
static Uint8 nextTimer = 0; // nextAvailableTimer.
//
// Calibrate the call to PR_Now().
//
static PRTime calibrate()
{
PRTime t = PR_Now();
PRTime& a = *new(pool) PRTime();
// Call 10 times the PR_Now() function.
a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now();
a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now(); a = PR_Now();
t = (PR_Now() - t + 9) / 10;
return t;
}
static PRTime adjust = calibrate();
//
// Return the named timer..
//
TimerEntry& Timer::getTimerEntry(const char* name)
{
if (!timerEntries.exists(name)) {
TimerEntry* newEntry = new(pool) TimerEntry();
newEntry->accumulator = 0;
newEntry->running = false;
timerEntries.add(name, newEntry);
}
return *timerEntries[name];
}
//
// Return a reference to a new timer.
//
PRTime& Timer::getNewTimer()
{
if (nextTimer >= nTimersInABlock) {
timers = new(pool) PRTime[nTimersInABlock];
nextTimer = 0;
}
return timers[nextTimer++];
}
static Uint32 timersAreFrozen = 0;
//
// Start the named timer.
//
void Timer::start(const char* name)
{
if (timersAreFrozen)
return;
freezeTimers();
TimerEntry& timer = getTimerEntry(name);
PR_ASSERT(!timer.running);
timer.accumulator = 0;
timer.running = true;
timer.done = false;
unfreezeTimers();
}
//
// Stop the named timer.
//
void Timer::stop(const char* name)
{
if (timersAreFrozen)
return;
freezeTimers();
TimerEntry& timer = getTimerEntry(name);
PR_ASSERT(timer.running);
timer.running = false;
timer.done = true;
unfreezeTimers();
}
//
// Freeze all the running timers.
//
void Timer::freezeTimers()
{
PRTime when = PR_Now() - adjust;
if (timersAreFrozen == 0) {
Vector<TimerEntry*> entries = timerEntries;
Uint32 count = entries.size();
for (Uint32 i = 0; i < count; i++) {
TimerEntry& entry = *entries[i];
if (entry.running) {
entry.accumulator += (when - *entry.startTime);
}
}
}
timersAreFrozen++;
}
//
// Unfreeze all the running timers.
//
void Timer::unfreezeTimers()
{
PR_ASSERT(timersAreFrozen != 0);
timersAreFrozen--;
if (timersAreFrozen == 0) {
Vector<TimerEntry *> entries = timerEntries;
Uint32 count = entries.size();
PRTime& newStart = getNewTimer();
for (Uint32 i = 0; i < count; i++) {
TimerEntry& entry = *entries[i];
if (entry.running) {
entry.startTime = &newStart;
}
}
newStart = PR_Now();
}
}
//
// Print the named timer in the file f.
//
void Timer::print(FILE* f, const char *name)
{
if (timersAreFrozen)
return;
freezeTimers();
TimerEntry& timer = getTimerEntry(name);
PR_ASSERT(timer.done);
PRTime elapsed = timer.accumulator;
if (elapsed >> 32) {
fprintf(f, "[timer %s out of range]\n", name);
} else {
fprintf(f, "[%dus in %s]\n", Uint32(elapsed), name);
}
fflush(f);
unfreezeTimers();
}

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _TIMER_H_
#define _TIMER_H_
#include "Fundamentals.h"
#include "HashTable.h"
#include "prtime.h"
//
// Naming convention:
// As the class Timer contains only static methods, the timer's name should start with the
// module name. Otherwise starting 2 timers with the same name will assert.
//
#ifndef NO_TIMER
struct TimerEntry
{
PRTime *startTime; // Current time when we start the timer.
PRTime accumulator; // Time spent in this timer.
bool running; // True if the timer is running.
bool done; // True if the timer was running and was stopped.
};
class Timer
{
private:
// Return the named timer.
static TimerEntry& getTimerEntry(const char* name);
// Return a reference to a new Timer.
static PRTime& getNewTimer();
public:
// Start the timer.
static void start(const char* name);
// Stop the timer.
static void stop(const char* name);
// Freeze all the running timers.
static void freezeTimers();
// Unfreeze all the running timers.
static void unfreezeTimers();
// Print the timer.
static void print(FILE* f, const char *name);
};
inline void startTimer(const char* name) {Timer::start(name);}
inline void stopTimer(const char* name) {Timer::stop(name); Timer::print(stdout, name);}
#define START_TIMER_SAFE Timer::freezeTimers();
#define END_TIMER_SAFE Timer::unfreezeTimers();
#define TIMER_SAFE(x) START_TIMER_SAFE x; END_TIMER_SAFE
#else /* NO_TIMER */
inline void startTimer(const char* /*name*/) {}
inline void stopTimer(const char* /*name*/) {}
#define START_TIMER_SAFE
#define END_TIMER_SAFE
#define TIMER_SAFE(x) x;
#endif /* NO_TIMER */
#endif /* _TIMER_H_ */

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "Fundamentals.h"
#include "VirtualRegister.h"
#include "Instruction.h"
//------------------------------------------------------------------------------
// VirtualRegister -
#ifdef MANUAL_TEMPLATES
template class IndexedPool<VirtualRegister>;
#endif
// Set the defining instruction.
//
void VirtualRegister::setDefiningInstruction(Instruction& instruction)
{
if (definingInstruction != NULL) {
if ((instruction.getFlags() & ifCopy) && (definingInstruction->getFlags() & ifPhiNode))
return;
}
definingInstruction = &instruction;
}

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@@ -0,0 +1,116 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef _VIRTUAL_REGISTER_H_
#define _VIRTUAL_REGISTER_H_
#include "Fundamentals.h"
#include "IndexedPool.h"
#include <string.h>
#include "RegisterTypes.h"
#include "RegisterClass.h"
//------------------------------------------------------------------------------
// VirtualRegister - 24b
class Instruction;
class VirtualRegister : public IndexedObject<VirtualRegister>
{
public:
Instruction* definingInstruction; // Instruction defining this VR.
// Initialize a VR of the given classKind.
VirtualRegister(RegisterClassKind /*classKind*/) : definingInstruction(NULL) {}
// Return the defining instruction for this VR.
Instruction* getDefiningInstruction() const {return definingInstruction;}
// Set the defining instruction.
void setDefiningInstruction(Instruction& insn);
};
// Return true if the VirtualRegisters are equals. The only way 2 VRs can be equal is if
// they have the same index. If they have the same index then they are at the same
// address in the indexed pool.
//
inline bool operator == (const VirtualRegister& regA, const VirtualRegister& regB) {return &regA == &regB;}
//------------------------------------------------------------------------------
// VirtualRegisterManager -
struct PreColoredRegister
{
RegisterID id;
RegisterName color;
};
class VirtualRegisterManager
{
private:
IndexedPool<VirtualRegister> registerPool;
PreColoredRegister machineRegister[6];
public:
VirtualRegisterManager()
{
for (Uint32 i = 0; i < 6; i++)
machineRegister[i].id = invalidID;
}
// Return the VirtualRegister at the given index.
VirtualRegister& getVirtualRegister(RegisterName name) const {return registerPool.get(name);}
// Return a new VirtualRegister.
RegisterID newVirtualRegister(RegisterClassKind classKind)
{
VirtualRegister& vReg = *new(registerPool) VirtualRegister(classKind);
RegisterID rid;
setName(rid, RegisterName(vReg.getIndex()));
setClass(rid, classKind);
return rid;
}
RegisterID newMachineRegister(RegisterName name, RegisterClassKind classKind)
{
RegisterID rid = machineRegister[name].id;
if (rid == invalidID) {
rid = newVirtualRegister(classKind);
DEBUG_ONLY(setMachineRegister(rid));
machineRegister[name].id = rid;
machineRegister[name].color = name;
}
return rid;
}
PreColoredRegister* getMachineRegistersBegin() const {return (PreColoredRegister*) machineRegister;} // FIX
PreColoredRegister* getMachineRegistersEnd() const {return (PreColoredRegister*) &machineRegister[6];} // FIX
// Return the VirtualRegister universe size.
Uint32 getSize() {return registerPool.getSize();}
void setSize(Uint32 size) {registerPool.setSize(size);}
};
#endif // _VIRTUAL_REGISTER_H_

File diff suppressed because it is too large Load Diff

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@@ -1,338 +0,0 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef _GIF_H_
#define _GIF_H_
/* gif2.h
The interface for the GIF87/89a decoder.
*/
// List of possible parsing states
typedef enum {
gif_gather,
gif_init, //1
gif_type,
gif_version,
gif_global_header,
gif_global_colormap,
gif_image_start, //6
gif_image_header,
gif_image_colormap,
gif_image_body,
gif_lzw_start,
gif_lzw, //11
gif_sub_block,
gif_extension,
gif_control_extension,
gif_consume_block,
gif_skip_block,
gif_done, //17
gif_oom,
gif_error,
gif_comment_extension,
gif_application_extension,
gif_netscape_extension_block,
gif_consume_netscape_extension,
gif_consume_comment,
gif_delay,
gif_wait_for_buffer_full,
gif_stop_animating //added for animation stop
} gstate;
/* "Disposal" method indicates how the image should be handled in the
framebuffer before the subsequent image is displayed. */
typedef enum
{
DISPOSE_NOT_SPECIFIED = 0,
DISPOSE_KEEP = 1, /* Leave it in the framebuffer */
DISPOSE_OVERWRITE_BGCOLOR = 2, /* Overwrite with background color */
DISPOSE_OVERWRITE_PREVIOUS = 4 /* Save-under */
} gdispose;
/* A RGB triplet representing a single pixel in the image's colormap
(if present.) */
typedef struct _GIF_RGB
{
PRUint8 red, green, blue, pad; /* Windows requires the fourth byte &
many compilers pad it anyway. */
/* XXX: hist_count appears to be unused */
//PRUint16 hist_count; /* Histogram frequency count. */
} GIF_RGB;
/* Colormap information. */
typedef struct _GIF_ColorMap {
int32 num_colors; /* Number of colors in the colormap.
A negative value can be used to denote a
possibly non-unique set. */
GIF_RGB *map; /* Colormap colors. */
PRUint8 *index; /* NULL, if map is in index order. Otherwise
specifies the indices of the map entries. */
void *table; /* Lookup table for this colormap. Private to
the Image Library. */
} GIF_ColorMap;
/* An indexed RGB triplet. */
typedef struct _GIF_IRGB {
PRUint8 index;
PRUint8 red, green, blue;
} GIF_IRGB;
/* A GIF decoder's state */
typedef struct gif_struct {
void* clientptr;
/* Callbacks for this decoder instance*/
int (PR_CALLBACK *GIFCallback_NewPixmap)();
int (PR_CALLBACK *GIFCallback_BeginGIF)(
void* aClientData,
PRUint32 aLogicalScreenWidth,
PRUint32 aLogicalScreenHeight,
PRUint8 aLogicalScreenBackgroundRGBIndex);
int (PR_CALLBACK* GIFCallback_EndGIF)(
void* aClientData,
int aAnimationLoopCount);
int (PR_CALLBACK* GIFCallback_BeginImageFrame)(
void* aClientData,
PRUint32 aFrameNumber, /* Frame number, 1-n */
PRUint32 aFrameXOffset, /* X offset in logical screen */
PRUint32 aFrameYOffset, /* Y offset in logical screen */
PRUint32 aFrameWidth,
PRUint32 aFrameHeight,
GIF_RGB* aTransparencyChromaKey);
int (PR_CALLBACK* GIFCallback_EndImageFrame)(
void* aClientData,
PRUint32 aFrameNumber,
PRUint32 aDelayTimeout,
PRUint32 aDisposal);
int (PR_CALLBACK* GIFCallback_SetupColorspaceConverter)();
int (PR_CALLBACK* GIFCallback_ResetPalette)();
int (PR_CALLBACK* GIFCallback_InitTransparentPixel)();
int (PR_CALLBACK* GIFCallback_DestroyTransparentPixel)();
int (PR_CALLBACK* GIFCallback_HaveDecodedRow)(
void* aClientData,
PRUint8* aRowBufPtr, /* Pointer to single scanline temporary buffer */
int aXOffset, /* With respect to GIF logical screen origin */
int aLength, /* Length of the row? */
int aRow, /* Row number? */
int aDuplicateCount, /* Number of times to duplicate the row? */
PRUint8 aDrawMode, /* il_draw_mode */
int aInterlacePass);
int (PR_CALLBACK *GIFCallback_HaveImageAll)(
void* aClientData);
/* Parsing state machine */
gstate state; /* Curent decoder master state */
PRUint8 *hold; /* Accumulation buffer */
int32 hold_size; /* Capacity, in bytes, of accumulation buffer */
PRUint8 *gather_head; /* Next byte to read in accumulation buffer */
int32 gather_request_size; /* Number of bytes to accumulate */
int32 gathered; /* bytes accumulated so far*/
gstate post_gather_state; /* State after requested bytes accumulated */
int32 requested_buffer_fullness; /* For netscape application extension */
/* LZW decoder state machine */
PRUint8 *stack; /* Base of decoder stack */
PRUint8 *stackp; /* Current stack pointer */
PRUint16 *prefix;
PRUint8 *suffix;
int datasize;
int codesize;
int codemask;
int clear_code; /* Codeword used to trigger dictionary reset */
int avail; /* Index of next available slot in dictionary */
int oldcode;
PRUint8 firstchar;
int count; /* Remaining # bytes in sub-block */
int bits; /* Number of unread bits in "datum" */
int32 datum; /* 32-bit input buffer */
/* Output state machine */
int ipass; /* Interlace pass; Ranges 1-4 if interlaced. */
PRUintn rows_remaining; /* Rows remaining to be output */
PRUintn irow; /* Current output row, starting at zero */
PRUint8 *rowbuf; /* Single scanline temporary buffer */
PRUint8 *rowend; /* Pointer to end of rowbuf */
PRUint8 *rowp; /* Current output pointer */
/* Parameters for image frame currently being decoded*/
PRUintn x_offset, y_offset; /* With respect to "screen" origin */
PRUintn height, width;
PRUintn last_x_offset, last_y_offset; /* With respect to "screen" origin */
PRUintn last_height, last_width;
int interlaced; /* TRUE, if scanlines arrive interlaced order */
int tpixel; /* Index of transparent pixel */
GIF_IRGB* transparent_pixel;
int is_transparent; /* TRUE, if tpixel is valid */
int control_extension; /* TRUE, if image control extension present */
int is_local_colormap_defined;
gdispose disposal_method; /* Restore to background, leave in place, etc.*/
gdispose last_disposal_method;
GIF_RGB *local_colormap; /* Per-image colormap */
int local_colormap_size; /* Size of local colormap array. */
PRUint32 delay_time; /* Display time, in milliseconds,
for this image in a multi-image GIF */
/* Global (multi-image) state */
int screen_bgcolor; /* Logical screen background color */
int version; /* Either 89 for GIF89 or 87 for GIF87 */
PRUintn screen_width; /* Logical screen width & height */
PRUintn screen_height;
GIF_RGB *global_colormap; /* Default colormap if local not supplied */
int global_colormap_size; /* Size of global colormap array. */
int images_decoded; /* Counts images for multi-part GIFs */
int destroy_pending; /* Stream has ended */
int progressive_display; /* If TRUE, do Haeberli interlace hack */
int loop_count; /* Netscape specific extension block to control
the number of animation loops a GIF renders. */
} gif_struct;
/* Create a new gif_struct */
extern PRBool gif_create(gif_struct **gs);
/* These are the APIs that the client calls to intialize,
push data to, and shut down the GIF decoder. */
PRBool GIFInit(
gif_struct* gs,
void* aClientData,
int (*PR_CALLBACK GIFCallback_NewPixmap)(),
int (*PR_CALLBACK GIFCallback_BeginGIF)(
void* aClientData,
PRUint32 aLogicalScreenWidth,
PRUint32 aLogicalScreenHeight,
PRUint8 aBackgroundRGBIndex),
int (*PR_CALLBACK GIFCallback_EndGIF)(
void* aClientData,
int aAnimationLoopCount),
int (*PR_CALLBACK GIFCallback_BeginImageFrame)(
void* aClientData,
PRUint32 aFrameNumber, /* Frame number, 1-n */
PRUint32 aFrameXOffset, /* X offset in logical screen */
PRUint32 aFrameYOffset, /* Y offset in logical screen */
PRUint32 aFrameWidth,
PRUint32 aFrameHeight,
GIF_RGB* aTransparencyChromaKey),
int (*PR_CALLBACK GIFCallback_EndImageFrame)(
void* aClientData,
PRUint32 aFrameNumber,
PRUint32 aDelayTimeout,
PRUint32 aDisposal),
int (*PR_CALLBACK GIFCallback_SetupColorspaceConverter)(),
int (*PR_CALLBACK GIFCallback_ResetPalette)(),
int (*PR_CALLBACK GIFCallback_InitTransparentPixel)(),
int (*PR_CALLBACK GIFCallback_DestroyTransparentPixel)(),
int (*PR_CALLBACK GIFCallback_HaveDecodedRow)(
void* aClientData,
PRUint8* aRowBufPtr, /* Pointer to single scanline temporary buffer */
int aXOffset, /* With respect to GIF logical screen origin */
int aLength, /* Length of the row? */
int aRow, /* Row number? */
int aDuplicateCount, /* Number of times to duplicate the row? */
PRUint8 aDrawMode, /* il_draw_mode */
int aInterlacePass),
int (*PR_CALLBACK GIFCallback_HaveImageAll)(
void* aClientData)
);
extern void gif_destroy(gif_struct* aGIFStruct);
PRStatus gif_write(gif_struct* aGIFStruct, const PRUint8 * buf, PRUint32 numbytes);
PRBool gif_write_ready(const gif_struct* aGIFStruct);
extern void gif_complete(gif_struct** aGIFStruct);
extern void gif_delay_time_callback(/* void *closure */);
/* Callback functions that the client must implement and pass in
pointers for during the GIFInit call. These will be called back
when the decoder has a decoded rows, frame size information, etc.*/
/* GIFCallback_LogicalScreenSize is called only once to notify the client
of the logical screen size, which will be the size of the total image. */
typedef int (*PR_CALLBACK BEGINGIF_CALLBACK)(
void* aClientData,
PRUint32 aLogicalScreenWidth,
PRUint32 aLogicalScreenHeight,
PRUint8 aLogicalScreenBackgroundRGBIndex);
typedef int (PR_CALLBACK *GIFCallback_EndGIF)(
void* aClientData,
int aAnimationLoopCount);
/* GIFCallback_BeginImageFrame is called at the beginning of each frame of
a GIF.*/
typedef int (PR_CALLBACK *GIFCallback_BeginImageFrame)(
void* aClientData,
PRUint32 aFrameNumber, /* Frame number, 1-n */
PRUint32 aFrameXOffset, /* X offset in logical screen */
PRUint32 aFraqeYOffset, /* Y offset in logical screen */
PRUint32 aFrameWidth,
PRUint32 aFrameHeight);
extern int GIFCallback_EndImageFrame(
void* aClientData,
PRUint32 aFrameNumber,
PRUint32 aDelayTimeout,
PRUint32 aDisposal); /* Time in milliseconds this frame should be displayed before the next frame.
This information appears in a sub control block, so we don't
transmit it back to the client until we're done with the frame. */
/*
extern int GIFCallback_SetupColorspaceConverter();
extern int GIFCallback_ResetPalette();
extern int GIFCallback_InitTransparentPixel();
extern int GIFCallback_DestroyTransparentPixel();
*/
extern int GIFCallback_HaveDecodedRow();
extern int GIFCallback_HaveImageAll();
#endif

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@@ -1,53 +0,0 @@
#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 2001 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = imggif
LIBRARY_NAME = imggif
EXPORT_LIBRARY = 1
IS_COMPONENT = 1
MODULE_NAME = nsGIFModule2
ifeq ($(OS_ARCH),WINNT)
EXTRA_DSO_LIBS = gkgfx
endif
REQUIRES = xpcom \
gfx \
gfx2 \
imglib2 \
$(NULL)
CPPSRCS = GIF2.cpp nsGIFDecoder2.cpp nsGIFModule.cpp
EXTRA_DSO_LDOPTS = $(GIF_LIBS) \
$(EXTRA_DSO_LIBS) \
$(MOZ_COMPONENT_LIBS) \
$(NULL)
include $(topsrcdir)/config/rules.mk

View File

@@ -1,48 +0,0 @@
#!nmake
#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 2001 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
# Stuart Parmenter <pavlov@netscape.com>
#
DEPTH=..\..\..\..
MODULE = imggif
REQUIRES = xpcom \
gfx \
gfx2 \
imglib2 \
$(NULL)
include <$(DEPTH)/config/config.mak>
LIBRARY_NAME = imggif
MODULE_NAME = nsGIFModule2
OBJS = \
.\$(OBJDIR)\nsGIFDecoder2.obj \
.\$(OBJDIR)\GIF2.obj \
.\$(OBJDIR)\nsGIFModule.obj \
$(NULL)
LLIBS=\
$(LIBNSPR) \
$(DIST)\lib\xpcom.lib \
$(DIST)\lib\gkgfx.lib \
$(NULL)
include <$(DEPTH)\config\rules.mak>

View File

@@ -1,555 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2001 Netscape Communications Corporation.
* All Rights Reserved.
*
* Contributor(s):
* Chris Saari <saari@netscape.com>
*/
#include "nsGIFDecoder2.h"
#include "nsIInputStream.h"
#include "nsIComponentManager.h"
#include "nsIImage.h"
#include "nsMemory.h"
#include "imgIContainerObserver.h"
#include "imgILoad.h"
#include "nsRect.h"
//////////////////////////////////////////////////////////////////////
// GIF Decoder Implementation
// This is an adaptor between GIF2 and imgIDecoder
NS_IMPL_ISUPPORTS1(nsGIFDecoder2, imgIDecoder);
nsGIFDecoder2::nsGIFDecoder2()
{
NS_INIT_ISUPPORTS();
mImageFrame = nsnull;
mGIFStruct = nsnull;
mAlphaLine = nsnull;
mRGBLine = nsnull;
mBackgroundRGBIndex = 0;
mCurrentRow = -1;
mLastFlushedRow = -1;
mCurrentPass = 0;
mLastFlushedPass = 0;
}
nsGIFDecoder2::~nsGIFDecoder2(void)
{
if (mAlphaLine)
nsMemory::Free(mAlphaLine);
if (mRGBLine)
nsMemory::Free(mRGBLine);
if (mGIFStruct) {
gif_destroy(mGIFStruct);
mGIFStruct = nsnull;
}
}
//******************************************************************************
/** imgIDecoder methods **/
//******************************************************************************
//******************************************************************************
/* void init (in imgILoad aLoad); */
NS_IMETHODIMP nsGIFDecoder2::Init(imgILoad *aLoad)
{
mObserver = do_QueryInterface(aLoad);
mImageContainer = do_CreateInstance("@mozilla.org/image/container;1");
aLoad->SetImage(mImageContainer);
/* do gif init stuff */
/* Always decode to 24 bit pixdepth */
PRBool created = gif_create(&mGIFStruct);
NS_ASSERTION(created, "gif_create failed");
// Call GIF decoder init routine
GIFInit(
mGIFStruct,
this,
NewPixmap,
BeginGIF,
EndGIF,
BeginImageFrame,
EndImageFrame,
SetupColorspaceConverter,
ResetPalette,
InitTransparentPixel,
DestroyTransparentPixel,
HaveDecodedRow,
HaveImageAll);
return NS_OK;
}
//******************************************************************************
/** nsIOutputStream methods **/
//******************************************************************************
//******************************************************************************
/* void close (); */
NS_IMETHODIMP nsGIFDecoder2::Close()
{
if (mGIFStruct) {
gif_destroy(mGIFStruct);
mGIFStruct = nsnull;
}
return NS_OK;
}
//******************************************************************************
/* void flush (); */
NS_IMETHODIMP nsGIFDecoder2::Flush()
{
return NS_ERROR_NOT_IMPLEMENTED;
}
//******************************************************************************
/* static callback from nsIInputStream::ReadSegments */
static NS_METHOD ReadDataOut(nsIInputStream* in,
void* closure,
const char* fromRawSegment,
PRUint32 toOffset,
PRUint32 count,
PRUint32 *writeCount)
{
nsGIFDecoder2 *decoder = NS_STATIC_CAST(nsGIFDecoder2*, closure);
nsresult rv = decoder->ProcessData((unsigned char*)fromRawSegment, count, writeCount);
if (NS_FAILED(rv)) {
*writeCount = 0;
return rv;
}
return NS_OK;
}
// Push any new rows according to mCurrentPass/mLastFlushedPass and
// mCurrentRow/mLastFlushedRow. Note: caller is responsible for
// updating mlastFlushed{Row,Pass}.
NS_METHOD
nsGIFDecoder2::FlushImageData()
{
PRInt32 width;
PRInt32 height;
mImageFrame->GetWidth(&width);
mImageFrame->GetHeight(&height);
switch (mCurrentPass - mLastFlushedPass) {
case 0: { // same pass
PRInt32 remainingRows = mCurrentRow - mLastFlushedRow;
if (remainingRows) {
nsRect r(0, mLastFlushedRow+1, width, remainingRows);
mObserver->OnDataAvailable(nsnull, nsnull, mImageFrame, &r);
}
}
break;
case 1: { // one pass on - need to handle bottom & top rects
nsRect r(0, 0, width, mCurrentRow+1);
mObserver->OnDataAvailable(nsnull, nsnull, mImageFrame, &r);
nsRect r2(0, mLastFlushedRow+1, width, height-mLastFlushedRow-1);
mObserver->OnDataAvailable(nsnull, nsnull, mImageFrame, &r2);
}
break;
default: { // more than one pass on - push the whole frame
nsRect r(0, 0, width, height);
mObserver->OnDataAvailable(nsnull, nsnull, mImageFrame, &r);
}
}
return NS_OK;
}
//******************************************************************************
nsresult nsGIFDecoder2::ProcessData(unsigned char *data, PRUint32 count, PRUint32 *_retval)
{
// Push the data to the GIF decoder
// First we ask if the gif decoder is ready for more data, and if so, push it.
// In the new decoder, we should always be able to process more data since
// we don't wait to decode each frame in an animation now.
if (gif_write_ready(mGIFStruct)) {
PRStatus result = gif_write(mGIFStruct, data, count);
if (result != PR_SUCCESS)
return NS_ERROR_FAILURE;
}
if (mImageFrame && mObserver) {
FlushImageData();
mLastFlushedRow = mCurrentRow;
mLastFlushedPass = mCurrentPass;
}
*_retval = count;
return NS_OK;
}
//******************************************************************************
/* unsigned long writeFrom (in nsIInputStream inStr, in unsigned long count); */
NS_IMETHODIMP nsGIFDecoder2::WriteFrom(nsIInputStream *inStr, PRUint32 count, PRUint32 *_retval)
{
return inStr->ReadSegments(ReadDataOut, this, count, _retval);
}
//******************************************************************************
// GIF decoder callback methods. Part of pulic API for GIF2
//******************************************************************************
//******************************************************************************
int BeginGIF(
void* aClientData,
PRUint32 aLogicalScreenWidth,
PRUint32 aLogicalScreenHeight,
PRUint8 aBackgroundRGBIndex)
{
// If we have passed an illogical screen size, bail and hope that we'll get
// set later by the first frame's local image header.
if(aLogicalScreenWidth == 0 || aLogicalScreenHeight == 0)
return 0;
// copy GIF info into imagelib structs
nsGIFDecoder2 *decoder = NS_STATIC_CAST(nsGIFDecoder2*, aClientData);
decoder->mBackgroundRGBIndex = aBackgroundRGBIndex;
if (decoder->mObserver)
decoder->mObserver->OnStartDecode(nsnull, nsnull);
decoder->mImageContainer->Init(aLogicalScreenWidth, aLogicalScreenHeight, decoder->mObserver);
if (decoder->mObserver)
decoder->mObserver->OnStartContainer(nsnull, nsnull, decoder->mImageContainer);
return 0;
}
//******************************************************************************
int EndGIF(
void* aClientData,
int aAnimationLoopCount)
{
nsGIFDecoder2 *decoder = NS_STATIC_CAST(nsGIFDecoder2*, aClientData);
if (decoder->mObserver) {
decoder->mObserver->OnStopContainer(nsnull, nsnull, decoder->mImageContainer);
decoder->mObserver->OnStopDecode(nsnull, nsnull, NS_OK, nsnull);
}
decoder->mImageContainer->SetLoopCount(aAnimationLoopCount);
decoder->mImageContainer->DecodingComplete();
return 0;
}
//******************************************************************************
int BeginImageFrame(
void* aClientData,
PRUint32 aFrameNumber, /* Frame number, 1-n */
PRUint32 aFrameXOffset, /* X offset in logical screen */
PRUint32 aFrameYOffset, /* Y offset in logical screen */
PRUint32 aFrameWidth,
PRUint32 aFrameHeight,
GIF_RGB* aTransparencyChromaKey) /* don't have this info yet */
{
nsGIFDecoder2* decoder = NS_STATIC_CAST(nsGIFDecoder2*, aClientData);
decoder->mImageFrame = nsnull; // clear out our current frame reference
decoder->mGIFStruct->x_offset = aFrameXOffset;
decoder->mGIFStruct->y_offset = aFrameYOffset;
decoder->mGIFStruct->width = aFrameWidth;
decoder->mGIFStruct->height = aFrameHeight;
return 0;
}
//******************************************************************************
int EndImageFrame(
void* aClientData,
PRUint32 aFrameNumber,
PRUint32 aDelayTimeout,
PRUint32 aDisposal) /* Time this frame should be displayed before the next frame
we can't have this in the image frame init because it doesn't
show up in the GIF frame header, it shows up in a sub control
block.*/
{
nsGIFDecoder2* decoder = NS_STATIC_CAST(nsGIFDecoder2*, aClientData);
// We actually have the timeout information before we get the lzw encoded image
// data, at least according to the spec, but we delay in setting the timeout for
// the image until here to help ensure that we have the whole image frame decoded before
// we go off and try to display another frame.
decoder->mImageContainer->EndFrameDecode(aFrameNumber, aDelayTimeout);
if (decoder->mObserver && decoder->mImageFrame) {
decoder->mImageFrame->SetFrameDisposalMethod(aDisposal);
decoder->FlushImageData();
decoder->mCurrentRow = decoder->mLastFlushedRow = -1;
decoder->mCurrentPass = decoder->mLastFlushedPass = 0;
decoder->mObserver->OnStopFrame(nsnull, nsnull, decoder->mImageFrame);
}
decoder->mImageFrame = nsnull;
decoder->mGIFStruct->local_colormap = nsnull;
decoder->mGIFStruct->is_transparent = PR_FALSE;
return 0;
}
//******************************************************************************
// GIF decoder callback
int HaveImageAll(
void* aClientData)
{
return 0;
}
//******************************************************************************
// GIF decoder callback notification that it has decoded a row
int HaveDecodedRow(
void* aClientData,
PRUint8* aRowBufPtr, // Pointer to single scanline temporary buffer
int aXOffset, // With respect to GIF logical screen origin
int aLength, // Length of the row?
int aRowNumber, // Row number?
int aDuplicateCount, // Number of times to duplicate the row?
PRUint8 aDrawMode, // il_draw_mode
int aInterlacePass) // interlace pass (1-4)
{
nsGIFDecoder2* decoder = NS_STATIC_CAST(nsGIFDecoder2*, aClientData);
PRUint32 bpr, abpr;
// We have to delay allocation of the image frame until now because
// we won't have control block info (transparency) until now. The conrol
// block of a GIF stream shows up after the image header since transparency
// is added in GIF89a and control blocks are how the extensions are done.
// How annoying.
if(! decoder->mImageFrame) {
gfx_format format = gfxIFormats::RGB;
if (decoder->mGIFStruct->is_transparent) {
format = gfxIFormats::RGB_A1;
}
#if defined(XP_PC) || defined(XP_BEOS) || defined(MOZ_WIDGET_PHOTON)
// XXX this works...
format += 1; // RGB to BGR
#endif
// initalize the frame and append it to the container
decoder->mImageFrame = do_CreateInstance("@mozilla.org/gfx/image/frame;2");
decoder->mImageFrame->Init(
decoder->mGIFStruct->x_offset, decoder->mGIFStruct->y_offset,
decoder->mGIFStruct->width, decoder->mGIFStruct->height, format);
decoder->mImageContainer->AppendFrame(decoder->mImageFrame);
if (decoder->mObserver)
decoder->mObserver->OnStartFrame(nsnull, nsnull, decoder->mImageFrame);
decoder->mImageFrame->GetImageBytesPerRow(&bpr);
decoder->mImageFrame->GetAlphaBytesPerRow(&abpr);
decoder->mRGBLine = (PRUint8 *)nsMemory::Realloc(decoder->mRGBLine, bpr);
if (format == gfxIFormats::RGB_A1 || format == gfxIFormats::BGR_A1) {
decoder->mAlphaLine = (PRUint8 *)nsMemory::Realloc(decoder->mAlphaLine, abpr);
}
} else {
decoder->mImageFrame->GetImageBytesPerRow(&bpr);
decoder->mImageFrame->GetAlphaBytesPerRow(&abpr);
}
if (aRowBufPtr) {
nscoord width;
decoder->mImageFrame->GetWidth(&width);
PRUint32 iwidth = width;
gfx_format format;
decoder->mImageFrame->GetFormat(&format);
// XXX map the data into colors
int cmapsize;
GIF_RGB* cmap;
cmapsize = decoder->mGIFStruct->global_colormap_size;
cmap = decoder->mGIFStruct->global_colormap;
if(decoder->mGIFStruct->global_colormap &&
decoder->mGIFStruct->screen_bgcolor < cmapsize) {
gfx_color bgColor = 0;
bgColor |= cmap[decoder->mGIFStruct->screen_bgcolor].red;
bgColor |= cmap[decoder->mGIFStruct->screen_bgcolor].green << 8;
bgColor |= cmap[decoder->mGIFStruct->screen_bgcolor].blue << 16;
decoder->mImageFrame->SetBackgroundColor(bgColor);
}
if(decoder->mGIFStruct->local_colormap) {
cmapsize = decoder->mGIFStruct->local_colormap_size;
cmap = decoder->mGIFStruct->local_colormap;
}
PRUint8* rgbRowIndex = decoder->mRGBLine;
PRUint8* rowBufIndex = aRowBufPtr;
switch (format) {
case gfxIFormats::RGB:
{
while(rowBufIndex != decoder->mGIFStruct->rowend) {
#if defined(XP_MAC) || defined(XP_MACOSX)
*rgbRowIndex++ = 0; // Mac is always 32bits per pixel, this is pad
#endif
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].red;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].green;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].blue;
++rowBufIndex;
}
for (int i=0; i<aDuplicateCount; i++)
decoder->mImageFrame->SetImageData(decoder->mRGBLine,
bpr, (aRowNumber+i)*bpr);
}
break;
case gfxIFormats::BGR:
{
while(rowBufIndex != decoder->mGIFStruct->rowend) {
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].blue;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].green;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].red;
++rowBufIndex;
}
for (int i=0; i<aDuplicateCount; i++)
decoder->mImageFrame->SetImageData(decoder->mRGBLine,
bpr, (aRowNumber+i)*bpr);
}
break;
case gfxIFormats::RGB_A1:
case gfxIFormats::BGR_A1:
{
if (decoder->mGIFStruct->is_transparent &&
(decoder->mGIFStruct->tpixel < cmapsize)) {
gfx_color transColor = 0;
transColor |= cmap[decoder->mGIFStruct->tpixel].red;
transColor |= cmap[decoder->mGIFStruct->tpixel].green << 8;
transColor |= cmap[decoder->mGIFStruct->tpixel].blue << 16;
decoder->mImageFrame->SetTransparentColor(transColor);
}
memset(decoder->mRGBLine, 0, bpr);
memset(decoder->mAlphaLine, 0, abpr);
PRUint32 iwidth = (PRUint32)width;
for (PRUint32 x=0; x<iwidth; x++) {
if (*rowBufIndex != decoder->mGIFStruct->tpixel) {
#if defined(XP_PC) || defined(XP_BEOS) || defined(MOZ_WIDGET_PHOTON)
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].blue;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].green;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].red;
#else
#if defined(XP_MAC) || defined(XP_MACOSX)
*rgbRowIndex++ = 0; // Mac is always 32bits per pixel, this is pad
#endif
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].red;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].green;
*rgbRowIndex++ = cmap[PRUint8(*rowBufIndex)].blue;
#endif
decoder->mAlphaLine[x>>3] |= 1<<(7-x&0x7);
} else {
#if defined(XP_MAC) || defined(XP_MACOSX)
rgbRowIndex+=4;
#else
rgbRowIndex+=3;
#endif
}
++rowBufIndex;
}
for (int i=0; i<aDuplicateCount; i++) {
decoder->mImageFrame->SetAlphaData(decoder->mAlphaLine,
abpr, (aRowNumber+i)*abpr);
decoder->mImageFrame->SetImageData(decoder->mRGBLine,
bpr, (aRowNumber+i)*bpr);
}
}
break;
default:
break;
}
decoder->mCurrentRow = aRowNumber+aDuplicateCount-1;
decoder->mCurrentPass = aInterlacePass;
if (aInterlacePass == 1)
decoder->mLastFlushedPass = aInterlacePass; // interlaced starts at 1
}
return 0;
}
//******************************************************************************
int ResetPalette()
{
return 0;
}
//******************************************************************************
int SetupColorspaceConverter()
{
return 0;
}
//******************************************************************************
int EndImageFrame()
{
return 0;
}
//******************************************************************************
int NewPixmap()
{
return 0;
}
//******************************************************************************
int InitTransparentPixel()
{
return 0;
}
//******************************************************************************
int DestroyTransparentPixel()
{
return 0;
}

View File

@@ -1,117 +0,0 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2001 Netscape Communications Corporation.
* All Rights Reserved.
*
* Contributor(s):
* Chris Saari <saari@netscape.com>
*/
#ifndef _nsGIFDecoder2_h
#define _nsGIFDecoder2_h
#include "nsCOMPtr.h"
#include "imgIDecoder.h"
#include "imgIContainer.h"
#include "imgIDecoderObserver.h"
#include "gfxIImageFrame.h"
#include "GIF2.h"
#define NS_GIFDECODER2_CID \
{ /* 797bec5a-1dd2-11b2-a7f8-ca397e0179c4 */ \
0x797bec5a, \
0x1dd2, \
0x11b2, \
{0xa7, 0xf8, 0xca, 0x39, 0x7e, 0x01, 0x79, 0xc4} \
}
//////////////////////////////////////////////////////////////////////
// nsGIFDecoder2 Definition
class nsGIFDecoder2 : public imgIDecoder
{
public:
NS_DECL_ISUPPORTS
NS_DECL_IMGIDECODER
nsGIFDecoder2();
virtual ~nsGIFDecoder2();
nsresult ProcessData(unsigned char *data, PRUint32 count, PRUint32 *_retval);
NS_METHOD FlushImageData();
nsCOMPtr<imgIContainer> mImageContainer;
nsCOMPtr<gfxIImageFrame> mImageFrame;
nsCOMPtr<imgIDecoderObserver> mObserver; // this is just qi'd from mRequest for speed
PRInt32 mCurrentRow;
PRInt32 mLastFlushedRow;
gif_struct *mGIFStruct;
PRUint8 *mAlphaLine;
PRUint8 *mRGBLine;
PRUint8 mBackgroundRGBIndex;
PRUint8 mCurrentPass;
PRUint8 mLastFlushedPass;
};
// static callbacks for the GIF decoder
static int PR_CALLBACK BeginGIF(
void* aClientData,
PRUint32 aLogicalScreenWidth,
PRUint32 aLogicalScreenHeight,
PRUint8 aBackgroundRGBIndex);
static int PR_CALLBACK HaveDecodedRow(
void* aClientData,
PRUint8* aRowBufPtr, // Pointer to single scanline temporary buffer
int aXOffset, // With respect to GIF logical screen origin
int aLength, // Length of the row?
int aRow, // Row number?
int aDuplicateCount, // Number of times to duplicate the row?
PRUint8 aDrawMode, // il_draw_mode
int aInterlacePass);
static int PR_CALLBACK NewPixmap();
static int PR_CALLBACK EndGIF(
void* aClientData,
int aAnimationLoopCount);
static int PR_CALLBACK BeginImageFrame(
void* aClientData,
PRUint32 aFrameNumber, /* Frame number, 1-n */
PRUint32 aFrameXOffset, /* X offset in logical screen */
PRUint32 aFrameYOffset, /* Y offset in logical screen */
PRUint32 aFrameWidth,
PRUint32 aFrameHeight,
GIF_RGB* aTransparencyChromaKey);
static int PR_CALLBACK EndImageFrame(
void* aClientData,
PRUint32 aFrameNumber,
PRUint32 aDelayTimeout,
PRUint32 aDisposal);
static int PR_CALLBACK SetupColorspaceConverter();
static int PR_CALLBACK ResetPalette();
static int PR_CALLBACK InitTransparentPixel();
static int PR_CALLBACK DestroyTransparentPixel();
static int PR_CALLBACK HaveImageAll(
void* aClientData);
#endif

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@@ -1,64 +0,0 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Saari <saari@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsGIFDecoder2.h"
#include "nsIComponentManager.h"
#include "nsIGenericFactory.h"
#include "nsISupports.h"
#include "nsCOMPtr.h"
#include "nsGifAllocator.h"
NS_GENERIC_FACTORY_CONSTRUCTOR(nsGIFDecoder2)
static nsModuleComponentInfo components[] =
{
{ "GIF Decoder",
NS_GIFDECODER2_CID,
"@mozilla.org/image/decoder;2?type=image/gif",
nsGIFDecoder2Constructor, },
};
// GIF module shutdown hook
static void PR_CALLBACK nsGifShutdown(nsIModule *module)
{
// Release cached buffers from zlib allocator
delete gGifAllocator;
}
NS_IMPL_NSGETMODULE_WITH_DTOR(nsGIFModule2, components, nsGifShutdown);

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@@ -1,104 +0,0 @@
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* Allocator optimized for use with gif decoder
*
* For every image that gets loaded, we allocate
* 4097 x 2 : gs->prefix
* 4097 x 1 : gs->suffix
* 4097 x 1 : gs->stack
* for lzw to operate on the data. These are held for a very short interval
* and freed. This allocator tries to keep one set of these around
* and reuses them; automatically fails over to use calloc/free when all
* buckets are full.
*/
#include "prlock.h"
#include "prlog.h"
class nsGifAllocator;
extern nsGifAllocator *gGifAllocator;
const PRInt32 kNumBuckets = 3;
class nsGifAllocator {
protected:
void *mMemBucket[kNumBuckets];
PRUint32 mSize[kNumBuckets];
PRLock *mLock;
PRUint32 mFlag;
public:
nsGifAllocator() : mFlag(0), mLock(nsnull)
{
memset(mMemBucket, 0, sizeof mMemBucket);
memset(mSize, 0, sizeof mSize);
mLock = PR_NewLock();
PR_ASSERT(mLock != NULL);
}
~nsGifAllocator()
{
ClearBuckets();
if (mLock)
PR_DestroyLock(mLock);
}
// Gif allocators
void* Calloc(PRUint32 items, PRUint32 size);
void Free(void *ptr);
// Clear all buckets of memory
void ClearBuckets();
// in-use flag getters/setters
inline PRBool IsUsed(PRUint32 i)
{
PR_ASSERT(i <= 31);
return mFlag & (1 << i);
}
inline void MarkUsed(PRUint32 i)
{
PR_ASSERT(i <= 31);
mFlag |= (1 << i);
}
inline void ClearUsed(PRUint32 i)
{
PR_ASSERT(i <= 31);
mFlag &= ~(1 << i);
}
};

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@@ -1,18 +0,0 @@
?Release@nsGIFDecoder2@@UAGKXZ ; 9300
?AddRef@nsGIFDecoder2@@UAGKXZ ; 9300
?ProcessData@nsGIFDecoder2@@QAGIPAEI@Z ; 6722
?gif_write_ready@@YAEPAUgif_struct@@@Z ; 6722
?gif_write@@YAHPAUgif_struct@@PBEI@Z ; 6722
?WriteFrom@nsGIFDecoder2@@UAGIPAVnsIInputStream@@IPAI@Z ; 4869
?gif_destroy@@YAXPAUgif_struct@@@Z ; 4650
?QueryInterface@nsGIFDecoder2@@UAGIABUnsID@@PAPAX@Z ; 4650
?Init@nsGIFDecoder2@@UAGIPAVimgIRequest@@@Z ; 4650
??_EnsGIFDecoder2@@UAEPAXI@Z ; 4650
?Close@nsGIFDecoder2@@UAGIXZ ; 4650
??0nsGIFDecoder2@@QAE@XZ ; 4650
??1nsGIFDecoder2@@UAE@XZ ; 4650
?GIFInit@@YAHPAUgif_struct@@PAXP6AHXZP6AH1IIE@ZP6AH1H@ZP6AH1IIIIIPAU_GIF_RGB@@@ZP6AH1III@Z2222P6AH1PAE8HHHHEH@ZP6AH1@Z@Z ; 4650
?gif_create@@YAHPAPAUgif_struct@@@Z ; 4650
?Flush@nsGIFDecoder2@@UAGIXZ ; 4650
?il_BACat@@YAPADPAPADIPBDI@Z ; 4124
NSGetModule ; 1